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7 yrs ago
Current It turns out that you can, if you message your friendly neighborhood moderator.
9 yrs ago
Working, essentially, second shift blows. I hate getting home after midnight. xD
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10 yrs ago
Any day now, I'll have my first kid. Mini Rilla. #Awesome
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Since people are here, have you any of read the starts of my fights with Leeroy and DJ? If so, what do you guys think of the lore I used for the interversal travel, especially Yggdrasil in my fight with LeeRoy(him being a train, hahaha)
That's the issue people have, you can do all that, why not be able to cut him off? Repositioning can result in a move being cut off, if done right. It comes off as, to some, that if they see an opening to stop their opponent, they have to ignore it - even if it can win the match for them, instead having to react to what's happening in its entirety, when it most cases - it wouldn't happen like that. Fighters, I believe, are trained to take the opening(except in professional wrestling), and that's implied here.

They, I believe, get that they can do anything - they don't like not being able to stop it if the chance is obviously there.
For me, mainly, it is personal preference, taste, and flavor. If we're boxing, and you intend to throw three or four punches, I don't see the validity of you throwing the third and fourth, if between the second and third I hit you with a big right hand that, in the usual instance, stop you in your tracks. That will cut off his action, then and there, the only way he'd be able to continue would be by him having an insanely strong chin, or the other boxer stopping afterwards so the guy could gear up the third punch. Sure, there are other ways to handle it, I can slug it out with you, I can stand back and defend the punches, or I could try and cut you off.


The Vanguard, a weapon said to be possessed by the supposed leader of the newly fashioned Supernovas, had been in the sights of the ambitious woman whom walked right behind the wielder. A uniquely shaped sword, much different from her own infamous weapon, the First Mate, a cursed cutlass. She, like she had the cutlass, would have the Vanguard, even if it meant going to battle with the one named Zeal. She could already hear the countless souls of her former crew, now trapped in the stereotypical weapon of pirates.

She turned her attention away from the new object of her obsession, and turned it to nothing in particular, she was communing with those spirits she had trapped so long ago.

A flashback occurred, to that very night, when like a whisper in a howling wind, she stole through her ship and massacred her crew. A fresh coat of red blood painted the deck of the Dead Man's Hand, the ship they had stalked the seas on for so long. That night, she slaughtered her crew in an effort to gain possession of the cursed Cutlass, one of the rarest and most prized weapons of the seas. That same night, she was graced with a new ship, plain and unassuming, with no crew. Her ship and crew, thanks to the Mystics, had been decimated by the strange burst of energy that had been gathered and released, and caught within the magic of the weapon.

The Pirate Captainess shook her head, resuming her march behind Zeal, whom in the space of an instant, had been joined by the strange bucket headed man. None knew his name, nor where he came from. She shook the image of him away. Did he even really exist?

Accustomed to the voices in her head, she could tell when they went quiet. Something odd was happening within this space between dimensions. Standing to the side, the five foot four woman, hat not included, let the rest of the Novas pass without incident.

Something is out there, Mistress of the Deep.

The Captainess nearly snarled. She hated that title, bestowed upon her by Captain Alex, a pirate that disfigured the face of the legendary Planeswalker, Monk.

Hush, I can sense it. This realm enhances my abilities, and I can sense the rift occurring two miles away. Something is attempting to hitch a ride it seems.

Without another word, or noticing that another was gone as well, the Captainess took off. Half an hour later, he brisk run brought her to the site where another rift was opening; the dark night being illuminated and revealing a strange set of translucent tracks. With a kneel, she began examining them, when a strange honking forced her away from the tracks itself. Just as well, as a large, demonic looking hyper train appeared. Flecks of rocks pelted her from the force of the trains arrival, she quickly turned and let her slightly magicked coat take the brunt of the damage, which it mitigated to negligible amounts. Defensive magic worked in a pinch, she didn't like using it too often though.

For once in her life, and definitely so since becoming a Nova, she was startled. The enormous train was at least three times the width of her own gigantic ship, and an untold amount times the length. It came to a screeching halt, doors upon doors opening.

All aboard, the intermultiversal train, Yggdrasil.

Yggdrasil, the world tree? Once more she shook her head, she couldn't think about that now. This was the disturbance she felt, and without further question entered the train through the door closest to her.

Welcome to Yggdrasil, the form of the world tree between dimensions - my way of reaching more than nine world, but an infinite number of universes. The Norse were able to limit my power to their own imagination and needed reach.

The Captainess, if she heard, made little indication of such. She was in awe of the size of the ship, but soon her eyes turned to the single figure that lounged sleepily in the seat to the far back.

Careful with that one, Captainess. he just appeared here out of nowhere. Think it has something to do with that magic stench that's all of you. Allarian, is it? Rarely go there, got some visitors from there before though, what were their names. Ah, yes, Tr--,

The Captainess rose her hand, Hush your tongue, unless you intend to swear fealty to me, and my First Mate

A vicious train horn sounded and she could feel the moving beneath her once more; it was almost like home, years on the ship, riding choppy waves and battling storms had given her an uncannily steadily base, in fact, she felt more on her feet - than she did with a steady base.

She leaned to the right side, the familiar weight of her flintlock pistol, usable for one shot in a pinch, tapping against one of the cushioned seats.

Evil missus, you can smell the death on him too, can't you?

She shook her head. The voices in her head going off again, she'd get the answers they desired once he awakened. The most pressing of all being how he stumbled upon this foreign path, forged in Allarian magic.
Most fights tend to punish the first mistake with death, or a loss. Name of the game. The only interrupts I don't like are ones that have no logic behind them, or try and fill in the smallest time gap. People are really bad for that sometimes, especially if they know their opponent won't say anything. I'm sure some here have experienced it., ain't gonna drop no names of who does it. Those can get really bad, but interrupts in general are fine. If you're throwing five punches, I don't see any reason I have to write it so I'm dealing with five, if I can stop you at two or three.
The thing is, for me, anything I do while you're attacking is going to be meant to interrupt it. If you're shooting at me, and I move, it may not be an interrupt, but if I can get to you before you shoot, then I'm definitely gonna do that. In your example, it seems he's limited to just defending. What if he has a way to get to you before you pull of the shot?

Ex: Ian goes to shoot, pulling his gun and aiming at whatshiface, but whatshisface presses the detonator for his previously laid bomb at Ian's feet.

Or for a better example, my fight with Fallen, she went to shoot at me - but with my gun already aimed, by the time she did, I'd fired - so it would have interrupted her, or she'd have to take the shot to the chest, or keep it moving.

technically, that would be an interrupt, completely logical and all.

I don't mind snark, it doesn't bother me.

xD. But I mean, it's up to you. People are free to choose their own rules and all, I'm just used to interrupts(and prior to that, and I fought without them)
You need to work with better people, hahaha. And probably not try the same move, because honestly in that time, 2 seconds should have long passed. here though, we usually don't interrupt every move, every post. But if it's a big enough opening, I don't see the issue with doing it, and in fact, it kills continuity for me to not, because... what am I supposed to do while you're doing stuff? xD. I can't very well stand there.
Redact not your words, keep them for me to browse at leisure!
@LeeRoy since you're here, I'm finishing my post now.
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