Avatar of Rockette

Status

User has no status, yet

Bio


you can try.

Most Recent Posts

Eeh, I should have emphasized the Full Status of this particular go through.
Again, my aim is to keep the group small and compact, as larger groups just don't seem to work for this kind of story line.
This being said, I'm heavily inclined to restrict to a current number, and applicants are closed from here on out. This isn't an interest check; but a fleshed out out of character thread that was planned for a particular group.

now.

@Holy Soldier - I'll be honest, your initial tone earlier in response to what I had enclosed was entirely off putting. It made me question if you had taken what I detailed in any regard at all. However, I was at work, and was able to respond at the time. You've since added to it, amending and asking about picture preferences, and yes, I do prefer realism to conceptual realism in art that is stylized to mimic a photograph or what have you. I do not like anime-esque photographs for various reasons. Now, with this being said, I hope to clarify your tone in text because it's hard to do so naturally and I want to ensure there's a well working cast here.

@Noxious - I'm glad to see you around again. But I will put into question here if you do have the time to spare for sure? I can't really say anything about vanishing and leaving suddenly, I've done so here recently, and I know it's never by choice because, shit, life comes way ahead of this. But, my goal here is to uphold everyone to a sense of loyalty and commitment because damn if I'm going to see this Requiem finished, so while Icc proposed that you can alter or submit something a new, I just want to ensure that you are going to stick around because this is going to be a long haul.



@Everyone - Again, shit happens, and I get that, but I have an image for this role play, and one of my rules has always been to consider your own limitations and availability.


@Holy Soldier - I don't want to come off as elitest trash, but my goal is to keep the group relatively small, so five or six might be our goal, or maybe just five. With that being said, read up, familiarize yourself with the lore. Take note that we are basically continuing on from the original attempt with a transitional post that will put us where we need to be to continue the current arc. If you have questions, don't hesitate to ask. Also consider your own limitations and availability, I say this because of the themes involved and my past experiences that people come and go, so.. I require a degree of activity and loyalty in order for this story to function.

@Kote - True, but, you can double up on characters if you wish to. To help balance it out. I'm not restricting people to one SOLDIER at a time in this.
Looking forward to her final debut!
β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆ. . .β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆ. . .β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆ. . .β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆ. . .β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆ
&
α΄„. . α΄€. . Κ€. . ᴍ. . ᴇ. . Ι΄. . α΄€. . ᴜ. . s. . ᴇ. . α΄›. .


- β…¨ -


. a p p e a r a n c e .
__________________________________________________________________________________________
Impressed as the alternative aesthetic, and the nontraditional beauty of innocence and complexions of wavering purity, Carmen is afforded little impression and delicacy despite all fairer bequeaths. Fed persistent fluidity of mindless grace and poise, and compounded with virulence that bears kinship to feline rituals, she is all alluring and manipulatively sensual in debut. Carmen is garnished in a underling, golden complexion of dusted pearl and opal with a shy beige that lightens to alabaster tones along every grace of limb, compacted in a lean stature of a would be queen; heralded and regaled. Her extremities allude to temptress wiles, the seductive creature that looms and preys behind eyes of gleaning ashen blue, the sort that flesh and reflect to obsidian cores, sharpening and cutting much like volcanic glass and gleaming with a deeply seeded nature of all consuming and devouring desires of turbulent waters. Adhering to her impression, Carmen is extreme within debut and introductions, her initial appearances are harsh and unforgiving, sensuous glances and smoldering glares of mute debasement, a lingering cruelty that shudders under the bite of an empowering, and compelling creature with pert lips pouted, or reeling back into a simper of terrifying gloss. She robes herself within monochromatic splendors, cinched leather and sallow blouses of loose, cropped finishes over conforming trousers buckled, crossed, and embellished with appeal to further effect her overwhelming aesthetic and appeal.

Twined in silvery tissue, scars that lace over one another and spell down her entire spine, Carmen's effects from her Aeon bond has permanently lightened her hair to an arctic hue, bland and white and unhinged around her features. Her simper of wide grace reveal canines slightly elongated and the sharp quality of her eyes dilate in relation to her manifest of powers, splicing to a singular line or expanding wide to eclipse the entire oculi. A myriad of bruises, that formulate into a diamond pattern of consistent length, edge, and diameter correlate down the breadth of her spine, panning upward onto her nape and vanishing beneath sallow threads of her hair. The violet and sapphire cores span outward across her blades and peak just over the curvature of her shoulder and taper into the opal grace of her natural complexion.


. p s y c h e .
__________________________________________________________________________________________
Carmen does not adhere to Fate or predetermined courses of absolution and reasoning, but advocates for the conceptions of Destiny and terms of omnipotence for the greater being. She yearns for power, for strength, and purpose yielded by her own endeavors and finds solace in all bases of consumption and gain. Incapable of being satisfied is another facet to her multi-furnished complexity, Carmen’s cavernous void of need and desire seems eternal; boundless and bourne without restriction to whichever reason of fulfillment. She does not hesitate and does not deter from challenges of betterment, constantly yearning for means to satisfy her soul and embellish her means of power and want. She believes in only herself, rather than the unity derived under the teachings of The Fayth, she believes in her capabilities and her own methods to see tasks finalized and the means of achievement cloaked in whichever shade of grey required for the final product. Among her faceted idealogy and perception, Carmen has been deduced as a selfish creature, one that relies on cruel methods in comparison to genuine altruism, as she can be perceived and assumed as a lone and solitary individual striving to found their own personal gain. And whilst Carmen is assumed of these characteristics, it’s the inner source that bears truth to her general consensus of thought and intention. Manipulation underlies in the tone of voice and praise, her means of conduct done only to achieve her own, personal, goals of power.

Therein lies a void betwixt heart and soul, one that yawns ever deeper and yonder beyond just bones and flesh, and whether or not Carem is aware of this conceptual handicap does not seem to deter her or inspire a change in her overall debut. This void, however, is often filled to the brim with other vices, both of physical, psychological and sometimes emotional, this stems and branches to a writhing curiosity and fascination with mortal limitation - sometimes her own, and others - that bears onto pain of both giving and receiving. Her projection of need seemingly writhes beneath the surface of her mortal countenance, broadcast only thus through the darkest hours when Carmen sheds the uniform continuity of her military pursuits. Though not wholly considered a sadomasochist, Carmen understands the underlying notion of her creators and own manipulators and appears to harbour no ill will onto her betters, or her peers. Her military induction is nearly flawless, in that her record of obedience is stalwart and well founded, concreted with the practice of perfected tempering - so long as she reaches her goal and is given exactly what she wants.

Carmen does not acknowledge to the monstrosity of her previous successors, she views the Prototypes as failures rather than tragic products. She regales her Aeon as the King to her soul, the one that will fortify her thirst and need for power, and the one to see her potential and Destiny finalized in the end. She obsesses over this power, over the bond, and any source that will see her ascension and rise finalized to the stature she believes is destined for her. She will bend knee to no other.


. b a c k g r o u n d .
__________________________________________________________________________________________
The dome of Palamecia conceives weapons and technology beyond present conception, and also conceives the likes of women akin to Carmen’s debut. Within the towering spires and correlating tempers therein lies a facility known as the Imperial Paddock: an arena with a generating core of blinding light that glimmers downward into a netherworld of depravity and furnished sin beyond fixated doors of steel and electricity. The Imperial Paddock was the initial prison derived under Palamecia’s refinement, the only product of the generation and massive enough that all other facilities were considered ill-equipped and flagging behind the sudden creation. Life afforded little luxury to her youthful reign, the sort that tarries under woe and seems to flourish under strain despite all gilded cages and barbed leashes. Carmen never despaired over her initial origins, the sense of belonging never fixated her into lonely qualms of conceptual sickness, as the Imperial Paddock was her domicile and choice of living. When compared to the endless days of living within Palamecia’s underground sanction, the Paddock was a realm of warmth, food and a simple way of existing.

The underground was furnished in a ebony glamour, typically impacted with illegal purchases and gain by the swipe of a small, scar riddled palm. Though, Carmen was not bourne here within the dome, Carmen was originally founded in a northern city in Baanga known as Lucin; a botch of a community flailing in revel from the sources of Palamecia draining life from the plain and lands. Lucin attempted for little in confining her state of wanderlust, owed entirely to a deeply seeded aphotic void that yawned, pulled, and warped her entire being to a creature that had once bitten into a man that dared to attempt theft on her person. Carmen came to Palamecia on a pilgrimage and lease, provided to those that apply, to seek a life within the multitude of levels of the technological sanctuary. Much like a leveled purchase, one starts out in the underground levels, the lowest tier they have to offer with particular objectives one individual can perform to gain access to the true splendor Palamecia has to offer. Like rising into court, where a queen belongs.

However, Carmen became fixated in the primal state of life those dark days had to offer, it provided a way of life, an acknowledgment to life wherein she had previously questioned her own reality within Lucin’s deterioration. She wanted to temper those around her, she wanted to subjugate those beneath her own beauty and prowess, and seduced those of higher gain into mere pedestals for her immediate ascension. But, lost to the wiles of power and rising ever higher, Carmen landed herself within the Imperial Paddock where she did not hesitate to try and rise higher in the arena, to achieve that eternal title to be the best. The most powerful. The Queen.

Through a routine screening of potential candidates to the cause of Fort Lullin, Carmen was selected among many after spending five years within the Paddock, initially imprisoned for a multitude of attempts at theft, murder, and infiltration of military official housing. She took to the transition with ease, only figuring that they were elected for transport to another facility, one that was meant for the violent and unsound. They seemed to select the most violent of creatures that day, after all, much to the tremor of those that gleaned through the masses. She remembers agony and terror and the glimmering eye of a beast that surrendered her down to her knees. The years within the Fort have bled into a cesspool of black and blue, correlating into a unified wealth of power and despair; consuming, devouring, reaping her soul yonder her own limitations. Though those years are a literal fog, Carmen has taken to her SOLDIER induction with ease, a sort of manic, demented flourishment on her new seat of power.


__________________________________________________________________________________________
. Ιͺ Κ™ Ιͺ α΄› ᴇ α΄… ᴏ α΄‘ Ι΄ α΄€ ʟ Ιͺ α΄› α΄› ʟ ᴇ ʜ α΄€ Κ€ α΄… ᴇ Κ€ . ᴍ ʏ Κ™ ʟ α΄€ α΄… ᴇ s α΄€ ʟ Ιͺ α΄› α΄› ʟ ᴇ s ʜ α΄€ Κ€ ᴘ ᴇ Κ€ .

. s α΄› Κ€ Ιͺ α΄‹ ᴇ Κ™ α΄€ α΄„ α΄‹ α΄€ ʟ Ιͺ α΄› α΄› ʟ ᴇ ʜ α΄€ Κ€ α΄… ᴇ Κ€ . Ιͺ s α΄„ Κ€ ᴇ α΄€ ᴍ α΄€ ʟ Ιͺ α΄› α΄› ʟ ᴇ ʟ ᴏ ᴜ α΄… ᴇ Κ€ .__________________________________________________________________________________________


. r e g a i l i a .
__________________________________________________________________________________________
Years of struggle, survival, and power hungry madness has afforded Carmen a unique participation to battle. She thrives within close quarters and personal lairs, forging traditional weaponry in favour of something far more suiting to her qualms and fixations. Her conducts of battle, however, flit across a line of reasonable and manic, often hurting herself well within the process. Years of conditioning have impressed ways of lessening the pain and reflecting damage, but Carmen finds the infliction to be inspiring and thus, almost necessary. Her custom weaponry, specially imported from Palamecia, is a set of unique gauntlets and footwear that provide Carmen a literal edge to her combative strengths. The blades are of an alloy derived from Aeon craters and the hide of her own Aeon to fortify the original steel into near indestructible edges. The same appliances are given to her bladed feet that fit perfectly and bear weight and stress fluidly. Her armour consists of varying threads of ebony, always interchanging through her states of appeal. Carmen advocates to for victory, the kind that will surrender under her sheer power and bend knee to her overwhelming will, she will surrender her enemy or simple opponent with literal tooth and claw - much like a rabid beast.

Whilst her physical capabilities bear weight, it's not where her true powers manifest. Carmen has bonded with her Aeon well enough to induce sheer, unadulterated power in their forge of woman and creature, and has advocated to obtain more and more. But, such manifest and power allies close to the emotional and psychological state of the bearer, and Carmen's chasm of emote and sanity has yawned farther than deemed safe and secure. Thus, these abilities fluctuate and rapidly decline depending on her current state of inner, and sometimes outer, affairs.

. R U I N A G A . [deceit. manipulative. ruin.] A swell of light erupts from her ligaments: palms, fingers, any section of flesh brims to the edges with this gleam. It's ashen in colour, teeming with ebony edges that feather outward into rays of curious, blackened, light. One contact, the light seems to burn, not one of flame, but one that breaks down in terrible agony of disintegration. The curious edges of feathered ebon literally seep into the membrane, spanning outward in harsh, curling edges that vein onto flesh and literally erode from the inside and outward, with ashen gleams summoning forth. The depths of light, and concentration, reflect to the strength behind this ruining glimmer and wed; sometimes as insignificant as a light spark of black, and onto a full conflagration and assuage of taint that blooms outward with a roar of pain and defiance. This glow seems to bypass traditional elements of nature, as it does not owe origin to any of them.


. A T E R N A . [death. devouring. enslaving.] A vibrating tempo resonates, eclipsing the realm in the wake of its' wrath and bathed in writhing blacks and blues. The breadth of Aterna spans beyond Carmen's mortal countenance and stance, shining through her eyes, and wrought forth in a terrifying gale of wind and terror that shreds through the opposition and devours in a flicker of black - winking out of existence and taking all with it. The resulting damage is left not only on the area around, but onto Carmen herself, seeming to tear away parts of her soul, leaving her spent and exhausted; trembling in throes of bygone power and loss.


. A E R O N A . [inventive. ambitious. treacherous.] Swirling masses of ebony wisps whorl around her, slicing into her skin and even those within close proximity, blood weeping paths of euphoria and pain. The sound is of screeching banshees that arise in tempo and ferocity, dependent on her state of mind and heart. The swirling bits can fluctuate beyond her control, or simply form in lazy whorls and waves in her distraction.


. L A C R I . [decay. death. devouring.] Pooling from her yawning orifice is a taint of unimaginable suffering, sluicing like tar yonder lips and teeth, a liquid that oozes and manifests into terrible manifestations of decay and reeking of death of dry, olden tombs. Only wrought from her mouth of terrifying simpers, her canines pierce the flesh, release the festering mass, bathing those in a suffering agony that eats away at the delicate membrane unless pried away by sheer force.


. a e o n .
__________________________________________________________________________________________
[ β—† ] B A H A M U T // black & blue.

. Devouring, manipulative, enslaving and progressive .

Gilded in a gold and ebon whorls of darkness, Bahamut was located in one of the deepest fissures and craters left behind by the Aeon descent. In the unforgiving mountains of Junon where cores of rock gleamed within an internal energy that pulsated and writhed with every method of contact, where black waters raged and filled the crater to the brim with an aphotic death. Defined as male in genetic markings, the findings of Bahamut were draconic in aesthetic appeal and warped in feathers with ebon edges and myriads of scales that were nearly indestructible when probed and plied; dark like bruises and blackened like tar. There was an underlying fixation of ominous dread, the sort that was later assuaged once they broke down the remains of this Aeon, even going as far to see these remains separated purposely and lost in whichever mill was designated for the delivery. However, speculation derived that the dread still remained, quivering yonder death despite all attempts by the Aeon officials to thwart it.


. c o r e .
__________________________________________________________________________________________
β—† Reaper


. o v e r d r i v e .
__________________________________________________________________________________________
F L A R E G A //
It's terrifying in power, but yearning for in death. This last resort power seems to combine all manners of manifest and power, burning and writhing and intent to consume all within its' path and wake. Gleaming black and blue, like a void of space and time, and warping the area into blackened ash and rain that falls and bathing the grounds in a vicious ooze. The gales summoned from this all mighty wrath and rage seem to inflict even the heavens, darkening the realm with swirling clouds that bear threat of storm and terror, ready to unleash the final blow.











@Kefka Palazzo - @Kote

Not sure of other players, I know some were wanting to continue on, but no one has really expressed interest otherwise. Anyone is free to message me though if they'd like to. i . e - people lurking about.

【hollow within.】
Pseudo-super humans is the basic terminology employed to describe their general thesis of humanity, but, within depth, SOLDIER is a particular selection of artificial mortals that are, essentially, government property. They’re shielded under unique mystery and protection to the degree that they are non-existent to the public, despite the fact that SOLDIER has been employed and within production for many years and with varying results; some demonic, others merely unmentionable by the depth of depravity that has been laden onto them.

The truth of SOLDIER has only been privy to those in the highest hierarchy of the Dalmastice Govern, the upper echelon that consists of elects and those of financial gain and their padded scientists that had original purpose in the years of Aeon extraction. Whilst the Dalmastice Govern possesses a basic, rudimentary military force, there is the need and employment of special, engineered weapons that are delegated to undermine the opposition through means of assassinations and obliterating power. This seeded underbelly of arsenal is the entire purpose of SOLDIER, to explore the threshold of domination and subjugation through will and power; through the catalyst of flesh and emotion; through the intentions of mutilation and discovery of violent ends. SOLDIER was conceived during the medicinal trials of Aeons, when, through the extraction, they discovered that the remains gathered were minimal in states of awareness. Most of the Aeons discovered were found in a peculiar comatose, as if the plummet from their heavens had been due to a slumber, a state that nullified their consciousness to bland existence and minimal thought. This, of course, hampered the process of cellular examination when they attempted to ply through dead tissue and deactivated membranes to try and discover their origin. Modern tools and science paled in comparison to their structure, invoking near bestial means to extract what they desired, some described horrific and medieval to try and gain through their misguided obsession to understand.

But, it become apparent that there was a unique component possessed in their flayed tissue, an application of manipulation and adaptation when particular elements were applied on contact. Despite their minimal states of awareness, the Aeon bodies were regenerating, albeit slowly, due to their torpid conditions. This was concluded as means of healing and sanctuary, and every new wound lain on their esoteric bodies also began showing similar signals of rejuvenation, it was memorizing and thus, entirely too appealing to those of medical knowledge and gain.

A council of doctors, led by a Julian Leonhardt, set about applying this new found regeneration to human trials, immediately bypassing animal testing and hypothesizes to backbone their research. They were suddenly manic in discovery, figuring that the adaptive quality of their cells would be able to transfer to mortal flesh and bone, providing a literal means of immortality to Viera. The prospect was daunting and described, at best, to be too outlandish and foolish in hopes. But the Dalamastice Govern was too enthralled and enticed by the idea of eternal life and healing, and verified the proper steps to see these human trials approved and that Julian Leaonhardt and his leading scientists any and all resources required.

And that’s where things began to deform.

When given the proper tools and the proper encouragement, man can achieve any means of sin, and the scientists under Dalmastice were no exception. In this, the first of the sudden volunteers were gathered, dubbed the Prototypes, and the very first of the humans that were spliced and literally peeled apart to integrate Aeon properties. First, it was just injections, routine appliances of medicine, but little results yielded and the increasing needs of fruition and results corrupted Julian and his associates. The Prototypes, stripped of name and soul, were mutilated and tortured through constant alterations, and were amplified with sudden strength and manic episodes of rage. The Prototypes became beasts: terrifying human creatures that couldn’t help their sudden emotions, and resulting phenomena that occurred when their souls were invoked by these episodes of lost control.

Despite these initial spirits broken and deformed, they continued their research, resulting in more Prototypes that failed again and again, a formula for safe application lost when they began pushing on the boundary of morality and science. Fifteen years of torture passed.

A solution was finally discovered when they released the first of their pharmaceutical campaigns, starting in the medical sanctuary that had been built a few years prior, known as Nibelheim. And whilst Viera reaped the benefits of research, in the darkest of places, and in the deepest of shadows, something far more sinister had been born.

The Protoypes were an unforgiving project and through the fifteen years of torture and research, they were still being processed. Newer candidates and experimentation finally yielded through the adaptive prowess in Aeon cells; they finally began to bond. Certain applicants forged bonds with the Aeon cells, beginning a new conception of power and abilities that bypassed mere vitality. These were of elemental manipulation, a sense of forging the will of the world to their needs, to have sway and hold - the power of a would-be god. However, it was unable to be tempered or controlled, those that bonded soon began to lose mind and reason, propelling another age of experimentation and torture, and that’s when they revoked Aeon cells from Viera.

And so, they hid.

While the world suddenly warred and raged on, Julian and his council continued their research, approved by the Dalmastice Govern, but forever concealed within shadow and secrecy. People were nominated for trials, some taken, some that volunteered immediately when they became knowledgeable of the processes being carried out within Fort Lullin, the fort built entirely for this demented purpose. In this, the force of SOLDIER began to build, possessed of unique abilities and shackled by the truth of their powers, embedded with the DNA of Aeons, fostered on death and ruin, and made to be a weapon of entire purpose - no longer human. While SOLDIER is a secret, they’re slowly beginning to rise, now being employed through the Govern to temper out the dissolution of the continents, and to discover the truth of their purpose and will.

But SOLDIER hangs by a thread, haunted by the literal numbers marking their sanity down. It begets the question of how long they shall last before they lose their souls and minds much like their Prototype kith and kin before them.


. . . . . .. . . . . .





【and without.】
The depth of power a SOLDIER possess and has at their disposal implies to how deeply integrated they’ve been conjoined with an Aeon. Also, the amount of amplification and altering they’ve endured. Those of longer endurance and years of experimentation will have adapted to harnessing more power than someone who has newly been applied. However, with the increase of power, so does come the risk of losing sanity due to the quality of the Aeon’s cells. While they do adapt and formulate to a host, strong enough to endure, mind you, the Aeon genetic code and makeup is far superior than the human counterpart. As such, the Aeon cells may try to override and corrupt even the strongest of SOLDIERS. Despite these risks, experiments continue to increase with no sign of stopping within immediate sight. The increases of such are bordering depraved and cruel, and some even die during the initial process. Only the strongest survive and heal, and within their years at Fort Lullin, they learn and slowly grow.

SOLDIER is unified under various classes that promote the stage at which one has peaked at with their power. First, Second, and Third, are acquired by those that have finished their healing process and begin to undergo the grueling introduction of coming to terms with their demented creation and result. Leveled to the highest of First Class, with the achievement of Commanders at the peak, these tiers are the SOLDIERS of terrifying might and power, and have come to utilize the unique components and powers found within the Aeons mutilated for this purpose. Becoming literal weapons, SOLDIERS can bend means of nature and various degrees and empathy in relation to emotional and spiritual rage. In relation to the elements of Viera, the abilities manifested adhere to a core of idealism in relation to the Aeon or SOLIDER, one usually manipulated or influenced by the other.

These cores and idealisms were charted under colours that reflected components of elemental nature and meaning, and the underlying apathy and empathy that employed them. In comparison, some of these abilities are thought to be deluded examples of their Aeon masters, but through sheer trauma, be it physical or emotional, summons a sudden wealth of power to the SOLDIER under distress. The aptitude of such a manifest has been labeled as a last resort means, and in previous results, has been documented to decimate not just the threat, but the SOLDIER responsible as well. The many years of research and testing has yielded and conceived enough reaction and concept to what the Aeons might have been, and the abilities that have manifested since the Prototypes. Most Aeons have been dubbed and given a particular title to their origin or manifest, whilst others were simply given a code of reference - usually in relation to discovery and importance. Probing cells and inducing SOLDIER in mock combat, has given a unique view into the structure of their Aeon counterparts, and possibly, the final method to understand what they’ve might been before their damnation.


. . . . . .. . . . . .


. W H I T E . β€” Protection, order, law, justice, peace and morality. These cores and idealism effected Aeons and SOLDIERS through the impact of whole and good, that adhered to harmony. These Aeons were classified under a need of unity and community, means of gathering the masses, the sort that shimmer under Light and were traditionally angelic in their conception. Through their structure, they were seen to hold peculiar auras of light that soothed and healed, and SOLDIERS effected were designated as healers or protectors. However, the concepts are purely broad and when accumulating power and reason, they are seen as inflexible and willing of sacrifice, everything necessary to achieve goals of law and order.


. B L U E . β€” Intellect, progressive, inventive, manipulative, treacherous, and deceit. When stimulated, Aeons and SOLDIERS brought forth terrifying gales and whirlwinds, or bring forth massive waves of brutal force to crush the opposition. Whilst massive in power, there is always a sense of control and potential, and that terrifying need to improve and achieve all. Aeons classified within this were the sorts that seemed to be possessed of various components, as if they had taken anything with reach to formulate their bodies into improvement; the means to change ones own capability and self. Their remains were aquatic or avian in nature, the basis allied with a nature of water and wind in conception. It’s theorized that these Aeons adhered to a severity omniscience; the knowledge of all.


. B L A C K . β€” Decay, death, ambition, enslaving, and devouring. Perhaps the most consuming of all cores and ideals, the severity of these Aeons were nearly executed when applied to the first of SOLDIER, as most perished immediately when they were consumed with death and decay so suddenly, as if burdened with a malformed parasite. Christened, or burdened, with a sense of omnipotence, the Aeons of ill-form were writhing remains of bulbous eyes and gaping maws of void, wreathed in tentacles and eldritch horror that traumatized most just by mere glimpses. Struggle and pain heralds here, within shadows, not necessarily evil, but definitely misconstrued and desiring of power.


. R E D . β€” Fury, chaos, unbound, dynamic, temperamental, destructive, and shortsighted. True to the category, stimulated Aeons of harnessed rage and endless aggression were hard to control or temper. The quivering masses suddenly wreathed in fire or lightning, and SOLDIERS burdened with them suddenly emotional and incapable of reasoning. With a core of chaos and to achieve power to the fullest degree, and values of free expression, without reflection to rules or law. Akin to fire, such attributes do what they desire, when they desire and to whomever might be within range without hindrance from others. Visualized as draonic in origin, and just as impulsive and writhing in passion.


. G R E E N . β€” Life, strength, instinct, savage, unthinking, and predatory. Initially this classification was nearly seen as passive for the dormant qualities found within the Aeons gathered, composed of rich sediments and in the process of formulating with Viera soil in their peculiar slumber. However, stimulation and proper tests yielded a savagery only capable of great and powerful creatures much like the nature they adhere and protect. Strength is found in these Aeons of rock and stone, bark and flora, and the predatory qualities theorized to be used in protecting those of similar nature and origin.


. C O L O U R L E S S . β€” Adaptation, apathy, and empathy. The original quality within Aeon remains that spurred the obsession and reason of their torture and manipulation. Such cells could borrow and take from others, melding and fusing with those of elemental nature before defusing and correlating in means of protection and preservation. They seemed to defy the rules of nature and did not bend to the elements, just merely meant to adapt as deemed appropriate. Thought capable of borrowing, there appeared to be a lingering effect that burdened those who implemented to take from others, the pain induced to manifest stricken onto even the most stalwart of SOLDIERS.

. G A L B A D I A . β€” Official language is Galban; equivalent to common day English, and most of everyone is familiar with Galban dialect. It’s the most central and culturally diverse continent, due to its’ immediate connection to most continents. It’s ideal in specifics that refer to technology and medicinal advancement that is compounded by the military and political prowess Galbadia possesses. Typical seasons maintained by climate encouragement facilities are programmed to ensure an equal length between each. These facilities are located in the capitals of each state and managed by the ruling of a Regent or Baron that governs the ruling city and various, smaller, cities that attempt to emulate their rivaling counterparts. The Regent/Baron reports directly to the Dalamastice Govern which is founded on a typical council of President -> Militia Commander -> Military officials -> Head Regent -> Regent ->Mayoral Elects [if applied] which is dominantly monitored and controlled by rich suppressors and their families with multiple influences from and to Palamecia and Fort Lullin.


. A R C H A D I A . β€” Official language is Archane; equivalent to common day German and Russian influence, only those of locale flavour are familiar with Archane dialect, but most are familiar with Galban tongue to communicate with others. It’s the most northern continent and one of the four continents not attached to Galbadia by land, but the closest of those and reached by water across the canals. Due to location and region, Archadia trades through naval transport known as Shyps. It’s ideal in technology and medicinal practices, in fact Archadia is known to trade technological advancement in favour of medicine and pharmaceutical campaigns that leads it to being the most diverse in science. As such, it depends on the Galbadia prowess of political reign and support of their militia and technology resources. Archadia experiences longer seasons of cold as they do not employ the same climate control of the central continent. Their medicine sanctuaries are regulated by Dalamastice Govern with the same practice of Regents that oversee production and progression and receive most revenue from Fort Lullin.


. B A A N G A . β€” Official language is primarily Galban, with intermixes of slang terminology and deeper intonations of a common day British uplift. Being in the shadow of Galbadia and Archadia, and also being one of the smallest continents, Baanga’s route and method of trade and flourish is primarily found within the largest city-state of Palamecia that, upon first impression, is a entire city encased within and consumed of various levels. Baanga is the most diverse and advanced within technology refinement, due to their close tie and support from Galbadia and is responsible for porting and crafting the reactors and radiators needed to empower the majour cities and states. Being a cradle of creation, as it were, most of Baanga is composed of industrial spires and caged cities, all interconnected and twined through a vast underground of transports and hangars. They experience longer routine seasons with interchanging lengths of hot and cold, but due to climate regulation and control within the city-states, most of the outer weather is dismissed.


. J U N O N . β€” Official language is Jun, an ancient dialect that not many mutter or utilize due to lack of use and accentuation when compared to the increasing influence of Galban language and growth. Junon is the most eastern continent and the one most isolated from from the cluster, in speculation, many would consider Junon constant and unwavering in adaptation to the vast properties and advancements in Viera, but due to revenue collected from Dalmastice Govern and the installment of investment and support from various officials, Junon is the location for one the most expansive, and newly arisen, incredible fortresses known as Fort Lullin. However, other cities and villages pale and wither in the comparison to its’ creation, and with direct tie to Galbadia, little else can be done for it. Junon experiences eternal winters, and a yearly cycle of monthly darkness from which most locales travel from and export themselves out to the caged cities of Baanga, with the more wealthy migrating to the warm isles of Cressia.


. R A B A N A S T R E . β€” Official language is Galban with slight interchanges of inflect from Baanga uplift. Rabanastre is the newest continent, once a part of Galbadia, but now given a slight independence when waters receded and gave way to new land and expansion. Being cradled by Baanga, Cressia and Galbadia, Rabanastre is popularly designated as a point of transit between the three continents through the employ of modified Shyps that employ aerial passage. Rabanastre climate is a dry sort of heat, with very little alleviation in the later seasons, due to being located so far south. Being one the youngest of continents, Rabanastre is still adapting to the leagues of change and adaptation, but it still implied under heavy influence from its’ father land mass, and as such, many would consider and slang label it as a secondary, smaller version of Galbadia.


. C R E S S I A . β€” Official language is Cresin, which is comparable to common day Spanish, locale flavour is partial to learning other languages due to tourist attractions and migration they yearly experience. However, there is a slight divide in intonation of the language, due to Cressia being divided into two parts; North Crest and South Crest. Shyp transport is the common way to travel across the Willowdale divide between the two land masses, in where there is an option for sea fare, or aerial transports, depending on the traveler and means of jovial experience. Cressia is a tourist resort and attraction, with gleaming cities purchased on some of the islands, and more rural, steadfast towns blossom and stay true to origin and appeal through slight imports of technology; mostly a blend of the old and the new. Cressia maintains warm, slight humid temperatures, being surrounded by water and never experiencing colder weather. In addition to ideal location and warmth, Cressia is also the location of the few remaining Aeon Craters, mostly in the mountains and certain islands of North and South.


. G A T R E A . β€” Official language is Galban, with a heavy blend of Archane, more or less a common divide between both of the dominant languages. Gatrea is fixated between cold and dry, located farthest to the west, but still connected to Galbadia through a small fixture of land. Gatrea is one of the oldest continents next to Galbadia, and as such, it is treated with a sort of reverence. In that speculation, very few Aeon remains were found, and none were located near the Temple of Fayth; a place of ancient wonder and penance. Peace, salvation, all sorts of manner in retribution and divine service can be found in the pious domain. Whilst Gatrea does possess Regents and such that govern the state, most of the locale defer to the Fayth priests in relation to political decision and discussion, as the Temple of Fayth holds such strong influence over the Gatrea populace. The Dalmastice govern has tried to swindle favour away from them, but Gatrea denizens are stead fast and loyal to their religious masters.
Years ago, when the meteors fell, upon their crevices and fissures were remnants of extraterrestrial life: the Aeons. Their origins were untraceable, their culture assumed of intelligence and essence prescribed of otherworldly and misunderstood. They were the embodiment's of elements, nature and empathy; each bequeathed with a power and unearthly might that the denizens of Viera could only revere them as they were: Gods.
【suspension of our time.】【our revolution.】【and our failure.】
© 2007-2025
BBCode Cheatsheet