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Recent Statuses

6 yrs ago
The most common color for highlighters is yellow because it doesn’t leave a shadow on the page when photocopied
4 likes
9 yrs ago
40000 Americans are injured by toilets each year
5 likes
9 yrs ago
A strawberry is not an actual berry, but a banana is.
4 likes
9 yrs ago
No one knows who invented the fire hydrant because its patent was burned in a fire
6 likes
9 yrs ago
Sea otters hold hands while sleeping so they don’t drift away from each other
3 likes

Bio

Most Recent Posts

So a GM appears with an interesting RP idea. They start the RP, collect players, critique the CS to the point where everyone has successfully created a top notch character that is skilled and unique. We all set out into the world, write our first couple posts (in one RP I was in) or few posts (like another I was in)... and then the GM simply abandons the RP with no warning or message.

What makes this worse, and it's the part that angers me the most, is that the GM then went ahead and created a new RP straight away with some other poor suckers!!!

I cannot understand this. Are these people taking us for a ride? Us as the players were all committed in creating a unique and special RP, and then the GM just destroys it. I have entered so many RPs and spent countless hours creating characters only to have them end because of these GMs who ditch them for no reason.


Makes you wonder what people's really after; spamming characters or actually developing them. To satisfy users' CS impulses, the guild needs contests/activities (maybe even a dedicated sub-forum) for just making characters.

For your RP, mutiny the GM. If the GM can't serve the players, then the players should serve themselves. The game no longer belongs the original creator if players' interests outlive theirs. Elect a new GM, reboot, shuffle the cast; a great story is not always created by one person.
NAFTA, not even once.
Ultra-pulpy adventure story set in the retrofuturisitic 1930s about a group of adventurers on the hunt for mythical treasure/places while the Third Reich is hot on their heels.


So, basically dieselpunk Indiana Jones MMO?
@gcold

I've been having a hectic couple of days, nearly got hospitalized for crazy shit, etc. Discussing a few things on CS with Fox and a friend who plans to join too.


Fair enough. Take all the time you need.
@Monochromatic Rainbow How's it coming?

@Hank Feeling any better?
Next thing you know, they're crowdfunding legal costs for their divorce.
I recall there's a similar game called Avalon that had the psychological "who's the bad guy" vibe of Mafia.

The gist is you and your group are the King's counsel, but there are a traitors in the group who wish to sabotage the King.

Every turn a person gets to go on a mission and chooses a few others to accompany them. The counsel votes on whether they approve of the mission crew and if most people vote "Yes", then the mission is carried out. Otherwise, the next person chooses the mission crew instead.

Then during the mission, if one of the crew is a traitor, they can sabotage the mission, resulting in a defeat. However, a loyal servant to the king would never do such a thing and so a successful mission should contain only loyal servants*.

If enough missions end in defeat, then the traitors win. Otherwise, if enough missions end in success, the King's counsel wins.

Maybe something to consider?


This is actually a neat concept. I think it'll work if people give it some thought.

Actually, you wanna give it a shot? @Jig too? We can develop this further in PM or a separate interest check.
Had to sleep early last night, so I didn't get as much done as I would've liked. Still, CS is underway and should be in before the end of the day.


Okay, let me know if you have questions.
Granted, you're expelled from your school.

I wish I am no longer constipated.
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