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Every clash of swords sent a spike of pain through his shoulder, but at this point it was just fuel to the fire of urgency that Zell was fighting with. His ears felt assaulted by the loud alarm blaring through the temple. His vision was filled with dangerously sharp steel. But his mind remained fairly focused, his thoughts keen and precisely positioned on their mission objective.

~~~~~"Your job will be to fight your way in, find the big bad bossy spirit - no doubt, in the main ritual chamber - and send it to hell. That should return everything to normal. Whether it does or doesn't; not your problem. The contract is for the 'head of the snake.'

Kill the Greater Wraith that's taken control of the Temple of Hades."
~~~~~


He could hear Lucy Bottrill's voice loud and clear - see her confident and cocky expression. He smirked as he recalled it, turning a parry into a stiff shoulder-barge to shove the skelly he was fighting backwards far enough to give him time to avoid the wraith pestering him.

Barracker's claymore suddenly appeared above the wraith, promptly coming down and cleaving the ghost asunder.

"Cheers bruv," he nodded to the vampire, giving him a pat on the arm, before slipping past him to counter the skeleton sneaking up from behind the man. Barracker swiftly took over Zell's previous opponent, along with another skelly that had zoned in on their position, and once more they were in seperate action - Seperate, but effectively forming a solid frontline shield with the help of Fenna and MacKensie. The teamwork of Second Chance had quickly become elite, since they became The Heroes from the Sky, and now Barracker was fitting in perfectly.

"Guys! Seek the phylactery, it will be a bitch killing him without destroy-!"

Zell glanced over his shoulder to see James had paused his orders out of necessity, then once the Cleric had a chance to finish what he was saying, Zell could only respond with. "What the hell is a phylactery!?"

Fortunately Barracker seemed to know it was as he responded to James. “Zell, hold the line”.

"I gotcha pal," Zell assured, turning his attention to some remaining skeletons.

A giant oak suddenly flew into the picture and crushed his prospective opponents though, causing him to glance over his shoulder at Adam. The Druid was once again throwing trees about the place. It would've been welcome had Adam picked one of the thousand things to do other than attack the skeletons - something that the frontline were handling perfectly fine.

"Adam, the doors!" the Englishman shouted, nodding pointedly at the main entrance to the ritual chamber. He seemed to remember Adam volunteering to set up a barricade, which was a clever plan, (and would definitely be worthwhile, seeing as an alarm was alerting potential reinforcements,) but for some reason he'd chosen not to go through with it.

With Barracker forced to delay going after the phylactery to provide emergency assistance on Fenna's side of the frontline, Zell found himself looking to fill in for the paladin, but when he saw the cabinets in question, right on the other side of the room and protected by some kind of energy shield, Zell was annoyed to find himself lacking. This temple had not been kind to those who did not possess magical attacks, and the feeling of inadequacy was something Zell was not familiar nor happy with. "F-fuck's sake." And then his mood worsened when more enemies did indeed answer the alarm and come through the main doors to join the fray. "Oh, bloody hell!

Well... at least the enemies were flesh and bone, which meant Zell could actually be of use. And besides: "If you want something done right..."

Zell started running across the battlefield towards the main doors, forced to duck under the Dark Beam that almost took his head off, and then forced to shield the back of his head from exploding debris from the tree that had been used to block said Dark Beam. But he continued to run, slowing slightly as came into contact with one of the spearmen. He slipped the opponent's thrust and threw a punch with his free hand, smacking the man in the face and then running right past him. The next spearman in the gauntlet met him on his sword-side and exchanged some parries as they circled eachother a little. Spearmen were notoriously bad against swordsmen though, and once Zell found a way to get inside his opponents guard, he delivered an upwards strike that cut deep enough to kill, dropping the spearman rather quickly.

The other two reinforcements had made their way to protect the Greater Wraith, giving Zell an open line to the doors, which he took expediantly. A quick look around and he sighted a nearby pew, ran to it, sheathed his sword and lifted one side of the long bench to begin dragging it to the doorway. "Ugh, fuck," the swordsman moaned loudly as he moved the heavy furniture. It was doing a number on his wounded shoulder. His swear words shifted gears when he saw the first spearman that he'd punched in the face, charging towards him. "Shit, shit, shit!"

Zell used the thick wood of the pew to block the cultist's attack, the spear getting stuck in the wood, giving Zell a chance to drop the pew and jump over it, kicking the cultist away as he did. Now the cultist was without his spear and Zell made short work of him, before getting back to work - pulling the pew in front of the double-door entrance to form a barricade. He pulled the spear free and slotted it through the handles of the doors to provide extra sturdiness, then lifted the pew and lodged it behind the statue next to the entrance, finishing the barricade. Zell sighed and wiped the sweat from his brow, a quick check of his handiwork before drawing his sword and running back to battle.

Not realising that Adam had destroyed the magic barrier protecting the cabinet and the phylactery, Zell did not make a break for the cabinet as he should have. Instead the engaged the cultists who were defending the Greater Wraith, hoping to open a path for one of the magic users to attack the Greater Wraith. Zell ran and lept into a superman-punch style stabbing attack on the cultist swordsman, continuing with a fake-high-swing-low sweep, then pressed the woman into sustained combat that would draw her attention away from her Lord of Darkness.


Fenna's mention of Aurok had brought Zell's mind back to that dreadful day in The Mazy Hillocks. Arthur. Clive. He'd barely spoken to either man in the short time they were together, but he felt the loss all the same. And then there was that metal ninja. Zell's mouth tightened as he remembered that faceless man - how hard it had been to even touch him when Zell and MacKensie rushed him, giving it their all. The bastard was still out there somewhere and no doubt; he'd want his sword back. Well, the Englishman would be ready for Round 2 if and when it came. They were stronger, after all. Which brought him to Fenna's actual point - she'd gained her new power when everyone gained that upgrade after the fight. Zell wondered if his general power had risen, seeing as he didn't get any new moves to add to his teleport.

"We should probably do something about that as well."

Zell followed Fenna's gaze to the fire, then tilted his head in concession. "Probably," he echoed, then went over with her to the table. They settled on clearing the area so that the fire could die out on it's own, Zell shoving what he could away with his feet, only using his arms when he had to. "I'll get the other end of that," he said when they had to move a sofa together. "Ready... hut." Once it was done, Zell dusted his hands off and nodded satisfactorily to Fenna.

"Hey! Zell, Kass, come here!"

Zell went over to James. "Yes? Oh fearless leader," he added with a smirk.

"I saw you get a nasty hit and there is no reason to not address it now, they likely know we are here so it's better to be on top of our game"

Zell paused for thought. He knew James had healing magic but wasn't sure if he had a limited number of uses each day, the same way he could only use his teleport 3 times per day. "How many spells you got?" he asked. "My shoulder's fucked mate, but to be honest, I'd rather fight left handed if it means you have a spare healing spell for emergencies. Better to have one and not use it, than need one and not have it, ye know what I mean."

After that was made clear, he unbuckled a few straps on his armour, then halfway took off his shirt to reveal a bare arm and shoulder. The wound was a nasty purple colour, an eight inch open cut across his shoulder just creeping onto his chest. "Bloody hell," he muttered. "I didn't realise it was that bad." No wonder he couldn't use his arm. "Alright, talk us through what I need to do. I'm useless at first aid."

Once everyone was ready, they followed Adam over to the bookshelf where the Druid pulled the book, Shattered Dreams. Zell was holding his breath, ready to react if this turned out to be a trap of some kind. Part of him was expecting a trap door to open up under Adam and drop the man into the lair of some giant monster. Zell was already picturing himself diving head first after him, drawing his sword as he flipped and landed in front of big'n'ugly, ready to throw down. Fortunately, nothing of the sort happened, and a secret passage opened up.

What they walked into left no doubts whatsoever that they'd arrived at the location objective. Zell broke from his rear guard position and went up front with Barracker. With Adam barring the way behind them, his place was on the front line. It had been a long time since he'd been in a church, (he used to occasionally go on a Sunday, as a child, when he spent the night at his grandparents house,) but he recognised the long pues that had been cast to the edges of the room, illuminated by the lamp light that came from the sconces that lined the walls. The lecturn at the front too reminded him of Sunday Mass, but nothing else was left in the room that reminded him of godliness. Quite the opposite, in fact. This was some of satanic nightmare now.

"What's happenin, pal?" Zell greeted when the robed man looked over at them. "Second Chance. We heard you've an infestation problem. We're the exterminators."

"You never should have come here!" was the reply.

"Well, I feel underappreciated," Zell said drily to Barracker.

Weapons were drawn, enemies summoned and a fight broke out. Zell did his best to maintain a position that would shield his friends from the skeletons, whilst avoiding attacks from the wraiths. It wasn't easy but at least the skeletons lacked real skill. The swordsman blocked one skelly whilst delivering a side kick to another one's chest, knocking it backwards into a third and flooring them both. He dispatched the original skelly before rushing forward and finishing the two on the floor before they could get up.

And back he pedalled to keep himself firmly in front of the back line, specifically James, who was healing quickly but still not 100%. There was plenty more threats to deal with and Zell barely had a chance to breathe before he was engaged again. He bobbed and shifted his feet to avoid a wraith, moving into the path of a skeleton that he could actually fight.

Ring-ching-ching!

In the backdrop, the robed man was commanding proceedings and the Greater Wraith seemed to be charging something nasty. "Not good."

This battle was going to be tough.


In a lazy effort to scan the room, Zell tilted his head back and simply rolled his neck from right to left. He was ready to get up and head toward the first sight of trouble, but there was none. Just a room that looked like a bomb had hit it. The Englishman's eyes went to the ceiling and he let out a breath. "Christ," he muttered to himself. "Whatever we're getting paid... we deserve double."

With an audible strain, he rose to his feet and picked up his sword. It was a little awkward to sheath it with his left hand, but he managed it and then went over to Fenna.

"Alright mate," he greeted the Dutchwoman. "I'll tell you what; me and your Sil make a great team. First outside on the temple roof and now in here... are you sure she's yours and not mine?" he joked. "I saw your little 'absorbing fire' trick. What the hell, mate, when did you learn that one? Pretty neat."

He rolled his injured shoulder a few times, trying to loosen it up and regain some mobility with his right arm. He would rather not fight left-handed, but it was looking like he'd have to for the foreseable future. His eyes landed on James and he realised that whatever he was going through was probably nothing compared to his best friend. "Damn, look at James," he said to Fenna. "We're going to have to keep him protected, going forward."


The momentum from the running jump. The force generated from the spin. All compensation for his lack of ability to properly swing his sword. Sure, Zell Brooks might have done it for the sake of flair anyhow (he was certainly the type,) and there were techniques and tactics that warranted such stylish manoeuvres, but in this instance it was because that bastard wraith had really done a number on Zell's right shoulder and he could barely use it. So when the swordsman's blade hit the magical ward of the wizard, the reverberation caused him to drop his sword. Luckily, the wizard had gone flying too.

"Aw fuck," Zell hissed in pain, holding his shoulder and trying to roll it to loosen it up. He moved to retrieve his sword, but slowed to put eyes on the two wraiths who'd entered proximity. He watched the ghostly creatures enter the suits of armour, his expression turning to one of exasperation as said-suits started moving. "Really? That's what were doing now?" He scooped the tip of his boot under the blade of his sword, then flicked it up to catch it by the hilt. Left hand this time. His right arm was done. "Alright you twats, let have ye then. You're not the first tin cans I've danced with."

And dance they did. Zell figured that Sil's talons would be useless against these new enemies, so he was on his own. Hopefully the fiesty falcon would keep the wizard occupied while he was busy. In order to successfully take on the two animated statues with his weaker left arm, he circled the first one of them to engage him, making sure to keep this opponent in between himself and the second statue. This would make the action a one-v-one affair. If statues could feel frustration, it would've been funny, but it seemed they weren't intelligent enough to have such feelings. And luckily, they weren't intelligent enough to overcome Zell's tactics either.

Zell focused the angle of his blade to parry and riposte targeting the wrist and forearm of his opponent. The enchanted black katana wasn't really a sword made for fencing but Zell felt that disarming the statue was his best strategy if he wanted to keep his movements quick and short, controlling his positioning. He eventually circled close to the wizard who'd cooked up a nasty sounding spell and blasted it into the air, and the swordsman made a cheeky swing at the wand-wielders head, hoping to get a quick kill. And then the results of the wizard's magic came to light in the form of two black bolts that came bending into view and soared straight for the Englishman.

"Whoa!" Zell managed to turn and tilt his torso in time to weave the magic missiles, then counterattack the statue whilst off-balance, finally breaking the seams of suit's wrist and disarming his opponent. "Literally disarmed!" Zell quipped with a teethy grin as the statue's sword clattered on the ground with hand still gripping the hilt.

The weaponless statue lunged forward and tried to grab Zell, but the swordsman was too quick for it, ducked under it's arms and went past it to engage the second statue. This was a much quicker enchange as he blocked an attack, then brought his blade around to strike the back of his opponents leg, bringing it down to one knee. It was about this time that Zell saw the giant bookcases moving by themselves, coming closer, and he looked behind him to confirm that it was Adam who was controlling them from across the room. Zell was smart enough to get the hell out of the way!

He only heard the loud crashes of the bookcases repeatedly smashing the enemy to bits. He didn't even get a chance to see if the wizard had been caught up in the crushing attack, because Zell's attention had been taken by the two dark bolts that had widely turned themselves around and were heading back towards him. He started running, initially towards the wall across the room so he could force the bolts to hit a surface and hopefully get rid of them, but then he had a better idea.

"Hey! Remember me!?" he yelled at the wraith roaming about the room. He had no way of knowing if this was the wraith who'd ambushed him earlier, but he just-so happened to be right. "Got a present for ya!"

The wraith took the bait, of course. It floated to meet the running swordsman. Zell dove head first at the wraith, then twisted his body to....................

-He disappeared with flash of grey light, leaving the two bolts to hit the wraith, one at a time-

................land perfectly, backwards onto the nearby sofa. As the wraith died and burned up into nothingness, Zell put his sword down next to him and put his hand behind his head to relax for a moment and enjoy his victory.


The suprise attack was going well, at first.

Wand. Check.

But Zell, very painfully, found out that the cultists weren't the only ones being snuck up on.

"Agh!" The power of the ghost-sword slash knocked him stumbling backward and onto the floor. "Shit."

Zell barely managed to hold onto his knife and the wand. He felt like his arm had been cleaved off at the shoulder. Eyes squeezed shut with pain, he forced one open to see his cultist target running off down the aisle, and the far more concerning visual of a purple, transparent-ish creature floating toward him with a sword brandished. Scrambling to his feet with the help of the bookshelves at his side, he backed up and avoided the swings of the wraith - a lean back, a slip right, a duck down - and stumbled his way out of the aisle, into the seating area where he would soon realise that everyone else was under attack too.

In a moment of forgetfulness, he found an opening in the wraith's slow movements and threw himself at it, trying to stab it with his knife. "Whoa!" He went right through it, momentarily feeling he was in a winter blizzard before coming out the other side and falling onto his face. "Ugh."

Instinctively he rolled several times to one side, blindly avoiding a coup de grace from the wraith who relentlessly pressured him. Popping back to his feet, he was once again backing up avoiding attacks, throwing in a valiant effort to fire some kind of magic blast from the wand in his left hand (fail) before falling backwards over the back of a sofa. After rolling off, he'd created some space between himself and the wraith who was slowly gliding over the furniture. The time he had to himself gave him a chance to think, to feel the painful wound the ghost-sword had given him, and to look around the room at his friends.

"Good work, Kass!" he shouted as he saw the vampire damage his opponent and then zoom to the aid of James and Adam. And then he sighted the enemy caster. A cultist with a wand, all the time and space in the world, and no one to stop him conjuring up something nasty. Zell had his new target.

Avoiding another death blow from the wraith who had managed to catch up with him, he fled the ghostly being and ran towards the cultist with the wand at the end of the room. "Oi! Da fuck you think you're doin!"

Sil suddenly screeched loudly and the wand-wielding cultist was holding his ears in pain. "Ha!" Zell sought to take advantage and launched his knife overhand to send it spinning through the air towards the cultist. Once near the wand-wielder, he joined the falcon and jumped into a 360 spin, drawing his sword mid-spin and putting all the momentum into a killing strike.


The atmosphere was certainly creepy enough for a temple devoted to the god of death. Zell had expected nothing less, yet still found himself as on-edge as a crackhead in rehab. He followed from the back as Barracker led the way, taking one last look around the entrance hall before closing the door behind him. Sword already drawn, he held it at the ready, straight up beside himself - a two handed grip, for the most part. It was more out of comfort than anything else. God help them all if they were caught in this narrow corridor and forced to fight like this. There was no space to swing.

It was quiet. Only the gentle sound of his own breathing and the careful footsteps from the others could be heard. That is, until they quietly entered the library, at which point, the sounds of voices were in the air. He shared a few determined glances with his comrades as they pressed on. Whoever the voices belonged to, they were on the other side of the maze of tall bookshelves ahead. The time for action drew near.

Again; no room for a proper formation. They were forced into a column of twos, creeping along, the voices growing louder as they neared. The first visual was shadows from movement, conversation now clear enough to hear the words spoken and similar accents to those from the village of Cherrad. The party stopped on the edge of the bookshelf section as they surveyed the situation. Zell moved aside a book so he could spy what was going on through the small gap of the shelves.

Three of them...

No... four.

"...it's not for us to decide," one was saying. "Anyway, the full moon is upon us - the temple reopened. There will be plenty of work to do tomorrow."

Nonsense. Whatever they were talking about, it was crap. By tomorrow, there would be no cult. Zell whispered only loud enough for his teammates to hear, directing his words to James.

"Take em down quietly?" he suggested. When James gave the okay, Zell nodded to Fenna who's eyes he caught first, then pointed at MacKensie and then Barracker. Four cultists meant one-a-piece for the weapon-wielders of the group. He sheathed his sword, drew the knife from his boot. Then he said to James and Adam, "Cover us."

The cultists had made it easy. They all had their backs to Second Chance's position, making an approach simple enough. As Zell, Fenna, MacKensie and Barracker silently fanned out to each of their respective cultists, Zell's target - a woman in robes that had done some of the talking - started moving. Zell's heart stopped as she almost turned enough to see him, but luckily she remained oblivious and headed down the aisle of some more bookshelves. Zell followed.

She had a wand on her belt, but no other weapons, as far as he could tell. He decided he'd try the non-lethal approach. A dumb risk, really, but it felt way too dirty, following a woman into a dark aisle and murdering her. And he knew it was stupid to think this way. Dangerous and stupid. These were bad people - brainwashed or not, they were murdering innocent people and worshipping god-damn demons! But this was the problem when it came to fighting real people instead of skeletons and ogres. The hesitation and second-guessing just couldn't be helped.

Zell closed in slowly and quietly, then tried to snatch her wand, wrap an arm around her throat and hold his knife in front of her face. "Make a noise or a move and you're dead," he would threaten, if successful.
@ZapdosThat would've been gold lol
Have a good one, guys!


To call Marsel Brooks 'obtuse,' would be like calling the Atlantic 'wet,' or Einstein 'clever.' It would be like saying that the Titanic 'ran into a little problem,' or describing Rasputin as 'a little off.' Zell's insensitivity could only be matched by the thickness of his skull and size of his ego. So when MacKensie managed to get through to him so fast and so effectively, it surprised even him. The young woman deserved a Nobel Prize.

"Yeah, you're right," Zell conceded when she was done reprimanding him. "Sorry."

Sorry? A rare moment that such a word ever got picked up from his vocabulary. If it had disappeared from the lexicon altogether, Zell might not have even noticed. But here he was, actually feeling bad and a little embarassed about his conduct. Underrated milestone.

When he got ready to step off the edge of the roof, he felt her bristle up for a moment and regarded her sidelong. "What's the matter?" Even though she was looking away, doing her best to hide her face, he could just-about see her rosy-red blushing cheek. He smirked and faced front. Stiff as a plank of wood, he thought endearingly, echoing what he'd told Barracker the other day. But that's part of her charm.

"Let's go."

"That still doesn't count," was the last word as they descended.

After grabbing a handful of shirt from the backs of each archer, Zell proceeded to drag the two broken-legged men over to where Adam was. "You wanna gift-wrap these two aswell, mate?" he asked as he dropped them off at his feet. "I'll go get the other one."

It wasn't until he woke the last one up with a slap that he realised that this was the man who Barracker shield-bashed into oblivion. The dude howled in pain holding what had to be a jaw broken in multiple places. Zell started to chuckle and was about to roughly haul the cultist up to his feet, but paused for thought. His eyes raised to see MacKensie walking off and he remembered her lecture, so he changed his approach.

"Come on, mate... up you get." He placed a hand on the cultist's shoulder and allowed him the time to slowly rise to his feet, ready to react if the man resisted. "Listen: you're probably not gonna understand this, right now, but we're here to save you. Alright? You and your buddies have lost, so just... do yourself a favour, yeah... don't try anything funny. Come tomorrow, you'll be back home with your family and you'll be happy that it's all over. Kay?"

The man seemed more concerned with his jaw than the extra-mile kindness that Zell was showing him - not that Zell was doing it for any kind of gratitude anyway (at least, not from him) - but sure enough the cultist had listened, because he allowed Zell to walk him over to Adam where he could be tied up like his friends.

"Cheers, Adam."

"Aaaggghh!!!"

Zell's attention was drawn to the scream of pain that came from behind the trees. For that reason, he completely missed Hardul the dwarf's sharp getaway plan in action. When he found out it was just James and Barracker conducting interrogations, Zell whistled a low note. "Sucks to be George," was all he said to the Druid. "We should probably hurry. The longer we mill about outside the temple, the more chance that we raise the alarm." He would say the same to the rest of the group. Zell had always been the type to strike while the iron was hot. Sure, it could be mistaken for impulsiveness, but it worked out well more times than not. And for that reason, once all the prisoners were immoblized and the party were all regrouped, Zell was edging towards the temple entrance, trying to hurry everyone up. "Shall we get to it, then?"


“We have company!” Barracker yelled as he jumped into action.

"FUCK!" - "FUCK!" Zell and James cursed in perfect unison, which might've been funny in a situation that wasn't so serious.

Zell cast George's arm aside and stepped forward, drawing his sword and lowering into Water Stance, weight shifted onto his back foot, sword held high in one hand behind him. The enemy outnumbered them and Zell gritted his teeth, waiting patiently for them to waste some energy sprinting to him. Six of them were heading his way, and he knew that he would have to be flawless here, to come out on top.

But it was awesome to have friends.

Barracker suddenly came into view, rushing forward and smashing his shield into the face of one cultist. Vines and roots sprang from the ground and started man-handling a group of the enemy. James' magic started flowing through him. Within the space of seconds, the odds had been evened.

Zell was eager to make contribution of his own to the fight, now edging forward into a more aggressive Moon Stance, but the remaining two spearmen were heading away from him. At the moment, he seemed to be surplus to requirements.

"Shields up! Take care of the archers, don't let them interfere, the rest focus on the mage! Don't let him cast!"

"Gotcha bossman!" Zell replied loudly, he and Barracker closing back in on George. The vampire had things covered on the ground, so when MacKensie offered him a lift up to the roof, he gladly accepted, wrapping an arm around her tiny waist. "Going up?" he quipped, before they rocketed to the roof.

He could see the fear in the whites of the archers' eyes and he grinned evilly as they closed in. One of the arrows fired at them was on target, but Zell deflected it with a perfectly-timed parry. He let go of MacKensie in sync with her and they flew up before swooping down on the enemy.

The simple archers stood no chance against the speed, skill and chemistry of the duo from Europe.

Zell was afforded an undisturbed landing due to the timely appearance of Sil who ferociously clawed at the head of the archer closest to the swordsman, who was crying in agony and flapping his arms about to try and shoo the falcon away. Sil was relentless, and Zell merely had to walk up and give the archer a helping hand off the roof with a stiff kick to the midsection. "Cheers, lovely!" he shouted to Sil as she flew off to help Fenna down below.

The other archer in his path was no longer holding a bow but dual-wielding daggers, his stance suggesting a respectable amount of skill and know-how, but Zell was not discouraged and engaged him gladly, breaking out into a series of <rings> and <chings> as they rapidly exchanged attacks. Now he was having fun. "How are you doing back there, doll?" he shouted over his shoulder to MacKensie, parrying his opponents lunge and spinning backwards so he could spare a glance at the ranger. She was doing just fine. One of her opponents was already dead.

Zell looked down to see the battle on the ground was pretty-much over and so he continued to toy with the dual-wielder for a moment longer until his fun came to an end when a bolt whizzed by his ear, causing him to almost crap his pants in alarm. He dodged reflexively after the fact, his opponent taking the bolt between the eyes and dropping lifelessly, and he turned around offended. "Double-you-tee-eff mate!"

"Three drinks," was the bullshit claim!

"You're having..." he walked forward and shoved the disarmed man who'd stumbled his way cruelly off the roof. "..a bloody laugh, girl. There's no way that counts!"

He shook his head, trying not laugh at the cheeky woman, walking up to her as he slipped his sword back into its scabbard, then folded his arms defiantly. "I didn't even get to kill anyone," he sulked as he stood next to her, surveying the ground below as the last spearman alive, aswell as George, were now surrounded by Second Chance. "This battle is pretty-much over," he mused. "Shall we go back down, then?"
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