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@Nate1008 I'm sorry, afraid I'll have to say no.
@Nate1008 Ehh, I'm sorry to say that the skill level for this rp might not be for you. I'm really sorry.
@Mao Mao Approved, you can move it over to the character tab :)
@Mao Mao No one's taking the spot so you're good! Welcome aboard.
@jorcool Yeah, we got plenty of room :) Welcome aboard.
@ClocktowerEchos Gave your sheet a look and it looks good with me :D You can move it over to the character tab.
@Willy Vereb We discussed it and we feel that we can trust players enough not to do anything scummy unless it fulfills a narrative purpose in some way. However we can certainly employ elements of the radiation burst idea as a means to prevent Gatecamping.

@gorgenmast Expect the IC hopefully sometime next week.
@Willy Vereb
Alright we've come to a decision. I would agree with @Crispy Octopus in that the mobile castles would be too large. @Hyperdrive feels the whole "anchoring" thing would defeat the purpose of having Jump Gates for the setting. He also suggest that instead of large mobile castles, why not a large fleet of regular sized ships?
@Wernher Good to see you join! And the sheet's looking good so far.

@Willy Vereb Hmm, I will get back to your idea soon. Just need to discuss it with the other GMs.
@Willy Vereb Hmmm, we'll probably need to think on this.

@Chairman Stein Well your in luck! Hopefully it's to your liking :)
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