► Age - Age in words ► Gender - Self explanatory ► Sexuality - Self explanatory ► Nickname - If applicable ► Occupation - If applicable ► Qualifications - If applicable ► Residence - City and state, no exact addresses needed
▼ PHYSICALITY
► Scars - If applicable ► Tattoos - If applicable ► Piercings - If applicable ► Style - Short description of regular fashion/hair choices and appearance
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LIFE AT RITMAN
What was their reputation? Were they underachieving or overachieving?
PSYCHE
What is their general attitude towards other people? Has their personality cost or gained them? Have they changed much since Ritman?
What is the superhuman ability they possess? How does it work? Is there any context behind the power? Feel free to provide examples of the power in use.
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- ▼ STRENGTHS
► What advantages does their ability give them? Where does it work best? ► Et cetera ► Et cetera
▼ WEAKNESSES
► What are the limitations of their power? Does it have physical or psychological effects on them? ► Et cetera ► Et cetera
Seven years after their graduation, highschool alumni are invited by an acquaintance to host a reunion and witness the demolition of their old building, which may or may not include all the emotional baggage that comes with it. For those who've flown the nest, a brief period away in their hometown to reminisce and reflect surely could be an experience. Or maybe life since leaving has been so dull that there's nothing better to do. There's a level of enticement to the whole situation—it's easily the most interesting thing to happen to the small Maine town of Delton in years, and the human nature of curiosity wins in the end.
In a deal between the district school board and Capital Construction, the 14 acres on which Ritman High has proudly stood are being razed to the ground for the company to build offices and expand into the area, and a reconstructed Ritman to be located between Delton Middle School and the community library; with improved sports facilities and a tech lab. The funding and renewed attention on Delton from the project are going directly back into the town's school infrastructure, furthering the district's higher-than-state-average quality.
While Capital Construction didn't become the fastest growing American general contractor without accepting whatever attention they could get, the increased presence of their representatives in Delton brings with them the lingering conspiracy that has been attached to any headline about the company since their emergence in 2019. Their swift rise to the top of the rankings and frequent involvement in government projects have led to many theories—from absurdist claims of Satanism and child sacrifice to somewhat grounded, albeit paranoid, connections between CEO John Yates and top brass of the US Army. The choice to build new offices in Delton of all towns has also raised concerns, especially in the place of a beloved school that has existed for decades undisturbed. Catalysed by an impromptu get-together, all of this is going to come to a head in bigger ways than anyone could imagine...
Oblivion is a character-driven, story-based roleplay that centres on a group of mid-20-year-olds that develop superpowers after a freak event during a highschool reunion, which naturally finds them deep in the middle of a conspiracy as they try and grapple with their new abilities. While the structure can be as loose or as strict as the group wants, plot points will progress through sub-acts that make up a larger main act. Character choices will affect the world and other characters moving forward, and while death is a minute possibility it is a possibility. I intend to run this for the long haul, especially depending on how far from the main story thread things stray, so devoted and dedicated players who aren't afraid of making world-altering choices are key.
for convenience, this roleplay is set in an identical version of the modern world where covid never happened
A bright little town, built between a lush green forest and Maquoit Bay. Maine's I-295 and Coastal Route 1 run directly through it, connecting with State Routes 125 and 136, making it easily accessible. Being such a small town—at a population of just 1,325—local businesses are usually passed from generation to generation, though the town is more than open to new businesses and near-famous in parts of Maine for its outlet stores. There are a variety of places to spend your money—Delton has bars, restaurants, inns and a shopping plaza, where the majority of the big name outlets reside. The brand stores present in the town's commercial area tend to be staples of the community itself, occupying stores for decades as opposed to the revolving door of brands on big city high streets. Delton residents are loyal to their GAPs, Levi's and Old Navys.
RITMAN HIGH SCHOOL
Gooo Magpies! Ritman High is one of the highest performing schools in the state of Maine and has facilities for performing arts and sports, namely soccer and basketball. The soccer and basketball teams regularly participate in Class B state competition, tasting gold on numerous occasions. Ritman's average graduation rate is 92% and highest enrolment 567, though the average enrolment is closer to 520. For seniors, the campus is open at lunchtime, meaning there is a congregation of students on Main Street at midday due to the school's close proximity.
DELTON STATION BISTRO
Owned by Donovan Wilkerson, Delton Station Bistro (or just 'the Bistro', as residents call it) has been serving tourists and locals alike for over 3 decades. Housed inside an empty colonial mansion, it has become a beloved staple of the town, going through many refurbishings from the original interior. Presently, it has more of a modern bougie look. There was a very public battle in the 90s between McDonald's and the residents of Delton, when the fast food chain wanted to build a new location inside the house to sidestep Delton building codes. Donovan, a fresh-faced Australian immigrant, stepped in and opened the bistro he had always dreamed of having. Delton Station Bistro has been a staple of the community since.
P. JOHNSON'S
P. Johnson's—often shortened to just P.J's—is Delton's very own queer micro-brewery and brewpub. While the LGBT population is small in the already-small community, P.J's has been a major queer space in Delton since the early 2000s. Non-queer patrons are also happily served, of course, and P.J's handpicked selection of classic draught and craft ale is welcome refreshment to anybody. They regularly donate to youth charities, stage live music in the garden and do regular work and events in the community, and most of the youth population have helped out with at least one P.J's function.
MAJESTIC PLAZA
A thirteen minute walk outside of the main town area, Majestic has been a hotspot for teens to get away from it all and smoke or drink in private. The area is also favoured by those with a skateboard or scooter, as the other teen hotspot is a grass bank next to the cemetery. The plaza is where a majority of the outlet stores are located, though there are a few independent businesses and food chains like Subway, free of Delton's strict building code. Majestic also contains the only cinema for about 10 miles, which is thankfully cheap and decent for the price.
■ Generic rules, be nice, etc. I won't insult your intelligence. ■ Participate. I know it has already been outlined somewhat but this roleplay thrives on people making decisions and actions that affect the world and how the plot will progress. ■ To help with the above, communicate! Talk to me! Talk to other players! We don't bite. ■ Character death is not out of the question, but only for really dangerous (or stupid) decisions. ■ In the rare event of death, you can take control of any significant NPCs or politely withdraw from the roleplay. ■ No cosmic-scale powers, no beast-shifting powers, err on the side of caution with elemental powers. Anything you think you can make work just PM me. ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
- (all rules subject to change) ■ If you need to withdraw from the roleplay for any other reason, your character will not be automatically killed off. There will be a plot-friendly way of keeping them on stasis, or you can give permission to me or another player to take control of them. If you really aren't coming back you can ask me to execute them. ■ Collaborative posts aren't banned but I want people to be reasonable with them. If you start having more collab posts than solo posts I'll be having a word. Ask players for reactions from their characters that you can drop into a solo post. ■ Unless it poses real issues, for now I want to say no post deadlines. Post on your own time and if it's really holding things back then I can drop you a line. ■ No Discord. We live and die by the thread. ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
It's okay, I'll come up with another power, phasing was just a thought I had. Give me a little bit to come up with something else.
EDIT: What about body duplication? Like maybe being able to copy my character once or twice, but they can't remain separated for long periods of time. Let me know if this would be a fit for this RP.
assuming this is still open, i've been considering a sort of psychokinesis "dream" based power: essentially, the character is asleep and unconscious while using their power, and can project their dreams and imagination into psychic constructs (though with restrictions—no projecting nukes or war machines or anything), while the character would hover around and engage in combat with a sort of sixth sense.
would this be alright as a base to expand upon?
it's only the interest check phase so things are all still open until the ooc drops and people actually make their character sheets, dw
that sounds like a good power, sort of like astral projection meets imagination manifestation. i like the choice of making it specifically dream based to give it that weakness of vulnerability for the user.
I'm real keen on this. Unconfirmed of a power for my character just yet, but is Magnetism Manipulation considered too OP to choose?
Alternatively, I was also considering something like Metal Manipulation.
magnetism manipulation is solid as a base power, whether it's op just depends on how strong you want to make it and balancing it with enough weaknesses
Thinking about healing as a power. As in, healing others and self through touch or close proximity. It wouldn't be some crazy auto-healing, regeneration thing for my character. Is this something in line with your vision @nodogs?
As for the character itself, I'm thinking about a posh kind of bitch, social media addict, good looks, but not much in terms of other talent or aspirations. In school, she'd be either a super bully or the complete opposite—not sure which to go for. There might be a better character arc for the bully version together with the healing power.
healing's a good fit! especially in contrast with a more not-so-helpful personality if you choose the bully route, i love to see powers that complement somebody's potential arc.
I'm interested in this. An idea for a power for my character would be power mimicry, basically copying other people's powers on a weaker level. If that doesn't work then let me know so I can figure something else out.
wouldn't be opposed to it depending on execution, but bear in mind the only people with powers to mimic will be the main group