Avatar of Sombrero
  • Last Seen: 8 yrs ago
  • Joined: 9 yrs ago
  • Posts: 547 (0.17 / day)
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    1. Sombrero 9 yrs ago
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Recent Statuses

8 yrs ago
Dammit, smell! Why do you always lie about the taste of things!? Bread is never as good as you say it is! And vanilla extract tastes like petrified ass! PETRIFIED ASS!
3 likes
8 yrs ago
Using a phone on RPG. PROS: You can zoom in! CONS: fucking everything else!
11 likes
9 yrs ago
Glorious Math Teacher: "You know protractors, right? The rules we have for protractors are simple: Freshmen use these, don't put them in your mouth."
6 likes
9 yrs ago
Punching out Nazis and wrestling a yeti, sitting at home with some festive Spaghetti, rigging my boots up with high-power springs... These are a few of my favorite things!
9 likes
9 yrs ago
Still trying to figure out whether the Crusades qualify as actual wars, or a steaming hot mess of clusterfarkery best accompanied by the Benny Hill theme...
3 likes

Bio

I'm here, and I'm stuck in the middle with you.

Most Recent Posts

@Sombrero
I'm a fan of tweaking races to thematically fit a setting, as well as having specialized sub-races (Like Aardgnolls!) The three I've mentioned so far are only three options, I'm happy to add more. If you have ideas for how you'd like to customize a race, I'd love to hear it!


I'm a big fan of tweaking races so that they can be played the way they're not traditionally supposed to be played, haha. Running, Climbing stealth mermaids on land for example. I was thinking of playing a burly mind flayer who uses psychic abilities to augment his abilities as a warrior/pirate captain and aspiring feudal ruler. But, in most settings, the necessary mind flayer parasite atrophies their physical features in favor of the brain to the point where they're incapable of being burly. I'm thinking he would instead be... I dunno, made of rubberier stuff as opposed to no stuff at all, so he'd still have a physical debuff, like a weakness to piercing weapons, but it would be conducive to playing a physical class.
I'm very interested. Might reboot an old Illithid Pirate character that never really saw the light of IC.
I really hate it when the post counts on a thread meet a memetically significant number that takes a lot of time and effort to get to, like "666" or "6969" or "1337" or "9001"... And then some nard comes in and ruins all of everyone's hard work.


<Snipped quote by Sombrero>

I haven't read a gaming journal in forever and I know what I want. I research for myself


Good for you. A lot of gamers do. In fact, gamers are among the most opinionated, self-researching people around, especially since let's playing is a thing. Some just find other people's opinions entertaining, and that's alright too.
<Snipped quote by Frettzo>

mainly because corruption and inability to be unbiased when it comes to reviewing games.


They're reviewing, bud. It's kind of LITERALLY THEIR ENTIRE FREAKIN' JOB to give you their opinions. Because someone has opinions you don't agree with, or because one guy may or may not have been influenced by a blowie and some butthurt ex made 4chan act like 4chan again (Much to everyone's surprise) doesn't mean that the entire thing is nothing but trash just because one particular type of journalist isn't doing the opposite of what they're supposed to do.
<Snipped quote>

I'd be cool with that if this was not contested from some bits in the CS:

"As a castle guard, he had little else to do but stand about being bored and angry. Occassionally, he was called in to investigate crimes and settle disputes,"

<Snipped quote by Sombrero>
Fair point. But the games are source of reference and not absolute concrete. Like is there really slums in Castle Town? I assume so even if we never really deal with them, so it's part of Sibela's character for example.


I was not aware, during the writing of the CS, that there was a difference between town and castle guard. I took it to mean that he was a guard within the walls of the castle, not literally guarding the castle castle itself. Whatever his title, I meant to say that Daurin was one of the guys stationed in the poe shop/pottery warehouse, so his duties and jurisdiction was mostly just his post and the marketplace on the occasion that somebody of lower rank/experience could do the job for him and something of import was going on.

<Snipped quote by Sombrero>

Oh, you mean the guy who is now one of the leaders of the Resistance and is on a revenge quest to avenge his now-dead son? That guy?


Hah, I had a feeling Keaton Guard would get involved at some point. I just meant to say, most of the guards you can have dialogue with aren't exactly normal, and some them are downright strange, including one that's corrupt. (Or maybe he just thinks it's funny whenever they throw Link out. I'd probably do that too, honestly.) It seems that otherwise upstanding citizens that were met with circumstances unfortunate enough to drive them to commit not-extremely-serious crimes would also be allowed in.
<Snipped quote by Sombrero>

I’m just not convinced that the Castle/City Guard (one of us has to change this to not have this gaping lore inconsistency) would be like “Oh, you were a poacher? But swore loyalty to the King? Yeah you can be a guard – we won’t distrust you entirely for doing that!”

I also feel like having overlap is kind of concerning? But not the GM so this is just a player’s thoughts.


Let's keep in mind that Hyrule is a very small kingdom, the King is usually assumed/portrayed to be an all around "Good Guy"/fatherly type, and this is a very loosely fuedal system/psuedo-utopia where thievery and vandalism is virtually ignored in most cases. Poachers aren't necessarily violent criminals in a world where there could easily be bandits and other dangerous highway types put there. And hey, they don't exactly hire the most trustworthy guys to begin with, (One of them is an obsessive looney who thinks he's a clock, another one says he wants a mask "For his kid" but stands there for days on end wearing it just because?... Of course, there's the one that encourages you to break all those pots, and then there's the guy you can straight-up bribe to get past the gate. Yep, 20 rupes just to let your visibly armed self into the capitol building where the king is) which leads me to believe that guardship might just be community service for criminals who aren't quite up to death-penalty levels of heinousness.
I just realized 3 of our characters are hylians with the triforce of courage who came from the guard.

HEY! I STILL GET DIVERSITY POINTS FOR MAKING THE SECOND BUSINESS SCRUB!

I did consider making Daurin a Goron armor salesman instead, (Almost but not quite an anagram for "Darunia", because it was the most zelda-ey name I could think of at the time) but the idea of having a "stealth" Goron, (using a bow, no less!) struck me as more than a little bit difficult to take seriously... I also thought it'd be funnier if I based him on one of the guards that was actually in the game.




@Double

Gotta a few background ideas, but need to know, do you think of Gannondorf as the type to take prisoners, or more the kill shortly after interrogation type. Trying to decide between hiding in plain sight, escaped prisoner, or recently returning after being shipwrecked.

Apologies for badgering you with questions.


Not sure how Gannondorf's gonna be portrayed here, but he strikes me sort of as a Medieval Lex Luthor. Cold, calculating, murder-ey, and prone to insane cackling, but often completely undone by his own hubris. He might decide to be brutal to make a statement, if he found you with a bunch of other prisoners and could make a gory scene on the roadside to scare people into submission and subordination, but he might consider one guy a waste of effort who would probably end up dying of exposure without his help.

...I've been lurking for a while, I do have a char in the works.
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