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Recent Statuses

5 mos ago
Current i hear dies irae bells ringing in my ossicles every time i claw from the dirt and peer wistfully through the rpg tomb doors thinking, "one last job..." another bony finger of the monkey's paw curls up
3 yrs ago
i can't believe it's already christmas today
2 likes
4 yrs ago
*skeletal hand emerges from an unmarked grave* the drive thru forgot my side order
2 likes
4 yrs ago
Imagine having an opinion on rpg dot com
4 yrs ago
Let’s play a game where you try to sext me and I call the police
1 like

Bio

Maybe the real plot was the friends we made along the way. [Last Updated: February 1, 2025]


I'm too old for this shit and I have learned not to share too much of my personal life on the internet. I earned a 4-year English degree, work as an English and writing tutor at a local college, a communications copywriter for a non-profit, and I'm a development editor at an academic publishing company. That means I word good.

I like literature and poetry. I first started writing as a hobby with online roleplay at the start of 2010, and I've slowly drifted away from it in recent years. I enjoy most genres, but if I had to pick a couple of favorites, they would be sci-fi and high fantasy—heavy emphasis on the high fantasy. Some of my favorite moments have come from Elder Scrolls roleplays, since it appeals to the D&D nerd in me.

I have a tendency to get carried away with making my character sheets. I've always been a fan of characters overcoming their weaknesses and obstacles and I try to make that show in many of my characters. Therefore, many of the narratives I explore come from a place of vulnerability, but I try to balance the heavy themes with light whimsy. Sometimes though that door swings the other way and I lean into the whimsy while sneaking in moments of vulnerability.

I also try to research whatever it is I'm writing about so that I'm not just spitting into the wind. Unless that's what my character is doing, in which case I try to make sure that's made clear in my writing. Sometimes that gets in the way, like in the case of blacksmith character I wanted to make but felt compelled to study up on blacksmithing first (don't fall into that trap, no one really gives a shit).

It’s kind of hard to define my style, as I’m influenced by all sorts of literary movements and schools of criticism; dark romanticism, modernism, post-modernism, Marxism, feminism, post-structuralism—I have a lot of isms in my pocket. Nathaniel Hawthorne is one of my favorite dark romantic authors, Dickinson is one of my favorite naturalist poets, Judith Ortiz Cofer, Langston Hughes, and Robert Frost—they’ve all in some ways informed my writing, as well as many others. I even tend to look to some of my fellow guild mates for inspiration or analyze what I like about their writing and see what I can do to improve my own through their example.




Prime Rib Boneheads
@Dragonbud
@Luminous Beings
@Maxx
[@Shin Ghost Note]
@JunkMail
Calcium Supplements
@megatrash
@ML
Rest in peace, @Polymorpheus
@SepticGentleman
@Byrd Man
@Skai
@Heat
@Chuuya
@Enarr
@Tiger


These Tickle My Funny Bone
You can find me in:

Currently in no roleplays.

Most Recent Posts

Am I the only one that doesn't have little voices in the back of their head?
Can I ask for a spoiler pls
Even during a time like this, the paladin still had time to preach to him about the value of human life. To this, Arastoph nodded, but subsequently turned away to roll his eyes in a place out of their attention. Regardless, Bill had been quickly slain, prompting the muscles in Arastoph's body to ease. Now that they had the flail guy out of the way, they could focus on escaping this forsaken village. There wasn't any hope of fending off a whole army of reinforcements in their current condition. Well, Arastoph himself was fine, if not low on ammunition. The paladin did his paladin thing. The gnome, though, looked as though he'd be utterly useless in a fight against massive forces.

So, as for the escape plan...

"The swordsman crawled off that way," he said, pointing in the direction the bandit had escaped. "It stands to reason that he intends on meeting with his reinforcements. We should leave; now. In any direction other than that one. Ideally, we should make haste towards the nearest town."
After the paladin awoke from his coma, he stated the obvious, addressed the looter, and began consulting the brawler. Oh. Isn't this just adorable? Instead of taking action, they're chit-chatting. The lack of their sense of urgency was enough to consider leaving them to their fate. If only he didn't have to rely on someone else's protection to get to the next town. He sighed in resignation as he drew his stiletto from his sheath and took a few steps toward Bill, while keeping sure to maintain equal distance.

"As much as I hate to present an interlude to your... colloquy, we have already made clear that we are running out of time. Will the neither of you warriors finish him, or should I?"

Arastoph spat out the word warriors as though they were made to shame them; perhaps done so in a condescending sense, as there are two warriors stalling time and not finishing what they have started, and instead prompting the merchant, the citizen - the survivor - to do the dirty work.

"I might have expected the holy order to be so craven." He added.
Capitalism is the only woman Arastoph needs.
Arastoph: "Finish it quickly so we can get out of here ASAP."

Separ: "Let's talk about our feelings."
Are we able to retreat back to where the others are, or are the impending reinforcements separating the group?
Ooooh, ow. The knight didn't seem to be fairing well in his battle with his flailed opponent. Perhaps the last fight took all the energy and speed out of him, because on top of the dynamics of the chain - the user of which actually seemed to be practiced with its use - the looter was dancing around the knight with each charge he made. Was the knight really so simple-minded that he would resort to the same old tactic? Surely they've learned better by now. Before he got himself tangled up, perhaps it would have been better throw him the sword or shield that the looter had been ensnared in the first place. His flail is then tangled in what you've thrown at him and then you're free.

"But no, by all means, continue what you're doing now... It's obviously working." Arastoph muttered. His ears perked as soon as the looter began talking and taunting the knight. At least the looter was unarmed, but what he had said set off an alarm. Reinforcements...

Arastoph ran out of his hiding place and into the open, his full appearance now being visible to the group and to his enemy. His dragoon in hand, although unloaded (but his enemy didn't have to know that), he yelled at what he saw as the buffoons he had aligned himself with. "Kill him quickly, already! Before more arrive!"

Enemy reinforcements also meant that he wouldn't be able to get these fools to carry the wine kegs for him. Whether or not this knight was actually a paladin didn't matter. He couldn't defeat an army alone.
We might as well pimp her out for money; it isn't quite outside the realm of the lows Arastoph would stoop to.
That has to be pretty volatile gunpowder to go off from being shot at.

Hot metal, high pressure, lots of friction - all it takes for a shotgun shell to go off is for the hammer to strike the pin.

Waiting or a Kelvin post befor I can post again~
Also....I want to know who can beat the other in 'bargaining', the merchant or the succubus necromancer?

I guess it depends on what the subject is. Arastoph isn't gonna try to seduce anybody any time soon, so she'd win a seduction contest. However, the merchant has made a career off bargaining with others.
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