Avatar of The Grey Dust

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2 hrs ago
Current We will be serving guests this Thanksgiving. So if you wish to attend be prepared to be roasted and carved...
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1 day ago
Actually Wicked isn't "very good", rather quite the opposite really if you think about it.
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6 days ago
Protip. Next time when some young punk challenges you to a boxing match, tell them you first have to beat Mike Bison/Balrog from street fighters.
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7 days ago
If you're happy and you know it clap your hands!.... Seize them and cut off their hands!
3 likes
9 days ago
A true Caesar salad is eaten piece by leafy piece by stabbing each lettuce leaf with a knife.
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Most Recent Posts

My Condolences.

@VKAllen

Someone's failed a perception check.
So are we just doing the bunch of strangers meet up in a tavern thing, or do some of our characters already know each other/know of each other?


I'd imagine that could be a possibility. Although my character is in an semi-self-imposed exile.
Hence I could have him be the local Librarian or something of that nature, that or a bookcollector from his Order visiting town.
It really depends on how everyone establishes their character in the setting. Most I assume are new in town?
@The Mighty Hero

Clearly my Cleric will outright refuse to heal him.
When he dies, we can loot his dead body. :)


I do wonder how I should start, are we at a tavern or something yes?

So for story no posting order and for combat there will be a posting order based on initiative. You will have 48 hours to post combat before I will decide that you are either skipped or I may treat it as a critical fail and you end up falling down or something.

Anyone who is opposed or has questions/ideas feel free to speak up.


I agree. Storywise, I'd say no strict posting order, just the usual amount of RP courtesy. Combat wise do initiative, give a 48 hour rule.
If not made in time (or any notice of electing to delay a turn or pass), then GM can opt to Delay the turn and force the player to take a Disadvantage (as incentive to post when required!) on their next roll, OR alternatively, DM can hotseat the role or give it to another player if it is crucial to the team, with a Disadvantage on the missing player's Roll at the DM's choice (only fair since the DM had to intervene, and now gets to intervene again).

I propose we declare our actions in the OOC first (which satisfies the posting requirement for time purposes). IC posting however should be 50/50. Maybe we can declare the IC actions based on the OOC, however we do not describe the outcome, unless the DM has replied in the OOC to inform us of the outcome. The IC posting in itself can be delayed (just reserve a space to establish the order) and edit once the outcome is known.

So mechanics don't hinder the writing in itself, nor vice versa.

@JBRam2002

Why on earth did they put it up on the DMG?
I suppose DM's do need to go and use it as loot.
But honestly, I'd like to think there's a fair price on magical items.
I mean anyone who's anyone can venture into Dis and buy a few trinkets right?
Just imagine the streethawking vendors:

"We promise to give you one HELL OF A DEAL for you!"
"Why get a good deal when you get a Fiendish one instead?"
"This week only, Thirty Percent off Used Souls! Trade in's of good Condition Accepted!"

Or if you're looking for the finest things on this side of the elemental plane of fire...
@JBRam2002

Oh. you can?
I didn't see the list in the PHB.
Is there an AV or something out there?

Then again I took the middle of the road to my character's starting wealth at 625gp + basic starting materials.
So I probably wouldn't have the funds anyways :P
@JBRam2002

5e in general seems to simplify a lot of things.
5e combat seems to take after 4.0. offering more flexibility for all classes.
4.0 had more specialized spells for classes which made every class have pretty much a unique-ish spell/ability list.
5.0 however has pools like 3.5, which tends to make customization possible, but not as a complex array as 4.0.

The crafting system in 5e is lacking indeed, but I think that's because the item system itself is very sparse.
I mean I was at a loss at what to buy with gold as you can't purchase/craft magic items. And some spell components are overpriced for their effects I guess. Spell Scrolls would have been nice to have, or a least some minor magical items like eternal chalk or the immovable rod.

I've made some formatting adjustments on the dicecloud. I've also realized I made a grave mistake in calculating HP calculation, I forgot to add the first constitution mod at level 1... Hence 32 ought to be 33. Funny thing is I wrote down 33 on my physical character sheet... Not sure what happened there.

Also, I've made this Dota2/WoW character just for fun!
And I've also made a psionic or "Mystic" as they call them in 5e. I miss 3.5 for the roleplay, but I think 4.0 is better for the wargames. I haven't done 5e yet though, so please excuse my greenness.
@The Mighty Hero

I believe a Feat was taken at level 4 in lieu of a stat increase.
Similarly I did the same, still ending with 20 Wisdom however and a 23 passive perception <_>
Despite being 10 Str and 10 Dex, but it is to be expected of an old man.
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