Y'know with all the new Isekai concepts coming out, I wonder if there is an isekai concept for "Reincarnated as a Truck that sends people to other worlds"
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likes
5 yrs ago
Draw 2 Cards
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like
8 yrs ago
When your bored but don't really know why.
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9 yrs ago
That moment when you have a billion ideas and can't write them all down
Name: Elena Eudusa Agnes Age: 19 Gender: Female Race: Reincarnated Devil- Half Human Half Gorgon. Ranking: Queen Appearance: Elena stands at roughly 5 foot 11 inchs, being two inchs taller then her mother, She is of average weight for her age and height and her figure can be seen as an athletic build, likely a result of her practice on the track teams though it might also have to do with her parentage. Strangely she has no tattoos or blemishes on her body, which can easily be chalked up to her mother.
The most peculiar thing about her is her eyes, an unnatural shade of amber that shouldn't be physically possible under normal biology. They are eyes that even if one were to not take in their supernatural properties seem to elicit a fear response in most organisms. As if they unconsciously know what they are looking at but can't place a finger on it.
Skills: CQC skills - She has skill in close quarter combat mainly to do with boxing and wrestling, as a result of her interest in fights. This skills generally allow her to wrestle and fight a regular opponent without tapping into her extreme strength, (essentially only using what could be described as a normal amount of force.)
Medicinal Aid - She is trained in first aid, capable of providing basic and to some cases intermediate medical care. She is knowledgeable in treating broken bones, cuts and similar physical injuries and isn't unwilling to provide aid to those that need it.
Taunting: When it comes to purposely making creatures and other people angry nobody seems to do it better then Elena. She is capable of breaking the most Iron of wills by just being a completely and utter bother. On purpose of course. She generally uses this in order to break an opponents cool, if they are frustrated they are more likely to make mistakes and if they make mistakes she can capitalise on them.
Improvisation: When it comes to the art of pulling something out of nowhere and rolling with it. Elena is pretty compatible with any situation, She is able to make do with the cards that are dealt to her and roll with it formulating new plans on the run. It is this flexibility that makes her a fearsome foe as she can adapt to your adaptions and plan around your plan while your still planning your plan with her plan.
Intimidation: When it comes to the art of intimadating, Elena is unsurprisingly very good at it. Perhaps it is the way she carries herself or perhaps its the way her tone of voice sounds that when she is annoyed you start to feel very small.
Magic:
The eyes of the Gorgon inherited from the blood of her mother Stheno, due to the fact Stheno's eyes were notably weaker then that of Medusa's these eyes don't have the characteristic instantly turn to stone properties that one would expect them to have, likewise the dilution of the gorgon blood with that of a human has also left them weaker then Stheno's herself, so while they are still extremely powerful they cannot turn a target to stone in the time Elena can hold her eyes open (that time being about 10 minutes on a good day without any movement) and said time considerable shortens if any irritants get in her eyes.
The main feature of the eyes is their ability to cause those within their vision to suffer instant and complete paralysis in their entire body (however they remain standing if they were standing.) In order for then paralysis to be applied one need only see her eyes from either a reflection or directly looking into her irises then from this point on the Gorgons eyes inflict a condition on the viewer rendering the viewer paralysed (This paralyse cannot be removed with magic) and from this first viewing the eyes of the gorgon are imprinted into the targets mind meaning that no matter where they look as long as the gorgon is looking at them or they acknowledge the gorgon to be there they will simply freeze up paralysed. As this secondary effect can be seen as a curse embedded within a memory, if one was to wholly forget consciousness and subconsciously the eyes of a gorgon they would be rendered free from the secondary effect unless it was reapplied. This secondary effect of the eyes is Unique to Stheno and Elena her descendant, both of them can render people immune with a simple chant unique to the both of them however they must be the ones to chant it and it only renders people immune to the secondary effect of the eyes of the person that cast it, so Stheno cannot protect people from Elena's eyes and vice versa.
One is freed temporarily from the freezing effects when a gorgon closes their eyes but only until those eyes reopen.
For Perseus never looked directly into the eyes of the gorgon even in the mirror, he simply stared at her hair or her neck. For even he knew that even the reflection carried her deadly gaze.
(It can be noted that other forms that aren't reflections, such as illusions or videos of the eyes do not elicit the secondary effort nore do they cause any paralysis, also strangely on video the eyes of a gorgon appear completely normal. It can also be noted that Gorgons can stare into each others eyes without issue.)
An easy way to counter the eyes is to effectively utilise a group strategy that aims to force the gorgons eyes closed.
A disciple of magic pioneered by the middle gorgon sister, all magic related to it is related to the aspect of the serpent. Generally as a rule of thumb the more attuned to a serpent one is the stronger the effects these magics have. Being essentially half Gorgon and thus related to the pioneer of this art she is capable of using its spells to full effect.
This magic is a defensive magic based on the concept of a snake shedding its skin, it can be deployed preemptive or can be held onto to act as a one-use shield against attacks, It effectively functions by solidying a thin amount of the users body, which then takes the damage before the magical layer is molted off. If it is molted off preemptively it can be used as a essentially a bait target as it looks exactly like the user minus the presence of eyes. which are hollowed out.
Magic that effectively takes the a strand of hair from the user as a catalyst (the hair must be unattached from the head or the spell seems to fail for some reason.) Using this strand of hair and by channeling a small incantation the strand can be transmogrified into the form of a snake, the colour of which is dependant on the hair colour used. These snakes can be of varying sizes the largest of which are capable of restraining a human with fast speeds. Elena makes use of them for this purpose but she also uses them as temporary familiars due to the ability of the caster to share vision with their creations.
Some of the snakes produced can also be venomous however this venom is usually mild and functions as either a highly distracting irritant or a slowing paralytic, neither of which are enough to kill but can cause sufficent disruption. Due to her Gorgonic blood Elena is capable of spawning large numbers of serpents quickly as long as she has enough hair strands plucked out before hand (therefore this skill isn't a good idea in battle.)
This spell works by effectively filtering what the users eyes see to only being able to see heat signitures, this comes with its own cons and benefits but this is generally better for night time usage, function similiarly to night vision. It also enhances the wielders sense of taste to the point where they can figure out whats in the air through flicking their tongue similar to that of a snake.
Snake charming effective can be seen as an add on to the the mages ability to create snakes from their hair. This effect basically allows them to assume mental control over all snakes in the area including in some cases. Mythical ones if their skill is high enough with this ability even treating them as temporary familars. This skill also allows the user to disguise snakes as mundane items in order to lay a trap.
Strengths: + As the Daughter of Stheno, the Gorgon Sister whom represented physicality, both physical beauty and pinnacles of the body. She has great strength, speed, stamina and endurance more akin to a monster then that of a human or even a demon, further enhanced by her piece. + Humble but only around those she feels deserves respect, otherwise she'd simply remind you of the fact that you'd never compete to her or those that she respects. Much to many peoples annoyances. + Realist, she knows when shes beat but yet she also knows when she needs to go further for everyone else's sake. Simply put, she thinks realistic about what the future may bring and the outcomes but hopes they will be positive never the less.
Weaknesses: - Rebellious, Elena dislikes conforming to rigid rules and plans and thus prefers to go her own way whenever possible. This makes it really hard to get her to follow any team plan (not impossible however just requires alot of convincing and getting through her complaining) and makes it hard for her to follow rules (for example she refuses to wear the school uniform simply because doesn't want to look like everyone else.) - Weakness to Cutting weapons, While Elena's body is extremely resistant to blunt force (including to the point where she can fall off high buildings without slowing her descent and generally be fine.). She is still extremely liable to cutting based attacks as they will still lacerate her skin. - Fighter Mentality - Elena is the type of person who will put up her fists and prefer to duke it out hand to hand then deal with people with words. Its not because she can't hold up a discussion easily but because she feels fists speak more volumes then words. Its because of this that she can end up getting into unnecessary fights and even getting others into fights they didn't want to get into. Making her a bit of a hassle to deal with if say.. .you were in the middle of a meeting with an opposing peerage.
Personality: Elena's personality can be described with many words but it generally boils down to aberrant spirit. She is at her foremost an upfront and confrontational type of person that isn't afraid to talk to people on even the most embarrassing of topics. One can see from most of the discussions with her is that she has her own outlook on the world and prefers to learn things the hard way then being spoon fed everything as such she can be seen as impulsive and driven and more likely to rush into things without prior planning.
Her rebellious nature also makes her a bit of a mischievous person, as she gets some personal amount of pleasure from messing with people and driving them mad. To the point where one can call her slightly anarchistic. Which she does not deny because if a fight were to break out she'd be in the thick of it with everyone else.
When around those she has respect for or she cares about her personality has a slight shift, she is still very loud and generally a nuisance however its obvious that she cares for these people in the way that she carries herself, to the point where if people were to start making trouble she'd make it her business to stop it as fast and harmlessly as possible (which isn't too hard considering the nature of her eyes). She is still a bit of a mischievous trickster towards these people however but the pranks are generally more tame. In a nutshell she can be seen as the rebellious big sister,
History: Elena was birth was a strange one. She was born as the result of a copulation of a blind greek man living in japan and a gorgon. Specifically the Gorgon Stheno, A woman whom can only be described as beauty incarnate whoms sister had rised the ire of the gods... but that is old history. Elena's mother had nothing but love for her daughter and her husband but she couldn't stay around constantly in case of if the gods got any funny ideas about monster hunting, safe to say it wouldn't surprise anyone the Greek gods were known for being terrible people. So of course a monster having offspring would cause some stirring in olympus.
Never the less Elena's early life was pretty interesting, Her Father had a hard time finding babysitters for her because of the fact she liked to look at who was rocking her to sleep and feeding her the problem arising from that being obvious but he much to Elena's and her Mother's gratitude never gave up trying to care for his daughter becoming a part timer and leaving his daughter safely in a playpen in his work place.
When her Mother did come to visit (which was always without fail at the end of a month) she was always bearing gifts and things that she thought Elena would like, and Elena's monthly trips with her Mother and Father into the woods were some of her happiest memories, memories of a simple time where she didn't have to care for anything but of course simple things never really last long because as she grew up she became smarter and her more prolific traits of her current personality started to take root. Elena had a bit of an issue controlling her bloodlust at this time. Something her mother would suspect would happen considering her daughter was manifesting the traits of her mother even if they were partially diluted.
This blood lust while innocent and without ill will. did cause her to become hungry to fight things including her fellow classmates, The bullies were beaten up, the weak were defended and detentions were due for her not that she cared so much. Her father was called and her mother was eventually told by her father when she arrived again on her visits. This didn't seem to even faze her mother however whom simply told her that she needed to vent it more constructively through sport or the like. It was her mother that taught her how to fight properly employing techniques commonly used in the ancient greek wrestling sport. the Pankration and of course Elena enjoyed every moment.
When she enrolled into her new school, she was still very much a fiery individual when it came to such things, and she was also a bit of a divergent soul, she didn't attend classes at the appropriate times yet was still doing perfectly fine on her test results, she was always five minutes late or maybe she didn't show up at all. Safe to say she didn't really care for her own education, always only doing just enough to make sure she was never expelled.
Of course that being said being such a troublemaker was obviously going to put her on the bad side of some people and in a poetic slice of fate. The big brother of one of the bullies now wielding something more dangerous then what she was had ambushed her in an alleyway. Sure she had gorgon eyes but they wouldn't be able to do much if she wasjumped from behind and shanked in the lower abdomen. Of course her first instinct was to grip hold of her wound and not to turn around and thus they managed to shank her a second time before she turned around with rage in her eyes. Her assailant frozen by her legendary gaze. He was scared certainly but she was growing weaker as the moments dragged on. It took all of her effect to scare him off with a strong punch to his shoulder, one that would definitely leave a mark.
She stumbled backwards in the alleyway, no cameras, nothing to show how she had died. The guy picked his spots good. She tried to cry out but found herself too weak to do so, all that came out was a strangled yell so she just slumped down against the wall weakly staring at the brickwork opposite her as her side continued to bleed, the blood seeping out out noticeably. Part of her, whatever part knew that she wouldn't be saved by some sort of divine intervention. The Greek gods were too cruel and she certainly wasn't saintly enough for any other religion...
She closed her eyes as she heard the pitter-patter of footsteps in the distance. Turns out when she opened them again, her Savior hadn't been so divine but very much the opposite and that is how she came to serve in the peerage. Wild and carefree but still extremely loyal to the woman that gave her a second chance and kept her Mom and Dad from breaking down into tears.
"My Allies will keep attacking until you fall unconscious... so knock yourself out."
Appearance: Standing at 5 foot nine inchs. She is a woman of average height and her weight though she prefers to not tell anyone is actually reasonably light. She takes good care of her own body and thus she can be seen as a symbol of beauty in the underworld. The only thing that tarnish's such beauty are the scars located on her person. She is very sensitive about them preferring to hide them as they are aren't attractive in her eyes, hence why she dislikes wearing revealing outfits and prefers to be very conservative in her dress. Name: Mercelia Phantomania II Age: "Should you really be asking for my age? Have you no manners dear?" Race: Demoness (Priorly a Demoness/Human hybrid.) Evil Piece: Bishop Notable Skill's: Sewing and knitting: She is an extremely good at creating and repairing clothes, to the point where all of her own outfits are actually made by her own hand. Most of them have simple magical properties like keeping the wearer warm even though the fabric appears thin and the like. Speaking: Her speaking skills are her true personal merit, she is capable of soothing a raging beast with her words alone simply by offering it compassion, hence why she is such a powerful summoner for her very words are the reason she has convinced them to contract with her. Knife Combat: When it comes to wielding very light and concealed weaponry, Mercelia is surprisingly good at it. Perhaps it stems from an idea of appearances where if a lady was actually showing that she was armed she wouldn't be very good at diplomacy but yes, when it comes to wielding a knife or multiple knives. One would be hard pressed to find someone as deadly and efficient as a pissed off Marcelia. Equipment: A specialised combat knives (she usually carries three on a leg sheath hidden under her dress.): These are her custom choice knives that are extremely potent cutting tools to the point a light drag of ones finger can cause bleeding. The knives have a special property to be able to harm the spirit as well as the physical body which is why shes fine with going into locations filled with evil spirits, even though she is effectively a magnet to the dead.
Magic:
As a Summoner she is capable of calling people to her location at her beck and call whom she has made a contract with, it is possible for her to make a contract with the living in order to act as a recall point.
All of her summons are lectured to not use lethal force unless directly commanded to do so.
An archaic soul of a knight from the medieval periods trapped within his animated skeleton, he is a chivalrous individual whom as he puts it would "Guard the mistress until I am nothing more then fertiliser". He is an extremely skilled swordsmen wielding a both the sword he wielded in life and the sword that his summoner granted him in order to give him an edge in combat, his menacing height of seven foot makes him look fearsome but in actuality he speaks with a polite and respectful tone, like one would speak to a lord or to a squire. He dislikes fighting weak opponents, but will not hesitate to subdue them if the lady feels agitated by them.
Ghosts don't have sexual organs so they look more like dolls
Nulia is a poltergeist that stumbled upon Mercelia when the latter had entered the former's haunt out of curiosity, the haunt was actually a theatre where Nulia had died on stage due to a faulty stage light and she found herself unable to pass on because she still believe she hadn't given her best performance she could muster. She is generally more a support summon where her innate invisibility and ability to pass through objects as well as interact with the environment makes her both a good scout and an extremely viable distraction.
Marcelia likes to watch her dances every so often in downtime so sometimes she summons Nulia just to see her dance.
Note that this particular lich isn't very strong compared to others due to his young age (compared to other lichs) and the fact that he is a human based lich meaning compared to a demon or an angel his magic is going to be weaker. Thats not to say you should let your guard down though.
Note that the stitching is apparent on all of them as their bodies had to be repaired, they no longer rot due to sustaining off Nicholas's magical energys, and thus really all they need to worry about is becoming damaged. It can also be noted that they are well washed and smell particularly nice as a result of the bathing and perfumes and cologne. They smell better then a lot of living people. Something the Cadavers themselves have greatly appreciated as it makes them feel more alive.
At her residence, Nicholas takes the role of head butler, he was once angry and troubled lich whom simply wished to prove to his fellow wizards that he was powerful enough to be accepted into their groups but his spell had misfired and the fact he still felt he needed to prove himself coupled with his latent magic power led to the birth of this Lich, at his rebirth and his new necromantic powers he raised the dead from a nearby crypt. The difference between the dead he raised and the term zombie is simply that he raised dead with intelligence and they were non-infectious, they simply were obedient to his will.
When Marcelia had found out about this new Lich she ventured in alone, ducking between the cadavers and only incapacitating them when necessary in order to reach audience with Nicholas. What she offered him was unknown but he says she offered him a chance to prove himself via helping her help others. So when she managed to convince him to work for her, he bought the 30 or so corpses he animated with him, and while he takes the head butler role, the animated cadavers work the other jobs learning skills they didn't know in life and they were generally allowed to roam.
On the battlefield they are Marcelia's general multi-purpose squad. While Balthazar is good in one on one engagements. Nothing beats having what is effectively a small army detachment and while the cadavers aren't spell casters (much to the cadavers own annoyance in some cases) they are very much able bodies able to wield weapons, generally the weapons they have access to are standard issue concealable hand-guns that they can hide in their outfits. So the Cadavers can put up a pretty respectable hail of bullets when working together or when coordinated by Nicholas.
Nicholas himself supports through the usage of his extravagant magics, which are much more offence orientated then Marcelia's own though that is not to say he doesn't have his defensive magics. His magic is also one of the reasons the Cadaver's look pristine and lifelike, the only way one would have to tell they were a corpse was the stitching (because they don't heal regularly they have to have grafts stitched on so it creates patchs of miscoloured skin.) and the fact they don't feel pain or bleed. Yes thats right, these corpses blink.
Mercelia is very protective of her catering staff's appearance and does not tolerate people makling jokes about it to their expense (doing so repeatedly is the fastest way to get kicked from her home.)
A malediction she became afflicted with the moment she slew a rather insane and rather evil Wight King, it is a curse that is inflicted upon those whom kill those old and powerful spirits. It comes with its own set of boons and banes but it is generally not a good thing to have.
Boons + She is able to essentially see the spirits of the dead with utmost clarity. She is essentially warmth to the coldness of undeath, which makes her a beacon to any undead in the area as the curse essentially makes her become what the dead desire most, something warm that they can touch to remind them of their time in life. This can also be seen as a negative as it will attract malignant spirits as well. This beacon can't be turned off, but its effects can be mitigated.
Banes - Spirits for all intensive purposes of touch are treated as solid which means she is effectively liable to be killed by even the weakest ghosts, which is a terrifying prospect as ghosts are very hard to place obstacles in front. However this can also be a boon as cause of the fact she can touch spirits she can interact with their bodies in turn as if they were alive which has numerous benefits. Sunlight is an irritant to her skin as a result of the curse making her be easily sunburnt. Light based magics or holy magics are even more effective against her then they would normally be. Even the simplest blade of light can cause her to receive catastrophic damage if she is not careful. The malediction causes a scar on the spiritual level meaning that no matter what type of healing is preformed the scars will always remain as a mark.
As a summoner one would expect her to have support spells. Which she does, some of them are healing spells varying from a way to simply heal small cuts and injuries, to stabilising a critically wounded individual and restoring them to fighting shape within the hour. Others are ways to enhance a persons characteristics (very useful to cast on either herself and others). She also has some support spells that focus on negatively impacting the enemy in order to better support her allies, some of which include ways of blinding, deafening and binding opponents among others.
Finally, her last bunch of support magic are utility spells, such as spells that can produce small floating orbs of light similar to a touch or a spell that simply helps her locate the nearest water source.
Personality Her personality can be described simply as selfless and driven, She feels it necessary to give everything all she has and she is willing to sacrifice everything for those that she cares for. A trait best exhibited by her refusal to deviate tasks that she can do herself, even if the list amounts to almost insane odds. Something that contrasts with her role as a summoner as she prefers to be very hands on getting into the thick of it to protect others around her in order to set a good example.
When it comes to people she has a few certain quirks. One such quirk is her borderline obsession with romance, she simply wishes to be married to a saintly individual whom shares much of her same merits and ideology, safe to say among demons her wishes are particularly conservative. So when she is acting with new people whom have shown a good first impression she can be quite flirty at least she hopes she is, because she can have a hard time formulating her words when she is flustered.
When interacting with people that shes not interested in romantically she acts rather motherly and concerns for their well-being, perhaps that what makes her remain popular among her undead servants, and why she is so good at diplomacy acting like a concerned yet intelligent mother that mediates two angry children. That is the tone of authority she usually uses when talking to people and it is generally effective at placating people as she speaks with both kindness and firmness befitting a mother.
She dislikes direct violence and confrontations, as she sees such things as unnecessary. Therefore she will attempt to avoid fights if possible, either by avoiding people or bargaining with them instead prefering to use her charisma instead of her fists in order to deal with the situation at hand. Of course this is all thrown out the window if someone triggers one of her blind rages...
Strengths + A pretty amazing Seamstress + Is an excellent hostess and carer of children, this makes her rather good at diplomancy. + Has very strong and noble values, she wouldn't betray you over a dinner of course, in fact she wouldn't betray you at all while you were in her home. + Is an extremely powerful summoner and fighter although she prefers to use diplomancy and peace talks instead of fighting.
Weaknesses: - She has tunnel vision towards people that damage her clothes or harm her those close to her, to the point where she'll personally throw away the entire strategy just so she could lay the smash-down on her enemies. - She can be a bit overbearing on her teammates, preferring to shove all the work onto herself to the point where she'd work herself into uselessness. - She is a lover at her core and her daydreams of love can sometimes (Alot of the time) distract her.
Born to a human mother (Whom was an Ex-monster hunter go figure) and demonic father during the Victorian era, inheriting the name of her grandmother form her mothers side per her wishs to keep the identity of her father a secret from any prying eyes. she lived a relatively simple early childhood in fact she didn't know much if any of her demonic heritage due to her mothers secrecy. The only peculiar thing about herself from looking in the mirror was the shade of her eyes, a rich unnatural purple.
It was only on the day of her 16th where her mother deemed her mature enough that she learnt the secret of her parentage, It was at that point her mother presented her with two options, pretend she never knew and simply live her life or try and visit her father. Natural being the curious young individual she was, she chose the latter option.
The next few years her mother imparted her knowledge of combat on her child and explained everything she knew about monsters. About what she should know about herself, about what she should generally try to avoid (explaining why she was never took to church like all the other kids.). Her mother also lectured her to avoid fights when possible, always use words but if push comes to shove end the fight as fast and as efficiently as possible with minimal damage.
So began her 50 year journey and yet she never did find him until she came back...
It was during her journey when she had stopped in a rural town in eastern Germany, The inhabitants of the village seemed to be scared of things, citing about a ghostly horde that invaded the town at night at took what they want. The local authoritys had said it was a hoax but... Mercelia knew otherwise. Ghosts were capable of being as smart and as clever as any human and because of the fact the supernatural was commonly thought of as a myth and the fact that ghosts could turn invisible well it only made sense they hide when the curious came prying.
So Mercelia stayed for a few weeks, always being careful not to be too suspect, she was simply a visitor and not there for any funny business. It was when she had lulled the ghosts into that false sense of security that she managed to follow them back to their base of operations. It was a large castle ruins where they seemed to be congregating around a towering crowned figure. She knew him now as one of the Wight kings. Immensely powerful ghosts that have been walking the earth for so long they simply become rulers of ghostly congregations.
She tried speaking up but she received no response. She tried to explain that the ghosts shouldn't be attacking the village but it didn't work, no instead the Wight King sent forth his champion. The hulking knight referred to as Balthazar (though she did not know his name yet at this time). He was silent with his soul was literally burning in his eye sockets.
Balthazar simply raised his sword and begun his onslaught. Quick thrust after quick thrust, it instantly caused Mercelia to have to go on the defensive with her knife blades, Swords were never usually fun to fight against. She was simply bidding for time, She needed to break off and go for the King. It was more then obvious this was a puppeteer trick for the Wight King never took his eyes off the dead knight. She just needed an opening...
And so their deadly dance continued Mercelia herself unable to make any ground against Balthazars centuries of expertise, She was literally expunging all of her efforts to avoid being butchered by his sword. She started to rotate around him edging backwards towards the Wight King, still doing all she could to parry deflect and dodge Balthazar's lethal blows.
Though it was all part of her plan to get close enough to the Wight King for when Balthazar went for another swing. She caught his blade and pushed it down in its cleave until it was embedded firmly in the ground. That would give her just a few moments which she grasped by turning around and throwing her blade straight towards the Wight King, a direct between the eyes hit more luck then skill considering but she had done it, she had weaved into a Wight Kings domain (he was probably one of the more weaker ones judging by the size of his host of ghosts.)
Though she didn't have time to dwell on it as his energies were lingering even though he techniqually was still fading and with a flash his remaining essence crashed into her body and she blacked out from the intense pain she was feeling as it felt like her body was ripping itself apart.
When she had came too in the woods outside the ruins her body had been patched up, not with proper stitching befitting a doctor no. But large rope like stitches used by a hand probably gloved with a barbaric nature that only reminded her of the ruddiness of and makeshift stitches of the medieval period. The fact that it was hastily done by a hand that probably only had a vague recollection of even doing it in the past sent warning bells, was she a captive. She took a deep breath as she pushed herself up into a sitting position heaving a little as she did so.
"Careful there madame." a voice calmly said with a tone of concern on his lips. His heavy German accent audible in his voice. Mercelia turned her head expecting to see one of the townsfolk but no for anyone it could of been it had to be him. The Skeleton saw the look of horror in her eyes and leaned against his tree with his arms resting behind his head. "I beg your pardon M'lady for not informing you before you gave yourself a freight." He said with a voice as smooth as ice. "Though I must say, that was a very noble thing you did there. freezing an entire repertoire of captured souls whom were finally free to go to heaven. Even at the expense of your own well-being both present and future." The skeleton spoke even though its jaw remained firmly clenched.
"Then why are you still here." Mercelia said spilling the first thing that came to her mind. "Myself? Perhaps I feel like I have unfinished business or simply it is because I fear death and what lies beyond. I place my trust only in that of a world I have trekked after all." The Skeleton said with what seemed to be a hint of a chuckle. "No matter, what happens next is that I simply wish to join you. To fight alongside you in the glory of battle, so that I may become a legend in death." The Skeleton said with a rather fierce tone as if it had been set on this goal for a long while. "And So Madam. Sir Balthazar, Knight and protector of the weak. Ask of you a simple question. What is your name."
"Marcelia, Balthazar, its Marcelia" Marcelia responded gently as she got to her feet, her favourite combat outfit ruined. "Well then Lady Marcelia." Balthazar said as he took a knee. "I pledge my loyalty to your cause..." 5 years later at the end of her 50 year trek around the world During this down period of recovery from the wounds though she'd never lose the scars due the fact her spirit got blasted to the point where it had to remold itself back to her body therefore copying any physical ailments onto itself therefore causing the scars to never heal. She spent this time reading up on magic and its application, having already become aware of what the Wight King's curse had given her in terms of boons and banes to which she used to convince a few spirits calmly that heaven was better for them in the long term and of course it helped that the troublemakers were scared of the hulking skeleton with burning eye sockets.
Though soon she received a letter mailed to her residence in France where she was staying temporary after a trip to africa where she was cased out of a village for being seen talking with a skeleton. Safe to say it made her life interesting but even so family matters were important and the family letter in question detailed that her mother had become ill in her ripe old age of 90, the doctors theorised she had little time left and so she simply wanted to see her daughter again as her last wish.
And so the 73 year old with the appearance of a 22 year old got on the first boat back to England packing a very large trunk that could fit a human. She had find the right person on the boat in order to smuggle that thing on, but she wasn't gonna leave Balthazar in France. So after those few days of boat smuggling and then finally catching said boat she eventually arrived at her mothers door step.
Standing right there at the entrance of the door was a white haired man with eyes a brilliant shade of purple whom looked to be middle aged, though showed no signs of physical wrinkles in his skin. He simply showed a mature look with how he dressed and how she presented himself. "Father?" Marcelia questioned as she lifted up her dress to step up towards the door. "Marcelia!" The man responded with a joyeous tone and a bittersweet smile as he pulled her up to give her a firm fatherly hug. "Come Come. Liz doesn't have much time left." He said quickly as he led her to her mothers quarters (Balthazar staying outside out of respect).
What happened in there was a simple thing... They exchanged words and they spoke for hours until her mother drifted contently into the after life but it generally boiled down to what was going to happen to Marcelia. Her father after apologising for his absence informed her of the death of her half-brother a man she had never knew existed but it was more of the fact that her mother was actually her fathers second wife as his first had died from unnatural causes. So she was the last relative to her father in terms of direct descendent so she was set to inherit all her father had even though she was a half-ling.
The Next 120 years seemed to fly by, she spent her time adjusting to her life in the underworld having inherited her fathers old castle (it was quite derelict and run down but considering the fact their was only herself and balthazar she didn't need the entire castle up and running when she got it.) however over time as she got more summons and thus invited them to stay into her castle she and her summons renovated it into quite the spectacle, now it buzz's with life, ironic considering its inhabitants but generally she has never felt more at home then in her castle. Her study stacked full of letters and romance novels (a onset to look for love spurred on by her mothers words.) Her wardrobe stocked with clothes shes knitted, anything spare she sells for more money to sustain her summons (although they do some work themselves in order to help sustain themselves).
but now in the present day, the question is how. How did she come come to join this peerage. Well that is a short tale, She was simply going out to discuss with some malignant spirits that were haunting a warehouse in order to do what she did best and negotiate them to leave, Balthazar came too but he simply wasn't fast enough to protect her when the fallen angel's bolt of light pierced through her chest. Of course the curse came into play and she was keeled over in agony. Such an action against his lady caused Balthazar to go into a battle frenzy, breaking the bodies of those that had dared committed such harm to his mistress like fly's to a hulking metal undead fly squatter. Safe to say he chased them off.
Marcelia lay where she had been struck, surrounded in a puddle of her own blood. It was also the first time she had heard Balthazar curse the gods above. Her eyes were slowly becoming glassy at the loss of blood, much to Balthazar's best efforts to clog her wounds, she hadn't expected it to be a direct hit, and neither had she been expecting malignant spirits to mean fallen angels. She had become to placated and happy that she had forgotten basic fighting etiquette. So as the light began to fade from her eyes she noticed a figure entering the warehouse and Balthazar quickly standing up, though her mind was too weak to make out what was being said, as everything faded to black...
Other: "I Chooseth this fate of my own free will... to serve the King of this peerage with all the power I can muster!"
"My Allies will keep attacking until you fall unconscious... so knock yourself out."
Appearance: Standing at 5 foot nine inchs. She is a woman of average height and her weight though she prefers to not tell anyone is actually reasonably light. She takes good care of her own body and thus she can be seen as a symbol of beauty in the underworld. The only thing that tarnish's such beauty are the scars located on her person. She is very sensitive about them preferring to hide them as they are aren't attractive in her eyes, hence why she dislikes wearing revealing outfits and prefers to be very conservative in her dress. Name: Mercelia Phantomania II Age: "Should you really be asking for my age? Have you no manners dear?" Race: Demoness (Priorly a Demoness/Human hybrid.) Evil Piece: Bishop Notable Skill's: Sewing and knitting: She is an extremely good at creating and repairing clothes, to the point where all of her own outfits are actually made by her own hand. Most of them have simple magical properties like keeping the wearer warm even though the fabric appears thin and the like. Speaking: Her speaking skills are her true personal merit, she is capable of soothing a raging beast with her words alone simply by offering it compassion, hence why she is such a powerful summoner for her very words are the reason she has convinced them to contract with her. Knife Combat: When it comes to wielding very light and concealed weaponry, Mercelia is surprisingly good at it. Perhaps it stems from an idea of appearances where if a lady was actually showing that she was armed she wouldn't be very good at diplomacy but yes, when it comes to wielding a knife or multiple knives. One would be hard pressed to find someone as deadly and efficient as a pissed off Marcelia. Equipment: A specialised combat knives (she usually carries three on a leg sheath hidden under her dress.): These are her custom choice knives that are extremely potent cutting tools to the point a light drag of ones finger can cause bleeding. The knives have a special property to be able to harm the spirit as well as the physical body which is why shes fine with going into locations filled with evil spirits, even though she is effectively a magnet to the dead.
Magic:
As a Summoner she is capable of calling people to her location at her beck and call whom she has made a contract with, it is possible for her to make a contract with the living in order to act as a recall point.
All of her summons are lectured to not use lethal force unless directly commanded to do so.
An archaic soul of a knight from the medieval periods trapped within his animated skeleton, he is a chivalrous individual whom as he puts it would "Guard the mistress until I am nothing more then fertiliser". He is an extremely skilled swordsmen wielding a both the sword he wielded in life and the sword that his summoner granted him in order to give him an edge in combat, his menacing height of seven foot makes him look fearsome but in actuality he speaks with a polite and respectful tone, like one would speak to a lord or to a squire. He dislikes fighting weak opponents, but will not hesitate to subdue them if the lady feels agitated by them.
Ghosts don't have sexual organs so they look more like dolls
Nulia is a poltergeist that stumbled upon Mercelia when the latter had entered the former's haunt out of curiosity, the haunt was actually a theatre where Nulia had died on stage due to a faulty stage light and she found herself unable to pass on because she still believe she hadn't given her best performance she could muster. She is generally more a support summon where her innate invisibility and ability to pass through objects as well as interact with the environment makes her both a good scout and an extremely viable distraction.
Marcelia likes to watch her dances every so often in downtime so sometimes she summons Nulia just to see her dance.
Note that this particular lich isn't very strong compared to others due to his young age (compared to other lichs) and the fact that he is a human based lich meaning compared to a demon or an angel his magic is going to be weaker. Thats not to say you should let your guard down though.
Note that the stitching is apparent on all of them as their bodies had to be repaired, they no longer rot due to sustaining off Nicholas's magical energys, and thus really all they need to worry about is becoming damaged. It can also be noted that they are well washed and smell particularly nice as a result of the bathing and perfumes and cologne. They smell better then a lot of living people. Something the Cadavers themselves have greatly appreciated as it makes them feel more alive.
At her residence, Nicholas takes the role of head butler, he was once angry and troubled lich whom simply wished to prove to his fellow wizards that he was powerful enough to be accepted into their groups but his spell had misfired and the fact he still felt he needed to prove himself coupled with his latent magic power led to the birth of this Lich, at his rebirth and his new necromantic powers he raised the dead from a nearby crypt. The difference between the dead he raised and the term zombie is simply that he raised dead with intelligence and they were non-infectious, they simply were obedient to his will.
When Marcelia had found out about this new Lich she ventured in alone, ducking between the cadavers and only incapacitating them when necessary in order to reach audience with Nicholas. What she offered him was unknown but he says she offered him a chance to prove himself via helping her help others. So when she managed to convince him to work for her, he bought the 30 or so corpses he animated with him, and while he takes the head butler role, the animated cadavers work the other jobs learning skills they didn't know in life and they were generally allowed to roam.
On the battlefield they are Marcelia's general multi-purpose squad. While Balthazar is good in one on one engagements. Nothing beats having what is effectively a small army detachment and while the cadavers aren't spell casters (much to the cadavers own annoyance in some cases) they are very much able bodies able to wield weapons, generally the weapons they have access to are standard issue concealable hand-guns that they can hide in their outfits. So the Cadavers can put up a pretty respectable hail of bullets when working together or when coordinated by Nicholas.
Nicholas himself supports through the usage of his extravagant magics, which are much more offence orientated then Marcelia's own though that is not to say he doesn't have his defensive magics. His magic is also one of the reasons the Cadaver's look pristine and lifelike, the only way one would have to tell they were a corpse was the stitching (because they don't heal regularly they have to have grafts stitched on so it creates patchs of miscoloured skin.) and the fact they don't feel pain or bleed. Yes thats right, these corpses blink.
Mercelia is very protective of her catering staff's appearance and does not tolerate people makling jokes about it to their expense (doing so repeatedly is the fastest way to get kicked from her home.)
A malediction she became afflicted with the moment she slew a rather insane and rather evil Wight King, it is a curse that is inflicted upon those whom kill those old and powerful spirits. It comes with its own set of boons and banes but it is generally not a good thing to have.
Boons + She is able to essentially see the spirits of the dead with utmost clarity. She is essentially warmth to the coldness of undeath, which makes her a beacon to any undead in the area as the curse essentially makes her become what the dead desire most, something warm that they can touch to remind them of their time in life. This can also be seen as a negative as it will attract malignant spirits as well. This beacon can't be turned off, but its effects can be mitigated.
Banes - Spirits for all intensive purposes of touch are treated as solid which means she is effectively liable to be killed by even the weakest ghosts, which is a terrifying prospect as ghosts are very hard to place obstacles in front. However this can also be a boon as cause of the fact she can touch spirits she can interact with their bodies in turn as if they were alive which has numerous benefits. Sunlight is an irritant to her skin as a result of the curse making her be easily sunburnt. Light based magics or holy magics are even more effective against her then they would normally be. Even the simplest blade of light can cause her to receive catastrophic damage if she is not careful. The malediction causes a scar on the spiritual level meaning that no matter what type of healing is preformed the scars will always remain as a mark.
As a summoner one would expect her to have support spells. Which she does, some of them are healing spells varying from a way to simply heal small cuts and injuries, to stabilising a critically wounded individual and restoring them to fighting shape within the hour. Others are ways to enhance a persons characteristics (very useful to cast on either herself and others). She also has some support spells that focus on negatively impacting the enemy in order to better support her allies, some of which include ways of blinding, deafening and binding opponents among others.
Finally, her last bunch of support magic are utility spells, such as spells that can produce small floating orbs of light similar to a touch or a spell that simply helps her locate the nearest water source.
Personality Her personality can be described simply as selfless and driven, She feels it necessary to give everything all she has and she is willing to sacrifice everything for those that she cares for. A trait best exhibited by her refusal to deviate tasks that she can do herself, even if the list amounts to almost insane odds. Something that contrasts with her role as a summoner as she prefers to be very hands on getting into the thick of it to protect others around her in order to set a good example.
When it comes to people she has a few certain quirks. One such quirk is her borderline obsession with romance, she simply wishes to be married to a saintly individual whom shares much of her same merits and ideology, safe to say among demons her wishes are particularly conservative. So when she is acting with new people whom have shown a good first impression she can be quite flirty at least she hopes she is, because she can have a hard time formulating her words when she is flustered.
When interacting with people that shes not interested in romantically she acts rather motherly and concerns for their well-being, perhaps that what makes her remain popular among her undead servants, and why she is so good at diplomacy acting like a concerned yet intelligent mother that mediates two angry children. That is the tone of authority she usually uses when talking to people and it is generally effective at placating people as she speaks with both kindness and firmness befitting a mother.
She dislikes direct violence and confrontations, as she sees such things as unnecessary. Therefore she will attempt to avoid fights if possible, either by avoiding people or bargaining with them instead prefering to use her charisma instead of her fists in order to deal with the situation at hand. Of course this is all thrown out the window if someone triggers one of her blind rages...
Strengths + A pretty amazing Seamstress + Is an excellent hostess and carer of children, this makes her rather good at diplomancy. + Has very strong and noble values, she wouldn't betray you over a dinner of course, in fact she wouldn't betray you at all while you were in her home. + Is an extremely powerful summoner and fighter although she prefers to use diplomancy and peace talks instead of fighting.
Weaknesses: - She has tunnel vision towards people that damage her clothes or harm her those close to her, to the point where she'll personally throw away the entire strategy just so she could lay the smash-down on her enemies. - She can be a bit overbearing on her teammates, preferring to shove all the work onto herself to the point where she'd work herself into uselessness. - She is a lover at her core and her daydreams of love can sometimes (Alot of the time) distract her.
Born to a human mother (Whom was an Ex-monster hunter go figure) and demonic father during the Victorian era, inheriting the name of her grandmother form her mothers side per her wishs to keep the identity of her father a secret from any prying eyes. she lived a relatively simple early childhood in fact she didn't know much if any of her demonic heritage due to her mothers secrecy. The only peculiar thing about herself from looking in the mirror was the shade of her eyes, a rich unnatural purple.
It was only on the day of her 16th where her mother deemed her mature enough that she learnt the secret of her parentage, It was at that point her mother presented her with two options, pretend she never knew and simply live her life or try and visit her father. Natural being the curious young individual she was, she chose the latter option.
The next few years her mother imparted her knowledge of combat on her child and explained everything she knew about monsters. About what she should know about herself, about what she should generally try to avoid (explaining why she was never took to church like all the other kids.). Her mother also lectured her to avoid fights when possible, always use words but if push comes to shove end the fight as fast and as efficiently as possible with minimal damage.
So began her 50 year journey and yet she never did find him until she came back...
It was during her journey when she had stopped in a rural town in eastern Germany, The inhabitants of the village seemed to be scared of things, citing about a ghostly horde that invaded the town at night at took what they want. The local authoritys had said it was a hoax but... Mercelia knew otherwise. Ghosts were capable of being as smart and as clever as any human and because of the fact the supernatural was commonly thought of as a myth and the fact that ghosts could turn invisible well it only made sense they hide when the curious came prying.
So Mercelia stayed for a few weeks, always being careful not to be too suspect, she was simply a visitor and not there for any funny business. It was when she had lulled the ghosts into that false sense of security that she managed to follow them back to their base of operations. It was a large castle ruins where they seemed to be congregating around a towering crowned figure. She knew him now as one of the Wight kings. Immensely powerful ghosts that have been walking the earth for so long they simply become rulers of ghostly congregations.
She tried speaking up but she received no response. She tried to explain that the ghosts shouldn't be attacking the village but it didn't work, no instead the Wight King sent forth his champion. The hulking knight referred to as Balthazar (though she did not know his name yet at this time). He was silent with his soul was literally burning in his eye sockets.
Balthazar simply raised his sword and begun his onslaught. Quick thrust after quick thrust, it instantly caused Mercelia to have to go on the defensive with her knife blades, Swords were never usually fun to fight against. She was simply bidding for time, She needed to break off and go for the King. It was more then obvious this was a puppeteer trick for the Wight King never took his eyes off the dead knight. She just needed an opening...
And so their deadly dance continued Mercelia herself unable to make any ground against Balthazars centuries of expertise, She was literally expunging all of her efforts to avoid being butchered by his sword. She started to rotate around him edging backwards towards the Wight King, still doing all she could to parry deflect and dodge Balthazar's lethal blows.
Though it was all part of her plan to get close enough to the Wight King for when Balthazar went for another swing. She caught his blade and pushed it down in its cleave until it was embedded firmly in the ground. That would give her just a few moments which she grasped by turning around and throwing her blade straight towards the Wight King, a direct between the eyes hit more luck then skill considering but she had done it, she had weaved into a Wight Kings domain (he was probably one of the more weaker ones judging by the size of his host of ghosts.)
Though she didn't have time to dwell on it as his energies were lingering even though he techniqually was still fading and with a flash his remaining essence crashed into her body and she blacked out from the intense pain she was feeling as it felt like her body was ripping itself apart.
When she had came too in the woods outside the ruins her body had been patched up, not with proper stitching befitting a doctor no. But large rope like stitches used by a hand probably gloved with a barbaric nature that only reminded her of the ruddiness of and makeshift stitches of the medieval period. The fact that it was hastily done by a hand that probably only had a vague recollection of even doing it in the past sent warning bells, was she a captive. She took a deep breath as she pushed herself up into a sitting position heaving a little as she did so.
"Careful there madame." a voice calmly said with a tone of concern on his lips. His heavy German accent audible in his voice. Mercelia turned her head expecting to see one of the townsfolk but no for anyone it could of been it had to be him. The Skeleton saw the look of horror in her eyes and leaned against his tree with his arms resting behind his head. "I beg your pardon M'lady for not informing you before you gave yourself a freight." He said with a voice as smooth as ice. "Though I must say, that was a very noble thing you did there. freezing an entire repertoire of captured souls whom were finally free to go to heaven. Even at the expense of your own well-being both present and future." The skeleton spoke even though its jaw remained firmly clenched.
"Then why are you still here." Mercelia said spilling the first thing that came to her mind. "Myself? Perhaps I feel like I have unfinished business or simply it is because I fear death and what lies beyond. I place my trust only in that of a world I have trekked after all." The Skeleton said with what seemed to be a hint of a chuckle. "No matter, what happens next is that I simply wish to join you. To fight alongside you in the glory of battle, so that I may become a legend in death." The Skeleton said with a rather fierce tone as if it had been set on this goal for a long while. "And So Madam. Sir Balthazar, Knight and protector of the weak. Ask of you a simple question. What is your name."
"Marcelia, Balthazar, its Marcelia" Marcelia responded gently as she got to her feet, her favourite combat outfit ruined. "Well then Lady Marcelia." Balthazar said as he took a knee. "I pledge my loyalty to your cause..." 5 years later at the end of her 50 year trek around the world During this down period of recovery from the wounds though she'd never lose the scars due the fact her spirit got blasted to the point where it had to remold itself back to her body therefore copying any physical ailments onto itself therefore causing the scars to never heal. She spent this time reading up on magic and its application, having already become aware of what the Wight King's curse had given her in terms of boons and banes to which she used to convince a few spirits calmly that heaven was better for them in the long term and of course it helped that the troublemakers were scared of the hulking skeleton with burning eye sockets.
Though soon she received a letter mailed to her residence in France where she was staying temporary after a trip to africa where she was cased out of a village for being seen talking with a skeleton. Safe to say it made her life interesting but even so family matters were important and the family letter in question detailed that her mother had become ill in her ripe old age of 90, the doctors theorised she had little time left and so she simply wanted to see her daughter again as her last wish.
And so the 73 year old with the appearance of a 22 year old got on the first boat back to England packing a very large trunk that could fit a human. She had find the right person on the boat in order to smuggle that thing on, but she wasn't gonna leave Balthazar in France. So after those few days of boat smuggling and then finally catching said boat she eventually arrived at her mothers door step.
Standing right there at the entrance of the door was a white haired man with eyes a brilliant shade of purple whom looked to be middle aged, though showed no signs of physical wrinkles in his skin. He simply showed a mature look with how he dressed and how she presented himself. "Father?" Marcelia questioned as she lifted up her dress to step up towards the door. "Marcelia!" The man responded with a joyeous tone and a bittersweet smile as he pulled her up to give her a firm fatherly hug. "Come Come. Liz doesn't have much time left." He said quickly as he led her to her mothers quarters (Balthazar staying outside out of respect).
What happened in there was a simple thing... They exchanged words and they spoke for hours until her mother drifted contently into the after life but it generally boiled down to what was going to happen to Marcelia. Her father after apologising for his absence informed her of the death of her half-brother a man she had never knew existed but it was more of the fact that her mother was actually her fathers second wife as his first had died from unnatural causes. So she was the last relative to her father in terms of direct descendent so she was set to inherit all her father had even though she was a half-ling.
The Next 120 years seemed to fly by, she spent her time adjusting to her life in the underworld having inherited her fathers old castle (it was quite derelict and run down but considering the fact their was only herself and balthazar she didn't need the entire castle up and running when she got it.) however over time as she got more summons and thus invited them to stay into her castle she and her summons renovated it into quite the spectacle, now it buzz's with life, ironic considering its inhabitants but generally she has never felt more at home then in her castle. Her study stacked full of letters and romance novels (a onset to look for love spurred on by her mothers words.) Her wardrobe stocked with clothes shes knitted, anything spare she sells for more money to sustain her summons (although they do some work themselves in order to help sustain themselves).
but now in the present day, the question is how. How did she come come to join this peerage. Well that is a short tale, She was simply going out to discuss with some malignant spirits that were haunting a warehouse in order to do what she did best and negotiate them to leave, Balthazar came too but he simply wasn't fast enough to protect her when the fallen angel's bolt of light pierced through her chest. Of course the curse came into play and she was keeled over in agony. Such an action against his lady caused Balthazar to go into a battle frenzy, breaking the bodies of those that had dared committed such harm to his mistress like fly's to a hulking metal undead fly squatter. Safe to say he chased them off.
Marcelia lay where she had been struck, surrounded in a puddle of her own blood. It was also the first time she had heard Balthazar curse the gods above. Her eyes were slowly becoming glassy at the loss of blood, much to Balthazar's best efforts to clog her wounds, she hadn't expected it to be a direct hit, and neither had she been expecting malignant spirits to mean fallen angels. She had become to placated and happy that she had forgotten basic fighting etiquette. So as the light began to fade from her eyes she noticed a figure entering the warehouse and Balthazar quickly standing up, though her mind was too weak to make out what was being said, as everything faded to black...
Other: "I Chooseth this fate of my own free will... to serve the King of this peerage with all the power I can muster!"