Location: Ghal-Priyam; Holloway Co. Post In Collaboration With: None. Interacting With: Luna Stevenson (@Caits), Constance Holloway (@Atrophy), Collin Becker, Edward Samick, and Maxine Holloway (@Mercenary Lord) and Raymond Rahlei.
"What did Maxine say in there?"
At the sound of his voice, Juliette lifted her head, her soft pink lips parting slightly and her expression one of weariness as she thought over his words. It was a loaded question; but either way, there was no possible reason for her to lie- and why would she..? Raymond had been nothing but kind and caring towards her since the moment they had first met; rarely straying from her side, and making her feel as though there was nothing she couldn’t do…
..as though there was nothing she couldn’t achieve with him at her side…
“..M-Maxine-...” She paused, tears glistening lightly within her beautiful cloudy eyes. She didn’t want to tell him- didn’t want to hurt whatever it was that they had between them; though if Maxine got her way as she always did, anything they felt towards one another would be quashed before they could think to begin exploring it… even should it only be that of a friendship. It wasn’t fair- i-it just wasn’t fair..!
“..Maxine has made choice… I-I am to marry Arn by weeks end…”
"It's not a party until there's blood on the walls".
𝑅𝑒𝓁𝒶𝓉𝒾𝑜𝓃𝓈𝒽𝒾𝓅 𝐼𝓃𝒻𝑜𝓇𝓂𝒶𝓉𝒾𝑜𝓃
— x☠x —
Relationship Status:
Single.
Sexuality:
Bisexual.
Partner:
None.
Father:
Jerome Valeska (The Joker).
Mother:
Harleen Quinnzel (Harley Quinn).
Siblings:
Jerome Quinnzel-Valeska (Twin Brother).
Pets:
Carley has a beautiful pet hyena that she likes to call Stew; given to her by her father as a means to try and piss her off, though it quickly became clear that his plan backfired... again.
Loving a life filled with complete chaos and utter anarchy, Carley is always pushing things to their very limit- provoking people left, right and center; and always doing her best to prove to them that the rest of the world is just as sick, and as twisted as she is. Living free and ever completely within the moment, Carley is well known for making most, if not all of her decisions based solely on how she feels in that very moment; making her extremely unpredictable, and quite changeable because of this. Easily bored, and craving for both excitement and stimulation in her life; Carley rarely ever thinks things through before acting, unable to just sit idly while life passes her by. Always needing to be doing something, no matter what it is, Carley is willing - even eager - to accept physical torture and pain in order to prove her love for her twin brother, Jerome; some of her most happiest of moments coming from the thrill of their many crime sprees throughout the city of Gotham.
Though the details and purpose about the academy in general don't interest her in the least, Carley will do what they want purely because it produces results: she isn't in Arkham Asylum. She's being rewarded in a way- and she is with her brother. That's all that matters to her. Jumping at the chance to show her love for Jerome, and to make her parents proud, because it's something that she can physically do; Carley doesn't like to just sit and laze around when things have to be done- she takes action. Able to fight effectively without any official formal training, Carley more times than none chooses to just improvise within her environment to get the job done; and whether this may be in a group, or own her own, she simply doesn't care.
Still just a girl at heart; whenever it's seen that Carley is in monumental emotional pain, she swallows it back the moment other people are there, choosing not to show her true emotions. They're hers, and hers alone. With a strong sense of identity; Carley has no problem accepting who she is as a villain- it's the path that she chose, and she is utterly unapologetic about it. Not attempting to moralize her choices in life like others around her do; she is what she is, and her sense of morality is based purely around her own feelings of what's right, and what's wrong, strongly influenced by not only her brother, but also her parents.
Not at all affirming; Carley is blunt- she doesn't care what anyone thinks about her. Ultimately, the only thing, or person that matters to her is her brother, Jerome. Thinking very little about the future, Carley doesn't bother looking ahead to the consequences of her life of crime; rather looking forward to the thrill and pleasure that come from the path she has chosen.
Likes:
✔ Total chaos and anarchy. ✔ Her twin brother, Jerome. ✔ Hyena's; especially Stew. ✔ The voices in her head. ✔ Teddy bears and dolls. ✔ Playing games with people. ✔ Her mother's lullaby. ✔ Being the new Queen of crime.
Dislikes:
✘ The Batman. ✘ Arkham Asylum. ✘ Being away from her brother. ✘ That stupid bat. ✘ Being underestimated. ✘ People messing with her friends. ✘ Being told what she can and can't do. ✘ Batsy, Batsy, Batsy..!
Hobbies:
Nice long walks on the beach... Pfft, what do you think..? Causing trouble of course..!
Strengths:
۞ Toxic Immunity- Carley, much like her mother before her, is immune to most types of toxins or poisons including Joker Venom and Poison Ivy's touch. ۞ Resilience- Much like her twin brother, Jerome, Carley has a strong resistance to physical injury, or beatings; though she does feel pain, and continual fighting will get through to her eventually. ۞ Genius-Level Intelligence- Carley is an extremely intelligent young woman, having a genius-level I.Q. of 142. ۞ Gymnastics- Extremely flexible, Carley is considered to be a rather spectacular gymnast, always seeming to be compared to her mother when it comes to their skill. ۞ Psychology- More like her mother than anyone else in the family, Carley has a love for biological science, psychiatry and psychology; and is very well versed in each area thanks to having learned from the best.
Weaknesses:
☠ Jerome Jr.- Having a strong and unbreakable love for her twin brother, Jerome, Carley is willing to do anything within her power to make him happy, see him smile, and to keep him safe. ☠ Wild Card- Extremely emotional, Carley tends to make all her choices strictly depending on how she feels in that moment; causing her to act first, and think later. ☠ No Boundaries- Much like her brother, having grown up under the influence of their parents, Carley has no sense of personal boundaries or other, and therefore has no qualms about crossing them. ☠ Cartoons- Just... don't ever try and take her cartoons away from her...
Biography:
Brought into the world, and knowing she would never be alone; there was nothing in life that Carley wanted growing up that she didn't get handed to her. Raised by mummy Quinn and daddy Jay as Gotham's newest (yet slightly crazed) little Princess; Carley, like her brother, led a life of pure bliss and utter indulgence.
Whatever they wanted, they got. And whatever they did, they did it together.
As long as the both of them were side by side, there was nothing they couldn't do..!
So, needless to say that when they got into a spot of trouble with the Batsy, they were given a choice; Arkham Asylum, or The Academy. For the twins of Gotham, it was a no brainer; and Carley more than happily volunteered herself to be packed up and shipped off to the nut-house her parents had frequented throughout their lives.
Turned out, it wasn't a choice.
Stuck going to some stupid Academy full of goody-two-shoes heroes, Carley dutifully stays close to her brother's side, waiting for the day he gives the all clear for their big escape, and having as much fun as she can in the process.
𝒪𝓉𝒽𝑒𝓇 𝐼𝓃𝒻𝑜𝓇𝓂𝒶𝓉𝒾𝑜𝓃
— x☠x —
Other:
It is never a good idea to try and separate Carley from her cartoons; the last person having done so losing an ear...
+ United Kingdom; Earth (Birth Place). + Odym; Milky Way (Home of the Blue Lantern Corp).
Age:
Eighteen Years Old.
Birthday:
13th of June.
Personal Philosophy:
"Hope will find you, even in the darkest of places".
𝑅𝑒𝓁𝒶𝓉𝒾𝑜𝓃𝓈𝒽𝒾𝓅 𝐼𝓃𝒻𝑜𝓇𝓂𝒶𝓉𝒾𝑜𝓃
— + ⚚ + —
Relationship Status:
Single.
Sexuality:
Bisexual.
Partner:
None.
Father:
Bro'Dee Walker (Saint Walker/ Alien).
Mother:
June Moone (Human).
Siblings:
None.
Pets:
None.
𝒫𝑒𝓇𝓈𝑜𝓃𝒶𝓁 𝐼𝓃𝒻𝑜𝓇𝓂𝒶𝓉𝒾𝑜𝓃
— + ⚚ + —
Personality:
♦ Extremely Graceful ♦ Quick To Defend ♦ Fiercely Intelligence ♦ Poised and Eloquent ♦ Exceedingly Mature ♦ Socially Sensitive ♦ Kind And Gracious ♦
Seen by all those who know her to be a very sweet, charming and exceedingly graceful young woman; Salyssa is shown to be a quietly confident, kind-hearted and well-presented young woman, able to speak eloquently and pleasantly with all those who wish to hold a conversation with her or who wish to get to know her- helping her to create strong bonds with people that she cares about, that are tremendously hard to break. The beautiful young lady demonstrating great grace and poise when handling potentially awkward situations, doing her best to avoid ways in which might embarrass those she cares about; the girl able to hold herself in a way in which she is able to hide both her nerves and uncomfortableness, especially when in difficult circumstances that may impact both her, or anyone else that she holds dear to her heart.
Trying her very best and doing all it is that she can to make her parents proud of her; Salyssa is often seen to be within the company of those she works with, or that of other Lanterns, oftentimes leaving others questioning whether or not the girl truly has, or desires any friends or connections outside of the career path that she has chosen for herself. Nowhere near a stereotypical quiet, retiring girl; the young woman is more times than not found out on a archaeological expedition with her mother, or in a calm and peaceful forests of Odym- or, more recently, sitting in a quiet place within the Academy walls, seeming to lose herself in her thoughts as she either studies, or takes the time to read a book.
On occasion showing an absolute sweet sense of sensitivity when in social situations, Salyssa does all that she can to include everyone around her, trying her best to make sure that they are all at ease in situations that may arise around them; the young woman unafraid to show her disapproval to those who treat others unkindly, showing that she is both reasonable and fair, and that she believes that everyone should be treated equal, no matter what their title might be. Also known to demonstrate an intensely fierce intelligence, and a high degree of personal insight; she is able to recognize when another person’s opinions and thoughts are valued more than anyone else’s, even when the person themselves is unwilling to admit it- her own apparent wish to find someone to truly accept her for who she is kept locked within her heart as she puts everyone else that she cares about first, and before herself.
Known on the rare occasion to show a more timid and cautious side whenever her nerves seem to get the better of her, Salyssa does seem to become quite frightened and upset at times, causing for her emotions to boil over and slip out from her control, leaving her quite vulnerable and finding it hard, and sometimes almost impossible for her to express any of her true feelings to those she would normally seek out for comfort. However, an extremely resourceful and brave young woman, Salyssa continuously shows that she is both quick-witted and clever, able to gain a laugh from those she holds dear to her heart while still managing to maintain the warm glow that seems to surround her very being; the young lady's strong sense of compassion and thoughtfulness towards others shown clear within her actions, exceedingly so when it seems that her own guilt towards a situation has taken over her mind- the young high-breed now appearing to have grown to be both a kind and gracious young woman, making her parents proud of who she has become.
Likes:
✔ Archaeology. ✔ Spending time on Odym. ✔ Travelling with her mother. ✔ Helping others and those she cares for. ✔ The thrill and freedom of flying. ✔ Strawberries and roses; especially red ones. ✔ Reading, artwork and history. ✔ Cuddling on the couch, or in front of an open fire.
Dislikes:
✘ Being grounded or not allowed to fly. ✘ The thought of losing those she loves. ✘ People who are stuck up and full of themselves. ✘ Having to say goodbye to those she cares about. ✘ Bullies, and people who abuse others. ✘ Watching those she loves getting hurt. ✘ Both the Red and Orange Lantern Corps. ✘ Treasure Hunters, and the black market.
Hobbies:
Though not really seeming the type, Salyssa shows great talent and love when it comes to music; the young woman especially skilled at singing, and playing the piano and violin.
Strengths:
⚜ Researcher and Strategist- An extremely intelligent young woman; Salyssa has a knack for researching, and is able to recall almost every piece of information that she has ever read or come across. Also seen by those who know her to be a great strategist, she uses her talents well and when called upon, is able to catch any flaws within plans that others tend to, more times than none, run by her. ⚜ Multi-lingual- An academic by choice, Salyssa (also with the help of her ring) took quickly to and is able to understand and speak nearly every language both on Earth, and throughout the universe, allowing her to easily communicate with almost everyone that she comes across. ⚜ Living Medical Encyclopedia- An upcoming leading specialist in her career path of choice, Salyssa not only has a vast knowledge of nano-biology and medical terms, illnesses and procedures, but also an extensive and ever growing knowledge of all new medical advancements including cybernetic enhancements, prosthetics, etc.- the young woman considered a living medical encyclopedia by those who know her, even going so far as to keep multiple journals with the information that she holds within her mind.
Weaknesses:
☠ Fairy-Tale Thinker- Oftentimes looking at life as though it were a story in one of her books; Salyssa does sometimes hold quite a naive concept over what she believes good and evil to be, however, this does not stop her from attempting to see the good in all those around her, even if it does end with her being the one getting hurt by their actions or choices. ☠ Physical Weakness- Focusing her duties mainly upon being a support for those who need her, Salyssa is well known to be physically weaker than those around her; her weakness not helping her any when it comes to being hunted down, or caught within a group of enemies.
Biography:
To be written.
𝒫𝑜𝓌𝑒𝓇𝓈 & 𝒜𝒷𝒾𝓁𝒾𝓉𝒾𝑒𝓈
— + ⚚ + —
Birth Powers:
+ Vitakinesis: Born with the power to manipulate healing and the healing process; Salyssa has the ability of speeding any or all aspects of healing to the point of regeneration, or slowing and blocking healing even should the person possesses healing abilities themselves such as a Regenerative Healing Factor. Along with this, Saylssa is able to sense the health of anyone she comes across, and is able to understand and diagnose the causes of wounds, diseases and injuries that she sees, as well as the health history and possibly even genetic weaknesses and predispositions- with this, Salyssa is able to control the mental health of not just herself, but of others as well; giving her the power to make others go insane and to cause the cured to degrade back, alternatively however, she is also able to heal the mentally ill, making them sane once again.
Still learning the limitations of such a power, Salyssa has the potential to use this ability to not only reopen old wounds and re-inflict old illnesses and conditions, but to also inflict completely new ones.
+ Medical Intuition: Possessing a great, if not innate, medical knowledge which enabling her to easily treat others' injuries and create medicines; Salyssa, with the help of this particular ability, is able to cook up concoctions and remedies for ailments with nearly anything that she finds within one's environment- also able to tell which things in the wild (or in one’s home environment) are poisonous, and which are safe to ingest or to use to treat injuries; Salyssa is able to discern sources of natural remedies within domestic products and the like.
+ Pain Absorption: Salyssa, by touch, is able to absorb the pain (both physical and mental) from others around her; however, the more she absorbs, the bigger the toll it takes upon her.
Blue Lantern Powers:
+ Animating: As a Blue Lantern, Salyssa is able to use her will in order to move objects and other things as she pleases.
+ Artificial Intelligence: Her ring holding a strong connection to the main Blue Lantern Battery on her home world of Odym; Salyssa is able to use it to tap into an artificial intelligence which acts as a type of on-board computer, telling the wearer whatever it is they need to know- this can either be spoken aloud for all to hear, or whispered silently into the wearers mind. The AI itself contains a large database of information that may prove crucial to a Lantern's success, and can be used to play a holographic playback sequence complete with colors across the spectrum based on information in memory banks; the ring can dictate when to pause or stop the playback should an interruption arise where the Lanterns undivided attention is needed. The AI is also able to alert the wielder of any incoming threats or of attempts to manipulate the wielders construct by an outside party.
+ Translator: Able to translate nearly every language both to and from the wearer, Salyssa is able to easily communicate with almost everyone that she comes across, however the ring still has some difficulty in translating profanities.
+ Communicator: Along with the others within the various Lantern Corps, Salyssa is able to use her ring as a personal communicator between her and other Lanterns.
+ Costumes: Able to use her ring to create any costume she chooses, based not only on her own taste, but also personal preference; Salyssa's ring is able to project her costume over any clothes already worn at the time- and while there is no protocol over costume choices, is has been made clear however that the Blue Lantern symbol must be present.
+ Energy Projection: Salyssa is able to use the power of the ring to project beams, form protective bubbles and force fields, and fire destructive blasts.
+ Energy Constructs: Though able to form constructs, Salyssa (like other Blue Lanterns) is mainly able to form constructs that are often not directly created by herself, and are instead a representation of the hope which her target genuinely feels- nevertheless, Salyssa is capable of using more traditional constructs but only when in the presense of a Green Lantern.
+ Energy Charging: Salyssa is able to use her ring to charge any other powering to twice its usual capacity if she so wishes to do so.
+ Energy Draining: Salyssa is also able to use her ring to negatively impact the rings on the opposite side of the spectrum; allowing her to counter the negative aspects of the red power ring, and to quench the hunger of the orange light of avarice.
+ Flight: Allowing her to fly high into the planets atmosphere, as well as in the atmosphere of space, Salyssa's ring gives her the ability to achieve incredible speeds; letting her move from planet to planet in only a matter of hours.
+ Hope Supplement: Much like other Blue lanterns, Salyssa's ring is able to take the hope of many other beings in order to amplify its own abilities.
+ Invisibility: Just like the Blue Lanterns before her, Salyssa is able to use her ring in order to make herself, and others invisible; though the longer she holds this, the more concentration required, and the bigger the strain upon her.
+ Mirages: Salyssa, just like those before her, is able to use her ring in order to create mirages, or illusions; however the longer she holds this or the stronger she wishes it to be, the more concentration required, and the bigger the strain upon her.
+ Phasing: Able to use her ring in order to phase through walls and other solid objects; this ability requires a great amount of concentration from Salyssa, and the longer she uses it, the weaker she will become.
+ Recharging: Just as any other in the Lantern Corps; Salyssa's ring needs to be recharged by means of her Power Battery- other large sources of power may be used to recharge her power ring, however effectiveness may vary.
+ Ring Duplication: Salyssa's ring, much like that of other Lanterns, has the ability to duplicate itself, creating a second ring which she can give to another as a backup, for protection, or to help the lantern in times of great need; the duplicate ring is exactly like a normal ring.
+ Wormhole/ Warps: With her ring, Salyssa is able to open wormholes to cut down on the distance between destinations.
+ Pocket dimension: Within the ring is a pocket dimension which can altered to the Salyssa's specification; it can be used to contain opponents.
𝒪𝓉𝒽𝑒𝓇 𝐼𝓃𝒻𝑜𝓇𝓂𝒶𝓉𝒾𝑜𝓃
— + ⚚ + —
Other:
Just like any other Blue Lantern before her, Salyssa owns both a Blue Lantern Ring which she wears at all times upon the ring finger of her right hand, and a Power Battery which she keeps safe and sound within her dorm room.
"When one predator leaves, another takes its place".
𝑅𝑒𝓁𝒶𝓉𝒾𝑜𝓃𝓈𝒽𝒾𝓅 𝐼𝓃𝒻𝑜𝓇𝓂𝒶𝓉𝒾𝑜𝓃
— ⇋ ♔ ⇌ —
Relationship Status:
Single.
Sexuality:
Heterosexual/ Straight.
Partner:
None.
Father:
T'Challa Udaku (Black Panther).
Mother:
Mari Jiwe McCabe (Vixen).
Siblings:
None.
Pets:
None.
𝒫𝑒𝓇𝓈𝑜𝓃𝒶𝓁 𝐼𝓃𝒻𝑜𝓇𝓂𝒶𝓉𝒾𝑜𝓃
— ⇋ ♔ ⇌ —
Personality:
♦ Extremely Intelligent ♦ Easily Angered ♦ Fiercely Loyal ♦ Wild And Savage ♦ Exceedingly Passionate ♦ Abundantly Stubborn ♦ Kind And Loving ♦
On occasion seen to be both a kind and gentle soul; Naevia is known by all as an extremely intelligent and exceedingly loyal young woman who throws herself into the fray with a fiery passion that’s unmatched by any other seen within Wakanda. Highly resourceful, and able to think ‘outside of the box’ whenever the situation calls for her to do so, Naevia is a force to be reckoned with; the young teenager, while afraid at times, is more than contempt with her place in society, which is most likely attributed to the fact that she has grown up as a Princess within the Wakanda nation.
Caring greatly for the people of her father’s nation; Naevia fights as nothing more than a true warrior, helping her to feel a sense of control in which she never had as a young girl when she was caught by poachers while wandering the savannah’s of her homeland; the young woman, even when presented with the opportunity to take vengeance on those who do wrong by her, instead choosing to send a message, showing the world around her that she isn’t someone to take lightly. Seen as very passionate, and always dependable, Naevia is rather quick of wit and exceptionally high tempered, refusing to allow those who believe themselves her betters to walk over, or try and control her in any way.
Holding a strong, and a rather personal vendetta against any and all who may pose even the slightest of threats against her homeland, or against the animal kingdom, Naevia is not above drawing first blade; her blood lust often helping to cloud her judgement, and to make her a very vicious… ruthless… and manipulative opponent to any who face her, although despite her sometimes villainous shifts in nature, Naevia still very much possess a great sense of love and kindness towards those who prove to her that they are worthy, any betrayals of that worth and trust oftentimes leading her into a bout of depression she sometimes finds hard to climb back out from.
As stubborn as a buffalo, and more hot headed than a lion challenged, Naevia is unafraid of speaking her mind against anyone she comes across, whether that be friend, foe, or even that of her family; her anger and frustration towards either a situation or person causing her to spit out a mixture of not only English, but also that of her native tongue Swahili, more times than none leading those on the receiving end on the teenagers wrath to grow exceedingly confused.
Downright ferocious, and perhaps even savage when pushed far enough, Naevia is known for being tough; not only able to endure a physical beating, but also that of a mental one, however, it is clear that her conscience does sometimes tend to get in the way of her more… beastial actions. Especially strong-willed, Naevia rarely ever changes her stance on something once she has set her mind to it, causing many a person to waste their breath when trying to convince her otherwise- quick to call out others on their behavior and their actions, especially when pertaining to that of the animal kingdom, her own emotions (when running rather high) tend to cause the young woman to act foolishly… irrational… leading her into situations that she rarely ever thinks about first.
Nevertheless, a remarkably brave girl at heart, Naevia is unafraid to jump into action; the reckless, and unmistakably wild young woman is willing to do whatever it takes to get the job done… even if it means putting her own life on the line.
Likes:
✔ Animals of all kind; especially wild cats. ✔ African flora, particularly Impala Lillies. ✔ Spending time with her family and pride. ✔ Living the rest of her life to the fullest. ✔ Hanging out with her friends and having fun. ✔ ?.
Dislikes:
✘ People who underestimate or look down on her. ✘ Any kind of threat towards her family, or her friends. ✘ Poachers and other dangers towards the animal kingdom. ✘ Others trying to tell her what she can, and cannot do. ✘ Circus', zoo's and any other place that locks animals up. ✘ People exploiting animals for resources like ivory or fur.
Hobbies:
?.
Strengths:
⇋ ?- ?. ⇌ ?- ?. ⇋ ?- ?. ⇌ ?- ?.
Weaknesses:
☠ ?- ?. ☠ ?- ?.
Biography:
To be written.
𝒫𝑜𝓌𝑒𝓇𝓈 & 𝒜𝒷𝒾𝓁𝒾𝓉𝒾𝑒𝓈
— ⇋ ♔ ⇌ —
Birth Powers:
🐾 Zoanthrophy: Inherited from her mother; Naevia has the strong ability of Zoanthrophy, otherwise known as the power to mimic the various animalistic traits (sometimes multiple traits at once) of animals found within nature all over the world, while still maintaining her original form- this particular ability allowing her to do things such as run like an ostrich, swing like a monkey, sprint like a cheetah, constrict tightly like a boa, track like a canine, roar loudly like a lion, etc.
🐾 Zoological Intuition: ?.
🐾 Zoopathy: ?.
🐾 Animal Scrying: ?.
𝒪𝓉𝒽𝑒𝓇 𝐼𝓃𝒻𝑜𝓇𝓂𝒶𝓉𝒾𝑜𝓃
— ⇋ ♔ ⇌ —
Other:
A nasty souvenir from her little run in with poachers as a young child; Naevia has a rather large scar running the length of her right shoulder blade from where she was injured by one of the men while trying to rescue the animals they had caged up.
Known throughout a great majority of Melbourne as a mechanics expert, and intellectual genius when it comes to all things involving the use of tools and fire; Ky' vie is an extremely resourceful young woman who throws herself forward and into her work with an intense fiery passion that is unmatched by any other she has come across in Australia. With a knack for thinking through things in an 'out-of-the-box' manner, the rather handy young woman has proven on multiple occasions that she is most definitely a force to be reckoned with- her many designs and creations like nothing ever seen by those made by others of her generation. A very keen, and exceedingly driven young lady when it comes to not only her future, but also the future of her son, Ky' vie pushes the boundaries of inventing as far as she possibly can; her hard work and determination helping her to further her current projects within the fields of both technology, and transportation.
Though known to be rather loud, however always dependable whenever it comes to a job, Ky' vie's knowledge within her chosen field seems to give her an edge over many others who try and challenge her high intelligence; the young woman, while quick of wit and more stubborn than an ox, also seen by all those who know her to be (on occasion) not only extremely high-tempered, but also easily frustrated... her hot-headedness, sometimes literally, causing her to lash out at those who have either angered or frustrated her, allowing her to speak her mind no matter the situation, or the person that might be on the receiving end of her wrath.
An exceptionally vicious little thing when she's pushed too far off the edge, Ky' vie is known for being what many describe as the stereotypical tough biker chick; able to both deliver and receive a beating not only physically, but also mentally as well when and if a situation ever calls for it. With a strong determination to get things done, and get them done right, Ky' vie is tremendously strong-willed; rarely ever changing her mind once she has set it, at least, not without first getting into a heated argument or two about it- her uncanny ability for calling others out on their behavior and actions often leading some to think of her as nothing more than a typical bitch, though once given the opportunity to show someone who she truly is, they are quick to realize just how wrong they are with their assumptions.
A remarkably brave girl at heart, Ky' vie is unafraid to jump in and take action; the reckless girl willing to do whatever it takes in order to get the job done, even if it means putting her own life on the line in order to save others from harm- however, after the birth of her son she had become more cautious, doing her best to actually think rather than just acting on impulse. A major risk taker, and driven by the thought of protecting those she cares for, while doing all she can to provide for her son, Ky' vie has a strong love of racing, especially to make a bit of extra money on the side of her normal job; the teenagers skills on a motorbike unmatched by any other she had faced out on the streets. Grown up in an family environment with very little to their name, Ky' vie learnt very quickly that she needed to become a fighter in all senses of the word in order for her to live, and to survive all that life and everyone in it had to throw her way, believing that no matter what... even in the toughest of situations, there was a bigger force out there that had a plan for her, and for all those she loved.
Intensely loyal to the ones that she loves and cares for, Ky' vie (though never knowing her mother or father) is highly family-oriented, and is particularly sentimental when it comes to both of her late grandparents, and her home back in Australia; the young mother going above and beyond the duties of a normal teenager by working her hardest in order to provide her beautiful son with a life better than she ever had- immensely protective over her family, Ky' vie tends to take any threats against them with a severity like no other, willing to do whatever it takes in order to make sure that they are safe... well looked after... and that they have everything in life that they could ever possibly need.
Likes:
✔ ?. ✔ ?. ✔ ?. ✔ ?. ✔ ?. ✔ Cooking for all those that she cares for.
Dislikes:
✘ ?. ✘ ?. ✘ ?. ✘ ?. ✘ ?. ✘ ?.
Hobbies:
With immense talent for drawing up both blueprints and plans; Ky' vie has an absolute love for tinkering with parts, building machines and other items from scratch, and for fixing broken things that others come to her for help with; whether it be as simple as fixing hair curler, or something more complex such as cars or motorbikes.
Strengths:
⇋ Mechanical Genius- Thanks to growing up surrounded by people who encouraged her to pursue what mattered most to her, Ky' vie has an extensive and expert knowledge base when it comes to mechanics and inventing, the young woman learning everything she knows by silently watching as others worked, and explained what it took to make different things work as one to get a job done. ⇌ Communication- One of the youngest and most talented mechanics in Australia, Ky' vie is able to effectively communicate with others about both the diagnosis and how to repair a range of different machines, allowing her to quickly identify the source of a problem and any other related issues before having them taken care of in a timely manner; her excellent (and sometimes challenging) communication skills helping her to be able to translate complex and technical jargon into simple terms for all to understand easily. ⇋ Strong Work Ethic- Working hard and dedicated to her particular field of work, Ky' vie has a solid work ethic and is nine times out of ten committed to quickly solving and repairing problems that seem to occur with what she's working on, the feisty woman having no issues with voicing her opinions and being brutally honest with those asking her about her work. ⇌ Flexible- Able to use a wide variety of technical (and at times strange) tools to address various issues that might occur, Ky' vie also has a mastery over several integrated systems such as: electrical, fuel, air, and cooling. ⇋ Family-Oriented- Her son meaning everything to her and more, Ky' vie is willing to go above and beyond to make sure that those she loves are safe, well looked after, and that they have everything in life that they could ever possibly need. ⇌ Riding Skills- An extreme and intense love of racing; Ky' vie can not only skillfully drive both motorbikes and cars, but is also very skilled at riding horses.
Weaknesses:
☠ Insecure- Though appearing confident and tough on the outside, Ky' vie is rater extremely insecure with herself, and oftentimes seconds guesses whether or not she's doing the right thing for both her, and her son. ☠ Forgiving- Even while knowing that she may have been hurt by them in the past, Ky' vie is especially forgiving towards all and any that she cares for, always willing to give them a second... third... forth... or even fifth chance despite the fact that they might end up hurting her all over again. ☠ Hot-Headed (Literally)- Though showing a strong control over her powers, Ky' vie does sometimes have trouble whenever she gets overly excited, scared or even flustered; her emotions causing varying effects such as causing her to heat up and smoke, or even have her hair flair up or burst into flames. ☠ Bad Taste- Despite the fact that she knows better; Ky' vie can't seem to help but be attracted to guys who are no good for her; always ending up with guys who either won't commit, who treat her badly, and who others refer to as nothing more than dead-beat assholes who don't deserve her. ☠ Simon Jones- Giving up any chance of a social life in order to take care of, and to raise her son; Ky' vie is almost obsessed with being with him at all moments, just as she has since the day that he was born, her reluctance clear as day when it comes to leaving him with anyone else, giving the impression that she might not actually know how to let anyone else look after him... ☠ Naive- Trusting people much too easily, Ky' vie is exceedingly naive, a trait that (despite it being pointed out to her over and over by her friends) she doesn't know how to go about fixing.
Biography:
To be written.
𝒫𝑜𝓌𝑒𝓇𝓈 & 𝒜𝒷𝒾𝓁𝒾𝓉𝒾𝑒𝓈
— ⇋ ⚒ ⇌ —
Birth Powers:
🔥 Technokinesis: Gaining her alias due to her both strong and rather impressive mechanical abilities; Ky' vie is able to skillfully manipulate both machines and technology by not only physically animating them, but also by controlling and communicating with them- this part of her abilities allowing her to manipulate a rather extensive amount of machines and technology including things such as lamps, vacuums, computers, ect. Seen to be the most experienced and skilled with this power, at least within her generation that is; Ky is able to understand and sense machinery, and has the rare talent of being able to expertly operate machines in which she had no prior knowledge or experience with- the young woman able to instinctively fly and or drive any mechanical vehicle proficiently; including vehicles such as cars, trains, and helicopters.
Also able to sense faults in metal ore, and able to identify different types of machinery and it's use with a simple touch; Ky is also able to (in particular types of mechanical traps) sense traps, the young woman capable of disabling such complex traps of multiple designs when others might find it impossible- while showing that she is more than capable within her abilities, there are certain types of her technokinesis are also dependent on electrokinesis as most of the machines used are run by electricity.
🔥 Pyrokinesis: Taking after the mother she never knew, and managing inherit the more dangerous and at times extremely unpredictable ability of pyrokinesis; Ky' vie is able to proficiently generate as well as both manipulate and control the flames of a fire- allowing her the ability to manipulate something as small as lighting and or playing with the flame of a candle, or something much grander as being able to shoot or cover her entire body with white-hot flames; the temperature of such flames able to reach such heights that, despite her well-known and extremely strong resistance to fire and heat, are able to both char and damage her body to the point that she will need to spend time recovering within the infirmary.
Though showing mass amounts of control over this ability, Ky' vie does however sometimes have trouble whenever she gets overly excited, scared or even flustered; her emotions causing varying effects such as causing her to heat up and smoke, or even have her hair flair up or burst into flames- however on any normal circumstances, Ky is able to both create and throw such things as fireballs, fire bolts, fire blasts, and when concentrating hard enough on the task at hand, can create impressively large and intense columns of fire; her ability showing that she could potentially be held in comparison to mother, though her passive nature and non-violent persona help to keep her grounded and down to earth.
𝒪𝓉𝒽𝑒𝓇 𝐼𝓃𝒻𝑜𝓇𝓂𝒶𝓉𝒾𝑜𝓃
— ⇋ ⚒ ⇌ —
Other:
A lover of taking major risks, and driven by the very thought of feeling the rush of adrenaline through her veins, as well as being able to live the rest of her life to the fullest; Ky' vie has both an extreme and intense love of racing, not only while on a motorbike, but also while sitting behind the wheel of a car, or in the saddle on a horse.
With a simple need and enjoyment of both spending time and entertaining her friends and family, Ky' vie has a strong love of cooking and will often throw barbecue's with open invitations, giving those who wouldn't normally the chance to hang out and mingle with others around them- the young woman sometimes showing her musical talent by even not only breaking out her guitar, but also her singing voice when those around her all ask for and cheer her on to do so.
A gift for her thirteenth birthday from her parents, Syleste now both owns and cares for a beautiful golden Labrador which she calls Ce-Jay; and while having been with her since a pup, and having supposed to be trained to help her in her everyday life, the dog (more or less) is useless at his job.
Considered to be an extremely kind, and gentle old soul to all those she has the pleasure of meeting, Adeline is an exceedingly sweet and charming young lady; full of both grace and kindness, the rather dreamy-eyed girl is shown to care deeply for all those she believes herself to be close to, showering her friends and family with the love and affection she believes them to be deserving of, no matter who might think otherwise. So overly curious, and just full of life, Adeline tends to find herself (more often than not) walking into some sort of trouble; whether it be something as minor as receiving a slight paper cut on her finger, or something that's of far more serious consequence such as following her curiosity and leading herself to almost and accidentally toppling off the top of the Teen Titan tower, much to the dismay of those she cares about- the bubbly teenager's recently found confidence and self-belief in herself growing significantly over the years, despite her disability, helping her to see the friends she has made as figures that are approachable, offering them both council and comfort whenever any of them seem to need it, oftentimes spending her nights (when the times become too hard to bear, or when the pain of missing her parents becomes too much) sitting in the company of her friends or parents, causing them to worry about her throughout the daytime whenever it seems she has returned back to her normal, cheerful self without so much as a word.
Though coming off as sometimes shy at first when a situation seems to overwhelm her, Adeline does her best to carry herself with both grace and dignity though the hardship that gets thrown her way thanks to the judgement of most others give to her for her disability; the sweet-natured girl never really showing any signs, however, that she is willing to let her disability get in the way of her truly living the life the she wants to- and though oftentimes coming off as shy at first when a situation seems to overwhelm her (large crowds of people surrounding her, loads of information being given to her at one time, ect.), once she has had time to adjust, the bubbly young woman never seems to have any issues with putting herself out there for others to see, and having no problems whenever it comes to being an open book, or making friends; and as the years have passed her by, Adeline has quickly learnt, and began to stand up for herself against those who try to put her down, to varying levels of success.
Unafraid to berate, or to challenge people in positions of power; Adeline has, over time, managed to confide in those that she trusts so completely that she oftentimes finds it quite difficult to express what it is that she truly feels within her heart, however, the fast-thinking young woman is quick to speak up, defending not only her friends, but also those of whom she believes are being treated unfairly against anyone who goes against what she believes in her heart, whether that be friend, family, or even foe. Although a kind and graceful soul, Adeline is known for being quite stubborn whenever it comes to something that she truly believes in; always choosing to stand up for it, rather than backing down once she has already made up her mind, usually making it near impossible to convince the girl otherwise.
Extremely mature, and oddly grown-up for her age thanks to living her whole life under the influence of her parents and the other Teen Titans, Adeline oftentimes does all that she can to not be, or be considered a 'burden' to those she cares about in her life; the young woman doing everything she can and more to help out those she cares about (cooking, cleaning, advice, etc.); even going so far as to sometimes choosing to put her own needs aside in favor of others, no matter how difficult the task may seem for her- the girl trying her best at everything, and anything that she seems to set her mind to. Seen to be exceedingly beautiful to all those who meet her, Adeline (more times than none) tends to attract the attention of many a person who crosses paths with her; whether they meet with one another on purpose, or by pure accident- though despite her undeniably inherited beauty, Adeline is not a vain young lady; the curious girl always seeming to surprise those she holds dear to her heart, even when they themselves believe that they know everything about her, she always seems to find new ways to both stun and amaze them.
Coming across at times as being quietly confident, and extremely calm, Adeline has shown herself to be more than capable of becoming quite aggressive whenever her friends are shown to be in danger, or in the line of fire so to say; tremendously brave and courageous whenever the situation calls for her to be, the usually dreamy and extremely loyal young woman is unafraid to fight back against those doing wrong, however, she is quite quick to try and hide her more vulnerable side... to varying levels of success. Seen to be both a kind and gentle girl, Adeline sometimes tends to pull away from the company of others, becoming quite reserved and thoughtful, choosing instead to lose herself within her own mind, and oftentimes, in her own little world.
The Adaptable Brain:
At birth, the portion of the brain that deal with vision, hearing, and all other senses are connected. As a sighted child continues to grow up, these connections begin to separate themselves from one another, until eventually independent centers in the brain control each of the different senses that a person can use. In a blind infant however, these connections might remain intact, and the job of processing sound might be shared by both the visual cortex, as well as the auditory processing centers. If a person loses his/ her sight during childhood or adulthood, the connections might have already been separated because myelin (the fatty sheath surrounding affected nerves) develops rapidly in the very young.
Neuro-Imaging:
Research into blindness has found that while regions in the brain that deal with vision are smaller in blind individuals than in that of those who still have their sight, other non-visual areas are increasingly larger. Looking into the brain's potential to adapt after blindness, researchers have found that blindness causes structural changes in the brain, indicating that the brain may reorganize itself functionally in order to adapt to a loss in sensory input; the area's in the brain dealing with memory, hearing, and other senses becoming enlarged in an attempt to compensate for the fact that the person can no longer see.
Echolocation:
A blind person can become quite adept at using echolocation (identifying an object by the sound or echo that it makes) while moving through the world around him/ her. Children or babies that are born blind use extra hand movements as they crawl, slapping the floor around them to create a kind of auditory and sensory feedback. The use of reflected sound by blind children helps them to explore and manipulate aspects of the sound world, other visually impaired individuals may make clicking noises to note the changes in sound as the distance between them and different obstacles shift; this can also be seen in animals such as dolphins and bats.
Using Touch To Explore The World:
The largest area of the brain's surface is devoted to the hand and the sense of touch, the skin being the largest organ of the body allows us to use this sense to the fullest, and the blind child is a "sensation" of information. Many blind individuals can feel changes in temperature as they near a window, wall, and other objects, relying on their enhanced sense of touch to help them explore the world around them.
A Deeper Vision:
Before the invention of non-invasive neuro-imaging, people could only speculate and look on in awe at the increased abilities that those who were blind seemed to posses. The well-known painter, Pablo Picasso explored the nature of blindness during his "Blue Period", some claiming that he was able to find an intensity of other senses in his depiction of the blind. Researchers state that what you lose in one place, you gain elsewhere, reinforcing the idea that other senses are not only affected but also enhanced by blindness.
Likes:
✔ Animals of all kinds; however, don't ask her to describe them. ✔ Cuddling with her friends, and others she cares about. ✔ Hot chocolates and marshmallows. ✔ Strawberries and cream, and pomegranates. ✔ Music; especially singing and playing the piano. ✔ Bubblegum, fairy-floss and the color pink.
Dislikes:
✘ Swimming, and deep water (strong fear). ✘ Riding bikes (of any kind). ✘ Being left completely alone. ✘ Being treated differently. ✘ Not being able to see the world like everyone else.
Hobbies:
Not willing to let her disability get the better of her, Syleste shows great talent and love when it comes to things like music, and reading; the young woman especially skilled at both singing and playing the piano for her friends and family, and reading anything in braille.
Strengths:
✣ Being Blind- Thanks to her disability, her other senses (hearing, smell, taste and touch) have become slightly more enhanced than that of a normal person. ✣ Intelligent- Extremely smart, and having grown up doing it all her life, Adeline is able to read anything that she is given in braille, including school books, musical scores, etc. ✣ Musical- Quite talented in both singing and playing the piano, Adeline has found that she is more confident with her skills when she is on her own or with someone she is extremely close to, the young girl too shy and embarrassed to show her musical talents to others.
Weaknesses:
☠ Being Blind- Though one of the things that sets her apart from others around her, Adeline's disability often causes people to treat her differently; more delicately, as though she’s made of glass. ☠ Swimming- Though she may seem confident and semi-competent when it comes to things she sets her mind to, Adeline has a fear of swimming and is terrified at the very thought of deep water. ☠ Easily Overwhelmed- While seen to be a bright and loving young woman, Adeline has a tendency to become easily overwhelmed when surrounded by large crowds, given loads of information at once, ect. ☠ Burden- Believes herself to be a burden on all those that she cares about, Adeline does all that she can to prove herself otherwise, and to not be one.
Biography:
To be written.
𝒫𝑜𝓌𝑒𝓇𝓈 & 𝒜𝒷𝒾𝓁𝒾𝓉𝒾𝑒𝓈
— ☽ ⸎ ☾ —
Birth Powers:
✣ Dream Walking/ Manipulation: Adeline has the unique ability to enter a world she knows as "The Dream World", allowing her to slip in and out of the dreams of others, as well as allowing her to summon others into her own dreams. Along with this form of power, Adeline has also been able to master the ability to manipulate the dreams she see's around her, allowing her to bring both the sweetest of dreams to a person, as well as the most terrible of nightmares. Although with her gift also comes a terrible danger. While moving about the Dream World should a person, including herself get hurt, their injuries would transfer through the dreams before transferring to that persons physical body making this a dangerous form of magic that she very rarely chooses to use.
*This particular ability (mostly) only happens to work if the person contacting/ or being contacted by Adeline, is in the same country as she is in, it does not work across oceans; the only exception to this being if she has a emotional strong bond with the person being contacted/ contacting her.
✣ Sleep Manipulation: Along with her ability to manipulate and walk through the dream realm, Adeline also has the power to manipulate sleep within both herself and others around her, allowing her to not only induce and extract sleep from a person but to also manipulate and enhance all aspects of sleep itself.
*Though unaware of this particular ability, once Adeline is able access and use her sleep manipulation powers to their fullest extent, she will be able to use:
Sleep Manipulation - Once unlocked with the rest of her potential, Adeline will be able to manipulate the sleep patterns of a person, as well as be able to choose how long they are able to sleep for and how deep a sleep the person is having.
Inducing Sleep - Once unlocked with the rest of her potential, Adeline's abilities are strong enough to induce instantaneous sleep on biotic subjects, even to the extent that she could potentially be able to induce perpetual insomnia or push a person into a coma.
Extracting Sleep - Once unlocked with the rest of her potential, Adeline will be able to reduce and or remove a person's need for sleep all together, causing them to become dreadfully tired at all times, she will also have the power to awaken any sleeping person regardless of the circumstances.
𝒪𝓉𝒽𝑒𝓇 𝐼𝓃𝒻𝑜𝓇𝓂𝒶𝓉𝒾𝑜𝓃
— ☽ ⸎ ☾ —
Other:
Understanding that people can become quite uncomfortable with her disability, Adeline keeps a bit of light blue and black material with her which she uses to hide her eyes from view, not wanting others to have to deal with the strange look of her eyes.
A happy little discovery after having found her father impaled upon the antlers of the large moose; Ambrose gave him no choice... dragging him home, and dubbing with the name Francis (after the man her father has a rather obsessive love/hate/hate/love relationship with)- now closer than ever before, the two of them can often be found chasing Wade around the house all in the name of fun.
An extremely spirited and quick-witted young woman, Ambrose is seen by all to be nothing more than a pure annoyance. Quite the creative little thing, and having a flair for not only the dramatics, but also for trouble; Ambrose can, more times than none, be found at the very center of attention whenever she seems to be on one of her highs; her upbeat and sometimes crazed antics usually leading those who know her well to worry whenever she finds herself withdrawing from those around her, instead choosing to separate herself whenever the depressing lows, insecurities, and scarring fears of her abusive past come crawling back to her.
Despite portraying a rather fierce, exceedingly outgoing, and overly confident young lady; Ambrose is perfectly aware that she is just another character in some story- constantly breaking the fourth wall like her father before her, and enjoying what are sometimes long and winded conversations with her own internal monologues, and on occasion, strange and mythical beings that she calls “the writers”. With a knack for throwing out light cynicism, her sometimes bad temperament and snarky attitude sometimes leave her to (surprisingly) be the voice of reason among her more… impulsive of friends- though it’s clear that a majority of the time, she is the first one to jump in, cheer on, and encourage her friends rash behaviour.
Her antics oftentimes, leaving her to be found sitting back and watching on with a bucket of popcorn and a large coke.
Encouraged to take medication to help counter her own mental instability, Ambrose has the nasty habit of brushing this responsibility to the side as though it doesn’t really matter; not overly fussed about keeping her inner madness at bay, however, the effects of refusing or forgetting to take the helpful little pills show- her personality and habits changing almost drastically, worsening with each and every day that she doesn’t take, or is forced to go without her medication.
An exceptionally fierce and extremely loyal friend to all of those she considers herself to be close to; Ambrose does sometimes let her compassionate and caring nature towards those who prove to her that they deserve it show, allowing them to see a slight glimmer into the girl she once used to be before having suffered through the many years of both physical and mental abuse. Remarkably relaxed, and seemingly bursting from the seams with life; Ambrose seldom ever regrets any of the choices she has made which have led her to where it is that she stands in the present; not however saying that she doesn’t sometimes frown upon the outcome of said situations.
Surprisingly intelligent for her otherwise childish nature, Ambrose proves herself time and time again to not only be beautiful, but also more than capable of handling anything that gets thrown her way; her strong spirit, unbridled will-power, and passionate independent streak helping the young woman to rarely ever hesitate whenever it comes to standing up to someone, or standing up for something that she believes in. Displaying an immeasurable amount of courage, though if slight clumsy and unpredictable ability as a fighter whenever the situation calls for it, Ambrose is never afraid to intervene or put herself in the middle of an argument; her extremely stubborn and unrelenting nature leaving almost nothing to be desired as she stands up for what she feels is right within her heart.
Despite her rather immature, and slightly insane disposition and nature towards all those around her, Ambrose does indeed have a softer, and more compassionate side to her that not many get the chance to see- her undying loyalty towards those she believes to be her friends shining through, and showing itself (more times than none), whenever those she loves are in trouble… in immediate danger… are seriously injured… on their way to the sweet embrace of death… or, the worst of them all, have a paper-cut. However, Ambrose does all that she can to keep this side of her hidden away behind the walls she has built up over the years, instead choosing to become quite vengeful; the young woman not afraid to hold grudges against those who are responsible for whatever it is that has caused her to feel that way, showing everyone around her that she isn’t one to forgive easily…
Especially when it’s a paper-cut… damn paper and their sharp, unforgiving nature…
Likes:
✔ Her godfather, Logan Howlette. ✔ Uncle Logan. ✔ Francis, her pet moose. ✔ Mr. Grumpy-pants, Logan. ✔ Uncle Ajax; also known as Francis. ✔ Her internal monologues, and the writers. ✔ That big softie, Uncle Cable. ✔ Weasel; also known as Jack Hammer the bartender. ✔ Tacos, paella, and sangria.
Dislikes:
✘ Uncle Francis; also known as Ajax. ✘ Getting impaled, and re-growing limbs. ✘ Having to get blood stains out of her white clothing. ✘ Fire, and any other kind of flame. ✘ That big meanie, Colossus, and that strong woman, Angel. ✘ Argh, that stupid Wolverine movie... don't even bother watching it... ✘ Very poorly animated green suits; I mean come on, get your shit together already..!
Hobbies:
Though considered to be a rather… strange hobby among those who know her, Ambrose really and truly enjoys putting buying and assembling Ikea products, however, it’s also well known that this relationship is very much a love/hate one- along with this; Ambrose also has a love of both making and eating taco’s, and can never resist the urge to try and impale her father with the various blades that she owns.
Strengths:
✣ Multilingual - Though its shown that she is more than capable of picking up other languages rather easily, Ambrose has spent a great majority of her time, energy, and well, her life into both learning and perfecting the very sexy European languages; becoming fluent in Spanish, French, Italian, Portuguese, and Latin, while still attempting to learn German, and Romanian- long with this, Ambrose has taken a liking to, and has learnt how to both read and speak sign language. ✣ ?- ?. ✣ ?- ?.
Weaknesses:
☠ Typical Mercenary- A true mercenary at heart, just like dear ol’ daddy, Ambrose is so easily persuaded by money, and the dreamy, comforting thought of it lining the inside of her adorable unicorn purse, and piggy-bank. ☠ Suspected ADHD- Despite her (sometimes strong) determination to get things done, especially if given a good enough incentive, Ambrose has a tendency of becoming so easily distracted at even the smallest of things, usually making her a liability to all those around he-... oh look, it’s a kitty..!! ☠ Completely Broken- Though refusing to show anyone around her, even those she considers herself to be close to, how she truly feels about what happened in her past; Ambrose is only ever truly terrified of one thing in the world, that thing happening to be the very ex-boyfriend who abused her not only mentally, but also physically as well for a large portion of her life.
Biography:
To be written.
𝒫𝑜𝓌𝑒𝓇𝓈 & 𝒜𝒷𝒾𝓁𝒾𝓉𝒾𝑒𝓈
— ☽ ⸎ ☾ —
Birth Powers:
✣ Enhanced Regenerative Healing: Originally derived from the mutant Wolverine, and inherited from her father before her; Ambrose has an exceedingly enhanced healing ability which allows for her to regenerate bodily tissue at extreme and superhuman rates, helping to increase her longevity- unlike her godfather, however, Ambrose’s ability is driven to a certain extent by her own willpower, helping to provide her with an advantage when found in certain situations. (For eg: manipulating how fast she can heal, or regrow missing limbs depending on her mood and mindset, etc.)
Foreign Chemical/ Disease Resistance: Due to her strong healing factor; Ambrose has an extremely high resistance, and a certain immunity to foreign chemicals such as toxins and sedatives, giving her a near-immunity from all diseases and ailments that come her way- however, this ability has a downfall, due to the nature of it, it is exceedingly difficult (though not entirely impossible) for Ambrose to become drunk or intoxicated, often leading her to sit and pout about what she’s missing out on.
Extreme Telepathic Resistance: Due to her brain neurons maintaining a constant state of “perpetual flux”, Ambrose is seen to be a complete nuisance to all psychic assaults; the many voices, corridors, doors, and just the all round general annoyance that is her mind making it rather difficult for even the most powerful of telepaths to gain access to, and to maneuver through her mind, to the point where even the Ghost Rider’s infamous Penance Stare is unable to faze her.
✣ Enhanced Human Strength: While not as strong as someone like the infamous Captain Stars and Stripes, Ambrose’s strength exceeds that of any normal athlete at the very peak of their prime, allowing her to withstand mass amounts of pressure and weight.
✣ Superhuman Stamina: Thanks in large to her rather strong healing ability, Ambrose’s body produces much less fatigue toxins, and helps to rid her of existing ones much quicker than that of a normal person, allowing her to exert herself for much longer, and to perform feats of strength for extended periods of time.
✣ Superhuman Reflexes, Agility, and Speed: With her speed, reflexes, and agility being highly advanced, Ambrose has both the co-ordination, and the speed enough to go toe-to-toe with many a skilled fighter at once, and to not lose; though only when her mind is in the game- her superhuman ability allowing her to clear a room in nothing more than a few jumps, to perform complex acrobatic maneuvers with ease, dodge bullets coming at her from close range, and to even disarm opponents without them even being aware of what the fuck’s happened.
✣ Immortality: A side-effect of her father’s curse, Ambrose is classed as an immortal, and therefore cannot officially die; however, when summoned by her mother for any means (mostly when she’s running late for dinner… muuum, stop embarrassing me in front of my friends…), she does indeed tend to get slaughtered in the strangest, and oftentimes more goriest of ways...
✣ Death Sense: An ability inherited from her mother’s side of the family, Ambrose is able to sense the coming of death; giving her the power to determine when someone is dead, dying, or are on their way- at times, when she’s truly concentrating, Ambrose is able to see the names, and remaining lifespans of those around her.
✣ The Reaper: Another ability handed down to her from her mother’s side of the family; Ambrose has the power to release the souls of those who should have long ago died, or who have somehow managed to cheat death- along with this however, Ambrose is tasked with guiding the lost souls down to the Underworld, and into her mother’s loving embrace.
𝒪𝓉𝒽𝑒𝓇 𝐼𝓃𝒻𝑜𝓇𝓂𝒶𝓉𝒾𝑜𝓃
— ☽ ⸎ ☾ —
Other:
Although she’s never actually met the guy in person, Ambrose has heard a lot about, and is a massive fan of Peter Parker, and the work that he’s done both as the Spiderman and as a photographer; and as such, she has a rather large and extensive collection of “The Daily Bugle”, and with it, the photographs that he has taken throughout his career.
Enjoying the thrill of the fight just like her father before her; Ambrose, while using guns when a situation calls for it, has an almost obsessive love for swords and blades of any kind- her preference however being the very blades that she carries with her whenever she goes out, these being: her two katanas that once belonged to her father, her twin sickles with matching chains, and the beautiful scythe that was given to her by her mother for her eleventh birthday- such a wonderful mother… such a thoughtful, and loving gift..! *sniffles* I shall cherish it forever mummy dearest..!
Though it surely wasn’t planned, or at least, it wasn’t planned to her knowledge anyway… Ambrose’s favorite day of the year has always been the 2nd of November; not because it happens to be her birthday, but because it’s also Día de los Muertos, also known as the “Day of the Dead” in Mexican culture- and aside from happily celebrating her birthday with those she loves, she usually spends the day dressed for the occasion.
Plain and simple; she's a daddies favorite... always has been, and always will be daddies little girl.
@BlackPanther; here you go..! As he likes flying, I went ahead and used that as the concept for his timetable; he has four free periods, and I also added World Studies to his timetable as you mentioned he wanted to learn about Earth, and that would be a good class for him to do that in :'3
Those are the core subjects; they are the same for everyone, as for the other classes, you can choose which ypu wabt and fill in the gaps. It doesn't matter how many of each class you want; that's up to you. For example, Pheobe has botany once a day.
@December, @BlackPanther; oh this is going to be fun... especially if/ when Zoé finds out they went to the camp site without her (if they go); and the fact that Seraphina is at work and more than likely saw him spell the dog xD