____________________________________________________________________________ P R O L O G U E
"Oi, you lot..!
Ya look a little lost, are you new..? Ah... just arrived, I see. Well, I wouldn't worry too much; I know that it might be a bit overwhelming at first, but people slip into a rhythm pretty quickly around this joint, I can tell you that. I did- my friends did. You will too.
Hm..? Oh, you want some advice..? Huh... uh... I would have to say, my advice to you would be to have fun. Enjoy it as much as you can, and for as long as you can, because life here isn't always going to be so carefree or easy. I mean, just look at why we're all here. We're special- our parents are Gods... Goddesses... that doesn't come without its downfalls. Their enemies become yours; their battles become yours. Our lives are hard ones, we're basically their little soldiers, but, at least personally, I believe that it's worth it.
Look, from this point on, this camp is your home- the people you meet here, we're your family. And whether you decide you want to live here full-time like me, or just chill with us during the summer; it's always going to be that way. But I won't lie... we aren't without our quirks. Everyone here is different, and yeah, there are some who won't be quite so welcoming - if I were you, I'd just steer right clear of the Hades cabin - and you will need to be careful not to cross anyone too badly. Hell, even the biggest cinnimon roll can turn out to be dangerous around here. But again, try not to stress about it to much.
I have to head back to my forge, so I won't have time to give you a full rundown on the place, but know that you aren't going to ever be bored. There's always something going on that'll catch your attention, whether it's one of the activities, or even if it's just the Aphrodite kids gossiping. Even still... I'll give you a quick heads up about some of the cabins, and the type of people you find living in them. The Ares kids, well, majority of them are straight up pricks... they have anger issues, and just love picking fights. The children of Hermes have sticky fingers; well, a fair few of them do anyway, others aren't so bad. But pretty much all of them enjoy pulling a good prank or two. Oh, and if you ever find you're having trouble sleeping, I suggest you stop by the Morpheus cabin; best sleep you will ever have in your life.
Right, well... the fires of my forge are calling. Those swords won't fix themselves. Feel free to stop by anytime; the door is always open." ⧿ Ky' vie Morgan; Daughter of Hephaestus
____________________________________________________________________________ C A M P H A L F - B L O O D
C A M P I N F O :
Camp Half-Blood is a Greek demigod training facility which is located on the Long Island Sound, New York, and is directed by the Greek God, Dionysus (also known by campers as Mr. D), and Chiron, a centaur who along with the leaders of the camp, co-ordinate activities for the demigods who chose to live there. The camp has magical boarders, which are re-enforced by Thalia's tree, the Golden Fleece, and the dragon, Peleus; their magical powers helping to protect the camp and everyone in it from that which threatens to harm them.
Described by all who know about is as being the only true safe place for half-bloods to live in harmony, and without fear of their lives being in danger; Camp Half-Blood is also the Greek counterpart of Camp Jupiter, a Roman camp which is located in San Francisco, California.
Demigods living within the camp are provided with comfortable accommodation in cabins which are built by their Godly parents, are able to enjoy meals with their friends in the dining pavilion, and are, in some cases, given higher responsibilities if they have shown they deserve such. Though all campers are free to spend their time however they wish to, Camp Half-Blood does offer a range of many different activities and areas in which they may enjoy. These include, but are not limited to: the training grounds, the climbing wall with lava, the amphitheatre, the stables, the armory, the forge, and the Big House.
𝒫𝓁𝑒𝒶𝓈𝑒 𝒩𝑜𝓉𝑒: Though the camp is well known among the demigods and their parents; mortals throughout the world are unaware of its existance. As such, the cover story for the camp is as the 'Delphi Strawberry Service' - a reference to the Oracle of Delphi herself.
C A B I N I N F O :
Unlike the days past when camp only ever offered sanctuary for the children of the great twelve Olympians; the protection that the Camp Half-Blood offers - thanks to an unbreakable promise made by the Gods themselves - now extends invitation to children of those that wouldn't normally be offorded such an opportunity. The camp now housing over twenty different cabins, due in large part to the increasing number of demigods living there.
Each cabin within the camp is of two stories in height, with most, if not all bedrooms situated up on the second floor of the building - however, this is not standard as the layout of each cabin differs, giving campers plenty of choice when it comes to living quarters. Every demigod, with the exception of those in the Hermies cabin, each get their own room which they are free to decorate in any way that they see fit.
Equipt with shared bathrooms, cabins also offer campers their own kitchen with basic appliances (fridge, microwave, stove, oven, stink, etc.), and spacious communal living and dining areas which demigods are expected to share with their half-brothers and half-sisters during their time in camp. Campers are in charge of keeping both their cabins, and anything else affiliated with their cabins, clean and ready for the weekly inspection as performed by the cabin councilor appointed by Mr. D and Chiron. For example: the children of Hephaestus are expected to both clean and maintain not just their cabin, but also the forges they use during their time living in the camp.
𝒫𝓁𝑒𝒶𝓈𝑒 𝒩𝑜𝓉𝑒: The Lady Hera, and the Lady Persephone's cabins only hold an honorary position within the camp out of courtesy to the two Goddesses. Lady Hera being Queen of the Gods, and Lady Persephone being Queen of the Underworld- neither have demigod offspring of their own. The Lady Artemis' cabin, is also honorary within the camp, however, this is due to the Goddess being one of the maiden/ virgin Goddesses. Nevertheless, Atremis' cabin does, at times, play host to the Huntresses within her charge whenever they choose to visit.
B I G H O U S E I N F O :
The Big House is home, not only to the camps director, Mr. D, but also to the many staff that work within the camp itself (Chiron, etc.), and the great Oracle of Delphi, whom can be found within the houses attic. The Big House is also the main meeting place for the leaders of each of the cabins- a safe place within the camp where they can come together to discuss major problems, ideas, quests, and hold general council meetings without being interrupted by other campers. It is also the one place you can always find the camps main staff, Dionysus and Chiron, as they are always willing to enjoy a game of pinochle on the front porch.
P L A C E S O F I N T E R E S T :
Camp Half-Blood has many different places of interest where demigods are free to roam and hang out. Some of these places around the camp include: Half-Blood hill and the surrounding forest, the mess hall, the infirmary, the stables, the training grounds, the amphitheatre, the climbing wall, the lake, the camp armory & forge, and Myrmeke Hill.
Half-Blood Hill & The Boarders : ۵ Half-Blood Hill is one of the many hills surrounding the valley where the camp is actually located; it is also well known for being the place where Thalia Grace willingly gave up her life to save her fellow demigods and friends. Her sacrifice impressing the Gods enough that in order to preserve her memory, her father, Zeus, gifted her by turning her body into the beautiful pine tree- the tree, along with the Golden Fleece, and Peleus the dragon, helping to create the safety barrier that surrounds the camp itself.
The main defence keeping the camp safe; the camps borders were designed to keep mortals, monsters, bad weather, and various other things out of the camp. While only campers, Satyrs, Gods, Nymphs, Maenads, Pegasi, and Cyclops' have the ability to come and go from the camp as they please; mortals and monsters who are given express permission by a camper may enter through the border. However, due to past situations consisting of campers letting monsters in as 'practical jokes', only counselors are able to give permission for entrance into the camp.
The Forest : ۵ The woods surrounding Camp Half-Blood are where the Dryads live, and where monsters are stocked up and lurking about. They are known as a dangerous place where no demigod should really venture unless they are both armed, and accompanied by a companion. It is within these forests that the demigods play capture-the-flag each Friday, and where others choose to go in order to hunt monsters for training purposes.
The Mess Hall : ۵ The mess hall of Camp Half-Blood, also known to the demigods as the dining pavilion, is where the campers are able to come and eat breakfast, lunch, and dinner. The food served is a diet primarily made up of grapes, cheese, bread and extra-lean, nymph-cut barbecue- and while you can ask for whatever it is that you want to drink; some things, such as Coke, does not have the same flavor. Each and every cabin in the camp has their own table in the pavilion, and while if used to be a ruling that campers were not allowed to sit at a table not affiliated with their Godly parent, it is no longer uncommon for demigods to mix around and socialize with their friends during meal times.
Campers are also permitted to use the mess hall outside of main meal times, however, during these instances, they are responsible for what they do, and are expected to clean up after themselves.
Located at the very center of the pavilion is a large bonfire which is always lit no matter what time of day it is. At the beginning of each and every meal that campers partake in, each table takes it in turn to go up to the fire, and to drop in a share of their best food as an offering to their Godly parents.
The Infirmary : ۵ A large building which is located between both the mess hall, and the camp cabins; the infirmary is where wounded demigods usually get taken for treatment and healing from the children of Apollo whom both run, and maintain it. Campers who participate in quests are expected to at least drop by the infirmary for a quick check-up sometime within three days of their return to the camp.
The Stables : ۵ The stables are where Camp Half-Blood both house and look after the pegasi and horses that they have living on the camp grounds. While any demigod is more than welcome to help out around the stables when they have the time to do so, both the Demeter and Aphrodite cabins are in charge of making sure that the sweet creatures living there are well cared for, and have all that they need.
The stables are looked after and maintained by the children of both Demeter and Aphrodite. Should campers have any requests for riding, or flying lessons, they should see the councillor in either cabin four, or cabin ten for details.
The Training Grounds : ۵ The training grounds is a large open space with bleachers situated on either side of the field. This is a safe space where campers are free to practice their combat skills; either individually, in pairs, or even in groups if they so wish to do so. The training grounds are located between the cabins and the armory- the fields themselves home to over a dozen straw dummies in Greek armor, archery targets, as well as training swords and bows which campers are free to use at anytime they so wish.
The training grounds are looked after and maintained by the children of both Ares, and Apollo. If campers have any requests for combat lessons; they should see the councillor in cabin eight for details, however, if they wish for lessons in archery, they should either see Chiron, or the councillor in cabin eleven.
The Amphitheatre : ۵ The camps amphitheatre is the one place where all campers can gather as one for various reasons- this could be because the camp leaders need to address the camp as a whole, because the Gods choose to announce to the camp about something of importance, or even because the camp directors need to inform the campers of quests, or dangerous times falling upon the camp. The amphitheatre is also used by campers, mainly whenever they choose to throw parties, or celebrations of some kind. The use of the area, like other areas around camp, depening solely on what type of theme is given to the occassion being thrown.
The Lake : ۵ The camps lake is situated not too far away from the cabins, and along with the shore of the beach that runs alongside the camp itself, is there for demigods to use at their own leisure. The waters of the lake are not only home to the water nymphs, but are also used to water the fields of vegetation that are tended to, and harvested by the children of Dionysus in order to stock the kitchens, and feed the campers who call Camp Half-Blood their home.
The Camp Armory : ۵ A large building located between both the training grounds and the forge; the armory is where demigods who call the camp their home get their weapons from. The building itself housing quite an extensive collection of not only swords, but also other weapons, such as: spears, clubs, crossbows, bow & arrows, and many more. Most, if not all weapons stored within the building are created by the Hephaestus children in the camps forges.
While every demigod in camp is given the opportunity of having their own weapons, not all choose to take one until they feel that it is the right thing to do; and while they are two completely separate building, both the armory and the forge are oftentimes confused for one another.
The camp armory is looked after and maintained by the children of Ares; if campers have any requests for choosing a weapon, about weapon maintenance, or even training, they should see the co-councillors in cabin eight for details.
The Camp Forge : ۵ White marble columns lining the walls that are stained with soot, chimneys on the roof that pump out smoke over the gable with carvings of the Gods and monsters; the camp forge is located towards the edge of a stream, with water-wheels spinning bronze gears that help keep it running. The campers at Half-Blood, depending on where they are, can always hear the sound of machinery working, of fires crackling, and the ever familiar clang of hammers hitting agianst metal.
Inside the forge are tables filled with various projects and weapons created by the children of Hephaestus that live in the camp. The forge itself is a place where the children of fire can oftentimes, in not all the time, be found; either working on different projects, or using the wall-sized map of the area to plan traps and other things in the hopes of helping to increase the defense of the camp.
The camp forge is looked after and maintained by the children of Hephaestus. If campers have any requests for weapons, machines, or specially made items, they should see the councillor in cabin nine for details.
Myrmeke Hill : ۵ Though only ever thought to be nothing more than a myth until found by some of the demigods who have since moved on from the camp; Myrmeke Hill is located over in the North-West side of the woods surrounding the camp, and has many nests scattered around, each leading deep down towards the Earth's core, and filled with larva, metals and various armor. However, due to the Myrmekes nesting within the area, not many demigods venture out into the area, and those who do don't do so on their own, or without having some sort of plan first.
Camp Store : ۵ The camp store sells Camp Half-Blood t-shirts, toothbrushes, windchimes (available in Celestial bronze, silver, and seashells that can interpret the voices of prophecy-sprouting trees), packs of Mythomagic cards, tote bags, and more.
The camp store is looked after and maintained by Valeria Morales Muños. If campers have any requests, they should see her for more details.
Cave of the Oracle : ۵ The cave of the Oracle is where the current oracle, Rachel Elizabeth Dare, can be found when she isn't in the Big House. The caves walls are covered in various paintings relating to her visions, which sometimes help her and others to gain a better understanding of them. Outside the cave, there are two large torches between which is a purple curtain covering the entire cave, helping to give privacy to the person inside. The cave has also been decorated with massive sofas and an unnatural amount of throw pillows.
Bunker 9 : ۵ Created by the children of Hephaestus; Bunker Nine is at least 200 years old, and was used as a safe domain during the Demigod Civil War, and on a few occasions since. Fifty floors below the ground, not including the bunker entrance (which is big enough to house the flying ship, Argo II), and only able to be opened by fire - it is now a safe haven for the children of Hephaestus to work on their projects away from prying eyes and various interuptions. First re-discovered by cabin nines very own Leo Valdez; he has since passed on the secret to his younger siblings. Entrusting them with its many treasures, one of which happens to be the remains of James Dean's Porsche 550 Spyder. This is also house the mechanical war elephant, Phil, when he is not needed for Seige, or the War Games.
Bunker 9 is looked after and maintained by the children of Hephaestus.
Zeus' Fist : ۵ A large cluster of rocks that campers remark is a clear likeness to Zeus's Fist; it is actually an entrance, or exit (depending on how you look at it) into The Labyrinth, and furthermore, through to the Underworld. And while it's a rather quick way to traverse long distances in a short time, it is unwise to do so without a child of the Underworld by your side. Also campers beware... because you never know what you'll face down there.
The Athena Parthenos : ۵ A forty-feet-tall statue of the Goddess Athena which was once the central figure in the Parthenon of Athens; it currently stands on Half-Blood Hill at Camp Half-Blood. Brought to Camp Half-Blood during the Second Demigod Civil War by Reyna Ramírez-Arellano, along with Gleeson Hedge and Nico Di Angelo; it served as the neutral territory where the Greek and Roman demigods meet in order to mend rifts, hold meetings, and attempt to heal split personalities of the Gods.
The Geysers : ۵ Located hidden within the forest surrounding the camp, the geysers are a beautiful sight to be seen, and they are home to two Palikoi (geyser spirits, and guardians of sacred oaths), Pete and Paulie.
The Hot Springs : ۵ Another little wonder hidden in the forest; the hot springs are a group of naturally formed pools that where demigods go to relax, and to treat themselves to a 'spa day' at the hands of the children of Aphrodite.
The Hot Springs are looked after and maintained by the children of Aphrodite. If campers have any questions, they should see Ariana Mossos in cabin ten for more details.
The Council Grove : ۵ The Council Grove is where the Council of Cloven Elders meet to discuss matters pertaining to Satyrs - Lord Dionysus and his children can sometimes be found here attending meetings when necissary.
Maenad Party Area : ۵ The Maenad Party Area is where the Maenads enjoy throwing their parties - campers are encouraged to steer clear of this area.
The Creeks : ۵ Camp Half-Blood is home to two creeks in which campers are encouraged to enjoy. These include: Euros Creek, and Zephyros Creek.
C A M P A C T I V I T I E S :
Camp Half-Blood has various activities on offer for campers to join in on as they please. Some of the activities on offer to campers include: Capture the flag, the obstacle tower, the chariot course, and the trial of dreams.
Capture The Flag : ۵ Capture the flag is a long-time tradition within Camp Half-Blood, and is held religiously every Friday, unless unforeseen circumstances call for the match to be cancelled or postponed. The game itself is usually played within the forest surrounding the camp, and despite it being extremely dangerous due to the monsters located within that area, it is considered to be exceedingly beneficial for demigods as it trains them for a life within the real world. Two teams made up of cabins and their alliances are each given a flag that they are to protect.
On each side of the forest, both teams hide their flag somewhere not only visible, but also easily defensible; and in order for a team to win, they must first capture their opponents flag, and then carry it across the river which helps to work as a divider and boarder between the two sides of the forest. Mostly serving as battlefield medic and referee during the matches, Chiron often steps aside, allowing the older demigods, and sometimes even the Gods themselves a chance to run the games.
Though the campers of Half-Blood usually play this game amongst themselves, it is tradition that whenever the Hunters of Artemis visit the camp, a 'friendly' game of capture the flag will be held in honor of their visit- however, the record of games lost to the Hunters tends to make the campers who play weary of agreeing to such traditions. With no camper wanting to add another loss to the score, which currently stands at fifty-six to zero (much to Chiron's dismey); disagreements and rivalries get set aside. Allowing the camp to work as one against the semi-immortal demigoddesses.
The Obstacle Tower : ۵ The obstacle tower is a fast-paced and dangerous activity where demigods have the chance to show the others within the camp just what they are made of. Campers compete against one another in a show of strength, agility, and intelligence as they race through the obstacles within their path; doing all that they can to be the first to scale the tower, and take hold of the golden ring located at the very top.
The tower itself stands tall at almost three stories high; and contains not just revolving platforms and stages, but also fire pits, thick metal beams, rope ladders, and wooden grips that campers are able to pull out from underneath one another at any given moment. At the top of the structure is a large centurion-like helm that holds a removable golden circular ring which stands as a trophy for the camper who manages to scale the tower and its obstacles first.
The Climbing Wall : ۵ The climbing wall, also known to the demigods as the lava wall, is said to pour lava out as an 'extra challenge' to campers who are brave enough to try their hand at mastering the wall. If campers climbing the walls are not quick enough to get to the top, the walls clash together; causing the lava to pour out over the top. Catching on the campers clothes, and more times than none, tearing them to shreds.
The Chariot Course : ۵ Though a previously banned event within Camp Half-Blood, the chariot races were then reintroduced to the campers during the short period of time in which Chiron was suspended from his position in the camp. The chariot races consist, mostly, of teams of two racing their chariots arouns the large track that runs its course around both the lake, and the camp itself. Typically, one member of the team focuses on being the driver, while the other does all in their power to attack their opponent's chariots with various weapons and vehicle modifications; though there are some who choose to race solo, taking on both tasks. It is because of this dangerous situation that only the oldest demigods of camp are allowed to participate in the actual event.
The horses used in the event can vary greatly depending on the camper, or team of campers participating. For example: the Ares children more commonly prefer to use skeletal horses, the Hephaestus children preferring to use mechanical horses of their own making, while the children of Hades prefer to use horses that were raised in the Underworld.
Volleyball & Basketball Courts : ۵ As their names would suggest, this is where demigods are welcome to go in order to enjoy playing a game or two of volleyball or basketball.
Arts & Crafts Center : ۵ A favorite place of Athena's children who inherited their mothers more craft-related traits, the arts and crafts center it is open to everyone who wish to embrace their artistic side. Always fully stocked; there are skeins of naturally dyed yarn, easels with stretched canvases, blocks of marble and clay, and all the tools, paints, and anything else demigods could ask for.
The arts and crafts center is looked after and maintained by Erin Maree Chase. If campers have any requests or questions, they should see her in cabin thirteen for details.
Deathball : ۵ A game similar to paintball; Deathball, however, is played using acid, poison, and fireballs as the primary weapons. Causing the risks of serious injury and death to be much higher.
Siege : ۵ Similar to Capture the Flag; Siege is a team game played where one team defends a fortress while the other attempts to breach the fort and seize the banners of the opposing team. The defending team is given the fort along with an arsenal of weapons, including water cannons, scorpion ballistae, and iron portcullis, while the attacking team gets Phil, the mechanical war elephant created by the children of Hephaestus.
Gladiator Fighting : ۵ As the name would suggest, this is where the demigods of camp compete against one another, gladiator style.
The War Games : ۵ Originally introduced to Camp Half-Blood by the Roman demigods and legacies of Camp Jupiter, who would normally run them on the Field of Mars; the War Games consists of four separate competitions om which demigods compete in order to emerge victorious. These activities include: Deathball, Siege, Gladiator Fighting, and Chariot Racing.
Trial Of Dreams : ۵ A rather newly formed activity, the trial of dreams is both hosted and supervised by the children of the Morpheus cabin. Those who are brave enough to participate in the event are transported into the Dream Realm where all types of strange and unknown dangers lurk in waiting. Campers are split into two separate teams and a leader is chosen to help lead them to victory; but in order to do so, they not only have to work together to take out their opponents, but they must also face an ever shifting arena, strange and deadly creatures, and even the very person that manipulates the world they are in: Adeline Vos.
The trial of dreams is hosted by the Morpheus cabin. If enough campers wish to participate, they should see Adeline Vos in cabin fifteen for details.
C A M P T R A D I T I O N S :
Camp Half-Blood has several traditions derived from its Greek roots which campers participate in routinely.
Winners & Victors : ۵ Whether it's as simple as winning one of the various activities, or returning victorious from a quest, those demigods are given laurel wreaths and are celebrated by their fellow campers by being hoisted up, and paraded around the camp.
Funeral Shrouds : ۵ One of the more poignant traditions carried out in camp; anytime a camper goes on a quest, their siblings weave them a funeral shroud in the unfortunate case that they do not survive - if the camper in question has no siblings, another cabin may volunteer to do it. However, should they return victorious, in celebration, the camp throws them a welcome home party where the camper gets to ceremoniously burn the shroud on a large open fire.
Camp Beads : ۵ The most prominent tradition practiced in camp is the camp beads. Each demigod, after arriving at camp, is given the camp necklace - at the end of each summer, the head councilors vote on the biggest event of the year, paint it on a bead, and hand one to each camper. Helping to celebrate another year passing at Camp Half-Blood.
Wet Guppies : ۵ A tradition as old as time; to initiate new demigods, campers will often parade them through camp before throwing them into the lake, and celebrating by throwing a welcome party where they can meet and greet their new family.
____________________________________________________________________________ Q U E S T S A N D P R O P H E C I E S
At Camp Half-Blood, a quest can only be issued to a camper if they have met with the Oracle of Delphi, and have been given the honor of recieving a prophecy from her. A quest is one of the few times in which demigods are given permission to leave the safety of the camp, though there are other instances when such things are made possible to campers.
The demigod whom recieves the prophecy is normally automatically considered to be the leader of the quest, and while this person is allowed to pick two companions to accompany them on their journey, it is not unheard of for that person to pick more, less, or even none at all, depending on their personal preference. In some cases, the companions themselves are picked out, volunteer, or are suggested to the leader during a meeting with the camp leaders where they discuss details of the quest in question.
While a quest is something that almost all demigods stive to be apart of, there are the rare times in which a camper will slip into madness after recieving a prophecy from the Oracle; however, it is unknown about what happens to the quest itself if such a thing occurs as there has not been an instance like this in years.
____________________________________________________________________________ A L U M N I A N D S T A F F
Set in a time after the great war for Olympus, those who helped to fight for the survival of the pantheons have all grown up, and moved on with their lives, passing the reigns onto a new set of heroes who will step up and take their place when the time calls to fight again.Some of these alumni of camp being well known figures, such as: Percy Jackson, Annabeth Chase, and the Satyr known as Grover.
For more information on these people, and more, feel free to search through the hiders below- though be sure to keep an eye out, as the lists will always continue to grow...
Perseus "Percy" Jackson :
"Mom; hey, I'm alive. I'm sorry. I'm on a quest- I'll make it home. I promise. Love you."
۵ Son of Poseidon, and one of the seven heroes of Olympus; Percy Jackson is well known throughout both Camp Half-Blood and Camp Jupiter, as well as throughout the halls of Olympus. Seen to sometimes be thinkheaded and pompous when it comes to certain situations, Percy has never once failed to rush to his friends aid.
Now over the age limit of the camp, and having helped to make many changes during his time which have helped to better the lives of all demigods; Percy has since then left the safety of the camps boundaries. Taking up a permanent home with his now fiance, Annabeth Chase, in New Rome.
Annabeth Chase :
"Don't you ever feel like, what if the world really is messed up..? What if we could do it all over again from scratch..?"
۵ Daughter of Athena, and one of the seven heroes of Olympus; Annabeth Chase has always been known for not just her strength, but also her intelligence. The now young woman held in high regard throughout both Camp Half-Blood and Camp Jupiter, as well as throughout the halls of Olympus. Determined to make something of her life, and to do what it is that she loves; Annabeth has oftentimes been referred to as the next Daedalus, and has proven her skill more times than none when it comes to questing, and designing her architectural wonders which are filled with Greek inspiration.
Now over the age limit of the camp, and ready to spread her wings further than ever before; Annabeth has since then left the safety of its boundaries. Taking up a permanent home with her now fiance, Percy Jackson, in New Rome.
Grover Underwood :
"Stop it..! You're as bad as Juniper. I think she wants me to run for president next."
۵ A satyr, and the new Lord of the Wild, Grover Underwood is responsible for helping many a demigod find their way to the safety of Camp Half-Blood. Best friends with the infamous Percy Jackson and Annabeth Chase; Grover has always done everything he can to stand up for what he believes is right in his heart. ANd while oftentimes not bothering to show just how scared he might be, his courage and bravery shines through when needed the most.
Now a fully-fledged Satyr, Grover no longer calls the camp his home; instead choosing to travel the world with his fiance, Juniper, while fulfilling his duties as the new Lord of the Wild.
Luke Castellan ⧿ Deceased :
"Ethan. Me. All the unclaimed. Don't let it... Don't let it happen again."
۵ Once the favored son of Hermes; Luke Castellan was ultimately tricked by the Titan God Kronos into hosting his spirit, and in turn, into raising him back from his prison in the depths of Tartarus. Realizing what it was that he had done, and all the pain that he had caused, Luke eventually redeemed himself. Helping to take down Kronos, and restoring his once good name in the eyes of many who knew him by giving his life at the young age of only twenty-three, so that he could save his friends, and ultimately, the world.
Clarisse La Rue :
"I am Clarisse..!? Drakon-Slayer..!? I will kill you all..!? Where is Kronos- bring him out..!? Is he a coward..?"
۵ Daughter of Ares, and known as the 'Drakon Slayer'; Clarisse La Rue was once, at times, feared as the bully of Camp Half-Blood. Only ever showing her more compassionate and loving side to those she truly cared about, such as Chris Rodriguez and Silena Beauregard. Ultimately putting down her foot and refusing to allow the Ares cabin to join in the fight when the war for Olympus began; the interference, love and eventual loss of her best friend, Silena Beauregard, to the hand of Kronos caused her to snap. Single-handedly taking down the Drakon, and in her anger, calling out for Kronos to face her in combat.
Having played her part to help keep the camp safe, and to keep the world from being destroyed, Clarisse, now over the age limit of the camp, is moving on with her life as best as she can. Attending the University of Arizona with her long-time boyfriend, Christ Rodriguez.
Tyson :
"You are not dead..! I like it when you are not dead..!"
۵ Cyclops son of Poseidon, and half-brother to Percy Jackson himself; Tyson is oftentimes seen to be both child-like and very enthusiastic when it comes to life, and the world around him. Very protective over not just his friends, but his siblings - both cyclops and demigod - Tyson always does everything he can to help them out with whatever situation they find themselve in.
Having done his part in the war, and helped his father to lead the defensive charge for the rule over the oceans and the rest of Poseidon's domain; Tyson now holds a high position within his father's court and under water forges. Oftentimes returning to the surface so that he can visit his friends and family, spend time with his girlfriend Ella (a beautiful Harpy), or even to run errands for his father.
Thalia Grace :
"I'm honoring a friend. I must join the hunt, Percy. I haven't known peace since... since Half-Blood Hill."
۵ Born a daughter of the mighty Zeus himself; Thalia Grace sacrificed herself at a young age in order to save her friends, and give them the opening they needed to get through the safety barrier of the camp. Impressed with his daughters actions, and suffering from grief at losing a child, Zeus transformed her into the large pine tree of Half-Blood Hill where she was to forever guard the entrance of Camp Half-Blood.
Poisoned and taken ill during Luke's assault on the camp, Thalia's pine was ultimately saved when Clarisse La Rue, Percy Jackson, Annabeth Chase, Tyson, and Grover Underwood succeeded in their quest. Returning with the Golden Fleece, and restoring the pine back to its former glory. Though, unbeknownst to everyone, the Fleece worked its magic better than any could have hoped; healing and also restoring life to the young girl who had heroically saved the lives of three the night that she passed. Brave, strong, and back in the arms of her best friend, Annabeth Chase, Thalia stuck to what she knew. Helping to protect the camp and to find the home she had been searching for before her untimely death.
No wanting to play a part in the prophecy, unable to find exactly what it was she was looking for, and wanting to honor her friend after her passing; Thalia chose to cast aside her life at camp. Instead choosing to pledge her life to the Goddess Artemis by joining the Hunt, and becomming one of the immortal Huntresses. Quickly working her way through the ranks, and now Artemis' second in command; Thalia leads the Hunt. Showing up every so often at the camp, and meeting the new demigods who have now taken the mantle of 'hero' from her friends.
Nico Di Angelo :
"But it's cool. We're cool. I mean, I see now... you're cute Percy, but you're not my type."
۵ Born somewhere in the mid to late 1830's, and saved from certain death by their father, Lord Hades; Nico Di Angelo and his older sister, Bianca, were hidden away from the world, as well as the other Gods and Goddesses, in the Lotas Hotel. Removed from the safety of the hotel some 186 years later, Nico and his sister were saved by Thalia Grace, Annabeth Chase and Percy Jackson, but found themselves in the company of the Goddess Artemis and her immortal Huntresses. Given an offer she felt she couldn't refuse, Bianca chose to pledge her life to the Goddess, leaving Nico in the care of Percy and the rest of Camp Half-Blood. Unable to understand why his older sister was pushing him away, Nico did as he was told. Waiting patiently at the camp for the groupd return only to then be told that he had lost the only family he had left in the world.
Devastades by the news of his sisters death, and blaming Percy personally; Nico ran away from the safety of the camp. Hiding himself away from the world, and simply wandering. Using his time alone to explore his powers and to search out a way to once more see his late sister. Though holding a grudge against, and a well hidden likeness towards Percy for his roll in Bianca's death; Nico played his part. Standing up to his father, doing everything that he could to help win the war against the Titans, Nico worked hard to save all those who he had grown to care for. Leaving the camp behind again when the war was won, Nico found himself once more wandering until he eventually found a home at Camp Jupiter under the guidance of the great praetor, Reyna.
Now older- wiser, and no longer holding his friends responsible for things that happened in the past, Nico has finally found peace. Accepting himself completely, and now living comfortably in New Rome with his fiance, Will Solace.
Jason Grace :
"I'm the son of Jupiter..! I'm a child of Rome, consul to demigods, praetor of the First Legion."
۵ Born the son of Jupiter, and the younger brother to Thalia Grace; Jason Grace was separated from both his mother and sister at a young age. Brought to and raised into the life of a Roman soldier in Camp Jupiter. Climbing the ranks, and jumping from cohort to cohort; Jason ultimately ended up Praetor of the first cohort alongside Reyna before an unfortunate incident left him lost of memories, and in the company of those he didn't know. Going with the flow, and eventually regaining all memories that had been locked away in his mind; Jason, along with the other six heroes of Olympus fulfilled the prophecy, and made his choice, Giving up his life and position in Camp Jupiter so that he could instead stay at Camp Half-Blood with his long-term girlfriend, Piper McLean.
Now both over the age limit of the camp, and ready to start a life together, Jason and Piper have since began to travel together; their current whereabouts unknown at this time by all except their friends.
Piper McLean :
"Being a hero doesn't mean you're invicible; it means you're brave enough to stand up and do what's needed."
۵ Daughter of Aphrodite, and named by her grandfather in hopes that she might one day learn all the songs of her Cherokee heritage and people; Piper McLean always sought for her father's love and attention. Her actions and (unbeknownst to her) ability to charmspeak though, always seeming to land her in trouble one way or another... a 'borrowed' lawn mower from the neighbors here... a 'gifted' brand new convertible from the dealership there... and eventually, her antics led her father into sending her off to a boarding school.
That was where she met him.
Jason was strange, different; and falling hard, Piper followed him. Their interactions and budding relationship eventually leading to the truth about her parentage being revealed, and a young girl by the name of Anabeth Chase saving them from danger before ultimately bringing them back to Camp Half-Blood. Finding herself thrown into a whole new world, Piper took to the new challenge head on. Fighting alongside the other six heroes of Olympus in order to stop the evil, and to save the world from certain doom.
Now with the prophecy fulfilled, and having hit the age limit of the camp, Piper was more than ready to leave the camp hand in hand with her long-time boyfriend, Jason Grace. Their current whereabouts, however, is unknown at this time by all except for their friends.
Leo Valdez :
"I try not to think. It interferes with being nuts."
۵ Son of Hephaestus, and one of the seven heroes of Olympus; Leo Valdez showed signs of his demigod abilities from the young ago of only three years old. Not getting along with much of his family due to his gifted nature, and oftentimes wild antics; Leo was shunned by his aunt and forced into foster home after foster home after the untimely death of his mother, and the unfortunate part in which he played in her passing. Eventually finding his way into a boarding school for troubled youths, Leo fell into step and formed strong bonds with Jason Grace and Piper McLean- the three almost inseparable, and always causing some sort of mischief together.
Thrown from the skywalk at the top of the Grand Canyon durign a monster attack on a field trip; Leo was saved by his best friend, Jason, the action causing Leo to learn about his true parentage before a beautiful young girl by the name of Annabeth Chase swooped in, ultimately saving them from danger before escorting the three of them to Camp Half-Blood. With a sense of belonging, and full of life, Leo threw himself into the world of demigods with a fever. Doing everything that he could to help the other six heroes of prophecy on their quest, however, somehow managing to wind up on the cursed island of Ogygia in the process. This was when he met the islands only inhabitant, Calypso.
While at first hating each other, their relationship began to grow into something deeper, and upon his departure from the island, they shared a loving kiss. Leo vowing on the River Styx that he would do everything in his power to somehow return and set her free. Eventually managing to do just that after helping to defeat the Goddess Gaea; Leo fulfilled his promise. Rescuing Calypso from her prison and sailing back to Camp Half-Blood with her at his side.
Now over the age limit set by the camp, Leo and his now fiance, Calypso, live a happy life. Working together in the forges of Hephaestus, and every so often venturing out and returning to the camps in orfer to catch up with their friends and family.
Frank Zhang :
"Come on..! You want to know what Frank Zhang is worth..? Come on..!"
۵ Born the son of Mars, legacy of Poseidon, and one of the legendary seven heroes of Olympus; Frank Zhang was once a military brat left in the care of his grandmother after the loss of his mother during a military accident in Afganistan. Able to combine his ancestral gift with the powers inherited from his divine parent; Frank has always been seen as one of the more dangerous of demigods to have lived. Causing debate to run through the pantheons in regards to the span of which he would be able to live his life.
Arriving at Camp Jupiter, and begging forgiveness for the actions of his ancestors, Frank was welcomed into the camp. Working and training alongside Percy Jackson and Hazel Levesque, making his mark, and showing immense skill with the bow and arrow. Doing his part to help fulfill the prophecy of legend; Frank fought side by side with the other six heroes on the Argo II. Helping to take down the evil threatening the world, and to once more make it peaceful enough for the next generation to take over. Returning back to camp when all was said and done, Frank took up the mantle of Praetor of the First Cohort from Jason Grace after the decision was made that Jason would return to Camp Half-Blood.
Now over the age limit of camp, and having helped to choose his successor; Frank now lives comfortably in New Rome with his long-term girlfriend, Hazel Levesque.
Hazel Levesque :
"I'm not choosing one of your paths. I'm making my own."
۵ Born in 1928 as a daughter of Pluto, and having her gifts not only being used and abused by her mother, but also by the Goddess Gaea; Hazel Levesque ultimately ended her life, and the life of her mother in sacrifice to save the world from Gaea's plan. Giving up her chance to go to Elysium in order to save her mother from the Fields of Punishment; the judges of the Underworld eventually made their decision, sending the both of them to the Fields of Asphodel instead. It was here, nearly seventy years later, where her half-brother, Nico Di Angelo, found her while in search of his biologival sister, Bianca.
Bringing her back to the land of the living due to the doors of death being open, Hazel was once mroe restored to life, though with consequence. Suffering from 'blackouts' of her horrible past whenever she tried to think about it, Hazel eventually made her way to Camp Jupiter. Working alongside Percy Jackson and Frank Zhang, and doing all that she could to push herself to the limits, and to protect what she cared about most. One of the seven heroes of prophecy; Hazel boarded the Argo II with the other six demigods. Playing her part, and doing everything in her power to help see it fulfilled.
Now over the age limit of the camp, Hazel lives comfortably in New Rome. Attending the university, and living her life to the fullest with her now longtime boyfriend, Frank Zhang.
Reyna Avila Ramirez-Arellano :
"I am praetor of the legion. I judge this to be in the best interest of Rome."
۵ Revered daughter of Bellona; Reyna Avila Ramírez-Arellano and her sister were hidden away from the world by their mother in order to save them from the war hitting San Juan. Left in the middle of the sea of monsters on Circe's Island, the two grew up safe and sound; acting as attendants to guests who found or made their way to the island for C.C's Spa and Resort. Though the peace was soon to end.
Taken hostage by Blackbeard after Percy Jackson and Annabeth Chase ultimately freed the band of pirates from their cursed state; Reyna and her sister Hylla were taken prisoner, and held captive on the island they once called home. Both the daughters of Bellona, Reyna and Hylla learned to use weapons quickly and managed to escape from the island, and in time, the sea of monsters. Eventually making it back to land after a long and tiring journey; the two sisters went their separate ways. Hylla choosing to join the Amazons, eventually becoming the Amazon Queen and giving birth to her own daughter; while Reyna found her way to Camp Jupiter, working hard and proving herself until eventually, she became Praetor alonside Jason Grace for a time.
Now over the age limit of the camp, and having successfully chosen the next Praetor to take her place; Reyna continues to live in New Rome. Helping to oversee the camp, the city, and the people who choose to call it their home.
Will Solace :
"I told you, no more Underworld-y stuff, doctor's orders. You owe me at least three days of rest in the infirmary. Starting now."
۵ The much loved son of Apollo; Will Solace became head counselor of the Apollo cabin after his half-brother, Michael Yew, was killed during the battle of New York. An exceptional healer, and now head medic, Will worked tirelessly on the battle field and back at camp, making sure to help and lead the other Apollo children in fixing and mending the wounds of those who fought to protect their way of life - such as healing Annabeth Chase after she was wounded while defending Percy Jackson in battle.
Having done more than his fair share to help the camp in its many times of need, and helped to train the future of the Apollo cabin in what it is to be apart of such a great legacy; Will has passed down the mantle of head counselor and medic. Moving with his now Fiance, Nico Di Angelo, to New Rome where he now works in the hospital as top surgeon, and head doctor.
Calypso :
"They send me a hero I can't help-... just the sort of person I can't help falling in love with."
۵ One of the three daughters of Atlas; Calypso, as punishment for her support of Atlas in the First Titanomachy, was sentenced to live out eternity upon the cursed island of Ogygia, also known as Calypso's island, where, as punishment from the Gods and Goddesses, different heroes she couldn't help but fall in love with would end up. It was during her imprisonment, that she eventually, and rather tortuously met: Odysseus, Sir Francis Drake, Percy Jackson, and Leo Valdez.
While at first hating one another, their relationship began to blossom, and upon Leo's departure from the islane, they shared a loving kiss; with Leo vowing on the River Styx that he would do everything in his power to somehow return, and set her free from her cursed home. Waiting patiently for his return, though with a fading hope; Leo eventually fulfilled his promise, rescuing Calypso from her prison and sailing back to Camp Half-Blood with her at his side.
Now over the age limit set by the camp, Calypso lives a much happier life. Working together in the Forges of Hephaestus with her now fiance, Leo Valdez; the two of them every so often return to New Rome and Camp Half-Blood to visit, sometimes even venturing out into the world together so they can catch up with their family and friends.
Chiron :
"A hero can go anywhere, challenge anyone, as long as he has the nerve."
۵ Centaur son of the Titan King, Kronos; Chiron is the activities director at Camp Half-Blood, and infamous trainer of many well-known heroes from Greek mythology, including: Hercules, Jason, and Achillies.
Standing tall alongside the Greek and Roman demigods, Cyclopses, Satyrs, and Nymphs in order to defend the camp; Chiron helped Nico Di Angelo honor the fallen heroes before ultimately complementing the Greek and Roman groups of demigods on their newly formed alliance and friendship. Immortal, and still willing to do that which he does best; Chiron continues to work at Camp Half-Blood, training and guiding the new generation of demigods who cross his path into the next heroes of Olympus.
Rachel Elizabeth Dare :
"And I don't have to see the future to tell you what to do now, do I..?"
۵ The human daughter of Mr. and Mrs. Dare, and able to see through the mist; Rachel Elizabeth Dare is an energetic and artisy young woman who, while not a demigod, has done more than her fair share to help Percy Jackson complete not only his quests, but to also fulfill the first big prophecy over the years of knowing one another. Always feeling as though she was meant for something greater; Rachel stole away with both Chiron and Blackjack during the war for New York and Olympus, making her way to the camp and meeting with the God Apollo where she accepted the new responsibility, ultimately taking up the mantle, and becoming the new Oracle of Delphi.
Born with a gift, and with the curse of Hades lifted; Rachel made the choice to continue attending school. However, she had never been one to hold back her worries about being the Oracle's host- scared that she might suddenly speak a prophecy in the middle of class... The one to recite the prophecy of the seven heroes of Olympus; Rachel continued to do all she could to help out in any way that she could. Continuing her work as the Oracle, and bringing the seven demigods of prophecy together so that they could fulfill their destiny.
Now graduated both high school, and college with a degree of art under her belt; Rachel lives full-time at Camp Half-Blood, spending her days working on her art, and reciting prophecies to those both luck and unlucky enough to be sent her way.
____________________________________________________________________________ O R I G I N A L C H A R A C T E R S
Characters must be OC, we shall not be accepting any cannon characters in this roleplay. Characters are not strictly limited to demigods, this roleplay will also be accepting characters who are Satyrs, Amazons', and Cyclops'; and while each character is not bound to one continent for the their place of origin, it is a must that they be affiliated with the Greek Gods of Olympus, and the Underworld. While both Camp Half-Blood and Camp Jupiter are brother camps with one another, and both have affiliations with the Gods and Goddesses; it is a very rare occurrence for a demigod to transfer from one camp to the other, though it is not unheard of.
When it comes to making children of the big three (Zeus, Poseidon and Hades, there is a limit of two children at a time for each of them. This limit is inclusive for demigods of both camps; so for example, if you have one chile of Hades from Camp Half-Blood, and then one child of Pluto from Camp Jupiter who has transferred from one camp to the other, the limit will have been reached.
Those of you wishing to play Gods and Goddesses must demonstrate a strong writing ability - good grammar, punctuation, etc. - and must please DM me with the following: Name of the God/ Goddess you are interested in playing, picture or gif of the face-claim you intend to use for them, a brief description of their personality/ how you intend to play them, and a sample post as that particular God or Goddess. All applications will be considered by both myself and my Co-GM. If the character is accepted, then you shall be notified as soon as possible.
𝒫𝓁𝑒𝒶𝓈𝑒 𝒩𝑜𝓉𝑒: If you are the writer behind any of the Gods and Goddesses, please understand that by accepting the responsibility of such an important character, you reserve the right to have said character removed from your care should there be any discrepancies arise during the roleplay. Also note that all characters must be accepted by myself and my Co-GM before you post within the IC.
Rachel Elizabeth Dare ∞ Oracle of Delphi ∞ Red Priestess
L O C A T I O N I N C A M P
∞ The Attic (Big House) ∞ Cave of the Oracle ∞ Arts & Crafts Center ∞ The Lake ∞ The Mess Hall
S E R V E S
Apollo (God of the Sun)
P L A Y E D B Y
Vicier
___________________________________
M A I N Q U E S T L I S T
Aphrodite's Dove
Quest Status:Ongoing
Quest Leader:Erin Chase
Quest Satyr:None
Demi's on Quest:∞ Brandon Murphy ∞ Carlos de la Cruz ∞ Spencer McNight ∞ Tyler Rumancek ∞ Zeru Williams
The Lost Girl
Quest Status:Not Started
Quest Leader:TBD
Quest Satyr:TBD
Demi's on Quest:∞ TBD ∞ TBD ∞ TBD ∞ TBD ∞ TBD
Apple Of Discord
Quest Status:Not Started
Quest Leader:TBD
Quest Satyr:TBD
Demi's on Quest:∞ TBD ∞ TBD ∞ TBD ∞ TBD ∞ TBD
The Fates Align
Quest Status:Not Started
Quest Leader:TBD
Quest Satyr:TBD
Demi's on Quest:∞ TBD ∞ TBD ∞ TBD ∞ TBD ∞ TBD
Pandora's Return
Quest Status:Not Started
Quest Leader:TBD
Quest Satyr:TBD
Demi's on Quest:∞ TBD ∞ TBD ∞ TBD ∞ TBD ∞ TBD
Hel On Earth
Quest Status:Not Started
Quest Leader:TBD
Quest Satyr:TBD
Demi's on Quest:∞ TBD ∞ TBD ∞ TBD ∞ TBD ∞ TBD
Say Love... or Hate
Quest Status:Not Started
Quest Leader:TBD
Quest Satyr:TBD
Demi's on Quest:∞ TBD ∞ TBD ∞ TBD ∞ TBD ∞ TBD
___________________________________
R E T R I E V A L Q U E S T L I S T
A. Rasvundin
Quest Status:Ongoing
Target:Anastasia Tatiana Rasvundin
Location:Atlanta, Georgia
Quest Leader:Anzu Ito
Quest Satyr:Sawyer Lockwood
Demi's on Quest:∞ Dorian Underwood ∞ Pierre Vos ∞ Kyrin Nahng
M. Brae
Quest Status:Ongoing
Target:Malia Brae
Location:The Kimberly; Western Australia
Quest Leader:Greyson Davies
Quest Satyr:None
Demi's on Quest:∞ Vivian Lucasta ∞ Michael Stevenson ∞ Tatiana Hernandez ∞ Ky' vie Morgan
K. Aparo
Quest Status:Not Started
Target:Korbin Leonardo Aparo
Location:Vally of Odin; Norway
Quest Leader:TBD
Quest Satyr:TBD
Demi's on Quest:∞ TBD ∞ TBD ∞ TBD
TBD
Quest Status:Not Started
Target:TBD
Location:TBD
Quest Leader:TBD
Quest Satyr:TBD
Demi's on Quest:∞ TBD ∞ TBD ∞ TBD
___________________________________
____________________________________________________________________________ A P H R O D I T E S D O V E
Q U E S T S T A T U S :
Ongoing.
Q U E S T P R O P H E C Y :
"Six figures, tall, stand strong in the East. A land of Pisa, pasta, and much art none the least. While two might find love, one soul shall be taken. The Ladies dove shall be found, but what vengance will it awaken..?"
Q U E S T I N F O :
Camp Half-Blood has been blamed for having one of their campers steal Lady Aphrodite's most prized pet, and Godly symbol; her dove. But no one knows who... For days on end, the Goddess has been sobbing in the arms of her beloved, causing the always calm weather of the camp to wane and to fluctuate; the normally thriving crops and vines, now wilting and in danger of dying altogether. Storm clouds and lightning begin to roll in and take over the skies, mostly due to Lord Zeus' discontent and slight frustration at his darling daughter's behavior; the Goddesses sadness and woe causing her beloved Lord Ares to stir, and become riled up. Demanding punishment to be served to the one responsible for making his Goddess shed a tear. The storm is brewing, and getting worse by the minute, with no sign of it stopping anytime soon; especially not after the meeting of the Gods. An accusation made, and judgement passed; it's time for the demigods to step up and fix the problem at hand, or else face the wrath of Ares.
The camp is split down the middle... The Aphrodite, Ares, Zeus, Demeter (mainly due to the death of their beloved crops), Poseidon and Apollo children are all pointing fingers and throwing their accusations, causing a heavy tension to rise over towards the children of Athena, Hermes, Hephaestus, Hades, ect. But little do the demigods of Camp Half-Blood know... The Goddess' precious little dove is being taken first class over the sea, and towards the leaning tower of Pisa itself... where a particular minor Goddess of Strife, discord and rivalry, Eris, lay in wait for those who believe themselves brave enough to step into her little game; the Goddess kept company by her trusty side-kick and companion, Tityos (Τίτυος), the giant slain by both Apollo and Aretmis after he attempted to violate their mother, Leto.
____________________________________________________________________________ T H E L O S T G I R L
Q U E S T S T A T U S :
To be started.
Q U E S T P R O P H E C Y :
"A girl stands in wait upon the sand. Neither here, nor there, but upon dry land. Love be the key to the freedom she seeks. Hasten, don't dawdle, lest history repeats."
Q U E S T I N F O :
Angered at having been thwarted by a bunch of meddlesome demigods; the Goddess Eris vanished from the tower of Pisa within nothing but a threat, leaving the group to nervously pondering the Goddesses next move. Wanting to do nothing more than cause pain and heartache due to her humiliating defeat, the deity fled Europe, returning once more to the western world where she hid in wait upon Half-Blood Hill, biding her time, and waiting for the right victim to come along so that she could finally enact her plan of revenge.
Happy, cheerful, and completely unaware of what was going on outside the safety of the camp, the young daughter of Morpheus continued on with her life, wandering around the camp in order to find her brother's missing pup after accidentally letting him out... again. Taking the opportunity presented to her, Eris watched on, waiting until the young girl had completely crossed through the barrier before she pounced- stealing away with the child of dreams, and stashing her far from where any interfering hero wannabes would ever find her.
____________________________________________________________________________ A P P L E O F D I S C O R D
Q U E S T S T A T U S :
To be started.
Q U E S T P R O P H E C Y :
"With the apple of discord now here in the camp. Girl's cross blades, insults; several even called tramp. Men must work together, in order to fix what they saw. Better hurry, be quick; it's the next Trojan war."
Q U E S T I N F O :
No one likes to lose- especially when its at your own game.
Her little toys taken away from her, and the eyes of Olympus baring down on her every move after having attacked the campers for the second time in the last six years; Ate is furious. Ready to throw a spanner in the works, so to say, and try once more to knock the daughter of Hephaestus down a peg or two. Taking a page out of her mother's book; Ate appeared before the camp, presenting them with the infamous golden apple of discord, and stating clear for all that the apple is "for the most beautiful" before disappearing completely, leaving the apple in her wake.
Caught under the apple's spell; desire flickers through the female campers who lay eye upon it. With all the girls in camp arguing over who should receive the apple; tensions begin to rise, and battle seems imminent- a war not only fought by the women of Camp Half-Blood, but also with the threat of Camp Jupiter and the Amazons involvement. With all but one of the daughters of the Gods and Goddesses out for the count; it's up to the men of the camp to find a solution before the bickering and cat fights grow bigger, threatening the camp with the next Trojan War.
____________________________________________________________________________ T H E F A T E S A L I G N
Q U E S T S T A T U S :
To be started.
Q U E S T P R O P H E C Y :
"Work In Progress"
Q U E S T I N F O :
Work In Progress.
____________________________________________________________________________ P A N D O R A S R E T U R N
Q U E S T S T A T U S :
To be started.
Q U E S T P R O P H E C Y :
"Work In Progress"
Q U E S T I N F O :
Work In Progress.
____________________________________________________________________________ H E L O N E A R T H
Q U E S T S T A T U S :
To be started.
Q U E S T P R O P H E C Y :
"Work In Progress"
Q U E S T I N F O :
Work In Progress.
____________________________________________________________________________ S A Y L O V E . . . O R H A T E
∞ Survival ∞ Adventure ∞ Knock-Out ∞ Winner Takes All
___________________________________
M A I N E V E N T L I S T
Ready..? Round Two
Event Status:Not Started
Cause of Event:Ate (Goddess of Delusion)
Demi's in Event:∞ TBD ∞ TBD ∞ TBD ∞ TBD ∞ TBD
The Amazing Demi-Race
Event Status:Not Started
Cause of Event:The Gods
Demi's in Event:∞ TBD ∞ TBD ∞ TBD ∞ TBD ∞ TBD
___________________________________
____________________________________________________________________________ R E A D Y . . ? R O U N D T W O
E V E N T S T A T U S :
Survival Game.
C A U S E O F E V E N T :
Ατη - Atê; Goddess of delusion, infatuation, blind folly, rash action and reckless impulse leading down the path to ruin.
E V E N T I N F O :
Quite a few years has passed since the accident… The road-trip that though started as an innocent idea to go back home to visit family with some friends, ended up going horribly wrong… and even with her injuries long ago healed, the friends she once held dear to her heart now all moved away, and the memories of horrible events locked back in the recesses of her mind where she never again wants to think about them; Ky has finally managed to completely move on, and once again live a normal life surrounded by her friends and family within the camp- but little does she know that the game is far from being over.
Born with the desire to, like her mother before her, spread nothing but chaos and have a little bit of fun while doing so; the Goddess Ate hates beyond anything else to lose, especially at a game of her own design. Watching on from afar as one by one each of her original little ‘toys’, except for one, cut their strings and left the nest; Ate sat in wait, patiently biding her time while daughter of Hephaestus chose to put that part of her past behind her, and form new and strong bonds with others who, over the years, made their way to Half-Blood. Though those days are now long gone, and with the Goddess growing bored once again, her attention once more lingers upon the demigods of the camp; and much like a kid in a toy store, the desire to play seems just too strong to deny.
Get ready… it’s time for round two to begin…
____________________________________________________________________________ T H E A M A Z I N G D E M I - R A C E
@Blackmist16; I will admit, it is a slow process... but really, it's not just for you. I would like to have it that it can be read by everyone. I'm sorry it's taking so long, I'm doing bit by bit, and saving as I go. :'3
____________________________________________________________________________ P R O L O G U E
"Oi, you lot..!
Ya look a little lost, are you new..? Ah... just arrived, I see. Well, I wouldn't worry too much; I know that it might be a bit overwhelming at first, but people slip into a rhythm pretty quickly around this joint, I can tell you that. I did- my friends did. You will too.
Hm..? Oh, you want some advice..? Huh... uh... I would have to say, my advice to you would be to have fun. Enjoy it as much as you can, and for as long as you can, because life here isn't always going to be so carefree or easy. I mean, just look at why we're all here. We're special- our parents are Gods... Goddesses... that doesn't come without its downfalls. Their enemies become yours; their battles become yours. Our lives are hard ones, we're basically their little soldiers, but, at least personally, I believe that it's worth it.
Look, from this point on, this camp is your home- the people you meet here, we're your family. And whether you decide you want to live here full-time like me, or just chill with us during the summer; it's always going to be that way. But I won't lie... we aren't without our quirks. Everyone here is different, and yeah, there are some who won't be quite so welcoming - if I were you, I'd just steer right clear of the Hades cabin - and you will need to be careful not to cross anyone too badly. Hell, even the biggest cinnimon roll can turn out to be dangerous around here. But again, try not to stress about it to much.
I have to head back to my forge, so I won't have time to give you a full rundown on the place, but know that you aren't going to ever be bored. There's always something going on that'll catch your attention, whether it's one of the activities, or even if it's just the Aphrodite kids gossiping. Even still... I'll give you a quick heads up about some of the cabins, and the type of people you find living in them. The Ares kids, well, majority of them are straight up pricks... they have anger issues, and just love picking fights. The children of Hermes have sticky fingers; well, a fair few of them do anyway, others aren't so bad. But pretty much all of them enjoy pulling a good prank or two. Oh, and if you ever find you're having trouble sleeping, I suggest you stop by the Morpheus cabin; best sleep you will ever have in your life.
Right, well... the fires of my forge are calling. Those swords won't fix themselves. Feel free to stop by anytime; the door is always open." ⧿ Ky' vie Morgan; Daughter of Hephaestus
____________________________________________________________________________ C A M P H A L F - B L O O D
C A M P I N F O :
Camp Half-Blood is a Greek demigod training facility which is located on the Long Island Sound, New York, and is directed by the Greek God, Dionysus (also known by campers as Mr. D), and Chiron, a centaur who along with the leaders of the camp, co-ordinate activities for the demigods who chose to live there. The camp has magical boarders, which are re-enforced by Thalia's tree, the Golden Fleece, and the dragon, Peleus; their magical powers helping to protect the camp and everyone in it from that which threatens to harm them.
Described by all who know about is as being the only true safe place for half-bloods to live in harmony, and without fear of their lives being in danger; Camp Half-Blood is also the Greek counterpart of Camp Jupiter, a Roman camp which is located in San Francisco, California.
Demigods living within the camp are provided with comfortable accommodation in cabins which are built by their Godly parents, are able to enjoy meals with their friends in the dining pavilion, and are, in some cases, given higher responsibilities if they have shown they deserve such. Though all campers are free to spend their time however they wish to, Camp Half-Blood does offer a range of many different activities and areas in which they may enjoy. These include, but are not limited to: the training grounds, the climbing wall with lava, the amphitheatre, the stables, the armory, the forge, and the Big House.
𝒫𝓁𝑒𝒶𝓈𝑒 𝒩𝑜𝓉𝑒: Though the camp is well known among the demigods and their parents; mortals throughout the world are unaware of its existance. As such, the cover story for the camp is as the 'Delphi Strawberry Service' - a reference to the Oracle of Delphi herself.
C A B I N I N F O :
Unlike the days past when camp only ever offered sanctuary for the children of the great twelve Olympians; the protection that the Camp Half-Blood offers - thanks to an unbreakable promise made by the Gods themselves - now extends invitation to children of those that wouldn't normally be offorded such an opportunity. The camp now housing over twenty different cabins, due in large part to the increasing number of demigods living there.
Each cabin within the camp is of two stories in height, with most, if not all bedrooms situated up on the second floor of the building - however, this is not standard as the layout of each cabin differs, giving campers plenty of choice when it comes to living quarters. Every demigod, with the exception of those in the Hermies cabin, each get their own room which they are free to decorate in any way that they see fit.
Equipt with shared bathrooms, cabins also offer campers their own kitchen with basic appliances (fridge, microwave, stove, oven, stink, etc.), and spacious communal living and dining areas which demigods are expected to share with their half-brothers and half-sisters during their time in camp. Campers are in charge of keeping both their cabins, and anything else affiliated with their cabins, clean and ready for the weekly inspection as performed by the cabin councilor appointed by Mr. D and Chiron. For example: the children of Hephaestus are expected to both clean and maintain not just their cabin, but also the forges they use during their time living in the camp.
𝒫𝓁𝑒𝒶𝓈𝑒 𝒩𝑜𝓉𝑒: The Lady Hera, and the Lady Persephone's cabins only hold an honorary position within the camp out of courtesy to the two Goddesses. Lady Hera being Queen of the Gods, and Lady Persephone being Queen of the Underworld- neither have demigod offspring of their own. The Lady Artemis' cabin, is also honorary within the camp, however, this is due to the Goddess being one of the maiden/ virgin Goddesses. Nevertheless, Atremis' cabin does, at times, play host to the Huntresses within her charge whenever they choose to visit.
B I G H O U S E I N F O :
The Big House is home, not only to the camps director, Mr. D, but also to the many staff that work within the camp itself (Chiron, etc.), and the great Oracle of Delphi, whom can be found within the houses attic. The Big House is also the main meeting place for the leaders of each of the cabins- a safe place within the camp where they can come together to discuss major problems, ideas, quests, and hold general council meetings without being interrupted by other campers. It is also the one place you can always find the camps main staff, Dionysus and Chiron, as they are always willing to enjoy a game of pinochle on the front porch.
P L A C E S O F I N T E R E S T :
Camp Half-Blood has many different places of interest where demigods are free to roam and hang out. Some of these places around the camp include: Half-Blood hill and the surrounding forest, the mess hall, the infirmary, the stables, the training grounds, the amphitheatre, the climbing wall, the lake, the camp armory & forge, and Myrmeke Hill.
Half-Blood Hill & The Boarders : ۵ Half-Blood Hill is one of the many hills surrounding the valley where the camp is actually located; it is also well known for being the place where Thalia Grace willingly gave up her life to save her fellow demigods and friends. Her sacrifice impressing the Gods enough that in order to preserve her memory, her father, Zeus, gifted her by turning her body into the beautiful pine tree- the tree, along with the Golden Fleece, and Peleus the dragon, helping to create the safety barrier that surrounds the camp itself.
The main defence keeping the camp safe; the camps borders were designed to keep mortals, monsters, bad weather, and various other things out of the camp. While only campers, Satyrs, Gods, Nymphs, Maenads, Pegasi, and Cyclops' have the ability to come and go from the camp as they please; mortals and monsters who are given express permission by a camper may enter through the border. However, due to past situations consisting of campers letting monsters in as 'practical jokes', only counselors are able to give permission for entrance into the camp.
The Forest : ۵ The woods surrounding Camp Half-Blood are where the Dryads live, and where monsters are stocked up and lurking about. They are known as a dangerous place where no demigod should really venture unless they are both armed, and accompanied by a companion. It is within these forests that the demigods play capture-the-flag each Friday, and where others choose to go in order to hunt monsters for training purposes.
The Mess Hall : ۵ The mess hall of Camp Half-Blood, also known to the demigods as the dining pavilion, is where the campers are able to come and eat breakfast, lunch, and dinner. The food served is a diet primarily made up of grapes, cheese, bread and extra-lean, nymph-cut barbecue- and while you can ask for whatever it is that you want to drink; some things, such as Coke, does not have the same flavor. Each and every cabin in the camp has their own table in the pavilion, and while if used to be a ruling that campers were not allowed to sit at a table not affiliated with their Godly parent, it is no longer uncommon for demigods to mix around and socialize with their friends during meal times.
Campers are also permitted to use the mess hall outside of main meal times, however, during these instances, they are responsible for what they do, and are expected to clean up after themselves.
Located at the very center of the pavilion is a large bonfire which is always lit no matter what time of day it is. At the beginning of each and every meal that campers partake in, each table takes it in turn to go up to the fire, and to drop in a share of their best food as an offering to their Godly parents.
The Infirmary : ۵ A large building which is located between both the mess hall, and the camp cabins; the infirmary is where wounded demigods usually get taken for treatment and healing from the children of Apollo whom both run, and maintain it. Campers who participate in quests are expected to at least drop by the infirmary for a quick check-up sometime within three days of their return to the camp.
The Stables : ۵ The stables are where Camp Half-Blood both house and look after the pegasi and horses that they have living on the camp grounds. While any demigod is more than welcome to help out around the stables when they have the time to do so, both the Demeter and Aphrodite cabins are in charge of making sure that the sweet creatures living there are well cared for, and have all that they need.
The stables are looked after and maintained by the children of both Demeter and Aphrodite. Should campers have any requests for riding, or flying lessons, they should see the councillor in either cabin four, or cabin ten for details.
The Training Grounds : ۵ The training grounds is a large open space with bleachers situated on either side of the field. This is a safe space where campers are free to practice their combat skills; either individually, in pairs, or even in groups if they so wish to do so. The training grounds are located between the cabins and the armory- the fields themselves home to over a dozen straw dummies in Greek armor, archery targets, as well as training swords and bows which campers are free to use at anytime they so wish.
The training grounds are looked after and maintained by the children of both Ares, and Apollo. If campers have any requests for combat lessons; they should see the councillor in cabin eight for details, however, if they wish for lessons in archery, they should either see Chiron, or the councillor in cabin eleven.
The Amphitheatre : ۵ The camps amphitheatre is the one place where all campers can gather as one for various reasons- this could be because the camp leaders need to address the camp as a whole, because the Gods choose to announce to the camp about something of importance, or even because the camp directors need to inform the campers of quests, or dangerous times falling upon the camp. The amphitheatre is also used by campers, mainly whenever they choose to throw parties, or celebrations of some kind. The use of the area, like other areas around camp, depening solely on what type of theme is given to the occassion being thrown.
The Lake : ۵ The camps lake is situated not too far away from the cabins, and along with the shore of the beach that runs alongside the camp itself, is there for demigods to use at their own leisure. The waters of the lake are not only home to the water nymphs, but are also used to water the fields of vegetation that are tended to, and harvested by the children of Dionysus in order to stock the kitchens, and feed the campers who call Camp Half-Blood their home.
The Camp Armory : ۵ A large building located between both the training grounds and the forge; the armory is where demigods who call the camp their home get their weapons from. The building itself housing quite an extensive collection of not only swords, but also other weapons, such as: spears, clubs, crossbows, bow & arrows, and many more. Most, if not all weapons stored within the building are created by the Hephaestus children in the camps forges.
While every demigod in camp is given the opportunity of having their own weapons, not all choose to take one until they feel that it is the right thing to do; and while they are two completely separate building, both the armory and the forge are oftentimes confused for one another.
The camp armory is looked after and maintained by the children of Ares; if campers have any requests for choosing a weapon, about weapon maintenance, or even training, they should see the co-councillors in cabin eight for details.
The Camp Forge : ۵ White marble columns lining the walls that are stained with soot, chimneys on the roof that pump out smoke over the gable with carvings of the Gods and monsters; the camp forge is located towards the edge of a stream, with water-wheels spinning bronze gears that help keep it running. The campers at Half-Blood, depending on where they are, can always hear the sound of machinery working, of fires crackling, and the ever familiar clang of hammers hitting agianst metal.
Inside the forge are tables filled with various projects and weapons created by the children of Hephaestus that live in the camp. The forge itself is a place where the children of fire can oftentimes, in not all the time, be found; either working on different projects, or using the wall-sized map of the area to plan traps and other things in the hopes of helping to increase the defense of the camp.
The camp forge is looked after and maintained by the children of Hephaestus. If campers have any requests for weapons, machines, or specially made items, they should see the councillor in cabin nine for details.
Myrmeke Hill : ۵ Though only ever thought to be nothing more than a myth until found by some of the demigods who have since moved on from the camp; Myrmeke Hill is located over in the North-West side of the woods surrounding the camp, and has many nests scattered around, each leading deep down towards the Earth's core, and filled with larva, metals and various armor. However, due to the Myrmekes nesting within the area, not many demigods venture out into the area, and those who do don't do so on their own, or without having some sort of plan first.
Camp Store : ۵ The camp store sells Camp Half-Blood t-shirts, toothbrushes, windchimes (available in Celestial bronze, silver, and seashells that can interpret the voices of prophecy-sprouting trees), packs of Mythomagic cards, tote bags, and more.
The camp store is looked after and maintained by Valeria Morales Muños. If campers have any requests, they should see her for more details.
Cave of the Oracle : ۵ The cave of the Oracle is where the current oracle, Rachel Elizabeth Dare, can be found when she isn't in the Big House. The caves walls are covered in various paintings relating to her visions, which sometimes help her and others to gain a better understanding of them. Outside the cave, there are two large torches between which is a purple curtain covering the entire cave, helping to give privacy to the person inside. The cave has also been decorated with massive sofas and an unnatural amount of throw pillows.
Bunker 9 : ۵ Created by the children of Hephaestus; Bunker Nine is at least 200 years old, and was used as a safe domain during the Demigod Civil War, and on a few occasions since. Fifty floors below the ground, not including the bunker entrance (which is big enough to house the flying ship, Argo II), and only able to be opened by fire - it is now a safe haven for the children of Hephaestus to work on their projects away from prying eyes and various interuptions. First re-discovered by cabin nines very own Leo Valdez; he has since passed on the secret to his younger siblings. Entrusting them with its many treasures, one of which happens to be the remains of James Dean's Porsche 550 Spyder. This is also house the mechanical war elephant, Phil, when he is not needed for Seige, or the War Games.
Bunker 9 is looked after and maintained by the children of Hephaestus.
Zeus' Fist : ۵ A large cluster of rocks that campers remark is a clear likeness to Zeus's Fist; it is actually an entrance, or exit (depending on how you look at it) into The Labyrinth, and furthermore, through to the Underworld. And while it's a rather quick way to traverse long distances in a short time, it is unwise to do so without a child of the Underworld by your side. Also campers beware... because you never know what you'll face down there.
The Athena Parthenos : ۵ A forty-feet-tall statue of the Goddess Athena which was once the central figure in the Parthenon of Athens; it currently stands on Half-Blood Hill at Camp Half-Blood. Brought to Camp Half-Blood during the Second Demigod Civil War by Reyna Ramírez-Arellano, along with Gleeson Hedge and Nico Di Angelo; it served as the neutral territory where the Greek and Roman demigods meet in order to mend rifts, hold meetings, and attempt to heal split personalities of the Gods.
The Geysers : ۵ Located hidden within the forest surrounding the camp, the geysers are a beautiful sight to be seen, and they are home to two Palikoi (geyser spirits, and guardians of sacred oaths), Pete and Paulie.
The Hot Springs : ۵ Another little wonder hidden in the forest; the hot springs are a group of naturally formed pools that where demigods go to relax, and to treat themselves to a 'spa day' at the hands of the children of Aphrodite.
The Hot Springs are looked after and maintained by the children of Aphrodite. If campers have any questions, they should see Ariana Mossos in cabin ten for more details.
The Council Grove : ۵ The Council Grove is where the Council of Cloven Elders meet to discuss matters pertaining to Satyrs - Lord Dionysus and his children can sometimes be found here attending meetings when necissary.
Maenad Party Area : ۵ The Maenad Party Area is where the Maenads enjoy throwing their parties - campers are encouraged to steer clear of this area.
The Creeks : ۵ Camp Half-Blood is home to two creeks in which campers are encouraged to enjoy. These include: Euros Creek, and Zephyros Creek.
C A M P A C T I V I T I E S :
Camp Half-Blood has various activities on offer for campers to join in on as they please. Some of the activities on offer to campers include: Capture the flag, the obstacle tower, the chariot course, and the trial of dreams.
Capture The Flag : ۵ Capture the flag is a long-time tradition within Camp Half-Blood, and is held religiously every Friday, unless unforeseen circumstances call for the match to be cancelled or postponed. The game itself is usually played within the forest surrounding the camp, and despite it being extremely dangerous due to the monsters located within that area, it is considered to be exceedingly beneficial for demigods as it trains them for a life within the real world. Two teams made up of cabins and their alliances are each given a flag that they are to protect.
On each side of the forest, both teams hide their flag somewhere not only visible, but also easily defensible; and in order for a team to win, they must first capture their opponents flag, and then carry it across the river which helps to work as a divider and boarder between the two sides of the forest. Mostly serving as battlefield medic and referee during the matches, Chiron often steps aside, allowing the older demigods, and sometimes even the Gods themselves a chance to run the games.
Though the campers of Half-Blood usually play this game amongst themselves, it is tradition that whenever the Hunters of Artemis visit the camp, a 'friendly' game of capture the flag will be held in honor of their visit- however, the record of games lost to the Hunters tends to make the campers who play weary of agreeing to such traditions. With no camper wanting to add another loss to the score, which currently stands at fifty-six to zero (much to Chiron's dismey); disagreements and rivalries get set aside. Allowing the camp to work as one against the semi-immortal demigoddesses.
The Obstacle Tower : ۵ The obstacle tower is a fast-paced and dangerous activity where demigods have the chance to show the others within the camp just what they are made of. Campers compete against one another in a show of strength, agility, and intelligence as they race through the obstacles within their path; doing all that they can to be the first to scale the tower, and take hold of the golden ring located at the very top.
The tower itself stands tall at almost three stories high; and contains not just revolving platforms and stages, but also fire pits, thick metal beams, rope ladders, and wooden grips that campers are able to pull out from underneath one another at any given moment. At the top of the structure is a large centurion-like helm that holds a removable golden circular ring which stands as a trophy for the camper who manages to scale the tower and its obstacles first.
The Climbing Wall : ۵ The climbing wall, also known to the demigods as the lava wall, is said to pour lava out as an 'extra challenge' to campers who are brave enough to try their hand at mastering the wall. If campers climbing the walls are not quick enough to get to the top, the walls clash together; causing the lava to pour out over the top. Catching on the campers clothes, and more times than none, tearing them to shreds.
The Chariot Course : ۵ Though a previously banned event within Camp Half-Blood, the chariot races were then reintroduced to the campers during the short period of time in which Chiron was suspended from his position in the camp. The chariot races consist, mostly, of teams of two racing their chariots arouns the large track that runs its course around both the lake, and the camp itself. Typically, one member of the team focuses on being the driver, while the other does all in their power to attack their opponent's chariots with various weapons and vehicle modifications; though there are some who choose to race solo, taking on both tasks. It is because of this dangerous situation that only the oldest demigods of camp are allowed to participate in the actual event.
The horses used in the event can vary greatly depending on the camper, or team of campers participating. For example: the Ares children more commonly prefer to use skeletal horses, the Hephaestus children preferring to use mechanical horses of their own making, while the children of Hades prefer to use horses that were raised in the Underworld.
Volleyball & Basketball Courts : ۵ As their names would suggest, this is where demigods are welcome to go in order to enjoy playing a game or two of volleyball or basketball.
Arts & Crafts Center : ۵ A favorite place of Athena's children who inherited their mothers more craft-related traits, the arts and crafts center it is open to everyone who wish to embrace their artistic side. Always fully stocked; there are skeins of naturally dyed yarn, easels with stretched canvases, blocks of marble and clay, and all the tools, paints, and anything else demigods could ask for.
The arts and crafts center is looked after and maintained by Erin Maree Chase. If campers have any requests or questions, they should see her in cabin thirteen for details.
Deathball : ۵ A game similar to paintball; Deathball, however, is played using acid, poison, and fireballs as the primary weapons. Causing the risks of serious injury and death to be much higher.
Siege : ۵ Similar to Capture the Flag; Siege is a team game played where one team defends a fortress while the other attempts to breach the fort and seize the banners of the opposing team. The defending team is given the fort along with an arsenal of weapons, including water cannons, scorpion ballistae, and iron portcullis, while the attacking team gets Phil, the mechanical war elephant created by the children of Hephaestus.
Gladiator Fighting : ۵ As the name would suggest, this is where the demigods of camp compete against one another, gladiator style.
The War Games : ۵ Originally introduced to Camp Half-Blood by the Roman demigods and legacies of Camp Jupiter, who would normally run them on the Field of Mars; the War Games consists of four separate competitions om which demigods compete in order to emerge victorious. These activities include: Deathball, Siege, Gladiator Fighting, and Chariot Racing.
Trial Of Dreams : ۵ A rather newly formed activity, the trial of dreams is both hosted and supervised by the children of the Morpheus cabin. Those who are brave enough to participate in the event are transported into the Dream Realm where all types of strange and unknown dangers lurk in waiting. Campers are split into two separate teams and a leader is chosen to help lead them to victory; but in order to do so, they not only have to work together to take out their opponents, but they must also face an ever shifting arena, strange and deadly creatures, and even the very person that manipulates the world they are in: Adeline Vos.
The trial of dreams is hosted by the Morpheus cabin. If enough campers wish to participate, they should see Adeline Vos in cabin fifteen for details.
C A M P T R A D I T I O N S :
Camp Half-Blood has several traditions derived from its Greek roots which campers participate in routinely.
Winners & Victors : ۵ Whether it's as simple as winning one of the various activities, or returning victorious from a quest, those demigods are given laurel wreaths and are celebrated by their fellow campers by being hoisted up, and paraded around the camp.
Funeral Shrouds : ۵ One of the more poignant traditions carried out in camp; anytime a camper goes on a quest, their siblings weave them a funeral shroud in the unfortunate case that they do not survive - if the camper in question has no siblings, another cabin may volunteer to do it. However, should they return victorious, in celebration, the camp throws them a welcome home party where the camper gets to ceremoniously burn the shroud on a large open fire.
Camp Beads : ۵ The most prominent tradition practiced in camp is the camp beads. Each demigod, after arriving at camp, is given the camp necklace - at the end of each summer, the head councilors vote on the biggest event of the year, paint it on a bead, and hand one to each camper. Helping to celebrate another year passing at Camp Half-Blood.
Wet Guppies : ۵ A tradition as old as time; to initiate new demigods, campers will often parade them through camp before throwing them into the lake, and celebrating by throwing a welcome party where they can meet and greet their new family.
____________________________________________________________________________ Q U E S T S A N D P R O P H E C I E S
At Camp Half-Blood, a quest can only be issued to a camper if they have met with the Oracle of Delphi, and have been given the honor of recieving a prophecy from her. A quest is one of the few times in which demigods are given permission to leave the safety of the camp, though there are other instances when such things are made possible to campers.
The demigod whom recieves the prophecy is normally automatically considered to be the leader of the quest, and while this person is allowed to pick two companions to accompany them on their journey, it is not unheard of for that person to pick more, less, or even none at all, depending on their personal preference. In some cases, the companions themselves are picked out, volunteer, or are suggested to the leader during a meeting with the camp leaders where they discuss details of the quest in question.
While a quest is something that almost all demigods stive to be apart of, there are the rare times in which a camper will slip into madness after recieving a prophecy from the Oracle; however, it is unknown about what happens to the quest itself if such a thing occurs as there has not been an instance like this in years.
____________________________________________________________________________ A L U M N I A N D S T A F F
Set in a time after the great war for Olympus, those who helped to fight for the survival of the pantheons have all grown up, and moved on with their lives, passing the reigns onto a new set of heroes who will step up and take their place when the time calls to fight again.Some of these alumni of camp being well known figures, such as: Percy Jackson, Annabeth Chase, and the Satyr known as Grover.
For more information on these people, and more, feel free to search through the hiders below- though be sure to keep an eye out, as the lists will always continue to grow...
Perseus "Percy" Jackson :
"Mom; hey, I'm alive. I'm sorry. I'm on a quest- I'll make it home. I promise. Love you."
۵ Son of Poseidon, and one of the seven heroes of Olympus; Percy Jackson is well known throughout both Camp Half-Blood and Camp Jupiter, as well as throughout the halls of Olympus. Seen to sometimes be thinkheaded and pompous when it comes to certain situations, Percy has never once failed to rush to his friends aid.
Now over the age limit of the camp, and having helped to make many changes during his time which have helped to better the lives of all demigods; Percy has since then left the safety of the camps boundaries. Taking up a permanent home with his now fiance, Annabeth Chase, in New Rome.
Annabeth Chase :
"Don't you ever feel like, what if the world really is messed up..? What if we could do it all over again from scratch..?"
۵ Daughter of Athena, and one of the seven heroes of Olympus; Annabeth Chase has always been known for not just her strength, but also her intelligence. The now young woman held in high regard throughout both Camp Half-Blood and Camp Jupiter, as well as throughout the halls of Olympus. Determined to make something of her life, and to do what it is that she loves; Annabeth has oftentimes been referred to as the next Daedalus, and has proven her skill more times than none when it comes to questing, and designing her architectural wonders which are filled with Greek inspiration.
Now over the age limit of the camp, and ready to spread her wings further than ever before; Annabeth has since then left the safety of its boundaries. Taking up a permanent home with her now fiance, Percy Jackson, in New Rome.
Grover Underwood :
"Stop it..! You're as bad as Juniper. I think she wants me to run for president next."
۵ A satyr, and the new Lord of the Wild, Grover Underwood is responsible for helping many a demigod find their way to the safety of Camp Half-Blood. Best friends with the infamous Percy Jackson and Annabeth Chase; Grover has always done everything he can to stand up for what he believes is right in his heart. ANd while oftentimes not bothering to show just how scared he might be, his courage and bravery shines through when needed the most.
Now a fully-fledged Satyr, Grover no longer calls the camp his home; instead choosing to travel the world with his fiance, Juniper, while fulfilling his duties as the new Lord of the Wild.
Luke Castellan ⧿ Deceased :
"Ethan. Me. All the unclaimed. Don't let it... Don't let it happen again."
۵ Once the favored son of Hermes; Luke Castellan was ultimately tricked by the Titan God Kronos into hosting his spirit, and in turn, into raising him back from his prison in the depths of Tartarus. Realizing what it was that he had done, and all the pain that he had caused, Luke eventually redeemed himself. Helping to take down Kronos, and restoring his once good name in the eyes of many who knew him by giving his life at the young age of only twenty-three, so that he could save his friends, and ultimately, the world.
Clarisse La Rue :
"I am Clarisse..!? Drakon-Slayer..!? I will kill you all..!? Where is Kronos- bring him out..!? Is he a coward..?"
۵ Daughter of Ares, and known as the 'Drakon Slayer'; Clarisse La Rue was once, at times, feared as the bully of Camp Half-Blood. Only ever showing her more compassionate and loving side to those she truly cared about, such as Chris Rodriguez and Silena Beauregard. Ultimately putting down her foot and refusing to allow the Ares cabin to join in the fight when the war for Olympus began; the interference, love and eventual loss of her best friend, Silena Beauregard, to the hand of Kronos caused her to snap. Single-handedly taking down the Drakon, and in her anger, calling out for Kronos to face her in combat.
Having played her part to help keep the camp safe, and to keep the world from being destroyed, Clarisse, now over the age limit of the camp, is moving on with her life as best as she can. Attending the University of Arizona with her long-time boyfriend, Christ Rodriguez.
Tyson :
"You are not dead..! I like it when you are not dead..!"
۵ Cyclops son of Poseidon, and half-brother to Percy Jackson himself; Tyson is oftentimes seen to be both child-like and very enthusiastic when it comes to life, and the world around him. Very protective over not just his friends, but his siblings - both cyclops and demigod - Tyson always does everything he can to help them out with whatever situation they find themselve in.
Having done his part in the war, and helped his father to lead the defensive charge for the rule over the oceans and the rest of Poseidon's domain; Tyson now holds a high position within his father's court and under water forges. Oftentimes returning to the surface so that he can visit his friends and family, spend time with his girlfriend Ella (a beautiful Harpy), or even to run errands for his father.
Thalia Grace :
"I'm honoring a friend. I must join the hunt, Percy. I haven't known peace since... since Half-Blood Hill."
۵ Born a daughter of the mighty Zeus himself; Thalia Grace sacrificed herself at a young age in order to save her friends, and give them the opening they needed to get through the safety barrier of the camp. Impressed with his daughters actions, and suffering from grief at losing a child, Zeus transformed her into the large pine tree of Half-Blood Hill where she was to forever guard the entrance of Camp Half-Blood.
Poisoned and taken ill during Luke's assault on the camp, Thalia's pine was ultimately saved when Clarisse La Rue, Percy Jackson, Annabeth Chase, Tyson, and Grover Underwood succeeded in their quest. Returning with the Golden Fleece, and restoring the pine back to its former glory. Though, unbeknownst to everyone, the Fleece worked its magic better than any could have hoped; healing and also restoring life to the young girl who had heroically saved the lives of three the night that she passed. Brave, strong, and back in the arms of her best friend, Annabeth Chase, Thalia stuck to what she knew. Helping to protect the camp and to find the home she had been searching for before her untimely death.
No wanting to play a part in the prophecy, unable to find exactly what it was she was looking for, and wanting to honor her friend after her passing; Thalia chose to cast aside her life at camp. Instead choosing to pledge her life to the Goddess Artemis by joining the Hunt, and becomming one of the immortal Huntresses. Quickly working her way through the ranks, and now Artemis' second in command; Thalia leads the Hunt. Showing up every so often at the camp, and meeting the new demigods who have now taken the mantle of 'hero' from her friends.
Nico Di Angelo :
"But it's cool. We're cool. I mean, I see now... you're cute Percy, but you're not my type."
۵ Born somewhere in the mid to late 1830's, and saved from certain death by their father, Lord Hades; Nico Di Angelo and his older sister, Bianca, were hidden away from the world, as well as the other Gods and Goddesses, in the Lotas Hotel. Removed from the safety of the hotel some 186 years later, Nico and his sister were saved by Thalia Grace, Annabeth Chase and Percy Jackson, but found themselves in the company of the Goddess Artemis and her immortal Huntresses. Given an offer she felt she couldn't refuse, Bianca chose to pledge her life to the Goddess, leaving Nico in the care of Percy and the rest of Camp Half-Blood. Unable to understand why his older sister was pushing him away, Nico did as he was told. Waiting patiently at the camp for the groupd return only to then be told that he had lost the only family he had left in the world.
Devastades by the news of his sisters death, and blaming Percy personally; Nico ran away from the safety of the camp. Hiding himself away from the world, and simply wandering. Using his time alone to explore his powers and to search out a way to once more see his late sister. Though holding a grudge against, and a well hidden likeness towards Percy for his roll in Bianca's death; Nico played his part. Standing up to his father, doing everything that he could to help win the war against the Titans, Nico worked hard to save all those who he had grown to care for. Leaving the camp behind again when the war was won, Nico found himself once more wandering until he eventually found a home at Camp Jupiter under the guidance of the great praetor, Reyna.
Now older- wiser, and no longer holding his friends responsible for things that happened in the past, Nico has finally found peace. Accepting himself completely, and now living comfortably in New Rome with his fiance, Will Solace.
Jason Grace :
"I'm the son of Jupiter..! I'm a child of Rome, consul to demigods, praetor of the First Legion."
۵ Born the son of Jupiter, and the younger brother to Thalia Grace; Jason Grace was separated from both his mother and sister at a young age. Brought to and raised into the life of a Roman soldier in Camp Jupiter. Climbing the ranks, and jumping from cohort to cohort; Jason ultimately ended up Praetor of the first cohort alongside Reyna before an unfortunate incident left him lost of memories, and in the company of those he didn't know. Going with the flow, and eventually regaining all memories that had been locked away in his mind; Jason, along with the other six heroes of Olympus fulfilled the prophecy, and made his choice, Giving up his life and position in Camp Jupiter so that he could instead stay at Camp Half-Blood with his long-term girlfriend, Piper McLean.
Now both over the age limit of the camp, and ready to start a life together, Jason and Piper have since began to travel together; their current whereabouts unknown at this time by all except their friends.
Piper McLean :
"Being a hero doesn't mean you're invicible; it means you're brave enough to stand up and do what's needed."
۵ Daughter of Aphrodite, and named by her grandfather in hopes that she might one day learn all the songs of her Cherokee heritage and people; Piper McLean always sought for her father's love and attention. Her actions and (unbeknownst to her) ability to charmspeak though, always seeming to land her in trouble one way or another... a 'borrowed' lawn mower from the neighbors here... a 'gifted' brand new convertible from the dealership there... and eventually, her antics led her father into sending her off to a boarding school.
That was where she met him.
Jason was strange, different; and falling hard, Piper followed him. Their interactions and budding relationship eventually leading to the truth about her parentage being revealed, and a young girl by the name of Anabeth Chase saving them from danger before ultimately bringing them back to Camp Half-Blood. Finding herself thrown into a whole new world, Piper took to the new challenge head on. Fighting alongside the other six heroes of Olympus in order to stop the evil, and to save the world from certain doom.
Now with the prophecy fulfilled, and having hit the age limit of the camp, Piper was more than ready to leave the camp hand in hand with her long-time boyfriend, Jason Grace. Their current whereabouts, however, is unknown at this time by all except for their friends.
Leo Valdez :
"I try not to think. It interferes with being nuts."
۵ Son of Hephaestus, and one of the seven heroes of Olympus; Leo Valdez showed signs of his demigod abilities from the young ago of only three years old. Not getting along with much of his family due to his gifted nature, and oftentimes wild antics; Leo was shunned by his aunt and forced into foster home after foster home after the untimely death of his mother, and the unfortunate part in which he played in her passing. Eventually finding his way into a boarding school for troubled youths, Leo fell into step and formed strong bonds with Jason Grace and Piper McLean- the three almost inseparable, and always causing some sort of mischief together.
Thrown from the skywalk at the top of the Grand Canyon durign a monster attack on a field trip; Leo was saved by his best friend, Jason, the action causing Leo to learn about his true parentage before a beautiful young girl by the name of Annabeth Chase swooped in, ultimately saving them from danger before escorting the three of them to Camp Half-Blood. With a sense of belonging, and full of life, Leo threw himself into the world of demigods with a fever. Doing everything that he could to help the other six heroes of prophecy on their quest, however, somehow managing to wind up on the cursed island of Ogygia in the process. This was when he met the islands only inhabitant, Calypso.
While at first hating each other, their relationship began to grow into something deeper, and upon his departure from the island, they shared a loving kiss. Leo vowing on the River Styx that he would do everything in his power to somehow return and set her free. Eventually managing to do just that after helping to defeat the Goddess Gaea; Leo fulfilled his promise. Rescuing Calypso from her prison and sailing back to Camp Half-Blood with her at his side.
Now over the age limit set by the camp, Leo and his now fiance, Calypso, live a happy life. Working together in the forges of Hephaestus, and every so often venturing out and returning to the camps in orfer to catch up with their friends and family.
Frank Zhang :
"Come on..! You want to know what Frank Zhang is worth..? Come on..!"
۵ Born the son of Mars, legacy of Poseidon, and one of the legendary seven heroes of Olympus; Frank Zhang was once a military brat left in the care of his grandmother after the loss of his mother during a military accident in Afganistan. Able to combine his ancestral gift with the powers inherited from his divine parent; Frank has always been seen as one of the more dangerous of demigods to have lived. Causing debate to run through the pantheons in regards to the span of which he would be able to live his life.
Arriving at Camp Jupiter, and begging forgiveness for the actions of his ancestors, Frank was welcomed into the camp. Working and training alongside Percy Jackson and Hazel Levesque, making his mark, and showing immense skill with the bow and arrow. Doing his part to help fulfill the prophecy of legend; Frank fought side by side with the other six heroes on the Argo II. Helping to take down the evil threatening the world, and to once more make it peaceful enough for the next generation to take over. Returning back to camp when all was said and done, Frank took up the mantle of Praetor of the First Cohort from Jason Grace after the decision was made that Jason would return to Camp Half-Blood.
Now over the age limit of camp, and having helped to choose his successor; Frank now lives comfortably in New Rome with his long-term girlfriend, Hazel Levesque.
Hazel Levesque :
"I'm not choosing one of your paths. I'm making my own."
۵ Born in 1928 as a daughter of Pluto, and having her gifts not only being used and abused by her mother, but also by the Goddess Gaea; Hazel Levesque ultimately ended her life, and the life of her mother in sacrifice to save the world from Gaea's plan. Giving up her chance to go to Elysium in order to save her mother from the Fields of Punishment; the judges of the Underworld eventually made their decision, sending the both of them to the Fields of Asphodel instead. It was here, nearly seventy years later, where her half-brother, Nico Di Angelo, found her while in search of his biologival sister, Bianca.
Bringing her back to the land of the living due to the doors of death being open, Hazel was once mroe restored to life, though with consequence. Suffering from 'blackouts' of her horrible past whenever she tried to think about it, Hazel eventually made her way to Camp Jupiter. Working alongside Percy Jackson and Frank Zhang, and doing all that she could to push herself to the limits, and to protect what she cared about most. One of the seven heroes of prophecy; Hazel boarded the Argo II with the other six demigods. Playing her part, and doing everything in her power to help see it fulfilled.
Now over the age limit of the camp, Hazel lives comfortably in New Rome. Attending the university, and living her life to the fullest with her now longtime boyfriend, Frank Zhang.
Reyna Avila Ramirez-Arellano :
"I am praetor of the legion. I judge this to be in the best interest of Rome."
۵ Revered daughter of Bellona; Reyna Avila Ramírez-Arellano and her sister were hidden away from the world by their mother in order to save them from the war hitting San Juan. Left in the middle of the sea of monsters on Circe's Island, the two grew up safe and sound; acting as attendants to guests who found or made their way to the island for C.C's Spa and Resort. Though the peace was soon to end.
Taken hostage by Blackbeard after Percy Jackson and Annabeth Chase ultimately freed the band of pirates from their cursed state; Reyna and her sister Hylla were taken prisoner, and held captive on the island they once called home. Both the daughters of Bellona, Reyna and Hylla learned to use weapons quickly and managed to escape from the island, and in time, the sea of monsters. Eventually making it back to land after a long and tiring journey; the two sisters went their separate ways. Hylla choosing to join the Amazons, eventually becoming the Amazon Queen and giving birth to her own daughter; while Reyna found her way to Camp Jupiter, working hard and proving herself until eventually, she became Praetor alonside Jason Grace for a time.
Now over the age limit of the camp, and having successfully chosen the next Praetor to take her place; Reyna continues to live in New Rome. Helping to oversee the camp, the city, and the people who choose to call it their home.
Will Solace :
"I told you, no more Underworld-y stuff, doctor's orders. You owe me at least three days of rest in the infirmary. Starting now."
۵ The much loved son of Apollo; Will Solace became head counselor of the Apollo cabin after his half-brother, Michael Yew, was killed during the battle of New York. An exceptional healer, and now head medic, Will worked tirelessly on the battle field and back at camp, making sure to help and lead the other Apollo children in fixing and mending the wounds of those who fought to protect their way of life - such as healing Annabeth Chase after she was wounded while defending Percy Jackson in battle.
Having done more than his fair share to help the camp in its many times of need, and helped to train the future of the Apollo cabin in what it is to be apart of such a great legacy; Will has passed down the mantle of head counselor and medic. Moving with his now Fiance, Nico Di Angelo, to New Rome where he now works in the hospital as top surgeon, and head doctor.
Calypso :
"They send me a hero I can't help-... just the sort of person I can't help falling in love with."
۵ One of the three daughters of Atlas; Calypso, as punishment for her support of Atlas in the First Titanomachy, was sentenced to live out eternity upon the cursed island of Ogygia, also known as Calypso's island, where, as punishment from the Gods and Goddesses, different heroes she couldn't help but fall in love with would end up. It was during her imprisonment, that she eventually, and rather tortuously met: Odysseus, Sir Francis Drake, Percy Jackson, and Leo Valdez.
While at first hating one another, their relationship began to blossom, and upon Leo's departure from the islane, they shared a loving kiss; with Leo vowing on the River Styx that he would do everything in his power to somehow return, and set her free from her cursed home. Waiting patiently for his return, though with a fading hope; Leo eventually fulfilled his promise, rescuing Calypso from her prison and sailing back to Camp Half-Blood with her at his side.
Now over the age limit set by the camp, Calypso lives a much happier life. Working together in the Forges of Hephaestus with her now fiance, Leo Valdez; the two of them every so often return to New Rome and Camp Half-Blood to visit, sometimes even venturing out into the world together so they can catch up with their family and friends.
Chiron :
"A hero can go anywhere, challenge anyone, as long as he has the nerve."
۵ Centaur son of the Titan King, Kronos; Chiron is the activities director at Camp Half-Blood, and infamous trainer of many well-known heroes from Greek mythology, including: Hercules, Jason, and Achillies.
Standing tall alongside the Greek and Roman demigods, Cyclopses, Satyrs, and Nymphs in order to defend the camp; Chiron helped Nico Di Angelo honor the fallen heroes before ultimately complementing the Greek and Roman groups of demigods on their newly formed alliance and friendship. Immortal, and still willing to do that which he does best; Chiron continues to work at Camp Half-Blood, training and guiding the new generation of demigods who cross his path into the next heroes of Olympus.
Rachel Elizabeth Dare :
"And I don't have to see the future to tell you what to do now, do I..?"
۵ The human daughter of Mr. and Mrs. Dare, and able to see through the mist; Rachel Elizabeth Dare is an energetic and artisy young woman who, while not a demigod, has done more than her fair share to help Percy Jackson complete not only his quests, but to also fulfill the first big prophecy over the years of knowing one another. Always feeling as though she was meant for something greater; Rachel stole away with both Chiron and Blackjack during the war for New York and Olympus, making her way to the camp and meeting with the God Apollo where she accepted the new responsibility, ultimately taking up the mantle, and becoming the new Oracle of Delphi.
Born with a gift, and with the curse of Hades lifted; Rachel made the choice to continue attending school. However, she had never been one to hold back her worries about being the Oracle's host- scared that she might suddenly speak a prophecy in the middle of class... The one to recite the prophecy of the seven heroes of Olympus; Rachel continued to do all she could to help out in any way that she could. Continuing her work as the Oracle, and bringing the seven demigods of prophecy together so that they could fulfill their destiny.
Now graduated both high school, and college with a degree of art under her belt; Rachel lives full-time at Camp Half-Blood, spending her days working on her art, and reciting prophecies to those both luck and unlucky enough to be sent her way.
____________________________________________________________________________ O R I G I N A L C H A R A C T E R S
Characters must be OC, we shall not be accepting any cannon characters in this roleplay. Characters are not strictly limited to demigods, this roleplay will also be accepting characters who are Satyrs, Amazons', and Cyclops'; and while each character is not bound to one continent for the their place of origin, it is a must that they be affiliated with the Greek Gods of Olympus, and the Underworld. While both Camp Half-Blood and Camp Jupiter are brother camps with one another, and both have affiliations with the Gods and Goddesses; it is a very rare occurrence for a demigod to transfer from one camp to the other, though it is not unheard of.
When it comes to making children of the big three (Zeus, Poseidon and Hades, there is a limit of two children at a time for each of them. This limit is inclusive for demigods of both camps; so for example, if you have one chile of Hades from Camp Half-Blood, and then one child of Pluto from Camp Jupiter who has transferred from one camp to the other, the limit will have been reached.
Those of you wishing to play Gods and Goddesses must demonstrate a strong writing ability - good grammar, punctuation, etc. - and must please DM me with the following: Name of the God/ Goddess you are interested in playing, picture or gif of the face-claim you intend to use for them, a brief description of their personality/ how you intend to play them, and a sample post as that particular God or Goddess. All applications will be considered by both myself and my Co-GM. If the character is accepted, then you shall be notified as soon as possible.
𝒫𝓁𝑒𝒶𝓈𝑒 𝒩𝑜𝓉𝑒: If you are the writer behind any of the Gods and Goddesses, please understand that by accepting the responsibility of such an important character, you reserve the right to have said character removed from your care should there be any discrepancies arise during the roleplay. Also note that all characters must be accepted by myself and my Co-GM before you post within the IC.
Hmm. I might make a character for this, if vibration manipulation isn't taken.
I do believe that you are in luck - Vibration Maniupulation is not currently in use.
Yeah I am gonna withdraw myself from the RP. The posts are too long and I don’t want to be forced to read through it all. Frankly I am more suited to 1x1 anyways
Your call. It is a shame to see you leave, however, we do not wish you to feel uncomfortable in the roleplay. We wish you luck in all your future writing endevours.
Location: Niko's Mansion (Moscow; Russia). Interacting With: Each Other.
A portal opened up in the mansion and out walked Niko Rasvundin. A duffel bag slung over his shoulder as he stepped through the portal which quickly closed behind him. Letting out a sigh indicating he was tired from the long range transportation from the Big Apple back to his home-land he took a seat on the nearest couch and lowered the duffel bag full of illicit proceeds onto the ground. Quite the big load for today, I'm sure Krieve will be more then pleased, Mo's Knights are going to continue doing business with us on top of that we've got future business with the Mao Society coming along nicely.
"Anatasia, I'm back. I brought you something."
Niko opened up the bag pulling out a bundle of cash $5000 dollars wrapped up in rubber bands before zipping the bag up. He'd felt that her parents were distasteful in the use of her abilities for the profit, further more they didn't seem to be splitting the loot with her directly even though she was the source of their ill gotten revenue. Niko wanted to change that, sure she was living under their roof for no cost but that was the bare minimum the owed as her 'parents'.
The mansion was large, the grounds surrounding it just as much, though nevertheless, Anastasia wasn't surprised in the least as the sound of her uncles voice floated in from the next room. Catching her ear first, and causing her to turn her head towards the call of her name. Her naturally pouted lips parting from one another, lingering in her studio a moment longer, she eventually turned away from her work. Her bare feet making dull thuds over the polished wooden floorboards as they carried her to where she had been summoned. The glorious white wolf moving, keeping pace with her as it walked at her side.
He was home.
Eyes sparkling lightly as she rounded the door and her dark gaze fell on his figure lounged on one of the couches; she made her way over to him. Her hand reaching out, the tips of her fingers running lightly over Nikola's snout, letting the canine know that it was okay to give her space, Ana closed the gap between her and her uncle. Tugging the bottom of her sleeves down and over her hands before she folded herself down to sit on his lap. Her body curling gently into his The wolf, always watching, having made itself comfortable on one of the armchairs, "..business went well, I assume..."
"Very well, my dear." Niko was happy to see his niece hugging her briefly but firmly. He was a man who truly valued his family, and was happy to see she was okay. Seeing the wolf also infused him with a sense of relief, glad to see her protection was still around. Leaning down he patted the wolf's head slightly and and laughed. Taking the money he handed it to her. "Here take, it's American money, you'll have to change it out but that shouldn't be a problem no one's going to give us a problem."
Although they weren't notorious or famous for their illicit activities, ever since Krieve inherited the family business the were known for their success in the import & export business. "How have you been, I assume working on your artistry? You've always been so talented." Niko said beaming with pride speaking of her success as an artist.
Taking the bundle of American cash as it was handed to her, no longer questioning such things like she had when she was younger, Ana lowered it down to rest in her lap. Not so much as looking at the money, her gaze, instead, drawing back the way that she had come from. Staring at the open door of her studio, "..another one of my pieces became reality... the school massacre... it happened a month ago, in the States..."
Niko knew her parents probably didn't want him giving her money especially that much but he was basically her dad at this point. Hell he was the only parental figure that was around and considering what he did that wasn't good. "Really, the school?"
Niko scowled searching his memory banks to recall what prophetic painting she was referencing then a light bulb appeared over his head metaphorically of course. "Ah that one... that;s not good at all... events like these are going to lead to some form of reaction from Government forces." The mobster's head swayed from side to side disapointed in the brutal actions being taken by people with powers that would surely accelerate the potential of them facing their demise by armed militaristic response.
"..there is a preacher... he was on the news with the survivors from the school..." Frowning, it was a moment or two longer before she turned her head, her dark gaze lifting to meet with his, "..he is calling to have all with powers condemned to death..."
"What?"
Niko's eyebrows raised alarmed at what his niece was saying, although he was no fan of religion this was concerning perhaps more so then his future business endevours. "In the states as well I assume, damn it... these men of the holy book proclaim to be the messengers of God, but spread messages of death that would even some of the most brutal members of the mob wouldn't support."
"..uncle Krieve can be cruel; but even he has moral enough not to stoop so low that he would call for a whole race of people to be ended so easily..."
But that's what they were. The people with power- they were a new race. At least, in a way they were. Shaking her head lightly, her gaze finally dropping to the bundle of cash she had held in her lap, she let her thumb brush over the top bill. An almost inaudible sigh passing through her lips, "..I shall send you the link to the article... also... you wished me to inform you whenever my parents contacted me. Father called me last night..."
"Perhaps I'd hope so at least." Niko wasn't one for jokes, but Krieve's moral depravity was one that he wouldn't compare to many. But perhaps even he wouldn't be as so foul as to advocate the genocide of an entire species perhaps because Niko was part of said species or a more depraved but honest answer is their was no paycheck involved.
"People target what they understand, especially in that country. We've all had our disagreements among people around the world, but their the hatred, the racism that oozes through the cracks of American society is truly vile, as it as been through it's whole history." Niko always found it ironic that America and by extension Americans considered themselves the paradigms of morality around the world. The Land of the red, white and blue was one of grave hypocrisy.
"He did?" A small sigh escaped him mostly breathed through his nostrils. "About what darling, what was the nature of your father's inquiry?"
Niko poised intrigued in knowing what it was about although he although had a pretty good idea.
"..my father never calls me for anything other than art that would help get my parents get ahead financially in some way..." Shaking her head lightly, sighing, Anastasia curled her body further into his. Her eyes drawing to a close as she allowed her head to rest comfortably in the crook of her uncles neck, "..he said he would contact me again within the week for answers that would pay off..."
"As I assumed."
He did his best to hide his anger in his tone, after all it wasnt her fault her father was such a user and a scoundrel. To think one could disregard their own flesh & blood like that. Niko extended an arm around his niece practically his daughter at this point and gently rubbed her shoulder. "I'm sure he will; almost guaranteed in fact. I just want you to stay safe okay. If people find out what you can do, they will have nothing but the utmost ill intentions to use your skill for their own gain and in far worst ways then your distant father." He could hardly even tolerate him, but others not even of their blood and using her in even worst ways the very thought caused him to boil with anger.
"..I have nothing to give him..." Shaking her head gently against his neck, her fingers curled over the cash she held, "..I've seen no race results... no stock highs or lows... nothing... not since the last time he called..."
Niko wondered if she truly meant that or was finally herself getting tired of her parents only using her as they'd hardly been involved with her life before.
"Don't worry and you don't have to. If you feel he's asking far too much, I don't mind giving him a stern talking to." Although he didn't plan on actually harming him he wasn't above scaring him a bit Ana felt he was getting on her back to much. "If you see anything related to the events related to what this pastor's advocating or anything of the sort do let me know. I'm not planning on any vigilante justice or anything trust me I'm keeping to myself, but i'd be good to keep an eye on these matters... if necessary... and if It can be done without drawing too much attention to myself I may intervene..."
Niko paused wondering what he was thinking, he had no plans of any stunts or heroics that could endanger the family, but perhaps altering the tide of the future to prevent the hammer being thrown down on his kind was something he'd be willing to get involved with.
Staying silent, her eyes opening, staring down at her hands, Anastasia decided not to respond any longer on the topic of the father that was never there, though always such a demanding presence in her life. Instead choosing to acknowledge his latter comment about her work and the pastor, "..I have new pieces already if you wish to look at them... I don't know if they'll be helpful..."
"Sure I might as well take a look."
He noticed the lack of response on her father's comments and decided to drop the subject for now. Taking his arm from around his precious Ana he got up to go examine the new paintings to see if their was anything. Raising an eyebrow he saw one of a man with the same color scheme of clothing he was currently sporting and a portal opening up behind him and a girl that looked the same as the Prosecutor's daughter being dragged towards it. Hmm...I wonder if she notices the similarity... it's eerily striking
Turning from that painting he noticed one that caused more then an eyebrow picking up the painting that looked especially fresh. He saw what appeared the earth, and flames ensaring the globe, continents appearing to be on fire.
Finally he noticed one that seemed almost finished but the but not yet complete. From what he could see was a group of citizens running in what appeard to be downtown New York, flames behind them enveloping buildings and a cell phone flying out of the hand of one of the people in the crowd running. Burrowing his eyes to notice the date listed on the cell phone May 25, 2023. "Oh My..." He couldn't but help be concerned seeing the last two photo's pondering what horrible fate they could imply, especially chilling as the date on the phone was only three years from now.
Having slid off his lap as her uncle got to his feet, Anastasia followed him with her eyes. Allowing him a few moments alone with her work before, taking her cue from his lead, she got back to her feet. Drawing herself up to her full height, holding the cash down at her side; she wandered back over towards her studio. Stopping- lingering in the frame if the door. Her hands coming together in front of her stomach; she toyed with the money. Watching him.
"..I haven't finished those two yet..."
Her voice soft, she leant herself against the frame. The wolf having left the comfort of the armchair, once more sitting at her side. The creatures amber eyes almost holding concern as it watched Niko examine the art, "..they're part of a collection I call Ragnarök... a series of events... leading towards the eventual destruction of our world..."
So entranced in the artwork he hadn't even been paying attention to his beloved niece. Although the prosecutor one was jarring the two unfinished pieces were truly disturbing especially knowing that her ability of prediction had yet to be proven wrong. "Ragnarok like the gods of the vikings.."
I'm no man of faith, but I do believe in things that have been proven such as her powers... this is not good for business, not mine, nor anyone's...
For the first time since returning to the aftermath of the world after the Incident he was forced to think about what these powers meant, what that event meant, what it meant not just for him but for the whole world. "The eventual destruction of the world." It wasn't often Ana would her her uncle speak with such gravity in his voice and this was after coming home from days filled with violence and truly depraved ruthless men. "Honey... this is horrifying... you... drew this with your ability? This was forseen by your powers, do you see the date in one of these..it's a mere three years from now."
He spoke softly his tone lowered to almost a whisper towards the end as he took heed of the date on the cell phone, the implications of which where being seared into his mind and etched into his memory permanently.
"..I know..."
Shifting slightly against the door frame, Ana stood up a little straighter, "..I have to live with the knowledge that in three years... the world will end... and I can do nothing to stop it... just like I can do nothing to stop any event I see from passing... I'm useless..."
The Russian superhuman was very uncomfortable, while the Incident had unintended collaterial damage from people vanishing while being engaged in such activities like driving, cooking and in some instances piloting manned air-crafts the actual death toll when those who were vaporized had returned hadn't turned out to be catastrophic on a global scale, this however was as his neice aptly described Ragnarok. Apocalyptic even- not even; definently so. To think her father's greedy ass probably wouldn't be concerned if it wasn't related to heightening his fortune.
"Now, now Ana... these powers we've been given, I'm sure you've noticed they seem to grow in intensity and capability as time passes. Perhaps we were endowed with these abilities for a reason, what I'm trying to say maybe... well not maybe definently we will be able to do something about this... whatever this Ragnarok is, to sit idly by would mean to be complicit in well... the eradication of all of us."
Niko was regaining his matter of fact stance, truly this put fear in him like nothing else had before in life. But he was not a man who oozed of cowardice, and although he had no intentions of being a warrior of justice nor taking the mantle of a traditional hero if there was something creeping on the horizon that would end civilization he felt it was his duty to do something about it, even if it was just to protect his country or more pertinent then even that his family.
"..that doesn't change the fact that I am useless- I'm not like you..! I can't teleport myself, or others." Pushing away from the door, she motioned towards the painting she'd recently done of him and the prosecutor. Her lower lip quivering lightly, a sting crossing over her eyes, tears threatening to spill out as the emotions that she had been bottling up for Gods knew how long came tumbling out and into the open.
"..I'm not like her..." She motioned towards another painting, this time of a dark-haired girl standing calmly in the middle of flames, "..I can't control fire..! O-Or like them..!" Again, she motioned, this time to several other pieces she'd done - a man generating sparks, another man flying above buildings, a woman moving water out of her path, a man balancing large beach balls on his head, a man and a woman both holding onto an end of an hourglass, a white-haired woman staring up at a full moon - before she moved onto one of the very few times her art came in the form of a statue. The statue showing a womans figure emerging out from a tree, "..I can't do... whatever it is that she's doing; and I certainly can't fucking duplicate myself like that one..!"
Turning away from the statue, she threw the stack of cash. Not caring as it hit the piece she was speaking about; one of a woman, surrounded by various versions of herself. Falling silent, her arm fell back down to hang at her side. Her gaze dropping to the ground just in front of her, her chest heaving slightly with each breath she took.
"..all I can do draw... and it doesn't help anyone..."
“I wouldn’t say that.” Niko spoke in soothing voice trying to calm his niece down
“If you didn’t draw this I wouldn’t be aware, perhaps those Americans could have prevented the deaths of those children had the heeded the images you painted of the massacre.” He did his best to encourage her, truly her ability was useful.
Sure he could traverse the boundary of space as quick as he could make his way across the street, but he had know way to foresee and depict futuristic events before they occurred. “Whatever you can see or make clear for others you can change or you can influence others to, do not disregard your talent Ana, your father certainly doesn’t and you see he’ been able to earn himself more then a small sum of change from it.” He didn’t want to direct any praise to him, but showcase an example of how someone else was using her predictions to change things before they happened.
“I admit I have no idea what this is, and I think it’s of dire importance that you finish this painting, both of the one’s your working on if it can provide more evidence about the source of what’s causing the calamity in these drawings. Your power is beneficial, it may prove to not only be useful to you but all of us…” Once again his voice took on a solemn tone reflecting on the destruction he witnessed in her Ragnarok painting series.
Turning her head, her eyes wet with tears as they met with his, Anastasia stared at him. Her voice soft as she spoke, "..you want me to finish them... I want to burn them... pretend they never existed..."
Niko bit his lip he never wanted to upset her but whatever her concern or will was he had to supercede it in this situation for the betterment of all. "I need you to finish them Ana. Please, you must." He spoke in a calm demeanor but with a sense of urgency, that artwork had to be completed sooner rather than later to see the full depiction of the horrors that were to unfold on earth in three years time.
A breathy scoff-like laugh passing through her lips, Anastasia turned her gaze away from her uncle. Not sure at all why it surprised her that he was asking her to finish the two pieces she didn't want to. Really, she wasn't kidding when she'd said she'd wanted to burn them- she wanted to burn the whole fucking Ragnarök collection. She never should have painted them in the first place.
Shaking her head lightly, her hand lifting. Using the bottom of the sleeve to dash across her eyes, ridding them of the tears that had formed, she pulled her hair back and into a messy bun atop her head. Pushing her sleeves up her arms, a preemptive strike to help prevent staining her top with paint as she turned back around to her uncle and the two unfinished canvases. Her eyes already glazing over a sickly white in color as she stared at them.
Location: Ky' vie's Apartment (Atlanta; Georgia). Interacting With: Each Other.
Floyd shook his head, it was only mid-afternoon and it was already off to a rough day. Thoughts of what his morning lay had discussed with him filled his mind, as he finished rolling his honey bourbon backwood. Taking a pen on his desk he stuffed the edge of the cannabis into the construct, before reaching for a lighter.
"Yup, I need this, like really need it. Woah child, the world going crazier then a motherfucker." Letting out an expaserated sigh and shaking his head, he lit the herb up and took a few pulls. Getting a lungful of marijuana smoke, the familar stench of mary jane entering his nostrils as he let out some hefty coughs, "Shit this Gelato pulling, okay yuhhh nothing but the best for mwah." Laughing at his own self commentary, he took a few more hits of the backwood and scrolled through his Money May playlist, pulling up 'Rapper and Trapper' by Lil Bam and Lil Baby.
"Bitch I'mma geeker, I just caught a misdemeanor, I was riding around with that reefer." Singing along to the song he let himself relax as he melted into his couch, the indica soothing his brain.
Going to light the backwood again seeing it went out, the lighter flickered then went out. Trying his luck two more times and getting the same result he rolled his eyes. Tucking the partially sparked marijuana cigar behind his right ear and reaching for his car keys he went outside to retrieve his back-up lighter from his car, turning the music off preferring silence & the company of his own thoughts for the brief walk to his vehicle and back. Whistling as he walked back up the steps to his apartment he was eager to resume his session and take this buzz to the next level.
"Shit, the weather pretty good today..." He said speaking to himself as he took the last step to his floor.
"..an' that would be why I gave myself the mornin' off."
Hand lifting from her side; the action was a little rough as she ran her fingers back through her long raven locks, the other arm weighted down with shopping bags filled and heavy with groceries that she'd only just gone out a bought that morning. Mocha java chip ice-cream. She'd had to go to about three different stores in order to find one that actually had it in stock, but in the end she'd wound up with three containers of the stuff, and really, she wasn't about to go complaining about it. Her hair on the other hand...
It was still... beyond fucking weird. The usual glint of glistening red, had been replaced by an almost velvety black, and caught in the corner of her eye, it was unnerving. It was taking far longer than it should to know that no, she wasn't being followed, it was just her. It was a huge change, and she knew from what Rebecca had told her that it was going to take some time to get used to what would now be seeing staring back at her through the mirror. It was just... frustrating that she wasn't adjusting to something as simple as changing her hair color faster than when she and Owen had moved thousands of miles away from their home, to instead live in America. Why the fuck had they done that again..? Really, she couldn't even remember; but the differences in the health care system alone had her regretting the decision, but only slightly. Other things definitely made up for it though.
Quirking her brow slightly, her gaze lingered a moment on the home-roll tucked behind Floyd's ear, she motioned towards it with a light nod, "..rough mornin'..?"
"Huh? Oh yeah..."
Floyd raised an eyebrow wondering what the hell she was talking about, but realized he'd stepped out the house with the cigar tucked behind his ear. He was able to tell her to mind her own business, when he caught a glimpse & actually paid attention to who was talking to him. Oh shit, it's that chick who just moved out here I think... Nothing like an attractive woman, scratch that a VERY attractive woman to take his attention off the crazy events taking place.
"Heh, you one of the new neighors ain't you? My bad, like you said I been going through it this morning. I'm tripping, we have spoke before." The few brief conversations they had even though they hadn't talked about much were starting to seep back into his mind. He was doing everything in his power to recall, he liked to be at full brain capacity whenever it was regarding either finances or women who looked as good as her. Maybe it wasn't such a bad thing that his original lighter went out after he only managing to get three pulls from the ganja.
"You want some help?" He offered referring to the grocery bags she was sporting. Was it just him trying to help a neighbor out, the thirst or even more genuine then both of those scenario's the munchies...
Help her..?
Brows furrowing, her painted red lips parting ever slightly from one another, Ky' vie's attention was drawn down. Following his line of sight until her own was lingering on the bags that she held down at her side. The realization of what his sudden offer meant causing her to chuckle softly as she returned her gaze back to the man that she was currently speaking with. Giving him a light shake of her head before shooting a wink in his direction. Her arm curling, lifting the shopping bags up for him to see, "Heh. Yeah, nah... pretty sure I'm right. Besides, I'ma big, strong girl... think I can handle a few shoppin' bags on my own. Thanks for the offer though..."
Seeing her stunning smile, and getting lost in his thoughts briefly he didn't even notice an irritating and untimely stiffness starting to build up. Damn she really is sexy as fuck... ah damn it... I shouldn't wore gym shorts but I was just going to my car... Sometimes having such a high sex drive was annoying especially since he was talking to a chick that he'd only met a handful of times. No doubt the marijuana's sensory enhancement was playing a role in the unwanted display of visible lust. Hopefully she wasn't paying paying attention, quickly thinking, he took a few steps forward towards his door not trying to be in her direct line of site.
"Oh ight, shit, not saying you wasn't, just offering to help out a neighor, good ole southern hospitality."
Damn I am a little high, what the fuck did I just say Mentally rolling his eyes he decided he didn't care about being a little hot and bothered, after-all he couldn't control the fact that she looked like a model.
"Good ol' Southern hospitality, huh..?" The sound of her laugh filling the hall as she took the last few steps up and onto the landing that held both of their apartments, Ky shook her head lightly. Her smile lighting up her features, reaching her eyes as she let them linger on him. Her free hand diving down and into the pocket of her leather jacket as she searched to pull out her keys, "Heard about it... never experienced it, though."
"Hell yea that's all we practice down here." He was quick with his retort but figured this conversation wasn't going anywhere and wanted to resume when he was less stimulated. The sound of her laughter and noticing her eyes lingering on him causing him to fumble with his room keys, dropping them and not wanting to reach down to grab them with his current situation, he decided to just light up the cigar.
Man, I just avoided getting killed by the Silver Surfer, I'm not fighting awkward boners too... Whatever...
Taking a pull from the cigar and coughing, his eyes jotted down to see that his hand was engulfed in fire, and that was how he'd lit the marijuana contraption. Flustered he hadn't even noticed not using teh lighter, "What the fuck!!?"
This day was just getting more and more difficult with each passing moment. He rapidly waved his hand in an instinctual reaction making the flames dissipate but was even more startled that his hand wasn't burned. Quickly bending down to grab his keys, and trying to distract his eyes from Ky's curvy figure, lust hitting his brain again and his hand once again caught on fire causing him to curse and drop the keys while also coughing from pulling too hard on the backwood which he'd forgotten was lit. Fuck... Fuck... Fuck... Shaking his hand again to force the fire out, he let out his third exauhsuted sigh for today, this was too much...
Any smile that she'd had- any laughter that might have been passing out through her lips; it was all gone. In an instant. Her attention fixated on the flames lapping about, engulfing his hand. He was-..? Gaze flicking up to his for a moment, she turned her back to him, instead facing her apartment as she took the chance to slip the keys into the lock. Turning them and leaving them hanging once she was able to push the door open, she moved back towards him. Her free hand shooting out; it was like she didn't care about the flames at all as she took a tight grip of his wrist. Pulling him into her apartment, and making sure to grab her keys before she closed and locked the door behind them. Her gaze returning back to his.
"..you-... you can control fire..?"
"Fire, control"
That whole statement sounded foreign to Floyd, really he had no idea what he had going on. All he knew was one minute he was in his car, the next he was gone. Coming back to a massive car insurance bill from a muli car-wreck he caused from getting disintegrated behind the wheel.
"I mean... that's never happened to me." This whole odd scenario was now the sole thing that was in charge of his focus, "What? Lemme guess your the human torch too."
Still even with this disturbing revelation he still retained his sense of humor, having been in near death situations multiple times in his 22 year residency on earth, even staring the grim reaper in the face wasn't enough to remove his stubborn ties to in-appropiate comedic wise cracks. Definently not the way I hoped to get into her apartment, but the next step's gotta be the bedroom. Naw first I need to figure out why the fuck she's worried about if I'm a human flame-thrower, matter fact I NEED to figure that out..this is crazy.
"Well... I mean... I'd like ta think I'm smarter than Jonathan Storm, but... kinda; yeah." Tilting her head, unable but to help think about the similarities she had with the fictional Fantastic Four superhero, Ky' vie shifted slightly over the spot. Hesitating a moment or two longer before she moved past him and towards her kitchen so that she could begin to put her groceries away.
"Hmmm, I can digg that, definently more sexy." Floyd let that slip out...on purpose. It was if nothing could push down the attraction he had towards this fellow empowered girl, "Crazy thing is this is the first time that's ever happened to me, fire hands, last week was even worst I got really drunk and when I woke up... I was invisible for two days at first it was okay but then it became a living nightmare." He shuddered just thinking about the horrific experience he went thinking he'd never be able to be seen again
"..multiple powers..? And they aren't even closely related..." Brows furrowing slightly, a slight frown crossing over her otherwise gentle features, Ky' vie once more turned her attention back to the groceries. Pulling everything out to place down on the bench, she took a few moments to fold up the bags and to slip them into one of the lower drawers before she began putting things away in the cupboards; the cold items going into the fridge or freezer depending on what they were, "That's... really weird..."
"Multiple powers, more like multiple nightmares or several problems." A frown formed on his face at her description of his experience. Being removed from sight and a week later having his hands replace his lighters wasn't exactly his idea of winning the superpower lottery. He briefly thought about asking if she'd wanted help but decided against it as he'd already asked and didn't want to feel like he was nagging, "Yeah your telling me I'm living it, I don't know what the fuck to do this shit is really messing up my life... I mean, you seen the news... sooner or later the Feds is going do sumabout people like us."
He sighed thinking about the unfortunate implitications of being a real life mutant in these turbulent times
"..well, I mean, they can try. But they ain't got nothin' on me. Only two people including you know; and really, you haven't seen me do anything so... it'd be your word against mine." Shrugging her shoulders, closing the fridge, though only after retrieving two beers, she placed one down on the bench in front of him. Bringing the other down in front of her, using the bottom of her top to help her twist the cap off, she took a swig.
Floyd rolled his eyes, he was a fan of confidence sure but he tended to drift towards reality in most scenario's when possible, "Oh yeah, cause your such a bad ass huh?"
At the mention of her not showing him a display of powers, a fleeting sense of panic enveloped his thought pattern wondering if he'd made some grave error by lighting his cigar with his hands. Retrieving the lighter from his pocket he popped the cork off his beer and took a chug himself. Yeah I might need one of these more then I need the gas right now.
"Jeez not gonna offer to open mine huh, I'm all alone." He said teasing the literally, hot nerd.
"You're a strong bloke... pretty sure you can muscle the cap off your beer." Quirking her brow, her body falling back until she was resting against the kitchen bench behind her, Ky once again brought her own beer to her lips. Taking another drink. Her gaze never once leaving his.
"Yeah, yeah, yeah... like I said earlier ma'am out here we have southern hospitality."
Floyd equipped as he took another swig from his beer. A whole different bease of an experience to smoking but honestly better for his nerves right now, "So look I've got a question for you, you said it was weird that I've had two different things going on that aren't related right? What the hell do you think's going on? I was stuck unseen for two days but ever since then it hasn't happened again but I sure as hell haven't tried again either."
The confused man poised the question to Ky'Vie it was his first time sitting down with someone else who proposed to have powers, but in the back of his head he was still toying with the idea that maybe he was being set up. After all she'd been quick to pull him into her room, and asked about his own powers but he'd yet to see her do anything other then open up a beer and put up groceries.
"..well... have you tried to do it again..?" Lowering her beer, watching him, she held it down in front of her stomach.
"Well no... like I said, it was kinda a messed up experience, not one I was hoping to repeat but... maybe it'll be better if I can control it?"
Pondering about what he said he bit his lip inquisitively. Mayne I'm tripping if I've got super powers, I damn well better learn how to use them, with motherfuckers like the Silver Predator out their if I'm going stay in the business I'm in I need to get a handle on whatever I can do before he throws me across the highway too. It was settled it seemed and he was in agreement with Ky' vie, "Alright here goes nothing."
Closing his eyes and exhaling to focus he groaned hand shaking slightly as he tried to remove himself from sight but nothing happened, "Come on... maybe I gotta say something... like Danny Phantom... Going Floyd!" Groaning again and snapping his fingers he quickly felt silly when... absolutely nothing happened, "Okay well, so much for my parlor trick..."
"..amusing to watch you try, though. Please, continue." Her bright red lips turning up in an amused smirk, Ky motioned for him to keep trying.
"Oh wow, fuck you." Floyd retorted rolling his eyes as he tried again figuring that he made the same mistake Peter Parker did in the first movie going for catch phrases. Groaning and trying not once not twice but thrice more times and nothing happened he gave up clasping his hands then picking up the beer to take a few deep swigs. "Yup nothing, nada, I can't go ghost." He said making another Danny Phantom reference at his failed attempts to reproduce invisbility.
Watching him a few moments longer, her dark gaze intense, Ky' vie eventually turned her head. Looking away from him as she first shifted against the bench, before pushing away from it altogether. Making her way around the bench in order to meet with him on the other side. Her free hand slipping down into the back pocket of her jeans, she motioned towards him with her beer, "..then maybe you don't have multiple powers. Maybe you just have one. One that lets you use other peoples powers, you know... like Mimic, or Hope Summers. Composite Superman."
Floyd paused to think he hadn't ever thought about that, really he hadn't thought about that much about his powers, "I ain't gonna lie... I'm more of a watch the movies type of guy now, so I don't really know them people you talking about, but I think I get the concept."
That could explain some shit but Ion get why I can't turn invisible
"I really don't know, and I guess I'm only gonna find out over time really. What about you; can I see your party trick?"
"..my party trick..?"
Hesitating; taking a few moments to think over the situation and what her options currently were, Ky lifted the bottle back to her lips. Draining it of whatever beer remained and putting the empty down on the counter, it looked as though she wasn't about to comply before, slowly, her dark raven locks began to glow. Brighter; a vibrant orange and red crept its way up. Embers flickering, and after a few short moments flames licked at her hair. The heat quickly filling the room as she brought her attention back to him, "..my party trick. But that's all you're gettin'. Any more an' I might set off the fire alarms..."
Floyd raised an eyebrow but felt more calm about taking this situation to the next level. Seeing the sparks of flame on her hair and getting verification that she was one of them. "Just a tease aren't you, but yeah wouldn't want your parade getting rained on."
Reaching for the glass he finished contents of his beer and set it down, the small buzz from the drink mingling with the few drags he'd taken earlier. "Well at least you can call upon yours on command, once I get to that point I'll be feeling alot better buuuut if you can do that, it won't be long before I'm caught up." Floyd spoke out with a sense of confidence that had seemed to be wavering about his abilities. Maybe what she said was going on, but he could imagine a whole lot of scenario's where a power like that wouldn't be good but it was better then nothing.
"Maybe..." Shrugging her shoulders, the flames sizzling out until there was no evidence they were ever there, Ky turned and leant herself back against the bench. Her head turning so that she was still able to look up at him, "..but if that is your power; if you really can mimic the abilities of others... you're never going to be done learning control. Every time you come across a new one; the learning is just gunna start all over again..."
"More good news; you know how to cheer a guy up don't you." The undertones of saracasm flowed as he spoke, it seemed she'd made up her mind that he was the black Hope Summers or the Black Mimic. It's a good theory. but I still don't know if that's what I could do it could just some power that ties into fire & invisibilty, but I doubt I'm going to figure it out today.
"Either way I'm going to have my work cut out for me, reminds me some of some of my teachers ooooh Floyd your never going to stop learning never! It doesn't stop." He laughed thinking back. at some of the teachers who'd chastised him when he brought up wanting to be done with learning after graduation.
Laughing softly, Ky shook her head, letting her gaze fall to the ground in front of her; though she wasn't focused on it, "Yeah... I was never too fond of my teachers either. So I feel ya on that point."
He couldn't help but chuckle. "So I guess we have more then fire in common then huh." Standing up he took his empty beer and went to toss it in thet rash. "All these magic tricks got me pretty damn hungry, sheesh you mind if I spark up in here?" He asked pulling the cigar from his ears that had once again went out as his focus had switched to trying to summon his powers of visibility distortion to no avail earlier.
"..as long as you smoke over by the window." Motioning over towards the one window in the lounge that had a seat by it, and an ashtray, Ky crossed over to it. Reaching over to pull it open, letting the fresh air flow into the apartment from outside, "Don't want the smell seeping into my clothes or furniture, that's all."
"I can dig that but lucky us, the aroma of cannabis dosen't tend to stick around for more then three or four hours. When your in the... business I'm in you've got to know things like this." Floyd made his way over to the open window embracing the fresh air and was about to retrieve his lighter when he had an alternative idea.
Hmm, let's see... I doubt this is gonna work buuut I'll try. Focusing but this time getting the wanted result he was surprised to see flames sparking off his fingers lighting the backwood as he took a few heavy pulls before coughing. "Oh..." Coughing "Shit..." More coughing "It worked." Coughing again he cleared his chest as if he was clearing out phelgm trapped and took a few more hits a little more flame then he wanted causing the cigar to burn faster then before.
"That actually worked...crazy.." A Sparkle of excitement in the corner of his eyes at actually managing to summon some form of power at will even if it was to get high
"Smart... if we end up hanging out more often, I'll teach you how make popcorn without burning it. Now that is impressive." Moving back from the window, Ky folded herself down on her couch. Crossing her legs underneath her.
"Oooh! Now that I want to know, cause I swear the microwave never seems to get it right sometimes, always just a liiiiitle too burnt for my taste literally." A few more heavy pulls was leading to his eyes starting to redden from the strong substance allowing him to truly slump into the chair she'd offered him by the window. "Your welcome to hit it if you want, I'm talking about the blunt good stuff. Honestly I'm not even gonna finish it myself." He laughed a little feeling a lot more relaxed and silly as he got higher, more entertained by the fact that he would never be plagued by problems of loosing his lighter again that's if he could keep making the sparks fly from his finger tips literally.
Shaking her head lightly, her own body falling back into the cushions, she chuckled, "No thanks... I only gave myself the mornin' off, remember..? Got cars to be fixed, and bikes to be tuned waitin' for me at the garage. Can't put off work for too long, else it'll pile up."
"Oh your one of those, can't work high huh I use to be like that." Floyd laughed taking one final hit before ashing outside the window. Taking out the wrapper he'd retrieved the woods from he sealed the half of the cigar back in and closed it. His vision now a little brighter, and everything feeling somewhat more intense the sounds of the birds chirping outside, the beating of his heart at a more brisk pace, and heaviness that he could feel in his eye lips occupied his heightened senses. "I don't know alot of girl mechanics, what got you into the business, if you don't mind me asking something about you not related to our pending X Men applications."
Lifting her hand up, fingers raking through her hair, she pushed it back off her face. Her shoulders shrugging almost dismissively, "..fell in with a slightly questionable crowd when I was younger. By the time I was fifteen, they'd gotten me into cars... bikes... When I got my learners at sixteen, they got me into the real adrenaline fix. Street racing. I was hooked. Being a mechanic just became second nature; the perfect way to feed my little obsession when I wasn't actually out there doing it, ya know..?"
It intrigued him when she said she'd fell into the wrong crowd at a younger age. Hmmm so maybe she's a bad girl after all.
This girl was certainly proving to be interesting after all, and he was starting to feel like their was more proof to what she was saying about his powers, after all he seemed to have no trouble calling forth fire around her but that led him to wonder who'd he run into who could turn invisible. I guess I wouldn't exactly see them... or would I hmmm. He realized he was getting dragged into his insightful thoughts and snapped out of it to pay attention to Ky'Vie as she spoke delivering the rest of the answer to the question he'd poised. "I get that, at least the adrenaline part and getting mixed up with some questionable behavior around that age."
"The rush of adrenaline is the best part. Aside from the rewards for winning, of course."
"Yeah gotta win right."
Floyd was about to keep talking when he felt his phone buzzing in his pocket. Being high and throughly engaged in the conversation he went to click the side of his phone to forward the call. "Fair warning though since your new around here if you pick any highways to race on and you don't want to get snagged up by Georgia State Patrol I recommend i-75 it's the one that drifts out towards the country, anywhere you try that on i-285 their gonna light you up quick."
He spoke with a foreboding tone as many motorists who were unfamilar with georgia highways would find that any of their highways were better to race on then i-285 the intersection between downtown & the metro Atlanta where GSP seemed to hide in every crook, cranny & crevice of looking for drivers speeding & transporting illicit goods.
His phone began buzzing again once again interrupting him, he went to click it again only for it to start ringing even though it was on silent. Damn it; who is it? He took out the phone to see it was Liz, and rolled his eyes, sliding on the pre-typed message option of 'I'm sorry I can't talk right now.' As the phone buzzed again he groaned and stood up to take his phone out his pocket. Quickly he went to Liz's contact and temporarily added her to the block list.
"Geez if I didn't answer the first 4 times...." Suddenly he shot back feeling a sharp pain before he fell to the ground. "Ugh ahhh!!!!!" Floyd clasped his head with both of his hands as he lay on the ground in pain closing his eyes, gritting as teeth as he felt his vision began engulfed in brief flashes of light and color.
Panic shot through her core.
"S-Shit..!" Eyes widening as she saw him collapse forward off the chair, and onto the floor of her lounge, Ky' vie struggled a moment before she managed to scramble her way off of the couch. Her body slipping slightly as her knees hit the ground beside his figure, she leant over him. Her gaze flicking about; she reached out. Her touch firm, though still gentle as she took hold of his wrists, not quite sure what to do, or just how she should be reacting, "Oi..! Oi, you-... you okay..? Can ya hear me..?"
Not getting a response other than his pained yells, and not knowing just how she could help. She stared down at him almost helplessly.
"..Jesus... what the fuck kinda blunt did you smoke..?"
As Floyd on the ground in pain his iphone had dropped and if Ky glanced down she could see the message was from one of his women he was ignoring named Liz. The text on the screen was short and simple.
Floyd please please text me back I'm not crazy, I'm telling you it's happening again please!
When Ky touched Floyd it was if she was transported into a whole other place into what appeared to be the heart of Washington D.C, the capital city of the United States standing in the middle of the streets was Floyd looking around confused. “Ky’ vie... you're here too? What the fuck is going on? Where are we?!!!”
Floyd asked her confused how they ended up in the middle of Washington D.C, suddenly sirens were heard blaring and screaming was heard as a plane was seen falling from the sky crashing into the streets merely a few blocks away, and then a loud mechanic voice was heard all over the city. “Your time is up, your most deserved punishment commences now.” The sirens grew louder after the voice heard across the city rung out and a massive explosion went off that enveloped the entire city people running for their lives screaming as the entire city was eradicated consumed in a city wide explosion.
Floyd turned to run towards Ky’ vie as the explosion hurtled towards them disintegrating all unlucky enough to be caught in it’s path. Within an instant Ky’ vie appeared to be back in her room as if she never left, in-fact physically she hadn’t moved but the event felt completely real every second of it. The cold air of D.C, the skin melting heat as the explosion ensured them, the smell of blood, flames & chemical, the blood curling screams of the population being wiped out, the sheer pain and agony of being disintegrated. All real and synthetic as if they’d been there in person, but in actuality neither had left the apartment.
Floyd was sweating profusely getting up grabbing his chest looking around to see he was back in Ky’ vie’s apartment. “W-What... the fuck... was that? ..f-fuck.” Having been trapped in whatever effect had just occurred far longer then Ky’ vie Floyd struggled to get up before loosing both his balance and consciousness.