Avatar of Wuldraider
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    1. Wuldraider 9 yrs ago

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9 yrs ago
Current I'm alive, new to the site.
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Seems good to me, my character is a RW but compatible with Green.

I'll likely play one of the following Planeswalkers I've made though:







If I am allowed I might play one or both of these guys, neither are really good guys or bad guys, they kinda do their own thing.





I'm going to refill out my stuff... mine kinda looks pathetic.

How long have you been playing Magic?: I have been playing about 2 years now.
Favorite mono-color: Green. In an RP my favorite would be red or white but IRL I'm not a big strategist in Magic and I tend to just cramp in a ton of high power monsters and swarm.
Favorite dual-color: Red/White, Red is a very powerful, often violent color but combined with White they tend to balance out and make a really cool combo.
Favorite tri-color: Red/Green/White. The combination of Green allows me to also have my favorite high powered monsters in play...
Favorite plane: Inistrad. Angels are prominent here, they are very real and very powerful beings. But sadly, just as susceptible to corruption as ordinary people are...
Favorite set: New Phyrexia. Infect, Myr, The Praetors. Nuff said.
Favorite mechanic: Regenerate. When you have a ton of creatures on the field that you want to keep there regeneration is really good to have.
Favorite card:



Favorite archetype/deck: Boros.
What formats do you play?: Modern, Casual, Custom
Favorite format: Casual
What is your least favorite thing about Magic?: Elitists.
How much experience do you have with creating custom cards?: A lot. I'm on MTGcardsmith
Design a custom mechanic: Valor (If you control two or more other nontoken creatures Valor gives a bonus, often to power and toughness but sometimes with abilities)
Design a creature:



Design an instant, sorcery, artifact, or enchantment:



Design a non-basic land:



Design a planeswalker:



Do you have any ideas for a plot/setting?: (optional)
This is all way to technical for me...
I'll be white-green-red if it comes to tri colors.
This sounds really cool, track
My personal ideas for the world. Also why do we have to bind so strongly to such a strict idea of magic? Magic is as diverse as people are. On some worlds Red magic might be fire while on others it could be something completely different, for World of Warcraft I know that while fire magic is fire obviously it is also represented as Life magic by the way of the Red Dragonflight. Why can't we have magic of our own kind? I play RW as a bunker til swarm way.

What is the terrain make-up of this world?
Perhaps a whole other plane we've all wound up on and are now trying to help, thoguh after a while we've become leaders, not necessarily of the factions entirely but maybe we are famed commanders or generals tasked to lead the forces our faction commands. Each faction could live in a sort of biome of their own, like a RW faction would have rolling plains between towering mountains, nestled in these little vallies are big cities where their armies train.

What is the level of technology on this world?
Eh, I'm flexible...

Does this world rely more heavily on certain colors of mana (such as innistrad being inherently more black)?
This world since we're all different could have equal amounts of all magic unless some outside force is suppressing one or more colors.

Are we taking inspiration from any real-world sources?
Personally I'm not.

Ally or enemy colors?
All, why not have a diverse enemy that changes tactics depending on which faction they fight?

Who's at war, and for what reason?
Flexible, maybe we make treaties and ally as the situation calls, a fluid alliance.

And most importantly, what is this plane's name?
I vote for calling it Valedor (Pronounced Val-A-door)

Just my take on this.
I'm fine with pretty much anything.
I'm fine with Dual or Tri colors, if Tri then I can add green.

The Humans of Inistrad probably like her because she's desperately holding off the madness that consumed most of the others. She still works to protect Humans.

Boros for life!
The way I play this color is to protect the creatures I have until I can back them up, THEN buff them and send them en masse. Walling up is useful until I got the guys I want. With my RW I tend to use defenders and control spells or damaging spells to keep my enemy off my back until I got myself a good fighting force so I use most Angel creatures in the deck as defenders to keep my Humans alive while they fight.

And I like the different province idea
Looks like I still need to edit it anyway XD oh well.
I can remove the card draw from the Sorcery and increase the cost.
With the Angel I can make her a 5/5 for 7 mana. The abilities I like though.

Still working on my card making skill on MTG so I'm getting better.

Also I just noticed my typo in the Angel's text... please don't sue her guys XD She has enoguh problems with the Angel's madness in Inistrad already...
THANK THE ANGELS I DON'T NEED TO EDIT MY ANGEL!
Thank you for telling them that XD editing cards is annoying.
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