Hello! I'm Yankee. I'm usually down for pretty much anything: action, adventure, romance, horror, taboo, comedy, smut, gore, slice-of-life, etc. I like cute, fun stories just as much as dark, gross, traumatic (for character) stories. I enjoy creating original characters for RP, but I get as much enjoyment writing as canon characters in fandom-based games! On that note I like comic books, cartoons, and videogames. I'm also very into cosplay and art!
I am a very slow writer, so my preferred posting pace is once per week or less. I usually post on weekends. I like to have fun while writing, so I prefer relaxed partners who don't take things too seriously. Remember: fiction =/= reality.
Feel free to PM me to chat! However I do not check PMs immediately. Might take me a day or two... or ten to get back to you.
Just the smell of hot coals under the iron grate was enough to jump start Zak's appetite, and when his stomach grumbled lightly Zak pulled his eyes away from where Galahad was talking with the Marshal and blinked down at it. Man, he couldn't wait to get some real food in him. Currently he had his feet kicked up on a now-empty cooler, still holding the neck of his first bottle of the trip between two fingers.
When he looked up again Galahad was already on his way back to them and the Marshal was... standing by, waiting for something. The red headed WARDEN's brows raised curiously. As the war continued, deserters were becoming more common, but the Barghest squad weren't deserters. That someone might think they were made Zak's skin feel prickly and put him in a bad mood. He'd leap right up to defend their honor if he had to.
"According to the Marshall there's a gryphon causing havoc around this sleepy little town. Anyone up for some big game hunting?"
Zak blinked again. Ah, well it was nice to hear he wouldn't have to risk being court-martialed. A Gyphon problem huh?
He looked over at the Marshal and gave the man a half-smile. Then Ray mentioned cooking them. His gaze slid over to the meat in the man's hands. So close to going on the grill. His stomach growled again.
"I'm in," Zak volunteered, raising his drink up in an imitation of a toast. Whether they ate before or after, not only was Ray right about availability, but it would probably help out the town. Place was on the verge of becoming a ghost town at this rate, probably gryphon problem or not. Still, they were WARDENs - shouldn't they help people now and then? A grin broke onto the young man's face and he stood up, stretching his neck. "Kind of lucky we stopped by then, huh?"
______________________________________________________________ direct mention: Kat (@Bartimaeus), Dante (@King Kindred) ______________________________________________________________ leaving New Bark Town
Relief flooded Flynn's body knowing that they weren't forgotten. Everyone's enthusiastic attitudes seeped out and effected Flynn, if only a little, and the red head let a smile form on their face. The expression became somewhat apologetic as Flynn turned their head to give Katalya their full attention. It had been a long time. Kat looked great - happy, perhaps a bit nervous, but that was her way. At least that was how Flynn remembered them, but the fact that Kat was even here as part of such a large traveling group was remarkable. She'd grown up, and Flynn deeply wished they'd been there alongside her.
"Kat," Flynn breathed out warmly in greeting. They could tell that the young woman in front of them wanted to reach out... but they were glad that she didn't. Getting back to their hometown and then meeting all their old friends again was enough to drive Flynn's inner emotions crazy, even if it didn't exactly show on their face. An embrace with Kat would have pushed Flynn over the edge, maybe even made them burst into happy tears. That would be embarrassing, not to mention unbecoming, so Flynn kept a slight distance between them. They hoped that their eyes showed how happy they truly were to meet again, though.
When Dante appeared beside Kat, Flynn's smile brightened even more, though his words briefly gave Flynn pause. That's right... we really did have a knack for finding trouble back then. I'd forgotten... and I had the nerve to even ask if they were the ones who forgot.
"Thank you. Thank you, everyone. It's... really nice to be back."
I'm a lot different now, though. I hope we won't be getting into too much trouble - or... maybe...? Flynn's thoughts trailed off. The whole of their group had grown up, everyone handsome and beautiful in their own ways, and now they were moving on, going on a journey. For Flynn, this kind of trip was more like... going back in time. Returning to something. Were they going to be stuck in the past? Or was going back a good thing? Flynn stood still, their face betraying none of the tangled thoughts in their brain - then, a chirp from below from Iris.
Flynn blinked and looked down, noticed Kat's Pokemon for the first time. It seemed eager to get going. A few other Pokemon had gone on ahead too, and the rest of the group was already getting a move on.
"Ah, you... we don't want to be left behind, right?" The Oddish at the trio's feet bounced up and down, staring between Kat, Dante and the Sneasel. Lately Iris had been a lot bolder than normal, and that was true now as well. Even with her torn up leaves, Iris looked positively radiant and ready to go. "We can catch up on the way, if you'd like. I know I would very much."
There were so many things Flynn wanted to know - how was Kat's mother doing? Tai? Barry's family shop? And Nao - she was gorgeous, but what happened to her arm? And those Flynn hadn't been as close with, what were they up to now? Zola looked well traveled, though she had looked like that even as a child too. Cho and Sam seemed fine enough, and the last member... one Flynn didn't recognize, but apparently had a vicious "Squegg" on a leash. Flynn eyed the Trapinch with suspicion and took a small step away from it before even starting to follow the rest of the group... then they realized that they had no idea where the group was actually going, but that was another thing they could find out while on the road. Honestly? The longer the journey, the better.
h e i g h t / w e i g h t 5'10'' (177cm) / 146lbs (66kg)
Attributes
s k i l l s
Navigation
Particularly skilled at reading the stars in order to get his bearings and make his way through the desert.
Boga Handling
Adept at maneuvering the creatures and calming them down when needed.
Lock-picking
Asante has studied many types of locks and how to open them. When all else fails he's got explosives though.
Trap Dismantling
Learned in different kinds of traps and how to spot and disarm them, or otherwise render them ineffective.
Agility
What Asante lacks in raw strength, he makes up for in swiftness, flexibility, and general agility. He has a good center of balance, and he's good at finding his way around or directly through hard to traverse areas.
Minor Magic
Asante can preform only the most basic magics, anything beyond that is currently out of his power.
Inventory
w e a p o n s
Flintlock Pistol
Kept tightly strapped to his person, the rudimentary pistol is used more to ward off danger than to kill. Shots fired at distant foes rarely hit their mark, but it keeps them away. The gun has it's uses.
Scimitar
A sharpened sword worn proudly on the hip. While he usually lets others handle the bulk of combat, Asante is proficient with the blade and the sight of it sometimes helps to deter would-be thieves.
Dagger
A short dagger Asante keeps concealed in his pants leg. The blade is only 4 inches long, but it gets the job done.
a r m o r
Head - None
Chest - Cloth
Left Arm - Boga Leather Bracer
Right Arm - Boga Leather Bracer
Left Leg - Boga Leather Greaves
Right Leg - Boga Leather Greaves
e q u i p m e n t (attached to his person unless carried in a bag)
Large powder bag x2
Small explosives x5
Rudimentary explosives x2
Slingshot x1
Small pipe x1
Grappling hook x1
Jeweled scarab brooch x1
Ammo bag x1
Lead balls for the sling or pistol
Canvas knapsack x1
Dried rations (week's worth)
Small water skin
Cactus fruits x2
Woven blanket x1
Hemp rope (30ft)
Bandages (10ft)
Small jar of salve x1
Bundle of hemp
Bundle of Skavverscare
Coin purse x1
Silver x3
Copper x48
Small cut sapphire
Info
a p p e a r a n c e Asante is a lithe young man of average height. His thin, flexible frame lets him more easily move through sands and ruins. He keeps his dark hair relatively short and wears breathable clothes in order to keep cool. He has bright blue eyes that perhaps hint to his perfect vision, letting him see over many miles or make things out more clearly at a distance. His tanned skin is common among the humans in the Exiled Lands. At times he enjoys adorning himself in jewels, but never does so when out on a mission.
p e r s o n a l i t y Asante owes his life to the Sunrunners, and this fact deeply affects how he acts within the guild. He goes out of his way to make a name for himself and assist his seniors, giving near everything he earns on jobs to the guild's treasury. Although Asante prefers to think things over and may question a party leader's orders at times, he won't disobey them unless he feels his own life is in direct danger. Speaking of lives, he has no qualms about about any of his juniors being left to die if it means completing a mission. Although young, he was near-raised in the guild and there are plenty older though less skilled members that might as well be his juniors - and he considers them as such. He doesn't hold much love for those people, and he is often cold toward them. In general, Asante is a young man of few words, but he'll speak up when he thinks it's needed. He enjoys his alone time, and is on his own more often than not in the base, but at heart he is an extrovert and likes being in a group, though he won't admit that. Sometimes he will seek out scholars or older members returning from missions just to hear them tell stories, which makes him feel at ease. He doesn't pry into others' business and doesn't like people nosing around his either. Although Asante is aloof and unfriendly at first, forging a friendship with him means you've earned a life long friend. He begins to act more like a normal fun-loving adolescent when he feels comfortable around someone.
A Darumaka's little adventure through Phenac was hardly the strangest thing that had happened in the city in recent memory, not that the Pokemon would have any knowledge of the area's past - he was a tourist, after all. A very enthusiastic tourist. Bo's tiny legs carried him around the large fountain area about five times before he zipped off towards a nearby stair case. Climbing the steps took a little time, especially when it seemed that Bo made it a point to weave his way around every human and Pokemon in the area, stopping only for the briefest of moments to get a good look at them and chirp happily before continuing on. The sun bathed stone that paved Phenac was nice and hot, spurring the Pokemon onward as it investigated every little bit of the town.
Back on the lowest level of Phenac, the girl that proudly called herself Bo's trainer was just finishing up a late lunch. She'd picked up something or other from a small vendor and sat on a ledge nearby munching away at it. Now that she'd learned the city's layout and got herself fed, the next step was challenging the local gym - although, she should probably find her Pokemon first and get him fed too.
Zita hopped down from her perch and stretched lightly, raising her arms up and eventually transitioning to place her hand to her forehead, shielding her eyes from the bright sun. Bo was... there! ...no, that was a clay pot. Wait, there! ...nope, it was a kid's round and cute backpack. With a harumph, Zita scratched at the back of her neck.
"Who knew there were so many red circles around here," she mused to herself. Still, she wasn't worried about the Darumaka at all. He was probably just excited to be a new place. Just thinking about Bo's big eyes and goofy smile brought a grin to Zita's face and she started off, making her way back towards the city's center. He probably went up higher, she thought to herself, standing in the plaza with one hand loosely placed on her hip. He's got the right idea! But he's gonna be hungry as a Hippopotas as usual. I'll get him to give me a tour after I get some food in him!
"BO~!" Zita called loudly, startling a few poor passerbys with her sudden volume. For a few moments nothing changed in the area besides Zita earning herself a few strange looks, but eventually BO appeared - standing at the top of the staircase looking absolutely pleased with himself. The Darumaka pulled his arms and legs in close and rolled himself down the stairs and popping back into his usual shape once he hit the bottom. He waddled over to Zita quickly, and she met him halfway and scooped him up. His body was blazing hot, but he looked happy.
"Did ya find the gym?" She asked, and Bo practically vibrated with excitement in her hands. An affirmative answer, as it were. "Awesome, take me there as soon as we recharge your battery!"
Particularly skilled at reading the stars in order to get his bearings and make his way through the desert.
Boga Handling
Adept at maneuvering the creatures and calming them down when needed.
Lock-picking
Asante has studied many types of locks and how to open them. When all else fails he's got explosives though.
Trap Dismantling
Learned in different kinds of traps and how to spot and disarm them, or otherwise render them ineffective.
Agility
What Asante lacks in raw strength, he makes up for in swiftness, flexibility, and general agility. He has a good center of balance, and he's good at finding his way around or directly through hard to traverse areas.
Minor Magic
Asante can preform only the most basic magics, anything beyond that is currently out of his power.
Inventory
w e a p o n s
Flintlock Pistol
Kept tightly strapped to his person, the rudimentary pistol is used more to ward off danger than to kill. Shots fired at distant foes rarely hit their mark, but it keeps them away. The gun has it's uses.
Scimitar
A sharpened sword worn proudly on the hip. While he usually lets others handle the bulk of combat, Asante is proficient with the blade and the sight of it sometimes helps to deter would-be thieves.
Dagger
A short dagger Asante keeps concealed in his pants leg. The blade is only 4 inches long, but it gets the job done.
a r m o r
Head - None
Chest - Cloth
Left Arm - Boga Leather Bracer
Right Arm - Boga Leather Bracer
Left Leg - Boga Leather Greaves
Right Leg - Boga Leather Greaves
e q u i p m e n t (attached to his person unless carried in a bag)
Large powder bag x2
Small explosives x5
Rudimentary explosives x2
Slingshot x1
Small pipe x1
Grappling hook x1
Jeweled scarab brooch x1
Ammo bag x1
Lead balls for the sling or pistol
Canvas knapsack x1
Dried rations (week's worth)
Small water skin
Cactus fruits x2
Woven blanket x1
Hemp rope (30ft)
Bandages (10ft)
Small jar of salve x1
Bundle of hemp
Bundle of Skavverscare
Coin purse x1
Silver x3
Copper x48
Small cut sapphire
Info
a p p e a r a n c e Asante is a lithe young man of average height. His thin, flexible frame lets him more easily move through sands and ruins. He keeps his dark hair relatively short and wears breathable clothes in order to keep cool. He has bright blue eyes that perhaps hint to his perfect vision, letting him see over many miles or make things out more clearly at a distance. His tanned skin is common among the humans in the Exiled Lands. At times he enjoys adorning himself in jewels, but never does so when out on a mission.
p e r s o n a l i t y Asante owes his life to the Sunrunners, and this fact deeply affects how he acts within the guild. He goes out of his way to make a name for himself and assist his seniors, giving near everything he earns on jobs to the guild's treasury. Although Asante prefers to think things over and may question a party leader's orders at times, he won't disobey them unless he feels his own life is in direct danger. Speaking of lives, he has no qualms about about any of his juniors being left to die if it means completing a mission. Although young, he was near-raised in the guild and there are plenty older though less skilled members that might as well be his juniors - and he considers them as such. He doesn't hold much love for those people, and he is often cold toward them. In general, Asante is a young man of few words, but he'll speak up when he thinks it's needed. He enjoys his alone time, and is on his own more often than not in the base, but at heart he is an extrovert and likes being in a group, though he won't admit that. Sometimes he will seek out scholars or older members returning from missions just to hear them tell stories, which makes him feel at ease. He doesn't pry into others' business and doesn't like people nosing around his either. Although Asante is aloof and unfriendly at first, forging a friendship with him means you've earned a life long friend. He begins to act more like a normal fun-loving adolescent when he feels comfortable around someone.
Word Count: 1172 (+2 exp) Level: 4 - Total EXP: 32/40 Location:Land of Adventure
Cadet couldn't really say that he'd been out past this side of Lumbridge before. The view was pretty nice though, at least for the first bit. Once the little living bullets started taking potshots at their ride, it was decidedly less nice. Still, most of the critters they drove past were of little threat to the Grimm and it's passengers. Luckily the others in their entourage didn't seem to have any major problems with them either. Some in their party took shots of their own at passing keese, and Cadet egged them on, wanting for one of his bowguns. He swatted at the few bat-like creatures that got through Linkle's onslaught, but they quickly poofed into either dust or low level spirits, and the Brother Grimm raced on, leaving the remnants behind. Kamek did say something about being really precise with trying to take pieces off of enemies, otherwise they'd just turn into spirits, and honestly that was still the thing Cadet found he had the hardest time wrapping his brain around. Thoughts for another time though, as the truck was quickly approaching a wide canyon, their destination on the other side.
The hunter peeked around the truck's cab from his spot in the bed. Quite a gap that was, he could tell even from here. Cadet wasn't exactly familiar with the inner workings of the monster truck, but if Euden said they could jump it then he believed him - and when Peach put them in reverse only to put pedal to metal a moment later, Cadet whooped out his approval, "Right on, Princess!"
It was a hard landing, much worse than the crash from the other night, but Cadet kept a firm hold on the edges of the monster truck and pulled himself back into the bed just as he was nearly flung from it. There was barely time to take a breath before enemies began appearing from the void, bubbling up from dark goo-ish puddles. Being that the red headed man was still brimming with energy from earlier, he wasted no time hopping out of the vehicle and brandishing his sword and shield. He overheard some vague words from Bowser and company about recognizing the many weird looking foes, and Cadet took that as good news - if some of their squad had dealt with these types of things before, it shouldn't be too difficult, right? So of course, Cadet headed right on into battle.
"Okay! Let's - !?" The hunter's enthusiasm was cut short from an unexpected blast of wind. For such skinny guys, the Borboras certainly had impressive lung capacity. The trumpet-headed enemy managed to catch Ace Cadet totally off guard with it's wind blast, sending the red head tumbling backwards... and backwards, backwards still, until the Borboras was handily taken out by others in their group. Cadet was pushed nearly to the cliff's edge before the Borboras was defeated, but as soon as it's wind stopped the hunter got to his feat and dusted himself off.
"Okaaaay, gonna try that again," he grumbled to himself before jogging back into the fray. The group had expanded in a big way - it seemed anyone that was capable of summoning allies had done so. It closed the gap between numbers, making it harder for the "subspace" things to gang up on anyone person, which was great news for those like Cadet that didn't have a horde of minions in their pocket. The hunter did his part, slashing at Feyesh overhead when they swooped in low to attack. A poorly timed jab gave one of the fish an opening to zap the Cadet, it was painful and stunned him for a moment, but it's power was far less than what he was usually zapped with if he was being honest. The flying creatures' tentacles came cleanly off with a swing of his blade, and after being left defenseless they were easy enough pickings... but still they kept coming, and not just the Feyesh - all of the enemies were intent on attacking, sort of mindlessly even. It would have been a bit unnerving if there weren't so many of them to fight through.
Ace Cadet managed to push up back towards the bulk of the group, bashing and stabbing any of the little Primids that happened to get past the others. With just his melee weapon on hand, it was slow going, but he made just in time to lay eyes on the bulbous thing with two wicked looking scythes attached to it rolling towards them - though it was doubtful he would have missed it anyway, seeing as it was quite a bit larger than most anything else on the battlefield.
"Whoa, heads up!" he called to the group at large. Two thoughts quickly passed through the Cadet's head: the first, can I take that thing? and the second almost immediately after, yeah I can probably take that thing. The Greap looked like it was made of solid steel, it would be tough, but even if the Cadet was unable to beat it alone he could at least distract it so it didn't catch anyone with their hands already full. As soon as the red head broke off towards it, the scythe wielding creature set it's eyes on him and rolled forward to meet him, it's weapons held high overhead... then swiftly brought down, aiming to slice the Cadet in one fell chop. The weight of it's blades and the momentum of it's swing brought the scythes down hard, and the Cadet's shield was the only thing between him and the sharp end of it's arms. It's strike was heavy, putting the young man into the dirt and knocking the wind out of him, but his shield held strong. The Cadet was pinned, unable to throw the weighty scythe off of him until the Greap rolled backwards and raised it, preparing for another blow. The hunter's torso would likely be a mess of dark bruises after that first attack, a second would probably crack a few ribs and then some - so as soon as he got the chance, Cadet threw himself out of the path of the Greap's blades, rolling around the side of it as the point of the scythe came down in the spot he'd just been lying in.
The quick action had the hunter wincing for just a moment before he forced the pain out of his mind and raked his eyes over the large enemy for any sign of a weak spot. It's head was a safe bet, but it would be tough getting up there even with his slinger - it's body was smooth, it wouldn't be easy to latch onto. Then, maybe it's arms? Or whatever it had that passed for arms, the things connecting the scythes to it's round body were thin enough that perhaps they could be broken. Worth a shot! Cadet thought to himself, bring his sword down onto the connectors as the Greap attempted to pull its' weapons out of the earth they'd gotten stuck in.
Physical description Height: 5'9'' Weight: 132lbs Build: Average Eyes: Brown Hair: Tawny Skin Tone: Fair Tattoos/Scars/Piercings: n/a Personal Style: Her casual wear consists of fashionable, yet comfortable clothes, while her work clothes are perfectly professional. Long skirts and at times trousers in muted colors, with only touches of personal flair. She does enjoy wearing more flashy items that accentuate her figure every now and then though.
Sexuality: Bisexual Relationship Status: Single Personality: A woman for a new age, who knows what she wants to tries her hardest to get it. She values education and equal rights, even having marched for women's suffrage when he was younger. Maybe it's silly optimism, but Cynthia really believes that anything is possible if you set your mind to it. To that end, she diligently chips away at her goals until she's seen them through. She also takes pleasure in helping others with their own goals - she finds it fulfilling, and if she hadn't already settled on a career of spreading positive yet radical opinions through her writing, she may have been a full time volunteer at a charity.
Speaking of her career choice, Cynthia has been having a hard time getting anywhere with it, though she hasn't given up yet and isn't likely to in the near future. Any misstep she takes, and she bounces right back. Any push back from her supervisors or mocking words from her co-workers, and she does her best to prove them wrong. Her aggressive "can-do" attitude can take quite a toll on her though. In private she is very prone to melt downs when the frustration becomes to much. There are many poor pillows in her room that served as punching bags when she needed to vent. Still, no matter how much life has piled onto her shoulders, she hasn't stopped moving yet. Habits: Tapping her foot, pauses in speech Hobbies: Power-walking, Word Puzzles Greatest fear: Her ex-fiance finding her Likes:
Her cat
Sunflowers
In-depth conversations
Reading
Writing
Tea
Dislikes:
Insects
Mushrooms
Pushy men
Sad sacks
Strong cologne
Cold days
Cards On The Table
Skills
Accounting - 05%
Anthropology - 01%
Appraise - 05%
Archaeology - 01%
Art/Craft - 70% - Photography
Charm - 30%
Climb - 20%
Credit rating - 15%
Cthulhu Mythos - 00% -Cannot be raised by normal means.
Disguise - 05%
Dodge - 30%
Drive auto - 20%
Electrical Repair - 10%
Fast Talk - 05%
Fighting (Brawl) - 25% -
Firearms (Handgun) - 20%
Firearms (Rifle/Shotgun) - 25% -
First Aid - 30%
History - 70%
Intimidate - 15%
Jump - 20%
Language (Other) - 01% -
Language (Own) - 75%
Law - 05%
Library Use - 95%
Listen - 30%
Locksmith - 01%
Mechanical Repair - 10%
Medicine - 01%
Natural World - 10%
Navigate - 10%
Occult - 05%
Operate Heavy Machinery - 01%
Persuade - 70%
Pilot - 01% -
Psychology - 60%
Psychoanalysis - 01%
Ride - 05%
Science - 01% -
Sleight of hand - 30%
Spot Hidden - 80%
Stealth - 20%
Survival - 10% -
Swim - 30%
Track - 10%
Additional slots of not listed skills
Weapons and Combat
Damage Bonus: 0 Build: 0 Dodge: 30%
Weapons: (None at the moment)
Unarmed: Regular Success - Hard Success Extreme Success - Damage (1d3 + DB)- Range (N/A) - Attacks (1) - Ammo (N/A) - Malfunction (N/A)
Weapon name: Regular Success - Hard Success Extreme Success - Damage - Range - Attacks - Ammo - Malfunction
What Is On Your Person: This includes your clothing, jewelry, your wallet, your id, your keys; cash(denote which country), a picture (a rare thing), papers and tobacco, pipe, matches, weapons you may carry, shoes, purse, bag, canteen, walking stick, and so forth. If it is not listed you are not carrying it. Again, keep it grounded in the real world for the 1920's. Limited to spots provided.
Clothing - Fitted blouse, less fitted pantaloons, a woven bracelet, inexpensive shoes
Small leather handbag (Purse)
Current ID
Press Pass
United States Currency
Pamphlet of "10 Things to do in New Hampshire!"
Journal
Several pencils and pens
Leica I 35mm Camera
Film rolls
Residence: This is your stash basically - all your items that are not on you at all times. General things need not be listed like a bed, blanket and so forth. Somethings are just a given. But things like Weapons stash, books, files on people, books, special mementos, and so forth are something that need to be listed out and very detailed. Make sure to know that this will be updated through out the RP - Bullets get used, weapons get lost, ropes break. Again, keep this grounded in reality. You won't have an arsenal! Bare bones to start folks and keep it with your profession and what your income would have been. Not everyone is going to have money... Limited to spots provided.
Copies of her publication's paper since she started there
What brings you to the LeMond's seanse: Her publication caught wind of the seance pretty easily: being that, there was an ad taken out in their paper for it. Cynthia, who'd been pushing to be put on a larger story, was given the task of "attend the seance and write about it." Naturally, she isn't very happy with the arrangement. She thinks it's a waste of time, but she'll be treating it like a mini-vacation. Life before current day: An only child, Cynthia's childhood was a simple one, growing up in a small Connecticut town in a nice community. Her parents were kind people, and they always supported everything the young Cynthia wanted to do. Her interests changed a lot in her early years, yet the constant encouraging of her family eventually led to the confident woman who'd eventually decide she wanted to write about the world and all it had to offer: the good, the bad, and the ugly.
She always enjoyed learning, even as a kid, so she took her classes very seriously from elementary to high school. During her senior year she took up a romance with a young man from her home town a year older than her who she thought to be both sweet and smart. He was neither. Their dangerous, disastrous relationship lasted two years before she finally broke it off and, embarrassed about the whole thing Cynthia took a year off before returning her university to finish her degree. The campus became not only a safehaven for her, but a space where she grew more as a person. After graduating, with a recommendation from a colleague she was hired to a news publication.
...where she has remained to this day. Steadily trying to climb her way into a position as editor. It hasn't gone well so far. Stuck with advice columns and fluff pieces. Badgering her supervisors hasn't worked either, as they just stick her with nonsense like going to report on a seance. Still, she's as determined as ever, and if her bosses want a ghost story they'll get the best damn ghost story they'd ever read! Your belief in/encounters with the supernatural: Cynthia doesn't believe in the supernatural per se, but she does believe that anything is possible. She'd always heard ghost stories growing up, but she's never experienced anything or seen any proof, so for now she is a skeptic. Ideology/Belief: Activist. In her spare time Cynthia marches for equal rights for women and minorities, and is very vocal about her support in both her professional and private life. Significant people: Sibling. Her older brother is the man who's always been in her corner. They frequently exchange letters and meet in person nearly once every two weeks. They are each other's best friends. Meaningful location: Her alma mater. Cynthia cherishes education and was grateful to not only attend, but thrive there. Treasured possessions: Her pet. Felix is a once-feral tabby cat Cynthia bonded with just after moving into her new place. She couldn't have made it through the stress of work and her failing love life without him.
Extras
Character Quote:"'One wants to be very something, very great, very heroic; or if not that, then at least very stylish and very fashionable.' Ha, I like that. It's a quote from Harriet Beecher Stowe, do you know of her?" Theme Song:Something Like This Anything Else: Contacts: news industry, politicians, street level cops
Physical description Height: 5'9'' Weight: 132lbs Build: Average Eyes: Brown Hair: Tawny Skin Tone: Fair Tattoos/Scars/Piercings: n/a Personal Style: Her casual wear consists of fashionable, yet comfortable clothes, while her work clothes are perfectly professional. Long skirts and at times trousers in muted colors, with only touches of personal flair. She does enjoy wearing more flashy items that accentuate her figure every now and then though.
Sexuality: Bisexual Relationship Status: Single Personality: A woman for a new age, who knows what she wants to tries her hardest to get it. She values education and equal rights, even having marched for women's suffrage when he was younger. Maybe it's silly optimism, but Cynthia really believes that anything is possible if you set your mind to it. To that end, she diligently chips away at her goals until she's seen them through. She also takes pleasure in helping others with their own goals - she finds it fulfilling, and if she hadn't already settled on a career of spreading positive yet radical opinions through her writing, she may have been a full time volunteer at a charity.
Speaking of her career choice, Cynthia has been having a hard time getting anywhere with it, though she hasn't given up yet and isn't likely to in the near future. Any misstep she takes, and she bounces right back. Any push back from her supervisors or mocking words from her co-workers, and she does her best to prove them wrong. Her aggressive "can-do" attitude can take quite a toll on her though. In private she is very prone to melt downs when the frustration becomes to much. There are many poor pillows in her room that served as punching bags when she needed to vent. Still, no matter how much life has piled onto her shoulders, she hasn't stopped moving yet. Habits: Tapping her foot, pauses in speech Hobbies: Power-walking, Word Puzzles Greatest fear: Her ex-fiance finding her Likes:
Her cat
Sunflowers
In-depth conversations
Reading
Writing
Tea
Dislikes:
Insects
Mushrooms
Pushy men
Sad sacks
Strong cologne
Cold days
Cards On The Table
Skills
Accounting - 05%
Anthropology - 01%
Appraise - 05%
Archaeology - 01%
Art/Craft - 70% - Photography
Charm - 30%
Climb - 20%
Credit rating - 15%
Cthulhu Mythos - 00% -Cannot be raised by normal means.
Disguise - 05%
Dodge - 30%
Drive auto - 20%
Electrical Repair - 10%
Fast Talk - 05%
Fighting (Brawl) - 25% -
Firearms (Handgun) - 20%
Firearms (Rifle/Shotgun) - 25% -
First Aid - 30%
History - 70%
Intimidate - 15%
Jump - 20%
Language (Other) - 01% -
Language (Own) - 75%
Law - 05%
Library Use - 95%
Listen - 30%
Locksmith - 01%
Mechanical Repair - 10%
Medicine - 01%
Natural World - 10%
Navigate - 10%
Occult - 05%
Operate Heavy Machinery - 01%
Persuade - 70%
Pilot - 01% -
Psychology - 60%
Psychoanalysis - 01%
Ride - 05%
Science - 01% -
Sleight of hand - 30%
Spot Hidden - 80%
Stealth - 20%
Survival - 10% -
Swim - 30%
Track - 10%
Additional slots of not listed skills
Weapons and Combat
Damage Bonus: 0 Build: 0 Dodge: 30%
Weapons: (None at the moment)
Unarmed: Regular Success - Hard Success Extreme Success - Damage (1d3 + DB)- Range (N/A) - Attacks (1) - Ammo (N/A) - Malfunction (N/A)
Weapon name: Regular Success - Hard Success Extreme Success - Damage - Range - Attacks - Ammo - Malfunction
What Is On Your Person: This includes your clothing, jewelry, your wallet, your id, your keys; cash(denote which country), a picture (a rare thing), papers and tobacco, pipe, matches, weapons you may carry, shoes, purse, bag, canteen, walking stick, and so forth. If it is not listed you are not carrying it. Again, keep it grounded in the real world for the 1920's. Limited to spots provided.
Clothing - Fitted blouse, less fitted pantaloons, a woven bracelet, inexpensive shoes
Small leather handbag (Purse)
Current ID
Press Pass
United States Currency
Pamphlet of "10 Things to do in New Hampshire!"
Journal
Several pencils and pens
Leica I 35mm Camera
Film rolls
Residence: This is your stash basically - all your items that are not on you at all times. General things need not be listed like a bed, blanket and so forth. Somethings are just a given. But things like Weapons stash, books, files on people, books, special mementos, and so forth are something that need to be listed out and very detailed. Make sure to know that this will be updated through out the RP - Bullets get used, weapons get lost, ropes break. Again, keep this grounded in reality. You won't have an arsenal! Bare bones to start folks and keep it with your profession and what your income would have been. Not everyone is going to have money... Limited to spots provided.
Copies of her publication's paper since she started there
What brings you to the LeMond's seanse: Her publication caught wind of the seance pretty easily: being that, there was an ad taken out in their paper for it. Cynthia, who'd been pushing to be put on a larger story, was given the task of "attend the seance and write about it." Naturally, she isn't very happy with the arrangement. She thinks it's a waste of time, but she'll be treating it like a mini-vacation. Life before current day: An only child, Cynthia's childhood was a simple one, growing up in a small Connecticut town in a nice community. Her parents were kind people, and they always supported everything the young Cynthia wanted to do. Her interests changed a lot in her early years, yet the constant encouraging of her family eventually led to the confident woman who'd eventually decide she wanted to write about the world and all it had to offer: the good, the bad, and the ugly.
She always enjoyed learning, even as a kid, so she took her classes very seriously from elementary to high school. During her senior year she took up a romance with a young man from her home town a year older than her who she thought to be both sweet and smart. He was neither. Their dangerous, disastrous relationship lasted two years before she finally broke it off and, embarrassed about the whole thing Cynthia took a year off before returning her university to finish her degree. The campus became not only a safehaven for her, but a space where she grew more as a person. After graduating, with a recommendation from a colleague she was hired to a news publication.
...where she has remained to this day. Steadily trying to climb her way into a position as editor. It hasn't gone well so far. Stuck with advice columns and fluff pieces. Badgering her supervisors hasn't worked either, as they just stick her with nonsense like going to report on a seance. Still, she's as determined as ever, and if her bosses want a ghost story they'll get the best damn ghost story they'd ever read! Your belief in/encounters with the supernatural: Cynthia doesn't believe in the supernatural per se, but she does believe that anything is possible. She'd always heard ghost stories growing up, but she's never experienced anything or seen any proof, so for now she is a skeptic. Ideology/Belief: Activist. In her spare time Cynthia marches for equal rights for women and minorities, and is very vocal about her support in both her professional and private life. Significant people: Sibling. Her older brother is the man who's always been in her corner. They frequently exchange letters and meet in person nearly once every two weeks. They are each other's best friends. Meaningful location: Her alma mater. Cynthia cherishes education and was grateful to not only attend, but thrive there. Treasured possessions: Her pet. Felix is a once-feral tabby cat Cynthia bonded with just after moving into her new place. She couldn't have made it through the stress of work and her failing love life without him.
Extras
Character Quote:"'One wants to be very something, very great, very heroic; or if not that, then at least very stylish and very fashionable.' Ha, I like that. It's a quote from Harriet Beecher Stowe, do you know of her?" Theme Song:Something Like This Anything Else: Contacts: news industry, politicians, street level cops
[center][img]https://img.roleplayerguild.com/prod/users/8fb8f456-882a-426c-a680-b47401f20c22.png[/img]
[b]If you're on my page, check out the RP [url=https://www.roleplayerguild.com/topics/193061-world-of-light-the-endless-now-the-ultimate-vg-crossover-rp/ooc]World of Light[/url]![/b]
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[h3][sub][color=gray]♤[/color] 21+ [color=gray]|[/color] UTC-5 [color=gray]|[/color] Casual Roleplayer [color=gray]|[/color] 1x1's: [b]Closed[/b] [color=gray]♤[/color][/sub][/h3]
[color=gray]___________________________________________________________________[/color]
Hello! I'm [color=springgreen]Yankee[/color].
I'm usually down for pretty much anything: action, adventure, romance, horror, taboo, comedy, smut, gore, slice-of-life, etc.
I like cute, fun stories just as much as dark, gross, traumatic (for character) stories. I enjoy creating original characters for RP,
but I get as much enjoyment writing as canon characters in fandom-based games!
On that note I like comic books, cartoons, and videogames. I'm also very into cosplay and art!
I am a very slow writer, so my preferred posting pace is [color=springgreen]once per week[/color] or less. I usually post on [color=springgreen]weekends[/color].
I like to have fun while writing, so I prefer relaxed partners who don't take things too seriously.
[b]Remember[/b]: fiction =/= reality.
Feel free to PM me to chat!
However [color=tomato]I do not check PMs immediately.[/color] Might take me a day or two... or ten to get back to you.
[img]https://i.ibb.co/P4wPy1C/st-small-507x507-pad-600x600-f8f8f8.png[/img]
Forward all complaints to [@stone]
and remember,
[img]https://i.imgur.com/fOFItBP.png[/img][/center]
[right][sub][sub][url=https://www.roleplayerguild.com/topics/179862-yankees-characters-past-present/ooc]Character Storage Locker.[/url][/sub][/sub][/right]
<div style="white-space:pre-wrap;"><div class="bb-center"><img src="https://img.roleplayerguild.com/prod/users/8fb8f456-882a-426c-a680-b47401f20c22.png" /><br><br><span class="bb-b">If you're on my page, check out the RP <a href="https://www.roleplayerguild.com/topics/193061-world-of-light-the-endless-now-the-ultimate-vg-crossover-rp/ooc">World of Light</a>!</span><br><font color="gray">___________________________________________________________________</font><br><div class="bb-h3"><sub><font color="gray">♤</font> 21+ <font color="gray">|</font> UTC-5 <font color="gray">|</font> Casual Roleplayer <font color="gray">|</font> 1x1's: <span class="bb-b">Closed</span> <font color="gray">♤</font></sub></div><br><font color="gray">___________________________________________________________________</font><br><br>Hello! I'm <font color="springgreen">Yankee</font>. <br>I'm usually down for pretty much anything: action, adventure, romance, horror, taboo, comedy, smut, gore, slice-of-life, etc.<br>I like cute, fun stories just as much as dark, gross, traumatic (for character) stories. I enjoy creating original characters for RP, <br>but I get as much enjoyment writing as canon characters in fandom-based games!<br>On that note I like comic books, cartoons, and videogames. I'm also very into cosplay and art!<br><br>I am a very slow writer, so my preferred posting pace is <font color="springgreen">once per week</font> or less. I usually post on <font color="springgreen">weekends</font>. <br>I like to have fun while writing, so I prefer relaxed partners who don't take things too seriously.<br><span class="bb-b">Remember</span>: fiction =/= reality.<br><br>Feel free to PM me to chat! <br>However <font color="tomato">I do not check PMs immediately.</font> Might take me a day or two... or ten to get back to you.<br><br><img src="https://i.ibb.co/P4wPy1C/st-small-507x507-pad-600x600-f8f8f8.png" /><br><br>Forward all complaints to <a class="bb-mention" href="/users/stone">@stone</a><br><br>and remember,<br><br><img src="https://i.imgur.com/fOFItBP.png" /></div><br><br><div class="bb-right"><sub><sub><a href="https://www.roleplayerguild.com/topics/179862-yankees-characters-past-present/ooc">Character Storage Locker.</a></sub></sub></div></div>