I'm back, I got a new Halloween-ish avatar, and I'm ready to catch up on writing~
4
likes
2 mos ago
Is there any better feeling than tsumo after a kan, and the dora turns out to be the four tiles you just called? I think not.
1
like
1 yr ago
It's so fun to make random OCs for an RP I will probably never run
6
likes
1 yr ago
"As usual, I've been doing online roleplay, and having a blast with women in their 30's exhausted from working too much."
15
likes
1 yr ago
Went to an fan convention yesterday after a three year break from them. I forgot how much I love seeing people's creativity, and how fun making even a simple costume is!
5
likes
Bio
If you're on my page, check out the RP World of Light! ___________________________________________________________________
Hello! I'm Yankee. I'm usually down for pretty much anything: action, adventure, romance, horror, taboo, comedy, smut, gore, slice-of-life, etc. I like cute, fun stories just as much as dark, gross, traumatic (for character) stories. I enjoy creating original characters for RP, but I get as much enjoyment writing as canon characters in fandom-based games! On that note I like comic books, cartoons, and videogames. I'm also very into cosplay and art!
I am a very slow writer, so my preferred posting pace is once per week or less. I usually post on weekends. I like to have fun while writing, so I prefer relaxed partners who don't take things too seriously. Remember: fiction =/= reality.
Feel free to PM me to chat! However I do not check PMs immediately. Might take me a day or two... or ten to get back to you.
βΌ A T T R I B U T E S βββββββββ βΊ Medicine βΊ Religion βΊ Survival βΊ Insight βΊ Melee Weapons βΊ Magic (Healing) -
βΌ I N V E N T O R Y ββββββββ βΊ Armor - Underneath the heavy fur capes Dular wears armor made of leather and bone. Despite her size and strength, Dular is a healer first and foremost. She isn't a front line fighter so her armor is simple and practical. βΊ Weapons - Dular carries only one weapon, a heavy dark wooden cudgel. It's completely smooth and has been lovingly decorated with white speckles, like an inverted birch tree. The handle is wrapped in blanched leather with a few bones handing from it. βΊ Coinpurse - A few trinkets sit alongside an amulet of whittled bone in the shape of a hand. There are some small, interesting crystals and fossils from her home as well. Although her tribe mainly deals in trade and barter, Dular does have some coin on her just in case. Humans do love their coin after all, and apparently enough of it can get them to do pretty much anything. βΊ Misc. Items - Besides her mess kit and bed roll, most of Dular's pack is taken up by medicinal plants and spell components, as well as mortar, pestle, and clay pots to hold her potions in. -
P E R S O N A L C H A R A C T E R
In the North where the population of orcish tribes are dwindling, it is not uncommon for members of said tribes to take human consorts, filling their yurts with half-orc children. As one of those child living among the tribe, Dular grew up strong and tough alongside her siblings. Her mother, a pureblood orc and one of the tribe's few shamans, had a vision soon after Dular's birth of a plague destroying their home. The vision was unlike any she'd experienced before, and it spooked her so much that she turned the entire family to the service of the orcish god Yurtus. With years of dedication the family became respected healers in their community, Dular especially. She was good at resisting the mark of Gruumsh that urged all those with orc blood into rages, making her an adept apothecary as well as care giver. Mixing potions and natural medicines came more easily to Dular, and though at first she struggled to learn healing magicks despite her mother's shamanistic ability, with persistent effort Dular was able to cast spells with concentration.
Because of her prestige as a faithful cleric and her half-blood making her less likely to fall into rage when things didn't go her way, after reaching adulthood Dular was commonly given the role of liaison between his tribe and the various other civilized settlements nearby when they needed to trade or otherwise negotiate and the traditional orc tactic of intimidation didn't work. Through the years living in the cold North with her tribe, Dular grew into a responsible, uncompromising woman that worked hard to see her fellow tribesman live healthy and die the way they should: gloriously, not succumbing to cold or disease. However, the plague from her mother's vision always loomed in the mind of her family, making Dular just a bit paranoid and superstitious. She can't leave well enough alone, always snooping with the intent to help people whether they want assistance or not. Thankfully, her thick skulls makes it easy for her to laugh off annoyed people telling her off for her "help."
F A V O R
When that plague finally reared it's ugly head, Dular's tribe was not as prepared as they hoped. Despite Dular and the other healers work, the disease ripped through the village. When the death toll grew large, the orcs reached out to human settlements near and far. However, most were unwilling to help. Those that had established trade relations were afraid of catching the disease, and those that didn't had history of bloody skirmishes whenever human expansion encroached on the tribe's territory. There was one man who after catching wind of the orcs' plight offered his aid. Dular didn't know why Ordrin, a stranger, chose to donate his time and money to help her village, but she was forever grateful that he did. With the extra supplies he brought to the village, they were able to survive the plague and steadily recover.
After it was over, Ordrin asked if he could use the tribe's land to stage expeditions into the tundea. Dular helped convince the tribe elders to accept his proposal as thanks for his help. When word came from Ordrin again, this time asking Dular personally for her help in seeking a missing shipment of his, she was packed within in the day. In this way, she would fully repay the man for helping to save her village.
___________________ "Phew. Okay. I think I'm good for now. That was pretty fun after we figured out the problem. Anyway, good night!"
Ames smiled brightly at her mage companion, then her avatar faded out and "Ames" was officially logged off. Amelia breathed deeply through her nose and slowly pulled the face plate from her eyes, letting the dim light of her desk lamp greet her as she stepped out of the pricey machine that served as her vehicle to play CaCo. On her bedside, her cellphone blinked the time and a notifications of a few missed messages.
"Holy crap, it's late," the girl said to herself. She thumbed through the phone with one hand as she fumbled and changed into her PJs with the other. She'd been playing the game for hours, although it felt even longer in game-time. She'd have to be careful with that. Weekends were fine but she didn't want to turn into some MMO addict.
It was fun though, Amelia thought to herself as she laid down and pulled a blanket up over herself. Sleep didn't come as quickly as she'd hoped, and she passed the time thinking about what direction to take her character in. Although it was approaching the dead hours of the night, Amelia sent a quick text to her friend Sean, which turned into a short conversation once she discovered he was awake.
Me:: hey, that game was fun! played it today \('v')/ Sean J.:: Glad you had fun. What class? Me:: warrior Sean J.:: lol classic Amelia Me:: whats that supposed to mean? lol Sean J. sent a link. Sean J.:: Join our group we can give you some pointers. Me:: ok, tmrrw tho. Sean J.:: K. Night! Me:: night!
Several hours later after the sun had long since risen, Amelia woke up and groped blindly for her phone. Sure enough there was some chatting going on in the gaming discord full of the people she'd played CaCo with last night, and a call to action to play again today. I'm in, after some breakfast. Or lunch. Brunch! The kitchen was the next stop, and Amelia's roommate was seated at their small table with a stack of pancakes.
"I love you Melissa," Amelia started, gathering a plate and reaching for the stack. The other young woman rolled her eyes and let Amelia grab a couple. The two chatted a little and once Amelia was energized, she didn't waste anytime meeting up with the party in that virtual space.
Abilities: Power Attack Actively consume SP while preparing for an attack; unleash for increased damage on attack. Combat Stance Passive. Increase STR, END, or DEX by 10% at will. Five second cooldown. Double Strike Active. 25% SP cost. Attack twice with your weapon, dealing incremental bonus damage based off SP consumed. Can be combo'd into from Power Attack. Sundering Blow Active. 40% SP cost. Strike downwards, causing a burst of energy around you and dealing damage to all enemies. May inflict Stun. Range increases by 5 meters for every 100 SP consumed, starting from a radius of 10 meters. Can be combo'd into from Power Attack.
Funds: 16983 Rishi
Item Pouch (Common):
Wargtooth Halberd
Equipment
Main Hand: Adventurer's Sword C
No extra effect.
Off Hand: Adventurer's Buckler C
No extra effect.
Head: Battlerider's Cowl R +50 HP +10 AGI
Increase [Charge] attack damage by 20%. Increase [Riding] proficiency by 10%.
Armor:
Arms:
Legs:
Shoes:
Accessory: Divining Rattlebones C +8 LCK
No extra effect.
Accessory: Banner of the Raid Chief R +30 SP +15 STR +10 DEX
x% chance of increasing allyβs damage by 10% when they attack. X equals 5 x the amount of party members. This effect does not stack.
Accessory:
Accessory:
Perception: Fantastic Gore: Pixelated Pain Setting: 40% Clothing Damage: On Nudity Censor: Personal Profanity Censor: Off Combat Action: Stylish Spell Incantations: Stylish
aΠΌeΡ βaΠΌeΡ
_________________ No longer being stuck at level one was such a great feeling, and Ames still felt it now even though she'd leveled up a ton last night. Those stupid talismans haunted her dreams. However, it was time to put that behind her! It was a new day, and everybody was there!
Well. Almost. Like yesterday it seemed someone was missing, this time Klein. "I dunno, but he'll probably turn up soon," Ames shrugged in response to Raime's question. "I'm gonna give him this pole axe thing when he does."
It was nice to see Lugh back with the party again, but it was especially nice to see Ari was in one piece. Ames knew she didn't really die, like for real, but the warrior had been worried about the drawbacks of letting your character die. Seemed like Ari was okay, and the same as ever. She'd even picked up some cool cloth somewhere. Death souvenir?
"What happened yesterday Ari?" Ames asked after scrutinizing the poor girl. "Did you die? What was it like?"
The favorite to win is Darien Waynard, the only son of the ISGP committee's chairman. Gifted, daring, and with the full backing of the committee's coffers, they say it's a fool's errand to race against him. When he's behind the wheel, he always takes a place at the podium. Not to mention that in this race, there would be no lack of brutes, cheats, and rapscallions all vying to make it first over the finish line. Placing at all opens a lot of doors for people, and competitors are willing to do anything to make that happen for themselves. Big names, dangerous racers. For a rookie there's no winning even if you survive the course. That's what they say.
But you're gonna prove 'em wrong. You're gonna prove 'em all wrong.
Glory, fame, and status await you if you win. Through victory in The ISGP, anything is possible. Crimes are pardoned, princesses offer their hands in marriage, gifts from every corner of the known universe are showered upon the winner. Their name is forever known throughout every galaxy.
Oh yeah, and there's also a cash prize of one hundred trillion credits, but who's counting?
β¦β¦β¦β¦ Interstellar Super Grand Prix β¦β¦β¦β¦
β¦β¦β¦β¦β¦β¦β¦
The Setting
Part F-Zero, part IGPX, part Redline, a smidgen of Death Race thrown in, and borrowing much from a TTRPG called Gravity Rip.
It started as a sporting event to promote unity and understanding between worlds. Representatives would come together and show off their culture and their tech, letting the competitive spirit drive innovation with knowledge shared from other species. Machines and their pilots put on races to entertain and earn some bragging rights. Once kings and corporations started getting involved, it quickly spiraled out of control.
The γISGP Committeeγ oversees most organized racing events in general, and the officialγInterstellar Super Grand Prixγrace series has grown to be the largest sporting event in the known universe. Qualifiers take place over multiple weeks on different circuits on different planets, planets that pay exorbitant sums in order to get the chance to host them. Tens of thousands of Pilots dream of earning a spot in the line-up. Thousands apply, and hundreds are eliminated throughout these qualifiers. By the end, less than two dozen Pilots will compete onγWoHirasγ, the permanent stage of the ISGP Final.
Our story begins on the planetγHx Nubilomγ, where in just one day the first race in the ISGP series will commence...
Where YOU come in
Whether a veteran racer or a prodigious newbie, you are playing a first time participant in the ISGP. Through brute force, bribery, blatant cheating or maybe even pure skill, you have survived the qualifiers!
[ char creations stuff idfk. buy perks with stat points?? ]
example perks?
Rich Famous Infamous Enhanced
Before spending creation points to make your Pilot, remember that it might be a good idea to save some of those points for your Machine! A Pilot is nothing without their Machine, and not only are they two halves of the same character sheet, but they share the same creation point pool. Make sure not to neglect it.
Your MACHINE
"Machine" is a catch-all term for the vehicles that ISGP participants pilot - and even "Pilot" in itself is a catch-all. Since the early days of the ISGP, participants have been allowed to use whatever technology suited them. Historically this has ranged from high powered automobiles to hover and repulsorcrafts to even humanoid mecha frames. Some purchase top of the line vehicles, some covert instruments of war into sporting crafts, and some build their Machine themselves from the ground up. As long as it can go fast and is suitable for racing, it's allowed.
...well, there have been some rules implemented since those early days.
As stated, the Machine must go fast. Minimum speed is ((150 MPH?)) , and there is no maximum cap. The Machine must also stay on the track, planes and ships that fly far above or skip the course entirely are barred from entry. Rule three is that all Machines must be equipped with an emergency eject - it gets dangerous out there. Weaponry, from simple cap spikes to mounted artillery, is not technically allowed either. If they are found upon Machine inspection, the Pilot will have to remove such modifications before the race. However if the Machine happens to pass inspection either through concealing them well enough or greasing a few palms, well... once the race gets going, who's going to stop you?
β¦β¦β¦β¦β¦β¦β¦
Your Machine has stats.
(NOT SET IN STONE) SPEED, ACCELERATION, WEIGHT, HANDLING, OFFENSE, STYLE
β¦ SPEED - how fast your Machine can go. β¦ ACCELERATION - how quickly your Machine can reach its top speed. β¦ WEIGHT - your Machine's resistance against being pushed or flipping over. β¦ HANDLING - how well your Machine handles turns and precise maneuvers. β¦ OFFENSE - how good your Machine is at pushing its way through the pack. β¦ STYLE - Does nothing but say how fucking cool your Machine looks.
( again below not set in stone )
Acceleration and Offense could be said to be the "offensive" stats, Weight and Handling would be the "defensive" stats, Speed like a "wildcard". When you want to move up a position, you could roll against your Acceleration to blaze past those in front of you when you find an opening. Or maybe you want to get aggressive and make the opening yourself with your Offense? Successful rolls mean you'll move up... as long as the people in front of you roll worse than you. They could use their Handling to physically block your quick advance, or the bulk of their vehicle to put a stop to your pushing.
Put more simply, Acceleration > Weight > Offense > Handling > Acceleration. At least I hope that was simple. If you feel like you can instead pit your Speed against any other skill, but there is a reason you may not want to go all in on Speed: the course will also test your Machine's stats. Tight turns might require you to roll your Handling, poor conditions might have you test your Weight. And in straightaways you'd have to put pedal to metal and test Acceleration to get ahead of the pack as quickly as possible.
Each stat ranges in value from 1 to 5, with 5 being the best performance. Your Pilot knows about how fast their Machine can go, how heavy it is, etc. but the numerical value of the stats is for OOC reference and not part of the IC RP.
Your Machine has a Grade.
The Grade is the average of the Machine's stats. It's a quick way to tell a Machine's overall quality. A Machine's Grade is registered with the committee and is an IC fact known to any who have the mind to look that information up. Grades are listed as letters from A through E. A = 5, E = 1, and so on. When averaging the stats, if you get a decimal then round to the nearest whole number (up if .5 or higher, down if lower).
As an example, Johnny Fastman's Machine "HyperBlue" is Grade A, making it a top of line vehicle. Jenny Fasterman's "DragonRose" is also Grade A. But the way their players filled out the Machine stats will make the performances of each machine different. It is common for a Machine of a lower Grade to outperform one of a higher Grade in certain stats, but in general one can except a higher Grade Machine to be better quality than a lower Grade one.
Name: Grade: Type: Description: Stats:
More OOC Information
Rules β¦ Be cool. β¦ Feel free to also be cringe or campy.
How to Play β¦ TBD β¦ TBD β¦ Names and No-Names
As usual, humans proliferated across space. In this setting they are simply called Hum or The Hum (like "hyoom"). Over time a distinct species of Hum began to emerge, creatively named HumTwo. These are your setting Newtypes, psychics, and special genetically modified humans. They make up less than 1% of Hum in existence.
AI and androids are all designated as "Species Ξ," pronounced American style like "Zai." Long ago when artificial intelligence grew to actual sapient levels, androids lobbied to be considered their own lifeforms and thus were given this classification. Only in the last one hundred years or so were Ξ permitted to compete in sporting events like the ISGP - in fact, the ISGP was the first sporting institution to allow this.
T Z E S G
β¦β¦β¦β¦β¦β¦β¦
Species: Kes Homeworld: Kumbel Age: 96 Years Active: 4
David Croft XVI
β¦β¦β¦β¦β¦β¦β¦
Species: Hum Homeworld: Earth Age: 54 Years Active: 27
Darien Waynard
β¦β¦β¦β¦β¦β¦β¦
Species: Hum Homeworld: WoHiras Age: 24 Years Active: 8 Races: 79 Wins: 19 Podiums%: 74% Machine: ROYAL LANCER Machine Grade: A
Species: Elgem Homeworld: Earth Age: 102 Years Active: 50 Races: 361 Wins: 18 Podiums%: 25% Machine: HYPERBLUE Machine Grade: A
Jenny Fasterman
β¦β¦β¦β¦β¦β¦β¦
Species: Elgem Homeworld: Earth Age: 101 Years Active: 50 Races: 360 Wins: 19 Podiums%: 25% Machine: DRAGONROSE Machine Grade: A
"Jet"
β¦β¦β¦β¦β¦β¦β¦
Species: Hum? Homeworld: Ars Afra 1 Age: ?? Years Active: 9 Races: 26 Wins: 3 Podiums%: 40% Machine: JETSTREAM X Machine Grade: A
"IT'S RACE DAY! Opening day in the ISGP Series! You know me, it's DAVY C! How we feeling today folks?" "I'm feeling pretty good." "Oh right. With me this year, filling in for Carlos, is... uh. Tez? That how you say it?" "It's pronounced literally. T.Z.E.S.G." "Yeah... I'm not gonna say all that. Say hi, Tez." "Off to a great start."
References ββββββββ TBD for PCs once some characters are in/accepted :)
Hasumi Amai: Ex-wife. They have a strained relationship, but they mostly still get along. Fumino Amai: Daughter. They have a good relationship. He visits every other weekend.
Tell Me About Yourself ββββββββββ Milquetoast. At least, at first. Shimokawa comes off as a tired old man with little interest in anything, let alone his job - although that second part couldn't be further from the truth. He prefers actions over words, just like an editor's favorite saying, "show, don't tell." He does take his position as editor seriously, and he doesn't mince words: in order to get the best out of every mangaka, he will point out every flaw in a script or storyboard... in great detail. He is a realist, that's all. Shimokawa does loosen up over drinks, and it's possible to get some humor out of him, if you're prepared for the most cringe-worthy dad jokes of all time. The longer he knows someone, the more affectionate he will become, although it's mostly with a friendly shoulder pat or ruffling of hair here and there. He doesn't talk about his personal life often, and only those closest to him know anything about his life outside of the office. There are little hints here and there: he buys a lot of 'cute' things, eats a lot of sweets, and he's always unavailable two weekends out of the month.
Work History βββββββββββββ Shimokawa was always a bookworm, and right out of highschool he took an internship at an editorial company, which evolved into a position as editor as the years went on. He met his now ex-wife there, and their relationship started somewhat scandalously: she was a novelist and he was her editor. Together they brought Hasumi's novels to the top of the charts. Of course, when their relationship was made public, it was deemed unacceptable by the editorial company. Shimokawa ended up leaving, and the couple enjoyed new found freedom in their relationship. Soon a baby was on the way. Shimokawa and his daughter bonded over stories and fairy tales, and while the girl was fond of her mother's storytelling, she was much more interested in picture books and manga. This was Shimokawa's first real exposure to manga, as he would often purchase it for his daughter as she got older. They bonded over it.
When Shimokawa applied to Shoujo Weekly he didn't expect to be hired. He recalled joking with his wife about doing it to get free comics for their daughter and sent in his resume. Of course Shimokawa happily accepted the position as he'd been getting a little restless as a stay at home father, and his daughter was old enough to look over herself now. He worked hard for a couple of years at the magazine with a few titles to his name, but none so famous "Gods' Game of Love," the reverse harem romantic comedy that would come to be one of Shoujo Weekly's flagship series. When Gods' Game got an anime, the whole office celebrated and treated Shimokawa to drinks. It was a nice feeling, and Shimokawa started to feel like he might be good at this job. It was similar to editing novels, but different. Exciting. He especially liked when he could brag about his mangaka partners doing well to his daughter, and bring her home some exclusive marketing material.
With the most recent reshuffling that came with AmeriTel's acquisition of the company, Shimokawa (now a successful magazine editor thanks to Gods' Game) was sent over to Shounen Spirit... where the vibe was completely different. No longer was he working on love stories and dealing with level headed female mangaka, now he was expected to handle hot blooded and perverted dudes and action series. This was well outside the scope of his experience - even when he worked in novels, he worked on drama and romance stories. And further than that, the stress of the job change fractured an already thinning marriage bond, and he and Hasumi divorced the same year. Still, he was a professional, and he focused on work. The two series he worked on in Shounen Spirit saw some modest popularity; particularly Life Supplier's Diary, a more drama and development focused story, where Shimokawa's strengths helping push the mangaka to greater heights. His second series, He*ck, was a comedic action title that never quite got the recognition other series got. Recently, both of these series came to an end, and with the way the magazine has been looking recently Shimokawa has been thinking about moving on himself. However, 'something' has kept him in the editor's office, looking over potential new series and working harder than ever...
Abilities: Power Attack Actively consume SP while preparing for an attack; unleash for increased damage on attack.
Funds: 19 Bronze Item Pouch (Common):
Fa Trung's Talisman x2 --
Perception: Fantastic Gore: Pixelated Pain Setting: 40% Clothing Damage: On Nudity Censor: Personal Profanity Censor: Off Combat Action: Stylish Spell Incantations: Stylish
aΠΌeΡ βaΠΌeΡ
_________________ "Huh?" Ames blinked, looking between herself and all the other party members present. Just as Raime said, the only people that had that creepy old man's talismans equipped were herself and Amulak - and the mage was leveling at a much slower rate than the rest of them with just one talisman. Ames had been wearing two. She look at the slips of paper she'd left with her shoes, and after putting those back on she felt an impulse to stomp on the things.
"Really? This whole time it was due to these stupid things?" Ames huffed, barely suppressing said impulse. She couldn't even complain that it was a scam, because they did help. The stat increase had been great. And... well, it was her own fault for equipping two. Her face flushed slightly in embarrassment. It had been her own fault this whole time!
Ames watched Amulak peel his talisman off, and she scooped her own up off the grass and pocketed them. "Yeah, thanks Raime," she sighed. "At this point I'm just kind of tired. I need like, a mental recharge..." The warrior tucked a thumb under her chin, expression morphing into a thoughtful one. "Let's get everyone back together before more grinding. And maybe I'll re-think my class or... or at least get a sword or something. We kinda got thrashed, I'm surprised that thing gave up so easily."
Ames didn't know if she would really swap classes or not, but without the famed gothic lolita MMO healer around, it would be nice for someone to pick that up. Healing was magic, and she did want to wield some kind of magic after all. Regardless of any combat thoughts, the redhead was serious about a bath. A shower at the very least. If possible maybe I'll peddle these talismans too. Sell them for a loss I guess... if Kriz logs back in I'll just repay him the silver.
References ββββββββ TBD for PCs once some characters are in/accepted :)
Hasumi Amai: Ex-wife. They have a strained relationship, but they mostly still get along. Fumino Amai: Daughter. They have a good relationship. He visits every other weekend.
Tell Me About Yourself ββββββββββ Milquetoast. At least, at first. Shimokawa comes off as a tired old man with little interest in anything, let alone his job - although that second part couldn't be further from the truth. He prefers actions over words, just like an editor's favorite saying, "show, don't tell." He does take his position as editor seriously, and he doesn't mince words: in order to get the best out of every mangaka, he will point out every flaw in a script or storyboard... in great detail. He is a realist, that's all. Shimokawa does loosen up over drinks, and it's possible to get some humor out of him, if you're prepared for the most cringe-worthy dad jokes of all time. The longer he knows someone, the more affectionate he will become, although it's mostly with a friendly shoulder pat or ruffling of hair here and there. He doesn't talk about his personal life often, and only those closest to him know anything about his life outside of the office. There are little hints here and there: he buys a lot of 'cute' things, eats a lot of sweets, and he's always unavailable two weekends out of the month.
Work History βββββββββββββ Shimokawa was always a bookworm, and right out of highschool he took an internship at an editorial company, which evolved into a position as editor as the years went on. He met his now ex-wife there, and their relationship started somewhat scandalously: she was a novelist and he was her editor. Together they brought Hasumi's novels to the top of the charts. Of course, when their relationship was made public, it was deemed unacceptable by the editorial company. Shimokawa ended up leaving, and the couple enjoyed new found freedom in their relationship. Soon a baby was on the way. Shimokawa and his daughter bonded over stories and fairy tales, and while the girl was fond of her mother's storytelling, she was much more interested in picture books and manga. This was Shimokawa's first real exposure to manga, as he would often purchase it for his daughter as she got older. They bonded over it.
When Shimokawa applied to Shoujo Weekly he didn't expect to be hired. He recalled joking with his wife about doing it to get free comics for their daughter and sent in his resume. Of course Shimokawa happily accepted the position as he'd been getting a little restless as a stay at home father, and his daughter was old enough to look over herself now. He worked hard for a couple of years at the magazine with a few titles to his name, but none so famous "Gods' Game of Love," the reverse harem romantic comedy that would come to be one of Shoujo Weekly's flagship series. When Gods' Game got an anime, the whole office celebrated and treated Shimokawa to drinks. It was a nice feeling, and Shimokawa started to feel like he might be good at this job. It was similar to editing novels, but different. Exciting. He especially liked when he could brag about his mangaka partners doing well to his daughter, and bring her home some exclusive marketing material.
With the most recent reshuffling that came with AmeriTel's acquisition of the company, Shimokawa (now a successful magazine editor thanks to Gods' Game) was sent over to Shounen Spirit... where the vibe was completely different. No longer was he working on love stories and dealing with level headed female mangaka, now he was expected to handle hot blooded and perverted dudes and action series. This was well outside the scope of his experience - even when he worked in novels, he worked on drama and romance stories. And further than that, the stress of the job change fractured an already thinning marriage bond, and he and Hasumi divorced the same year. Still, he was a professional, and he focused on work. The two series he worked on in Shounen Spirit saw some modest popularity; particularly Life Supplier's Diary, a more drama and development focused story, where Shimokawa's strengths helping push the mangaka to greater heights. His second series, He*ck, was a comedic action title that never quite got the recognition other series got. Recently, both of these series came to an end, and with the way the magazine has been looking recently Shimokawa has been thinking about moving on himself. However, 'something' has kept him in the editor's office, looking over potential new series and working harder than ever...
Word Count: 691 (+1 exp) Level: 6 - Total EXP: 15/60 Location: Edge of the Blue
A loud splash drew the Cadet's attention from the living ship. He spotted Sakura overboard, along with various safety devices thrown down to help her climb back onto the ship. Or "shippy," I guess, he thought, letting his thoughts wander off as they often did once it was clear that the girl wasn't in danger. Water logged maybe, but otherwise she seemed alright, thankfully. Ace Cadet chuckled along with Sakura and Bowser Jr., although the latter's tone made it seem he was more laughing at her, not with her, but regardless between her spill and Shippy's debut, it was a nice distraction from the bleak plan the hooded figure tried laying out for them. Though speaking of that plan, the hunter's mind was brought back to it when he quickly turned away from Sakura when she stripped off her uniform, even though she had a training outfit underneath. It was only polite, right? Facing the sea once again, the Cadet squinted ahead at the dark swirling path of sea a little ways off.
"Y'think that's the place the woman was talking about?" asked to no one in particular. He searched the waves for any hint of a fin or shadow, any clue at all about exactly what kinds of monsters they would be dealing with. Piscine Wyverns? Leviathans? Carapaceons? Or something like a big fish, or weirder? All he could see from the ship's bow was fog for the most part. Cadet dragged his eyes over the waves around the area too, but likewise didn't spot anything of interest until he was looking straight down over the rail into the water below. The flash of scales sparkled in his eyes. Many scales. A school of a fish?
Brineybeard confirmed that yes, the sea was teeming with fish in this area. Lucky day indeed!
"Captain!" Cadet exclaimed, leaving his spot by the rail and running up to the man, clapping the pirate on his shoulders with both of his hands. The hunter's face clearly expressed his excitement. "We can use your rods? Gargwawesome! Thank you!"
The Cadet hurried over to the case the captain indicated, eagerly removing the equipment from it. The took a few, intending to hand them out to the others aboard. Truthfully, the Cadet wasn't the best fisherman, but he wasn't the worst either! And fish were so useful! Their scales, organs, and bones could be turned into a variety of things, not to mention their worth as food. It would be interesting to see what kind of fish lived in an ocean like this.
Ace Cadet made his way down the line, offering a fishing rod to everyone: Geralt, Isabelle, Link, Cuphead, and Hat Kid. Although Sakura was busy with a martial arts routine and pointing out a battle on a nearby ship that the Cadet hadn't even noticed until now, he nonetheless offered her one as well. "Here, if you want!" he said, to each person. On his way to the pair of Koopas, Kamek suggested a wager for the area boss' spirit.
"Oho, interesting," Ace Cadet said with a grin. "I'm up for it! Biggest, coolest, and most-est fish?" He glanced at Bowser Jr. struggling with the spear and handed off a rod to Kamek in case the boy decided to change his mind, or if they laid down any rules which was the next thing the hunter asked about. "Are you thinking a fishing free-for-all? 'Cause I might have an advantage if we don't stick to fishing rods," he laughed.
To demonstrate, he strode over to the rail once more and switched his slinger from grappling mode to net mode. That piscine researcher would give me such a scolding for this, Cadet thought to himself. He reached his arm over the water, taking aim at a large group of fish. Once the school was close enough he activated the slinger and the net attachment shot out into the water with the same force it used to haul heavy hunters up steep cliffs. When the cable was reeled in and the hunter lifted the net onto the deck, there were several squirming fish inside of it.
Word Count: 757 (+2) Level: 2 - Total EXP: 0/20 Location: Sandswept Sky
New Power: Dark Magic. Primrose's aptitude for dark magic has returned to her. She can cast wide range waves of dark magic to damage multiple enemies at once with her Night Ode spell, or concentrate her magic into a more powerful single target spell: Moonlight Waltz. ***
Settled back in her seat, Primrose listened to the others talk. She had no recommendations to offer Sectonia, so she kept quiet. Sure, Primrose had some reads on most of the people in the Alcamoth, but they were all mostly the same: heroic types. There were precious few that the dancer had gotten to know beyond a passing conversation in a hallway. It was interesting to hear some opinions about the people she'd been spending her time with though. Even more interesting though was the queen's delegation. That man, Vandham, explained most of it before the three teams left, but a lot of it went over Primrose's head even if the whole concept intrigued her. In another life if she'd grown up to be the noblewoman she was meant to be, perhaps she would have enjoyed retaining knights and sending them on quests. Instead she was here, in another desert, listening to an colorful insect queen give instructions to a little flying pig with a bright ball coming out of it's head.
Focusing on the bizarre amused Primrose, and a smirk grew on her face the longer she thought about it. However once Fox joined them on the bus again, she wiped the smile away and instead fixed the furry man with an expectant look, raising one of her eye brows as she did so. A silent bid for information. He was the only one that spoke with the strange woman after all. Midna mirrored her curiosity - but the rest of the group was more enthralled with the giant mechanical animal. Once the group got moving again in a new direction, Primrose once again gazed out of the window, trying to get a better look at the thing as they approached it.
What an adventurous group, the dancer mused to herself. Frankly she would have steered clear of that thing and continued on toward the mountain if she were in charge... then again, her previous companions came to mind as they so often did, and she could easily see Tressa and Cyrus trying to convince everyone else to investigate such a strange contraption. Face with that kind of enthusiasm, Primrose might have caved.
Once the cat car drew closer to the beast, it was clear just how massive it truly was. Who could have built something like this? Primrose pressed her hand against the glass, watching the machine walk, then look towards them, then start building electricity... Oh, no.
Primrose turned away swiftly, her hands flying up to cover her head as the lightning crashed down nearby and rocked the car even harder than the erratic driving did. When the group had put some distance between themselves and the beast, Primrose caught her breath and looked back at it. Panther asked if they should try and tackle the thing while Midna (apparently in favor of attacking it) let loose a flurry of what Primrose could only guess were expletives.
"...that's strange," Primrose said after a few moments of watching the false camel continue moving on. "It's not chasing after us. It only attacked when we got close."
She turned her eyes back to her new companions within the car. "If it were alive that would be normal for an animal, but it is a construct. I would wager it's protecting something."
Something inside of itself the dancer guessed, considering there didn't seem to be any real landmarks nearby the machine. "...or someone," Primrose continued, "See the buildings on it's back? Perhaps it houses someone who controls it."
Of course, that was all just a hypothesis. After speaking her mind, Primrose looked towards the shining mountain and the leviathan that circled it. Would it be worth it to investigate this machine further, or just continue toward the mountain? If the creature was guarding some treasure, would that even be helpful?
"...who's to say the sun even sets here?" Primrose said, glancing at Midna before continuing, "I am of the mind that we should go on to the mountain, but if you all believe it would be worth it to have a look inside that creature... I would think our flying friends have the best chance of disrupting that lightning bolt." Primrose sat back in her seat, casually smoothing the fabric of her dancer's outfit. "And unless that camel has a thing for brunettes, I don't think I will be much help unless we get onto it," she finished with a small shrug. It was true, battling giant mechanical monsters was just a little bit outside of her experience.
[center][img]https://img.roleplayerguild.com/prod/users/8fb8f456-882a-426c-a680-b47401f20c22.png[/img]
[b]If you're on my page, check out the RP [url=https://www.roleplayerguild.com/topics/193061-world-of-light-the-endless-now-the-ultimate-vg-crossover-rp/ooc]World of Light[/url]![/b]
[color=gray]___________________________________________________________________[/color]
[h3][sub][color=gray]β€[/color] 21+ [color=gray]|[/color] UTC-5 [color=gray]|[/color] Casual Roleplayer [color=gray]|[/color] 1x1's: [b]Closed[/b] [color=gray]β€[/color][/sub][/h3]
[color=gray]___________________________________________________________________[/color]
Hello! I'm [color=springgreen]Yankee[/color].
I'm usually down for pretty much anything: action, adventure, romance, horror, taboo, comedy, smut, gore, slice-of-life, etc.
I like cute, fun stories just as much as dark, gross, traumatic (for character) stories. I enjoy creating original characters for RP,
but I get as much enjoyment writing as canon characters in fandom-based games!
On that note I like comic books, cartoons, and videogames. I'm also very into cosplay and art!
I am a very slow writer, so my preferred posting pace is [color=springgreen]once per week[/color] or less. I usually post on [color=springgreen]weekends[/color].
I like to have fun while writing, so I prefer relaxed partners who don't take things too seriously.
[b]Remember[/b]: fiction =/= reality.
Feel free to PM me to chat!
However [color=tomato]I do not check PMs immediately.[/color] Might take me a day or two... or ten to get back to you.
[img]https://i.ibb.co/P4wPy1C/st-small-507x507-pad-600x600-f8f8f8.png[/img]
Forward all complaints to [@stone]
and remember,
[img]https://i.imgur.com/fOFItBP.png[/img][/center]
[right][sub][sub][url=https://www.roleplayerguild.com/topics/179862-yankees-characters-past-present/ooc]Character Storage Locker.[/url][/sub][/sub][/right]
<div style="white-space:pre-wrap;"><div class="bb-center"><img src="https://img.roleplayerguild.com/prod/users/8fb8f456-882a-426c-a680-b47401f20c22.png" /><br><br><span class="bb-b">If you're on my page, check out the RP <a href="https://www.roleplayerguild.com/topics/193061-world-of-light-the-endless-now-the-ultimate-vg-crossover-rp/ooc">World of Light</a>!</span><br><font color="gray">___________________________________________________________________</font><br><div class="bb-h3"><sub><font color="gray">β€</font> 21+ <font color="gray">|</font> UTC-5 <font color="gray">|</font> Casual Roleplayer <font color="gray">|</font> 1x1's: <span class="bb-b">Closed</span> <font color="gray">β€</font></sub></div><br><font color="gray">___________________________________________________________________</font><br><br>Hello! I'm <font color="springgreen">Yankee</font>. <br>I'm usually down for pretty much anything: action, adventure, romance, horror, taboo, comedy, smut, gore, slice-of-life, etc.<br>I like cute, fun stories just as much as dark, gross, traumatic (for character) stories. I enjoy creating original characters for RP, <br>but I get as much enjoyment writing as canon characters in fandom-based games!<br>On that note I like comic books, cartoons, and videogames. I'm also very into cosplay and art!<br><br>I am a very slow writer, so my preferred posting pace is <font color="springgreen">once per week</font> or less. I usually post on <font color="springgreen">weekends</font>. <br>I like to have fun while writing, so I prefer relaxed partners who don't take things too seriously.<br><span class="bb-b">Remember</span>: fiction =/= reality.<br><br>Feel free to PM me to chat! <br>However <font color="tomato">I do not check PMs immediately.</font> Might take me a day or two... or ten to get back to you.<br><br><img src="https://i.ibb.co/P4wPy1C/st-small-507x507-pad-600x600-f8f8f8.png" /><br><br>Forward all complaints to <a class="bb-mention" href="/users/stone">@stone</a><br><br>and remember,<br><br><img src="https://i.imgur.com/fOFItBP.png" /></div><br><br><div class="bb-right"><sub><sub><a href="https://www.roleplayerguild.com/topics/179862-yankees-characters-past-present/ooc">Character Storage Locker.</a></sub></sub></div></div>