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Hidden 10 yrs ago Post by Dextkiller
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CHARACTER SUBMISSIONS CLOSED, RP FULL.

WARNING: This RP is meant for adults. There will be blood, romance, and all that jazz, and if you aren't comfortable with that, then this place isn't for you.

Before We start off, there's something I want to mention. I have no intention of creating my own character for this RP. This means I will be acting solely as the director of events. I find that this makes things not only easier, but prevents me from accidentally centering events around my own character. I will be taking the roles of various important and non important characters throughout the RP to move events in certain directions, but I will not have any characters of my own.

Now, Welcome one and all to:


So, what makes TLoI different from other typical high fantasy RPs? Although the world is different and the story is completely unique, one can begin to sound like another even if neither of them have anything besides the use of a high fantasy world in common. For a solution to that problem I have created this RP with a different precedent than other high fantasy RPs. Not to say that it has never been done before, but to my knowledge this is the first I've heard of it.

THIS RP IS A PAIRED RP.

So what does that mean? It means that each of the players in this RP must have a partner. I will not decide who you will partner with, that is entirely up to you, but the rule here is that you mus have another character (controlled by a different player) that is paired with your character. There is sufficient reason and back story for this as far as the world goes, but outside the world there is also good reason for this. Not only is this approach unique, but it gives a good social dynamic to the RP. It also encourages the development of goals and purposes. You may have multiple characters here, but they CANNOT be paired with one of your other characters. So if you want to set up a second character, it has to be bound to another players character as well.

NOTE: YOU ARE MORE THAN WELCOME TO USE THIS OOC THREAD TO SEARCH FOR YOUR PARTNER. Frankly that would make things easy for me too.

To make an effective conversation or scenario work in this RP, it is HIGHLY recommended that you talk with your partner OUTSIDE this RP. This means PMs, separate threads, or any other means of communication that you deem appropriate with each other. For this reason it is entirely alright to have collaborative posts (two posts rolled into one) on a frequent basis, but there is also nothing wrong with separate posts. Something to note is that you must choose a partner BEFORE you create your character sheets. The reason for this is that in order for two characters to be linked, they must have some sort of connection to the person they are linked with. This means family, friends, lovers, or even enemies. This gives yet another good opportunity for social dynamics.

I would like some variation is the social dynamics, however. So if a pair has already posted their character sheets and lets say for example purposes they are brother and sister, try not to have that same connection between the characters in your pair. Now, if you are already in the process of creating your CS and somebody just happens to post before you with the connection you were working on it does not mean you have to re-do your entire CS, it just means you have to make things different from theirs. Although I would like variation, I won't make anyone re-do their CS unless there are some serious similarities between two different characters that are not paired.
So now with that out of the way, we can get down to the lore and back story.

















Got any questions or suggestions? anything I missed? I'd love to hear it. Feel free to PM me if you need or want anything specific.

Character List:

WARNING: Again, this RP is meant for adults. There will be blood, romance, and all that jazz, and if you aren't comfortable with that, then this place isn't for you.

Hidden 10 yrs ago Post by Mistress Dizzy
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I'll be playing a half orc/ half human, who is a mage who primarily controls emotions.
Hidden 10 yrs ago Post by Pasta Sentient
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I'll be going for an elven mage, but his style will be more of an eldritch knight than pure mage. I'm thinking definitely more of a novice mage who uses his magic to enhance his physical skills. He would have a large glorin vas and is incapable of controlling spells of any real delicacy which is why he focused more on just the enhancement of the body.

That's the basic premise if anyone wishes to partner up. This character would probably be good for a master level magician to partner with. I'm open to all ideas though.
Hidden 10 yrs ago Post by Strudel
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I'm thinking of playing a young and arrogant human mage from a rich family of gem merchants. She'll be well trained in magic and most likely look down on those will less skill than her.
If anyone's up for pairing let me know!
Hidden 10 yrs ago Post by SwordfishKnight
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I'm doing an Orc-Human bandit.
Hidden 10 yrs ago Post by Nevis
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Based on something you said earlier, I'm wondering-is necromancy/urgy an available/viable magic type?
Hidden 10 yrs ago Post by februari
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There's a lot to work with here, so I'm waffling on choices. Given that, I'm just going to toss them all out and see what calls out to someone for a pairing. I'm leaning toward the Raevan but, like I said, I'm waffling so an interesting pairing could easily tip me toward one of the others.

Female Elf or Raevan
Occupation: Explorer/Scout/Cartographer (some subset or variant of this)
Large glorin vas, little use of magic

Female Scael
Occupation: Medic/healer
Strong control of restorative magic, small glorin vas
Hidden 10 yrs ago Post by masked_egg
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I want to do a Raevan female as well, probably a ranger or battle oriented alchemist.

I do want to know just how feathery they are though. Do they look like this or full-on tengu?
Hidden 10 yrs ago Post by Chezka
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I'm thinking of either a female human, maybe of noble descent. She'd be like a songstress/bard, so her specialty lies in supportive/protective magic.

Or maybe a blind elf/half-elf. She'd use her magic so she'd have sight to some degree, although it can't completely compensate for it.
Hidden 10 yrs ago Post by Dextkiller
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Nevis said
is necromancy/urgy an available/viable magic type?

Yes, but only to a certain degree. A mage could raise things like skeletons or even a ghoul if he/she had enough time to do so, but they would start falling apart after a day or two, and wouldn't have any sentience whatsoever. They could make choices and perform tasks, but only at the master's whim, not individually.

masked_egg said
I do want to know just how feathery they are though. Do they look like this or full-on tengu?

The Raevan are inbetween those two categories. Imagine a human with raven-black skin, feathers in places like under the eye, feathered hair, regular human facial features (no beak) and large feathered wings.
Imagine something like this but with regular human hands and feet.
Hidden 10 yrs ago Post by februari
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Wow, those are pretty feathery. The image in my head didn't molt - well, maybe the wings - but that looks really itchy.
Hidden 10 yrs ago Post by Nevis
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The falling apart is the only issue I'd have with that, as that would make it a moot point. Skeletons and walking corpses are all I would want; however, corpses are never going to be plentiful enough that ones that last only a day would have any real use. That'd be like if all cars only lasted a week; no one would use them because they just didn't last long enough to be worth it.

So could I make a near-mindless skeleton last an appreciable (as bones don't really rot) amount of time? Weak minions en masse are all I'm talking about, not vampires.
Hidden 10 yrs ago Post by Dextkiller
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februari said
Wow, those are pretty feathery. The image in my head didn't molt - well, maybe the wings - but that looks really itchy.

Eh, not so itchy, they have feathers, it's just the way they are. It's not like they complain about it cause of course they're used to it.

Nevis said
The falling apart is the only issue I'd have with that.........

What I am trying to say is that the more powerful the minion you are trying to raise, the more time and energy it will take. From that logic, the weaker your minions, the longer they will last and the more of them you can control. Something you would also have to take into account is whether you want quality or quantity, because 1 mage couldn't do both. If your glorin vas is large, you could raise a decent amount of weak skeleton minions (lets say 12 for example purposes). But you wouldn't be able to make more powerful minions like lets say a bone golem or a dire ghoul because your large glorin vas makes your character lack that level of control. But if you wished to raise something more powerful like the aforementioned examples you would have to have a smaller glorin vas (which means less quantity) but more control. So 1 massive bone golem or perhaps 2 dire ghouls. Do you understand what I'm saying?
Hidden 10 yrs ago Post by Noxious
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this same as this? It sounds just like a Raven Mocker, but most of the pictures of those are not the same as the legends describe them.

I think I would play Scael, but their interaction is entirely limited. What is their purpose? Do they hang out with other races? How? Do they just float around being peaceful?
Hidden 10 yrs ago Post by Voltin
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Just letting you know that I'm still hanging around, and that I'm planning on a more rogue type character.
Hidden 10 yrs ago Post by Skyswimsky
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Interested!
A general question regarding magic though, if you kill someone who has a (filled) glorin vas, is it possible to take their energy and fill your own? Do all sentient races have a glorin vas?
Hidden 10 yrs ago Post by Strudel
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We should all probably start pairing up so that we can actually write some character sheets. =P
Hidden 10 yrs ago Post by Dextkiller
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Noxious said
I think I would play Scael, but their interaction is entirely limited. What is their purpose? Do they hang out with other races? How? Do they just float around being peaceful?

Their interaction isn't limited at all. They still interact with other races in close to the same way other races interact with one another, although their society is mostly introverted, they are still capable of politics with other races. They have a purpose like any other sentient race. They just don't go around starting wars like other races do. Their blessing does not take their social skills from them, simply the will for aggression, and without a will for aggression it is usually best for them to stay out of the affairs of other races. As far as combat goes, they don't start wars, but can defend themselves when needed. They are still capable of fighting, and actually are quite good at doing so, but they can only fight when threatened or in immediate danger. When being the aggressor, they have to use their minds rather than their blows to work through situations. Even if this means coaxing their opponent into throwing the first punch so they can defend themselves.

Skyswimsky said
Interested!A general question regarding magic though, if you kill someone who has a (filled) glorin vas, is it possible to take their energy and fill your own? Do all sentient races have a glorin vas?

1. Yes, if you kill somebody with a filled glorin vas, it is possible to siphon the energy from them, although it has to be done very soon after death (max 2 mins) and is very tricky to accomplish if you do not know the person. Because each person uses magic slightly different, in order to access the glorin vas of another person you would have to understand how they use magic. This also comes into play when mages come together to work bigger and more complicated spells. In order to connect your magic to somebody else's, you must understand which of their vas wein are enlarged and which are diluted. Collecting the magic of somebody who has very recently died can be extremely tricky if you did not know the person. Navigating through their vas wein to their glorin vas can be like navigating a maze, and to solve one in under 2 minutes is VERY difficult. Along with this is the quick intake of magic I mentioned when I was talking about the aetheric geysers. Because the vas wein can only intake magic so quickly, emptying another person's glorin vas that quickly can cause temporary damage to your own vas wein, making using magic for the next few hours more difficult.

2. Yes, glorin vas can be found in every sentient race, although not every individual has a glorin vas. This means that not every is capable of using magic, while others have such tiny glorin vas and vas wein that the amount of magic they can use wouldn't even be noticeable.
Hidden 10 yrs ago Post by Dextkiller
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Strudel said
We should all probably start pairing up so that we can actually write some character sheets. =P


yes that would be nice. It's up to you all to find a partner, although with the good amount of people here that shouldn't be too difficult.
Hidden 10 yrs ago Post by Nevis
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Yeah, I understand. Thanks.

After thinking more about it, I won't be going for an necromancy-knight character for this. I have two ideas, though they're similar enough. Both would be a young human or half-elf male.
One is a spellsword who uses evocation magic (blasts of plasma and/or energy, strong telekinesis, etc) and such mainly as effectively an off-hand weapon in tandem with a weapon.
The other can move his hands and objects follow them, like everything is a marionette to him. It's similar to telekinesis, just that telekinesis is exerting outer force on an object, whereas this would be making the object move on it's own. It would look like this (mainly with the water and storm segment) except that he doesn't make things come alive.


Any comments and/or problems with either? And is anyone interested in partnering up with either of those as a basic concept (I'm all about backstory and character development)?

Skyswimsky said
if you kill someone who has a (filled) glorin vas, is it possible to take their energy and fill your own?


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