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Hidden 10 yrs ago Post by MarshiestMallow
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Um. Well, it was based on what I thought they should be, based on what will happen in some of them.
Hidden 10 yrs ago Post by Burthstone
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I'm fine with that, though I'm not entirely sure about the currency in the first place, as far as "A lot" "A little" and "Pays rent" goes.
Hidden 10 yrs ago Post by MarshiestMallow
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This is probably my last reply for the next few hours, at least. Unless I come on on my phone
Hidden 10 yrs ago Post by Expolar
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Expolar ...just a tortle...

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Hey Oni, just wondering but where is your character? Are you planning to have him find the guild or run into one of us during one of our job?
Hidden 10 yrs ago Post by Oni_
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Expolar said
Hey Oni, just wondering but where is your character? Are you planning to have him find the guild or run into one of us during one of our job?


I just read this after posting. I plan on appearing in places where you have your jobs - in this case Hargeon - in order to RP with people. How I do that I'll figure I later. I was previously in the town with the guild but I haven't a clue what town it is.
Hidden 10 yrs ago Post by Expolar
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Oni_ said
I just read this after posting. I plan on appearing in places where you have your jobs - in this case Hargeon - in order to RP with people. How I do that I'll figure I later. I was previously in the town with the guild but I haven't a clue what town it is.


The guild hall is close to Magnolia Town and right now , Jangle and I are already on the ocean on a small ship heading to Freesia Island for our job. Cait and burthstone are still walking to the Town with no Sound, however, there is a deadly disease there so people wgoing there should be careful.
Hidden 10 yrs ago Post by Oni_
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Expolar said
The guild hall is close to Magnolia Town and right now , Jangle and I are already on the ocean on a small ship heading to Freesia Island for our job. Cait and burthstone are still walking to the Town with no Sound, however, there is a deadly disease there so people wgoing there should be careful.


I have ways of wasting time and since timezones I should be able to match up for the time you get back. Theoretically.
Hidden 10 yrs ago Post by MarshiestMallow
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If you are exploring a sea cave, I might have something that your character can run into
Hidden 10 yrs ago Post by Paingodsson
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um i'm super interested
but i am gonna be gone until friday!
I'll try to get on in between though
Hidden 10 yrs ago Post by Oni_
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Jangel, you don't have to constantly name your character when you're in third person. For example:
Angelo sighed a little shrugging letting him go. He just needed to be alone for a while

Is completely fine since you used a quote to make it directly know who you're reply to. If you don't howver you may write it differently to make it known that Wes is the subject. Like I said that part was fine.

However:
Angelo said softly not letting him hear since Angelo want going to make him do anything he didn't want to. Angelo gently pet Mark so Angelo could forget about Wes exploding on him

Is fine however it looks messy. This is mainly due to you constantly repeating Angelo's name as the subject. This isn't neccesary since one you establish that he is the subject of the sentence, paragraph etc. you can replace his name with other things such as him, he or something of the same context.

Another thing is the way you handle your narrative but that's less messy than the way you handle the subject.

Don't mean to be offensive in any way by posting this - though I could see how you could be - so don't take it personally. I just feel that it's better practise the try and explain what I feel isn't quite right than leaving it or just complaining.
Hidden 10 yrs ago Post by MarshiestMallow
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Paingodsson said
um i'm super interested but i am gonna be gone until friday!I'll try to get on in between though


Awesome. This will be continually accepting for a while, so you should be good!
Hidden 10 yrs ago Post by Joshua Tamashii
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Well since this is continuously accepting, can I have Amelia come back?
Hidden 10 yrs ago Post by MarshiestMallow
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Sure thing!
Hidden 10 yrs ago Post by Joshua Tamashii
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Name: Amelia Averyonna
Age: 11 (Wendy is around this age so I assume this is fine)
Magic: Necro Spirit- Another form of Spirit Magic, similar to Celestial Spirit magic. The main differences are that the spirits are spirits of the dead rather then spirits of the celestial realm and that they can be carried in stones rather then special keys. The only requirements for the stones is that they must be some black stone, preferably obsidian or onyx.The other requirement is the requirement that makes this magic very rare, though not rare to the point that it's a Lost Magic. That requirement is the requirement to see and talk to the dead, a rare gift among people. Amelia meets and goes beyond this requirement, being able to see, talk, and physically interact with the spirits of the dead.

When summoned the spirits gain a physical body. Lower level spirits usually have a skeletal appearance while higher level spirits have a full flesh and blood body. Spirits of exceptional power gain a body that tends to be monstrous in some way. Amelia lack of power and experience to summon anything other then Skeletal Spirits at the moment.
Magic Level: C

History: Amelia was born near the town of Oak. From the beginning her heart condition was an issue for her parents but they did their best for their little girl. Amelia started noticing spirits at the age of 2 but by the time she was 4 her parents began noticing her gift as well. However, they saw it more as a curse and, despite how young and fragile their daughter was, Amelia's parents abandoned her in the woods and left her with nothing more then the cloths on her back, a few snacks, and her favorite stuffed animal.

Normally a girl that young and with her condition would've died very quickly. However, her parents had dropped Amelia off in the middle of what was at one point a great battle ground. Spirits of dead soldiers from opposites sides would fight each other every night. Centuries of this reenactment of a battle long forgotten had gone unnoticed by both sides until the moment the young child walked into the middle of the clash. Amelia almost met her end at the tip of one soldiers stray spear. Luckily her presence hadn't gone completely unnoticed and two soldiers, despite being enemies, worked together to protect the child. After the fighting was over and the spirits settled down did they all finally took notice of the girl. Only then did it dawn on them that time had passed and, realizing their continued battle had no point, many of the spirits vanished. Those that remained reached a pact and decided to stop battling. Most chose to ignore the child that had wondered in but the two that had protected her took it upon themselves to look after Amelia.

With the help of these two spirits, Amelia survived in the woods for 3 years before being discovered by a guildless Lightning Mage by the name of Ellis Averyonna, who was journeying though the woods on a rare job. When Ellis discovered the girl, Amelia acted both parts human and animal, often staying away from the older woman and communicating with poor language. Ellis, seeing a child in need and unable to turn her back, spent the better part of a month trying to get through to Amelia. At first it was difficult, as Amelia wasn't used to someone who didn't vanish after a certain period of time or carried a weapon. Her guardian spirits tried their best to encourage the girl to talk with Ellis but Amelia refused. Ellis, on her end, was confused by Amelia's constant talking and interaction with people she couldn't see. It was only when Ellis and Amelia finally had a full conversation, that Ellis found out the truth about Amelia's past, gifts, and condition.

Knowing she needed to get Amelia out of the woods but that Amelia would be reluctant to leave without the two spirits that watched over her, Ellis left the forest for a week to do some research. Consulting friends, fellow mages, and contact's higher up in the government, Ellis came across the rare magic of Necro Spirit. Seeing this as an answer to her dilemma for her current problem, Ellis returned to the woods as quickly as she could, along with a few pieces of black onyx stone. When she found Amelia again she took another week to teach the young girl this new magic, mostly due to communication difficulties. When Amelia finally made contracts with her first two spirits and learned to summon them, Ellis took the girl out of the woods for the first time in years and brought her back to society.

Needing to support her new daughter, Ellis joined the guild Phoenix Wing as soon as the guild opened. She quickly ascended the guild's ranks, due in equal parts to her talent, her power, and her drive to better Amelia's life. Amelia took to the new life in a very rocky manner. She was naturally distant and still not used to the idea that everyone around her was not a spirit. She rarely talked and when she did she was hard to understand since she didn't know how to effectively communicate what she wanted to say. Over time she got better but she still preferred to keep to herself or Ellis.

About a year ago Ellis went on a job and left Amelia in the care of the guild. She has yet to return and Amelia has gotten anxious. Hoping the worse hasn't happened, she's steeled herself and decided to start taking jobs, to grow stronger and hopefully find out what happened to her mother.

Personality: A social recluse, Amelia has difficulty talking with others. She tends to stick to herself and is usually seen drawing in a back corner of the guild. Sometimes she is seen talking to seemingly thin air but those who have known her for a while will know she is talking to a spirit that wondered in from the local area.

When she does talk to others she tends to be shy but she can be unusually smart and perceptive at times. She also has a firm understanding of the laws surrounding the spirits of the dead and is the guild's best person to turn to when it looks like one might be involved.

Team Members: None
Three Strengths: (Not just combat)
1. Information Gathering (particularly from the dead)
2. Drawing
3. Versatile Magic
Three Weaknesses: (Make them Applicable)
1. Heart Condition - Amelia suffers from a heart condition that causes her to cough up blood, usually when she is under stress o physically pushed to her limits. The spirits under her command are acutely aware of this and when they are fighting they make sure that Amelia has to move as little as possible.
2. Lack of combat experience and ability
3. Has problems talking to the living.

Greatest Love: Drawing
Motivation: To find out what happened to her adoptive mother, Ellis Averyonna.
Appearance:

Additional Details:
Hidden 10 yrs ago Post by MarshiestMallow
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Awesome, welcome back
Hidden 10 yrs ago Post by Expolar
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I'm been curious and started thinking, but we're in about year X891, right? I'm just going from what I know so far from the actual series and time jump that the RP took.
Hidden 10 yrs ago Post by MarshiestMallow
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thats about right, yes
Hidden 10 yrs ago Post by Joshua Tamashii
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Sweet. So how can I jump in? Anyone at the guild?
Hidden 10 yrs ago Post by MarshiestMallow
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Sure, just jump in.

Uh, I don't think there's anyone at the guild at the moment
Hidden 10 yrs ago Post by Joshua Tamashii
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Well if no ones there it's kinda hard to think of what to do there. Since that's the only place Amelia could be that's an issue but I'm willing to bet patience can solve it.
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