Boboclown89 said
Accepted, that makes 7 heroes, right?
Yes, 8 if you accept Calla
Boboclown89 said
Accepted, that makes 7 heroes, right?
Boboclown89 said
Nightvision would help, but it would be about as bright as a computer's screen light on full brightness.
MisuChan said
Nah, I was going to use my Aria character. Oh well. have fun. I don't play villains well.
TobiasFiori said
whos powers are stronger, john or sam? because sam cast an AOE darkness fog that covers the field and absorbs/dampens light, and john's powers are all light based. itd be interesting on a meta level to acknowledge any conflicts that arise from this, since it was earlier acknowledged in-character that these two are basically polar opposites that would have trouble working together.
CallaLily180 said
-snip-
MisuChan said
So I can join?
Boboclown89 said
AcceptedYes
Boboclown89 said
I'd say that they're probably equal
MisuChan saidAria None hero 18 Female --Psychic: She is a full on Psychic. She does card reading, palm reading and she can see into the future of those with a strong belief for their spiritual energy. --Future seeing: She tends to get headaches around those who have something bad to look forward to. She has flashes of people possible death, in which she needs to warn them or save them. Sometimes, their death is fated and sometimes it is accident, and if it is fated, then more ways will be found to kill them, once saved, until they are finally killed. --Dead: She can speak to dead people, but only over fresh graves or deaths that happened within a 6 - 8 month span from the time she walks by. Not always can she hear them, but if they were in great pain or torment, she can often hear their screams or whimpers, causing her extreme pain in her head and nose bleeds. --Rays/beam: She can send beams and balls of energy as her basic attack. Depending on the color (red: stun, Blue: hit, purple: explosive.) is a different attack, all having a different strength, which is determined by how much meditation she gets done.--Medic: She can heal people with her basic energy, but doing it for too long or healing someone too much tends to weaken her. If she heals someone from say, a coma or something that could be close to death, it can make her so weak she would need to be watched 24/7. None.--She can form small dagger made of her energy that can pierce through skin like a knife and phase through objects. --When going into battle, she wears a special suit from her home planet under her human clothes that protects her from physical damage since she is Rather squishy. --She has a staff which is the source of her powers when she is not on her home planet.She was born on Ziodon, a planet where many people dislikes any other races. They often tried to fight with other planets and have over taken almost half a dozen in just a century. Aria didn't like it, but being born into the royal line, she was trained to deal with it, and to become one of her people. She wouldn't do it. She often rebelled against her family which only caused more problems in her life. One night, when she was a young teen, she was put in a position she never wants to remember. She was taken out with her father on one of their cruisers to explore the universe a bit. As they were entering into the Milky Way, they came across a spaceship that had been stuck from a distant planet. Aria's father brought them aboard and heard their store, about how they were travelers whose engine had blown from a meteor shower. Upon hearing the story, they smiled, they were only travels. Brought to their knees, he told Aria to kill them, that this would prove her loyalty. She couldn't do it, so instead, she took the blade her father had given her and stuck it right into his shoulder, running away with the travelers. As they ran, they came upon the escape pods, where she pushed them into one and told them to put their home coordinates and press the green button. Once they were set, she did the same, setting her dial to the closest planet with life, which had been earth. Once arriving on earth, she started her new life, fitting in with the humans. She knew her kind were looking for her, so she took on a more human look and dyed her hair from red to white. Other: -Personality: She stands up for what she believes in and always gives those the benefit of the doubt. Having been born on another planet, she wasn't exactly treated the best. She has given herself the goal to treat others better than how she grew up being treated. She does have an attitude that when triggered... She goes crazy. She can go as far as destroying stuff to even killing someone who hurts her team or people she cares about. She tends to not make friends well because she doesn't open up.
ShadowVentus said
Appearance: (Hair is black instead of white)Name: Michael Alias: The Nightmare ((Based off his powers)) Status: Anti-hero Age: 20Gender: MalePowers: Michael can utilize the darkness in combat for hand-to-hand and long-ranged attacks, however, if he overuses his dark abilities, there's a chance that he could be possessed and begin attacking his allies. His eyes turn red as a signal of possession. He can also create to make traveling a cinch.Abilities/Skills: Michael can handle hand-to-hand combat when a weapon or his powers are unavailable for use. He is a quick thinker and from traveling on foot for most of his life, he has a lot of stamina.Equipment: A katanaHistory: At first, Michael was had gotten the hang of things and was helping put a stop to crime with his powers. Then, the evil being that had remained dormant for so long inside him had finally awoken. Before Michael could do anything, he lost total control of his body and had begun taking many innocent lives. From then on, Michael joined the forces of evil and became known as The Nightmare. Fortunately for him, when he came to Jump City through a Corridor of Darkness, someone had fought back against him and had hit him in the head hard enough for Michael to not only have the grip the dark being had on his body released, but also make him forget everything up to that point. With his newfound amnesia, Michael roams the streets of Jump City, trying to remember who and where he is.Other: Due to the corruptive effects of the dark corridors Michael travels through, he wears a to negate its effects. Also, due to the fact he has no memories of his past, this can make him easily manipulated, meaning he could be on anyone's side based on saying they can help him reclaim his memories or they're a close friend of his, etc.