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Hidden 10 yrs ago Post by Pixiiboo
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QuietThinker said
Well then.. Maybe you could beef up the power? Like he doesn't need to touch them, but just has to focus on them when he can see them? So the floodgate for his power would be to concentrate on something. You could still have him be in a constant state of confusion though, because you could say that giving his attention to something will leak memories into his head, but when he really focuses he gets the whole thing. I reckon that'd be a bit more usable for this RP, but what you want to do is fine :)And Wire wouldn't negate it.. Its just that he has a lot more memories in a shorter timeframe! It'd be like reading the memories of a guy who's very old, only he isn't. And most of the memories will just be his thoughts. So that could be confusing..EDIT: Oh, and forgot to say that I'm pretty darn impressed by how much thought has gone into him. I've RP'd before on a different site (it wasn't specifically designed for it, but whatevs) and I can see that people freaking stress the details here! And it's awesome!

I'll certainly take your ideas into consideration, but to be honest I always like playing Eugene as I initially made him. It's this weird nostalgic thing, I suppose? I'm also just used to playing in magical RP's that have heavy nerfs, and I'm still uncertain about power levels here since some are really really strong and some are very weak. ^^;
So basically Eugene will pretty much be having a mind seizure with Wire? :p
And thanks for the compliment, though I haven't actually done a lot of dedicated character work to Eugene, which is sad because I use him a lot. I have everything about him mapped in my head, I just can't put it into words well. ^^;
Hidden 10 yrs ago Post by QuietThinker
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Pixiiboo said
I'll certainly take your ideas into consideration, but to be honest I always like playing Eugene as I initially made him. It's this weird nostalgic thing, I suppose? I'm also just used to playing in magical RP's that have heavy nerfs, and I'm still uncertain about power levels here since some are really really strong and some are very weak. ^^;


Well thats understandable ;)

So basically Eugene will pretty much be having a mind seizure with Wire? :p


I guess! And he'd probably feel constantly anxious and unnerved to be around him, which would actually help Wire, because thats something he needs to work on..

And thanks for the compliment, though I haven't actually done a lot of dedicated character work to Eugene, which is sad because I use him a lot. I have everything about him mapped in my head, I just can't put it into words well. ^^;


No problem! Its a cool concept :D
Hidden 10 yrs ago Post by Pixiiboo
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Eugene's full profile is up (original post regarding him has been EDITED). Sorry the ending to his backstory sort of sucks, I'll make it better later, LMAO. I hope I did it right?
Also, his personality section sort of does too, it needs work.
Hidden 10 yrs ago Post by MrDidact
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Randen, Again the whole assault thing is still intact. Keep in mind, heroes aren't exempt from being jailed for assault. Keeping that in mind, accepted.

QuietThinker, Just edit in those details but the character is accepted.

Yog, He seems a LOT like St. Michael in terms of personality and general powerset. Again, I would prefer not to have pure physical characters or characters who fill the same niches, we also have Zaphkiel, so you may want a different character.

Pixi, The idea of a secret magic academy is plausible but a little unlikely unless it was associated with the White Fellowship, they wouldn't want a unauthorized coven like that just running around. But other than that it's a great sheet.
Hidden 10 yrs ago Post by Pixiiboo
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MrDidact said
Pixi, The idea of a secret magic academy is plausible but a little unlikely unless it was associated with the White Fellowship, they wouldn't want a unauthorized coven like that just running around. But other than that it's a great sheet.

Yeah, that's his general bio (especially as Verona is an really old ongoing project between myself and some close friends because unoriginal plot LMAO we started it when we were like 12) so I can modify it maybe. Just dunno how I'd fit it around. Maybe I shouldn't use him, but the only magic-based OC I have that isn't part of Verona is Bolo and he's a yordle, sooooo I dunno.
It might be better for me to make a new character entirely but I have bern exhausted of creativity lately trying to fix up my novel before I present it to anyone, rawr.
I am so sorry, I'm so indescisive about these sorts of things...:c Sorry, my apologies, I will try harder in the future, sorry!

Edit: I just remembered Triss...do you mind if I PM you regarding her, Mr Didact? I keep making clogging posts, but I can do it here if you'd prefer it. Sorry.
Hidden 10 yrs ago Post by MrDidact
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Well you can edit out the Verona school if you can't modify it enough, it's not integral to the idea.
Hidden 10 yrs ago Post by Pixiiboo
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MrDidact said
Well you can edit out the Verona school if you can't modify it enough, it's not integral to the idea.

I can't deal with short backstories and that removes a large chunk. :x
I don't know why, I'm sorry, sorry, I will decide by tomorrow who I am using!...possibly!..,
Hidden 10 yrs ago Post by Yog Sothoth
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MrDidact said
Randen, Again the whole assault thing is still intact. Keep in mind, heroes aren't exempt from being jailed for assault. Keeping that in mind, accepted. QuietThinker, Just edit in those details but the character is accepted. Yog, He seems a LOT like St. Michael in terms of personality and general powerset. Again, I would prefer not to have pure physical characters or characters who fill the same niches, we also have Zaphkiel, so you may want a different.


Elijah does have fairly different powers since he uses lightning, comparing the two is like comparing Superman and Captain Marvel. Also Isaak is far more flawed in personality, St Michael is more about leading by example while St Elijah is more angry with the world and how it is sinful. I haven't added his history yet, but it will be fairly different from St Michael in several different ways

several
Hidden 10 yrs ago Post by Slendy
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( First time making anything on this so if it sucks and u want to spit on it then I understand :D)

Name: Andre Moore
Codename: Origin
Age: 25 / Is older-read bio-
Gender: Male
Place of birth: Detroit Michigan , USA
Occupation: Scientists

Appearance:
Before Accident - Black Dreads , Brown eye color and brown skin color. Mostly wears lab coats , and is 6 feet 1 inch tall
After Accident - Hair and eye color becomes white. Brain becomes more active. Starts wearing suits.

Abilities:
Controlling Atoms: After the accident Andre's brain cells increased allowing him to use more of his brain allowing him to control the atoms with in 100 yards from his body.

Regeneration: The boost of brain cells upgraded his bodies healing factor allowing him to heal faster than normal.

Judgment: This ability destroys what ever Andre looks at , but everytime this ability is used Andre's body becomes weaker and could possible kill him.

Weakness: Is still human and can be killed by a great amount of lost blood.
His physical strength is not his strong suit so he can be over powered quickly when it comes to close combat.

Weapon: Twin swords. He relies on his swords when it comes to close combat.

Bio: Andre Moore is a scientists who studied over history and paranormal activities. During a top secret research on two relics one from Mars and one from a deeper layer of Earths crust. Testing the reactivity of the two relics wasn't going well until Andre suggested that they should try to use the atom hydrogen on the Mars relic.
The other scientists agreed but cautioned that everyone should be in a more safer place when dealing with an unstable atom.
Andre wore a titanium suit and combined the two materials forming an orange stone.
For a few seconds the stone was silent , but it began vibrating and sucking everything into it. The scientists assumed it was a black hole until it consumed the Earth relic and imploded. The implosion destroyed the lab releasing an unknown atom into the air. Andre's suit was destroyed and was in critical condition from the blast. From shock he inhaled tones of the unknown atom. As he inhaled his hair and eye color became white. After a few seconds of heavy breathing Andre past out.
3 years later the site of the lab is found and Andre is the only survivor found at the site.
Scientists test on his mind and body and recorded that some of his brains hidden potential has been unlocked.
The Scientists also realized that they have been working on Andre for years but his appearance doesn't change much. He still aged so the the Scientists concluded that his life span was increased from the accident.
Hidden 10 yrs ago Post by An Outsider
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Yog Sothoth said
Elijah does have fairly different powers since he uses lightning, comparing the two is like comparing Superman and Captain Marvel. Also Isaak is far more flawed in personality, St Michael is more about leading by example while St Elijah is more angry with the world and how it is sinful. I haven't added his history yet, but it will be fairly different from St Michael in several different ways several


He is still a physical type character though, and even being different from St Michael we still have two lightning users already.

And as an aside, Superman's and Shazam's powersets are very similar, lightning or no. The difference is their origins, power sources and personal philosophies.
Hidden 10 yrs ago Post by QuietThinker
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MrDidact said
QuietThinker, Just edit in those details but the character is accepted.


Think I'm done :D
Hidden 10 yrs ago Post by Swamp Fox
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The League CS

Name: Azar Bezadi

Codename: The Desert Vampire

Age: 32

Gender: Male

Place of Birth: Iran

Affiliations: The League, The Persian Pantheon, Iranian Military

Occupation: None; Formerly: Soldier, Intelligence Operative

Appearance:
Azar has dark oily hair, murky brown eyes, and a tan on his already olive toned skin. He generally wears sleeved clothing to hide his many scars and he prefers that he not make himself look overly casual by wearing shorts. The result is a regular combination of sweatshirts and jeans, even in the summer. He is trim, though not in a wimpish way, because he clearly has toned muscles and a confident stance. He is about 5'8" and 180 lbs.

His costume uses a ninja style torso and a tattered cape, gauntlets, and bronze toned mask.


Powers:
Emotional Aura: Azar can create an aura of fear, rage, anxiety, and restlessness. When the people around him feel these things, it adds to his vitality while taking from their own.
Enhanced Senses: Azar's transformation gave him a sharpened sense of sight, sensitive hearing, sensitivity to smells on par with a bloodhound, and an augmented balance.
Magical Properties: In times of distress, he can call on the assistance of the Persian gods, though whether they do anything or not is not up to him. If he is currently on their good side, they may allow him to summon the Manticore, Azi Sruvara, or imbue him with the prowess of Alexander the Great. He has a resistance to darkness based attacks and, with great effort, can use his Scimitar to parry magical blasts.
Recovery: If he is injured, consuming any amount of blood from another creature will make his body heal faster. Being placed in a body of sand will have the same effect. He cannot be resurrected in this way, but he can bounce back from anything short of death in minutes.
Speed: He can make dodges so fast that they make a blur. But he cannot maintain this speed as anything more than a twitch.
Transformation: He can transform into a small sandstorm and fly, blown by the wind, in whatever direction he wants. But in this state, losing a significant amount of sand prevents him from changing back. When there is a decent amount of sand around at all, Azar can draw on it and form it into whatever shape he wants (Club, tomahawk, etc.). When in a desert or anywhere with a great deal of sand, he can create sand golems that heed his command.


Skills:
Combat: He does not know any formal martial arts, though he can spar with them and improvise effectively.
Communication: He is fluent in Persian, Gilaki, Luri, English, and Spanish.
Deception: He can speak lies like they are the truth and can be nearly unreadable.
Escape: It is very difficult to keep him caged. With an observant mindset and ability to mentally adapt to any situation, he is formidable indeed.
Interrogation: He knows what question to ask and how to ask it.
Marksmanship: His aim with a pistol is impeccable and the best from his region, accurate up to 30 meters.
Stealth: Trained to stick to the shadows, he is very effective at traveling unseen and avoiding cameras (part of the reason for his moniker).


Equipment/Resources:
Claws: His costume's gloves have three inch long retractable 'talons' that release from directly under the fingers to be used in combat or as a tool.
Goggles: His mask has goggles with built in night vision, when in use the lenses let off a dim yellow glow.
Grenades: Several flash, explosive, stun, and smoke.
Pistols: A pair of pistols along with ammo clips.
Scimitar: A black blade taken off one of the twelve mystic mercenaries.


Weaknesses:
Apathy: He is fueled by chaos, fear, and the anger of others. If dealing with something electronic or someone uncaring, he is effectively just human.
Light: Because he is powered by the dark gods, the light ones are a powerful deterrent and anything from them would be especially deadly to him.


Psychological Profile:
Azar doesn't believe in fairy tales, or at least he didn't used to. He is serious at most times and traumatized by the violence he's seen and personally performed. Though he sees no point in stopping personally. He is unsurrendering and driven, though not stubborn to the point of inadaptability. He generally has a plan with one or two strong backups. At times he struggles to cut his losses. He enjoys running through hypothetical scenarios and finds comfort in preparation.

He isn't a nice guy, he is unforgiving and has a taste for vengeance, but he does have a moral center. He hates all forms of injustice, though he is willing to tolerate a certain amount of it. He wants for everyone to have the freedom to go where they please and expect their safety to remain intact. He has a soft spot for children and hates the idea of putting kids in harm's way, though he respects their decision if they are the ones who chose to endanger themselves. Azar enjoys feeling powerful or in control of a situation, so despite his training, as long as he has his powers, he likes to be seen by the enemy, but only enough to scare them. Leaving a bodycount isn't one of his favorite activities, but he will do it to send a message.


Biography:
Born in Iran, Azar joined the military at a young age and became one of their brightest pupils and most effective soldiers. He found that he was quickly removed from the regular army before being repurposed as a commando. He worked effectively before being spotted by a janitor in a weapons development compound, who he'd expected to run away from him, before being stabbed by the janitor on the outskirts of the compound, just beyond the perimeter, and left for dead. He was rescued by a small squad of Iranian soldiers before being placed in intensive care for months. Though he recovered, and was switched to Intelligence work, making the adjustment with relative ease.

Iranian officials and people took notice that some strange, phenomenal group seemed to be feeding on their people, the victims left without a drop of blood left, and the witnesses left in a state of terror. So Azar was assigned to investigate who had been terrorizing their people and why. And he did so. He found that mercenaries were being transformed into inhumans by having a magical ceremony performed in a group called 'The Cult of Alexander'. They would make a sacrifice to the gods Burijas, Dev, and Ahriman before being blessed by the power of the Ancient Persian gods, given the ability to fight and spread terror.

Fully aware of the Ins and Outs of the ceremony, having observed it five times, he left their encampment before deciding to perform it on himself. In order to complete the ceremony, he had to slay a young ram before drinking it's blood and chanting to the gods "From this day forward I feed on chaos and live in sin. Give me your might and let me make trouble in your name. The fear of the weak shall strengthen me then."

He found himself saturated with power beyond what he could've imagined. At that very moment, he began his training, heeding the sound of the voices of the gods and listening to their instruction, incorporating his new abilities into his tactics. After a short while, he had many of the others. The gods encouraged him to dance and play in the blood of his enemies, saying that drinking it would give him strength, though that only applies to his enemies.

The Cult had drank the blood of entire military units. Over a period of four months, with his effective military training and tactics, he'd hunted them down and thinned their ranks, eliminating many of them, drinking their blood, and placing several in the custody of the Iranian government. Progressing well in his mission, Azar found out that The Cult had migrated to America for high paying freelance work. So, displaying a show of strength on the part of Iran, he was tasked with joining The League, with Iranian officials deciding it would be beneficial to gain more allies and eliminating The Cult.
Hidden 10 yrs ago Post by Pixiiboo
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OMG can I please make a character that can manipulate clothing/other wearable aesthetics (hair dye, makeup, nail polish, etc?) She'd give a whole new meaning to "hot under the collar" and "deadly fashionable". XD
This totally appeals to my feminine side
Hidden 10 yrs ago Post by Yog Sothoth
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since there was some concern over my third character being too similar to St Michael, I have changed it to St Francis who will have much more different powers than St Michael but will still have a connection to him.
Hidden 10 yrs ago Post by Dingo
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Name: Eric Vyle

Codename: E-Vyle

Age: 19

Gender: Male

Place of Birth: Unknown. Found abandoned in a bar in Amarillo, TX

Occupation: Unemployed

Appearance:
  • 6'2"

  • 130lbs

  • Short, neatly combed black hair.

  • Tan complexion of indeterminate racial heritage.

  • Long, black trench coat, pants and polished black shoes.




Skills: Eric is an accomplished writer and highly imaginative.

Equipment/Resources: While able to wear clothing and carry items, Eric does not actually have any possessions.

Weaknesses: Like any swarm of insects, the biggest threats to Eric are large bodies of water, fire, industrial-grade insecticide or targeted electrical attacks. Also, if he is more than 10 miles from any member of his swarm and they are not hibernating, they become separated from the swarm, becoming just another insect.

Psychological Profile:

Eric has a vivid and often macabre imagination, largely due to his upbringing. He can be quite reclusive and can seem apathetic at times.

Biography:

Eric was found abandoned in a cardboard box as an infant in a Texas bar. The man who found him, Richard Eric Vyle, happened to be a wealthy bestselling horror author who frequented the bar when working on a new novel. An unwed recluse himself who had always wanted a child, he adopted the child, naming him Eric and raising him as his own. Growing up in the mansion of a horror author certainly shaped Eric's mind and personality, as each room was dedicated to all manner of horror paraphernalia. He was raised on the works of Edgar Allen Poe, H.P Lovecraft and Steven King to name but a few and shared his fathers fascination with all things dark and disturbing. When he was 15 he began writing his own works to much critical acclaim.
In the wake of the Awakening, however, Eric found himself irrevocably changed. In the world of horror literature it was seen as a blessing, but it had an unfortunate price. At his insistence, Eric subjected his father to his hallucinatory toxin in an effort to provide him with vivd visions of his works and ideas that he believed would only serve to improve his writing, allowing him to describe his creations in better, bloodcurdling detail. The hallucinations proved too vivid however, and Richard Vyle was left with a severe fear of the dark, finding himself unable to even describe it through written word without panicking himself.

The horror community reacted in two way. Those who blamed him for depriving them of his fathers future works and those who idolized him, calling him the new 'Lord of Horror' for his ability to send even his renowned father to the edge of his sanity. There were even those willing to pay him obscene amounts of money to subject them to such depraved horrors.
Because of this, Eric left. His ability that caused lights to fail in his presence made it almost impossible to be around his father and he felt his abilities provided him with an unfair advantage when it came to his writing. Carrying the guilt of his fathers inability to continue writing works of horror, Eric turned his attentions to the League. If he was able to use the powers and horrors at his disposal to help others instead of harming good people like his father, he felt that he may be able to let some of the guilt go.
Hidden 10 yrs ago Post by Pixiiboo
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Totally ran with this "clothes manipulator" idea, LMAO.

Name: Delphine Manning (no relation to Delphine from Eugene's profile, I just like the name, LMAO). Goes by Del.

Codename: Coming up with one. ^^;

Age: 19 (I may make her older or slightly younger)

Gender/Sex: Both female. Very very female. XD

Place of Birth: Vancouver, British Columbia, Canada. Currently resides in Toronto, Ontario, Canada.

Occupation: Student in fashion design/journalism and popular fashion blogger/vlogger.

Appearance: Delphine is pretty short at a mere 5 feet and 2 inches, but what she lacks in height she makes up for with her wild style. Delphine, as a fashion icon online, is always sharply dressed and made up, and she loves bright colours. She is of both African and Asian descent, and while she inherited her father's darker skin tone, her eyes are slightly more slanted than most and a golden-amber in colour. Her hair is naturally a brown-black, but she dyes it a bright, wild bubblegum pink. It is styled into dreadlocks, which she normally keeps tied back in a high ponytail, and is very long, nearly reaching to top of her buttocks when let down from the ponytail. Delphine wears bright red horn-rimmed glasses with real diamonds on the points of the "horns".



Weaknesses:
-no resistance to any particular magical type
-weak physically; human
-most ability requires a close range to be effective
Hidden 10 yrs ago Post by MrDidact
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Slendy there are some problems but don't take any of this the wrong way, my intention is to help you in your rping and work out something that we can both we happy with for your participation in the thread.

1) There are some minor grammatical issues. Like his occupation being Scientists. But don't stress this too much just make some edits for easier reading.

2) His power is both overpowered and nebulous. Control of atoms means he can do anything, and instant death glare is a really big no-no. I'd be fine with limited Transmutation or Disassembling powers but his powers as is are ridiculously over the top for a PC.

3) There's no reason he should have swords. Also just saying swords is incredibly unspecific and makes them seem even more tacked on. If he's a scientist he should be more geared towards technical equipment.

4) His origin is pretty much the same kind of unexplained "scientific" accident that doesn't really make sense anywhere except the comics and which I specifically said should be avoided. The entire thing is implausible, not least because of the alien artifacts, and the fact that a top secret government team wasn't discovered until three years and he is somehow still alive. Just using the Awakening as an explanation would be so much easier.

5) Please use the character skeleton. You left out critically important fields like Skills and Psych Profile

Swamp Fox I can see that you put a lot of effort into it but there are a few problems.

1) Desmond Defacto doesn't really sound like an Iranian name. A minor nitpick but still. Also for someone so grim, he's surprisingly handsome in a not at all roguish way which I have stated that I prefer that not every character be a model. Also Desert Vampire doesn't make any sense, doesn't fit his motif or personality, and sounds like he's trying to hard.

2) Most of his powers are purely physical (senses, speed, strength, regeneration) which I have stated I don't want new characters to focus on.

3) You can certainly put deception, escape, and interrogation as skills but don't expect your character to be automatically awesome at these just because its in the sheet. You actually have to write him that way, just keep that in mind.

4) The bio is extremely vague and stretches credulity. Who is this opposing army? How did he make a mistake? What magic force is it? This world closely models our own and any significant conflict between a major Middle Eastern country like Iran and whoever is beyond the scope of a single character's personal bio.

And if you're going to use magic as a background for his powers you have to be specific about where it comes from and how it works. You can't just say, "Magic." Like I said above it'd be much easier if his powers were the result of the Awakening. But if you did use magic as an origin be specific. Perhaps he's some sort of demi-god, or half-breed. And his powers have to make sense with that magical origin not just random ones like teleportation.

Its also pretty implausible for an authoritarian government like Iran to allow apparently one of their best to leave to America or that these supposedly top-tier assassins would work for minor street gangs. The bio has to take into account things that could plausibly happen in a realistic world.

Dingo , A good sheet for the most part but the main issues are with powers.

For the most part him being made of bugs and apparently being immune to physical hits along with all the other abilities is a little much. If he's raised on horror why is his fixation on insects? It doesn't really fit his bio and the whole thought of him being apparently made out of skin-colored insects is a little implausible. I think it'd be much better if his main power was just fear projection in the form of toxic gas or chemicals like Scarecrow perhaps mixed with the ability to control phobia inducing creatures like insects, rats, and snakes.

Pixi , I like the idea. Prehensile hair and razor nails are classic. But the whole fashion control thing doesn't really make sense as a meta-power. For the most part they would be more science based. Her powers seem more like a metaphysical magical affinity deal. Also are you still using Eugene?
Hidden 10 yrs ago Post by Dingo
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MrDidact said
Dingo, A good sheet for the most part but the main issues are with powers.


While he would be immune to punches and bullets (which wouldn't really be too different from intangibility or superhuman durability), the majority of attacks could still have an affect on him. He would still be susceptible to magic, the entirety of his swarm could be contained within a magical or meta-human generated bubble, explosions would be fatal, sonic attacks would still affect him/disorient him, concussive blasts would 'squash' whole swathes of his swarm, a speedster that ran 'through' him at sufficient speed would have the same effect as a swarm of bugs meeting a windshield, etc. He would still have many, many weaknesses, he would just be immune to melee attacks and (most) weaponry. While he is immune to swords, he is perhaps the only hero that would give a villain with a fly swatter a second thought. It would also take enemies a short amount of time to learn of his abilities and his weaknesses by extension. Even if they didn't jump to the conclusion that he was a swarm of insects, the would still notice his immunity to melee and resort to other attacks quite quickly, which is why he relies on fear, to prevent people from touching him long enough to identify his weaknesses.
The 'chameleonic' part of his insects is from information I gathered about the insect world, with insects mimicking leaves, sticks, etc. By and large he his just an organized swarm, but instead of someone who could summon as many insects which would have the same immunities, yet also carry numerous poisons or abilities, he is restricted to controlling only his swarm.

His fascination with insects could be explained due to his upbringing, with his favorite novel idea being Michael Chricton's 'Prey' and his favorite horror entity being Lovecraft's Shoggoth. This was more of a middle-ground compromise I was trying to reach, allowing him to be formless (taking on horrific visages from his minds eye without always needing to use his toxin) and insanity inducing like a Shoggoth without granting him its' "Survive-the-arctic-cold-for-aeons-because-it-took-a-nap, cannot-be-killed-only-sealed-away" invulnerability.
Hidden 10 yrs ago Post by QuietThinker
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MrDidact said
Pixi, I like the idea. Prehensile hair and razor nails are classic. But the whole fashion control thing doesn't really make sense as a meta-power. For the most part they would be more science based. Her powers seem more like a metaphysical magical affinity deal. Also are you still using Eugene?


Hold on, clothing manipulation sounds exactly like a magic power! Its too weird to be anything else XD! If it's science based, wouldn't that mechanically be in the realms of matter manipulation? If it's magic, then its still mechanically in the realms of matter manipulation, but has the rather silly limit to only work on "human aesthetics" or something else worded similarly..

And that is my one and only defence of it. Dropping it now.
Hidden 10 yrs ago Post by Swamp Fox
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I made some edits, but the powers are fairly unchanged. Is that better though?
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