Hidden 10 yrs ago Post by Dervish
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Dervish Let's get volatile

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Alrighty, I'm getting the feeling people are stuck. What do you ladies and gents say to a time skip? I'll also be removing the inactive people from the list on Monday unless they make their presence known over the weekend, because I think I've been generous with giving time to post. Vivid's an exception because she told me she's in the middle of a move from Texas to New York, and as somebody who moved cross country himself, I can relate to how long it takes to set up from that.

If we time skip, it'll be after we've made our great escape and people can start getting to know each other and some mission choices will be presenting themselves in short order.
Hidden 10 yrs ago Post by Mosis Tosis
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I'm game for whatever, as always.
Hidden 10 yrs ago Post by Halo
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Mosis Tosis said
I'm game for whatever, as always.


Pretty much this. It'll be easier once we know who's still here and who isn't, too.
Hidden 10 yrs ago Post by Sundered Echo
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Surprise! I'm still here!

With explosives and everything.
Hidden 10 yrs ago Post by Legion X51
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Legion X51 Cap'n Fluff

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In a crisis at the moment. Writer's block and a case of 'I hate this character'.
Hidden 10 yrs ago Post by Lo Pellegrino
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Lo Pellegrino The Pilgrim

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I notice this roleplay is in the middle of reorganizing itself. Would this be a good opportunity for a newcomer?
Hidden 10 yrs ago Post by Zombiedude101
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Yeah, a time skip might be handy.
Hidden 10 yrs ago Post by Dervish
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Alright! Time skip it is. I'll get to work on that tomorrow.

Due to player inactivity and no warning that they'd be away, Toellner and Cyra are out of the game. RainDash has been notified that if they wish to take their places, they are welcome to come back into the game.

Lo Pellegrino said
I notice this roleplay is in the middle of reorganizing itself. Would this be a good opportunity for a newcomer?


While it might be a while before we can get a new character introduced, I won't object to you submitting a character sheet! Thanks for your interest.
Hidden 10 yrs ago Post by Sixsmith
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We lost our Toe? D:

And, I would be all for a time skip, as well. Maybe if Kali is curious enough, she can pester Loral about how he got exiled? Might be too early, but I'd love to see the interaction between the two while he tells her and afterwards. :o
Hidden 10 yrs ago Post by Dervish
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Annnd timeskip is up!

Have fun, let's reorganize our shit and get this show back on the road.
Hidden 10 yrs ago Post by Halo
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Sixsmith said
We lost our Toe? D:And, I would be all for a time skip, as well. Maybe if Kali is curious enough, she can pester Loral about how he got exiled? Might be too early, but I'd love to see the interaction between the two while he tells her and afterwards. :o


I know I totally replied to this, so my internet must be getting screwy. Curses. >:c
Anyway, yeah, curiosity and overthinking is in Kali's nature. Left to her own devices for a small while on the ship while heading off to the next mission, she'd wind up thinking herself to death about it and she'd eventually get curious enough to ask. She's also gonna be going through a wee moral crisis right now, after killing her first person, so she'd welcome the distraction of focusing on someone else rather than herself and her own doubts. The interaction between the two of them throughout this roleplay is going to be pretty interesting, I think, there's room for unusual dynamics between them.

Legion X51 said
In a crisis at the moment. Writer's block and a case of 'I hate this character'.


Re-imagine the character, then. Only what you've posted in the IC is canon for that character; you can totally reconstruct the motivations and personality behind those actions. ^^

Dervish said
Annnd timeskip is up!Have fun, let's reorganize our shit and get this show back on the road.


Awesomesauce. I can have a post up in the next day or two!
Hidden 10 yrs ago Post by Sundered Echo
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Does anyone fancy being on the recieving end of Jaelan's work stories? He'll talk to (or at) pretty much anyone, whoever is there to listen (whether they want to or not).
Hidden 10 yrs ago Post by Legion X51
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Well, at least the time-skip solves one issue, and I'll see about getting a post up soon. I promise.

EDIT: Sure, Henrik could use something to do whilst he recovers from his injuries.
Hidden 10 yrs ago Post by Lo Pellegrino
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Name: Simon Güeybaná, Guayaba

Race: Human

Gender: Male-Bodied

Age: 46

Class: Infiltrator/Commando

Appearance: Simon stands at a similar height to most men. His shoulders are broad, his torso angling in until falling to his hips in straight line, giving his upper body a thick, boxy look. Due to the nature of his work, Simon is especially muscular in his arms and thighs, though his core has softened over the years until a gently curved gut. When Simon was enlisted he was the clean shaven, finely toned sort who considered his physique a testament to his commitment.

Over the years as that naivety faded how he worked his body changed, as did his feelings about basic characteristics such as hair. Simon has allowed his beard, now a mix of deep black and grey, to curve his jawline. His hair is no longer short, but is dreaded atop his head and shaven down the sides. The dreadlocks fit well under a helmet when tied down and back, but let loose, dangle down to his shoulder blades. Besides the hair and changing body type, Simon has changed most in his face. Years of stress and doubt leading to now have etched deep lines under his eyes, which sink below his brow, and above his brow. They say 50 today is 35 a century ago, but in all reality, he feels age coming on and welcomes it.

Background:

Simon was born to a space-faring anthropologist and decorated soldier. When their son was born, the couple chose to settle down on Earth until he was fully grown. The family had dreams in the stars, however with a child, those dreams were delayed. The anthropologist secured in a local university, the soldier offered her services to protect against ever-increasing tensions along the border. While the mother felt herself pulled toward other areas -- the prospect of working and returning to her family each night did not hurt either.

As an adolescent Simon split his time between studying with his father, going shooting with his mother and her comrades, and sneaking off with the local youth. He found other cultures interesting, but not as fun as hitting the streets with friends. Meanwhile, his mother insisted on taking him shooting with the other soldiers and law enforcement. Every other day he lined up with officers and displayed his talents on the range. The display was always short, ending in the boy lowering his head and cringing. After a few laughs, an officer would offer him a few pointers, have him try once more, and after an hour or two his mother would let him be. Simon loathed looking a fool, but every time the lessons seemed shorter. Besides, after being released he would always find his friends waiting for him. The bored bunch would pass time exploring the rougher neighbourhoods, daring one another to do this or that.

Nearly an adult, the family structure changed. Simon's father took a job consulting for the new-found Alliance as they investigated sites for new colonies in the Utopia System. Perhaps in coping with the distance, his mother made a habit of taking on more ambitious investigations as well. Violent crimes were making the news more often, Simon knew this, but he still saw her absence as a personal affront. The young man coped alongside the same friends as before. This group of young adults took on a rougher look, walking aimlessly, yet always with stern looks and some hidden rage. One day Simon followed the group to a seedy shop that stocked mostly liquor and other intoxicants. They entered, but something felt off. Simon walked close behind a friend, ready to block the view of the shop-keep as they grabbed a few bottles -- nothing new, nothing big. It took a second. When the two returned to the front of the shop ready to beat feet, they found one of the youths pointing a pistol at the shop-keep. Another shouted for cash and the so-called "Good Stuff", whatever that meant. Simon stood there without a word in shock. Time passed slow for him, and before he knew it, two officers had arrived. He recognized the older one, a close friend of his mother's, the second was a new recruit. That's what they called Simon too, recruit. The officers ordered the kid to drop the the weapon, but all he did was scatter the group. Two of the youths stood fast, however, the one with the pistol, and the one who'd jumped the counter to search for better, more expensive stock. Simon stepped back, but like the others surprised by the quick escalation, he still stood, perhaps too close to the danger. The youth behind the counter must have found a weapon, because like that, the shop-keep's head burst. Blood, grey-matter, and hunks of bone speckled Simon's chest as the keep fell and the officers rushed. When his friend's pistol fired too, Simon broke from his trance. He fell to his belly and crawled to the back-door of the shop. A young woman he'd known for years dashed out of the same exit and Simon watched as a hidden officer gave chase. By the time he made it to the door the two had left his sight, the door completely unguarded. Simon ran a few blocks before tearing off his jacket, wiping his face, and running home. He spent the day bathing. Listening to music. Just trying to forget what he'd seen. When his mother arrived home she sat him down, and with swollen, red eyes, she told him an officer had been killed -- an old one, a close friend.

Shortly after the incident Simon made plans to visit his father on a temporary station in the Utopia System. While he had still not been connected to the botched robbery, the guilt he felt was unbearable. He said goodbye to his mother and went aboard the ship that would take him to Utopia. While the ship made its journey, Simon began his own. Night terrors had grown from the occasional dream to shrug off into a regularly day breaking affair. He saw himself with his friends at the shop. The very same friends he'd left without a word or second thought, the very shop in which he'd led to a man's death. Each night the visions stirred him, perhaps a bit skewed on some, but always deeply disturbing. During a routine supply stop Simon disembarked along with the rest of the crew. He took a seat in a seedy watering hole that allowed him to enter and sit. The space was dark and felt spacious despite the many huddled crowds laughing too loudly. For a while he just sat, letting the noise push out his thoughts. Eventually a voice stirred him. A man dressed in a weathered pea-coat with many an added symbol stitched on the chest and sleeve appeared with two drinks. The man put one in Simon's hand before promptly clanging the glasses together. Despite a bit of froth spilling onto him, Simon couldn't tear his eyes from the man. There was a feeling about him. A freedom. By the time the drinks were half gone Simon had described his dreams fully. He'd laid out weeks worth of pain and strife only to have man cock a brow and laugh, "Do or die and at the end of the day, commit to your choice."

It was then that Simon realized he would not reach Utopia.

Simon was welcomed alongside the man like a pupil. The man was crass, brutish in action, and yet also strategic in his decisions. All this made the man's work as a smuggler and pirate somehow acceptable to the youth. As humanity stumbled upon the Turians, the Citadel, and fully recognized the true vastness of space, so too did the boy grow. What skills he'd learned as a youth developed and he took to the crass pirate's ways quickly. In the days he'd work alongside the men readying for raids and other jobs, by night he would drink and partake in whatever drugs the crew shared. He continued in this way for years until the man he admired became the man he mourned. Simon replaced shots and mind-benders for a tumbler of his mentor's preferred scotch. He drank in memory, in hope, and as he was taught, in acceptance.

After twenty-some years dashing about space freely, Simon felt a yearning for more. When he learned of Siame Industries and their goal to eradicate his lifestyle, he stood up less in protection of his people, and more as a way to fill the gap he'd felt grow over the years. Freedom was a nourishing feeling of course, however, without ideals to stand by, it seemed dull and pointless. Siame made the perfect enemy. With that, Simon was happy to dedicate himself to ending their threat by any means.

Equipment: M-97 Viper (Matte Black), M-3 Predator (Matte Black, Worn), Recon Hood, Modified Kassa Fabrication Armour - Sections have been swapped out with ballistic fabric in increase mobility by sacrificing protection (Matt Black), Combat Knife, 2 Tactical Smoke Grenades, and a basic Omni-Tool (Primarily for communication & logistics)

Powers: Up to five or six different powers your character will use. Tech powers are restricted to Engineers, Sentinels, and Infiltrators. Biotics are restricted to Adepts, Vanguards, and Sentinels. I’m pretty easy going with the rest of it.
Hidden 10 yrs ago Post by Sundered Echo
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A wild CS appeared!

From my brief skimming, I have only one thing to point out. A common mistake on human characters - humans have only been in the galactic community for a short time, I forget the exact number of years, but right now I believe its a little over twenty years since the first contact war. Which means at age 46, it would be impossible for him to have been at the citadel while young.
Hidden 10 yrs ago Post by Lo Pellegrino
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Sundered Echo said
A wild CS appeared!From my brief skimming, I have only one thing to point out. A common mistake on human characters - humans have only been in the galactic community for a short time, I forget the exact number of years, but right now I believe its a little over twenty years since the first contact war. Which means at age 46, it would be impossible for him to have been at the citadel while young.


Absolutely right. I made some edits to cut out the Citadel piece and made things more time appropriate. Apologies for that amateur mistake!
Hidden 10 yrs ago Post by Pepperm1nts
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Hey guys, how's it been?

I tuned out for a while. I noticed some characters died (oh no!). I hope they died heroically. Anyway, I may still be interested in joining this. If I find the time and inspiration, I'll write up a character.
Hidden 10 yrs ago Post by Dervish
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Alrighty, Lo, let’s do thisssss.

Don’t expect me to type out accents, my keyboard lacks the facilities to do so. You have been fairly warned!

Also, gender : “Male-Bodied”, you’re going to have to elaborate on that because last I checked, male and female were perfectly normal descriptors for one’s gender.

Onewards to the meat and potatoes!

While I appreciate the imagery and thought behind Simon learning how to shoot under supervision from his mom and her coworkers, I can’t imagine law enforcement or military personnel allowing a child (let alone any other civilian outside of press-related instances) on the shooting range. Mayhaps they lived out in the country enough that there was a makeshift shooting range that isn’t strict on rules and regulations where some of his mom’s coworkers frequented? It’s a small detail, but like I said, I don’t see a bunch of officers or troops being okay with a kid being dragged out to shoot all the time at an official regulated range.

Most of the backstory is pretty solid and very enjoyable, being in the wrong place at the wrong time and witnessing a horrible crime is a pretty good kicker for what started to shape him and drive him from his home. One thing I would like to see kind of expanded on is how exactly he went from bouncing job to job to getting into hard drugs, piracy, and smuggling. I actually had to read that last big paragraph a couple of times before I realized you meant to imply Simon got into that lifestyle and not just humans in general after discovering the galactic community. If you could add a bit kind of explaining how exactly he got involved with a life of crime and why, that would be fantastic and that’s honestly all I see that needs to be addressed! As stands, right now, it kind of reads like after witnessing the brutal murder of a cop and shop keeper that traumatized him that made him leave home, the turians made themselves known and he decided to become a criminal, even though he didn’t really have an incentive to do so, especially since his mother and father are both supportive, law-abiding citizens. It’s kind of like one of those movies where a good guy character disappears for twenty minutes and is revealed to be the bad guy the whole time. :P

Also, you are missing a Powers and Talents section.

Pepperm1nts said
Hey guys, how's it been? I tuned out for a while. I noticed some characters died (oh no!). I hope they died heroically. Anyway, I may still be interested in joining this. If I find the time and inspiration, I'll write up a character.


Sure! Let's see what you got man.
Hidden 10 yrs ago Post by Halo
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Sorry for not getting a post up. I'm moving away to uni in five days and I've been veerrryyy busy seeing friends off and dealing with the logistics and such. I'll get it up asap.
Hidden 10 yrs ago Post by Sixsmith
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Sixsmith Left half of Lancelot (It's the better half)

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I just got swallowed in by Netflix and the urge to binge watch an entire show. I apologize for that. ._. I'll try and get something up soon, though, since I'm off tomorrow!
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