Name: Iraeviel
Age: Appears 25
Race: Half-Dragon
Side: Armanian Union
Appearance: Female. 5”10’ in height, medium build – muscular, light blue hair (lighter than shown), green eyes. (I can't be arsed to draw them myselves, so I used a doll maker. PM me if you want the links).
Personality: Extremely passive and reserved until put into a battle of any kind (mental, physical), where she won’t stop until her attention is caught by something else. Does not tolerate beating around the bush in conversation and can be very blunt at times. Her loyalty is gained and friendship made when you fight alongside her in battle. Hates the undead but is otherwise tolerant of all races that show some degree of civilization and honor that happen to not oppose her. Sometimes rushes her choices and Meristophene has to mediate her conscience into carefully choosing a decision. Hates indecisive people and being indecisive herself.
Backstory:
She lived in a village hidden in a forest. She had a husband, two children and everything she could want in her simple village life. One day as she was inside of her home reading a book, there was a thunderous crash followed by screaming. She went outside to investigate, she told her children to stay inside and to keep playing with their toys. Upon exiting her home, a gruesome sight lay before her.
Villagers were being slain and torn apart everywhere she looked, her friends were nothing more than body parts strewn across the now unrecognizable village square. The ones responsible for this gory scene looked like giant, stone infa-.
A loud crash, blood, and she couldn’t feel her legs anymore. Her home had been pulverized by one of the creatures that landed on it. Dazed, she looked down and saw a bloody plank of wood protruding through her abdomen. A flash of light, roaring and
Silence. Darkness.
When she opened her eyes again she was in a strange new place, upon asking about her whereabouts, a silver and blue dragon explained to her what happened. When the realization about happened hit her, she screamed.
Years later, she has devoted herself to hunting false Gods and protecting the world’s seals from harm.
Weapon: One-handed sword that can also be used as a two-handed sword and a shield.
Magics: Can weave weak elemental spells into her sword and can teleport (blink) very short distances (never more than 8-10 feet).
Other: The dragon side is going to be severely nerfed. She will never appear in front of people as she normally would with wings and whatnot, only as a human with light blue hair and above average fighting capabilities (unless for some super-duper climactic story reason, but whatever). Both characters can travel through time and space –unwillingly, however- and get stuck in situations and worlds where they help the inhabitants until they get thrown across the cosmos again to a new place. (Explanation for their being in this roleplay).
Strength: In a pact with Meristophene – gains telepathy to her only. Singing, playing the piano, is surprisingly good with children.
Weakness: Being separated from Meristophene, - reason for being a half-dragon. Being distracted during battle, she’s a horrible multitasker. Impatient. Also cats and chocolate.
Name: Meristophene
Age: Appears 22
Race: Dragon
Side: Armanian Union
Appearance: Female. 5”2’ in height, light build, light blonde hair, gold eyes.
Personality: Much more friendly than Iraeviel at the first meeting and usually quite happy, fights with as much focus as Iraeviel. Can be quite snarky at times and a little sarcastic but never means it – enjoys jokes. Meristophene sometimes acts as Iraeviel’s conscience and advisor because of her calm and patient nature.
Backstory:
She chose to fight for humans, an odd occupation for dragons, but not for her. She was compassionate towards them and felt that they deserved a chance to live. She was flying over a forest with her comrades when she saw Them tearing apart a village and its inhabitants. With a roar of anger, she swooped down upon the scene and crushed one of Their heads between her massive jaws. Her companions followed suit and destroyed the false Gods in the village, though they created dragons, They treated them as Their servants.
While her companions finished off what was left of the creatures, she noticed an unconscious woman hidden under the wreckage of a building. She urgently used her snout and wings to remove the rubble and rescue her, the woman was in bad shape, impaled on a piece of wood that appeared to have come from the building she was in. Calling for help, her friends rushed around her, one of them suggested a pact with the human. There was little time to decide, and she quickly agreed. She nudged her thoughts into the mind of the dying woman and beseeched her to agree to a pact in order to survive. Barely coherent and on the brink of death, she agreed.
She brought her new pact-partner to her base where she rested between hunts so that the woman could recuperate and get used to her new body. Tattoos spiraled across her body as it healed and ejected the wood. Her legs and feet grew scales and claws, she gained wings and horns and her eyes now glowed green. The woman eventually woke up extremely disoriented. Dreading the conversation, Meristophene told her partner of what had transpired at the village. She screamed and cried.
It was weeks before she was willing to move, months before she gained mastery of her new body, and years before she became proficient in combat on both land and air.
With Iraeviel fully healed and accepting of her new fate, the pair traveled across the world to shut down any hint or whisper that Gods may have interfered on earth.
Weapon: Short sword and magic. Dislikes using the short sword as it increases the chance of blood getting on her clothes.
Magics: Wind and arcane magic. Cannot breathe fire, instead firing energy at her foes. The wind magic is only for extra leverage in the air when flying - increased agility.
Other: Also nerfed. She will never fight as a dragon, only uses her true dragon self to quickly get herself and Iraeviel from one place to another, (also see parentheses in Iraeviel’s “Other”.)
Strength: In a pact with Iraeviel, useful for forming strategies in battle or deciding on what to make for dinner. Despite being a dragon all her life until she met Iraeviel, she is actually a very good cook. Playing the harp and singing, sometimes duets with Iraeviel.
Weakness: Being separated from Iraeviel - reason she can take on a human form. Melee characters, she’s so concentrated on dodging blows that she can’t cast spells. Cloudy skies, loves flying through clouds because of the water droplets coalescing on her scales and making her look like a moving rainbow – gets depressed and wistful when she can’t. Loves clothes.