Hidden 10 yrs ago Post by Henzukaya
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Henzukaya

Member Seen 7 yrs ago

This is where we'll be dumping the completed and accepted character sheets. Only post your character here if they have been approved.
The character submission can be found here.

Hidden 10 yrs ago Post by Henzukaya
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Henzukaya

Member Seen 7 yrs ago

Name: Khalis Severin

Age: 16

Gender: Male

Race: Human

Appearance:


Personality: Khalis is a jerk. Plain and simple as that. He lives purely for spite and his own amusement, often playing little practical jokes here and there, poking fun at people and making snarky sarcastic comments. All this he does with an innocent yet sinister grin. He never means to go too far, however, though he almost always does. When it comes to friends, he is caring and thoughtful, but usually mischievous. Always suave and graceful, he hardly makes any sort of fumble and is difficult to catch off guard.

Weapons:


Semblance:


Strengths: Very quick reactions, swift and graceful movements, difficult to taunt and grapple. Very optimistic.

Weaknesses: Moderately weak and fragile, low Aura, trouble making friends

Theme Song:
Hidden 10 yrs ago Post by LaXnyd
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LaXnyd

Member Seen 8 yrs ago

Name: Gerald Tarius (Real name: Alexander Lexus)

Nickname: None

Age: 17

Gender: Male

Race: Human

Appearance:



Personality: Gerald is a pragmatist who has one simple code: He will do anything to maintain his status quo of freedom and standard of living. Helping anyone or anything takes a back seat to that and he will only go out to help someone if it does not threaten him - or his team - first. He has knowledge of living and making one's way on the streets due to his past, and he is quick to come to suspicion on any new information - naive people didn't last long where he came from.

Normally, Gerald puts on a playful mood to make the best of his situation, but deep inside he has a feeling of discomfort and uneasiness at his surroundings, not used to the clean atmosphere of Beacon,

Weapons:





Semblance:


Strengths:









Weaknesses:







Theme Song: Answer
Hidden 10 yrs ago 10 yrs ago Post by Termott
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Termott

Member Seen 7 yrs ago

Name: Esther Variscite Age: 17 Gender: Female Race: Faunus (Reptile)
Hidden 10 yrs ago Post by Forsythe
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Forsythe Graf von Kaffeetrinken

Member Seen 8 hrs ago

Name: Kimiko Schwarz Wakahisa - Nacht
Nickname: Swan, Grimm, That monster, ... depending on who you ask and how much they know about her
Age: 17
Gender: Female
Race: Faunus (Swan)

Appearance:

Height: 178 cm
Weight: 58 kg
Wing span: 160 cm
The wings are usually concealed under her jacket, held by a special piece of clothing. It needs to be taken off if she wants her wings to unfold.

Personality:
Schwarz doesn't actively seek out conversation but she will not shy away from one. The girl is patient and overlooking many things addressed to her faunus side, but she has her limits.
Whereas normally she is well mannered and will go out of her way not to offend people no matter what she may think of them, in a fight or when angered, she is dominated by her emotions, not her reason.
While her anger is cold and calculated, you do not wish to enrage her, as if you push her that far, she will lose all sense and just go berserk on you.
She hates the monsters of Grimm with a fiery passion, although rich people are pretty high on the list as well. Despite how she was treated, she is trying to be forgiving, believing it's the only way to achieve some degree of peace in the world.

Weapon: Swansong 3D

A swordwand that can be converted from one to the other simply by sliding the guard down the hilt. This action also retracts the sharp half of the blade into the blunt one. As such, the weapon is primarily designed for stabbing attacks, rahter than slashing. The guard and counterweight can hold dust crystals, and Schwarz is particularly fond of the fire ones. The weapon seems to be reflecting shadows rather than light.

Semblance: Grimm shadow

Schwarz's body becomes and intangible shadow with a faceplate similar to a grimm, while her voice gains a creepy reverb to it. Her weapon is also surrounded in the same substance of white color. In this state, Schwarz can not be physically harmed, however she still hurts the same. If the 'damage' is sufficient, she will forcibly revert back to normal, more often than not incapacitated by hurting as much as if she was actually dealt the blows. A weapon she is holding in this state becomes stronger against Grimm, the white shadow interacting with them like acid.

Strengths:
+ Schwarz is capable of dishing out powerful attacks directed at a single target, making her a great duelist.
+ Especially strong against Grimm.
+ Wile her wings are too small for her to fly, they are big enough to make her jump higher or farther than others.
+ As a faunus, she has a large amount of disdain gained form years of being treated like second caste citizen.

Weaknesses:
- Her stamina is very low and Schwarz tires rapidly.
- Can't hit anything that isn't a Grimm in her semblance state.
- Without Swansong, she isn't anywhere near the fighter she usually is, relying on her superior agility to escape and regroup.
- Her wings pretty much hurt constantly when hidden and are easy to break due to their bones being hollow.
- If enraged, she loses all sense and goes berserk.

Voice Actor: Colleen Clinkenbeard
Theme:

Trivia:
- Schwarz is ambidextrous
- She is bi, leaning towards girls
- Hates cold and rain
- Loves coffee and marzipan
- Reacts really badly to being called an angel.
- Her aura manifests as falling quills.
Hidden 10 yrs ago Post by Pyromania99
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Pyromania99 Double-edged Austerity

Member Seen 2 mos ago

Name:Francesca Stahl
Nickname: Singing Devil (By some people at her old school), Fran (her mother)
Race: Human
Gender: Female
Age: 17


Personality: Francesca is aloof as a person and typically has a stoic uninterested face. As distant as she seems, she doesn’t hate talking to people it’s that they just tend to stay away from her. To most it would feel like there is a distance between her and others, or some void that exists that maybe didn’t once.

Francesca believes that actions speak ten times louder than words but believes that words still hold a very real power. Sometimes though, she is too aggressive for her own good, wanting to fight most things between her and her goal. Sometimes a simple please works just as fine.

She feels sorry for how faunus are treated (not that she would give a notion of this), however, she throughly dislikes. . . Maybe even hates them. In short, she has no real love for faunus. She doesn’t outright bully them, but she doesn’t treat them very nicely either.

Fairly often she can be heard singing to herself. It can be off putting to people as she also sings during missions, operations and fights earning her a name from her peers back at her old school. A key defining feature about her is that she is usually seen with her earphones or just one in her ears.

Weapons:

Greifen: Greifen is a sword with the ability to transform into a whip. Inside, it has a way to retract allowing her to reel something to her or pull herself to them with it as well as return to it’s sword form. Francesca finds this to be one of the most useful “weapons” in her arsenal. It looks like a normal sword with small barely noticeable lines in the blade where the mechanisms release the blade to it's whip form. Francesca makes sure the blade is sharp.

Bulletedge: Bulletedge is sword that turns into a semi-auto assault rifle or was it the other way around? It fires about as fast as she can pull the trigger, albeit with a bit of recoil. As a sword, it has a trigger in the hilt. This trigger is locked until Francesca turns it into it's rifle mode.

Trusty: A small dagger that is nothing more than a dagger.

Others: Francesca is always thinking up new ideas for weapons. . . Though some tend to end up better than others.

Semblance: Flicker: A form of teleportation. Flicker causes Francesca to disappear and reappear in a second much like the flicker of a computer screen. It is a relatively short ranged ability capping at about 5 to 6.5 yards on a good day, an upgrade from when she first discovered it. It cannot be used in rapid succession however, not unless she wants to tire herself very fast. She will never transport inside an object Her momentum transfers with her as well.

Strengths: Francesca has been trained to be an agile, precise fighter. She was also taught to be thinking on her toes for most things. She also ended up being able to take a hit along the way. She's very good at taking care of her weapons and modifying them.

Weaknesses: For what she makes up for in a mix of wisdom and quick reflexes, she lacks in intellect in quite a few areas. She’s too aggressive for her own good sometimes, especially in combat. Sometimes, she is without common sense.
She feels wrong, like she’s missing something without her music or monotonous noises (the wind, constant animal noises, clanking of machinery) causing her to freak out.

Theme Song:
Hidden 10 yrs ago Post by Scarifar
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Scarifar Presto~!

Member Seen 16 hrs ago

Name: Michelle Kine
Age: 17
Gender: Female
Race: Faunus (Cat)

Personality: She normally keeps to herself, not wanting to draw attention to herself. As a result, she has few friends, and even those she isn't very close to and talks to using only short responses. She usually adopts a serious attitude, but does have a sense of humor, although perhaps it is somewhat... different than others'. With close friends, which she has very few of, she actually takes time to listen to them, and voices her opinions when possible. She dislikes Faunus racists, which is completely understandable, and normally wishes to do something about it, but tends to hang back due to her nature of being at a distance before fighting. When she fights, though, she is quite vicious and tends to go in the zone, being interrupted usually only when she runs out of ammo and needs to reload.

Semblance: QuickTime. To her, time appears to have slowed down, allowing her to respond to multiple events quickly. Max intensity is 10 seconds in QuickTime for every one second in real time.

Hidden 10 yrs ago Post by AliceZaru
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AliceZaru

Member Seen 1 yr ago



Age
< 15 >

Gender
< Female >

Race
< Human >

Appearance

</ Height - 4.10ft/ Weight - 38kg/ Body - Atheltic / Eye Color - Blue/ Hair length - Reaches from head to knee\>

Personality
Alyssa is to be defined as 'blank'. Due to her brain developing wrong she can only do somethings. Though she has been able to manage through out her years, learning words and human skills. Alyssa is very unique and can't do much..she can fight like an expert but can' interact with others as well, though she can speak only when she does have to and when she wants to but that is very rare. Alyssa is a very careless person she doesn't know much things of what is good or bad she just follows along with people. She isn't naive she is just curious and doesn't care of what happens. Around people Alyssa likes to interact with others by poking them doing some at movements or just staring. She is a very odd person to hand around but I promise you'll get use to it! ( Cx )

Weapons


Semblance
Calm & Support
Calm & Support - Alyssa can swap emotional states with a target, replenishing some of the targets Aura in the process.

Strengths
Due to her 'blank mind' she isn't affected by emotional nor heart aching scenes during a situation. Having a little body and a light weight staff can allow her to move through areas easier. Even though her brain developed wrong she is very intelligent in her mind, planning diverse plans that would likely kill the opponent in seconds but she doesn't seem to show it to anybody. Since she can swap emotional states she is more likely to not cause any problems within a situation.

Weaknesses
She cannot cooperate as well as others she cannot follows rules directly unless she had assistance. Due to her lack of talking she is degrading on her social skills and can't talk to people like normal thus she has to write words and sentences on paper. Due to her staff change she has moved the hilt below the staffs orb and as well added a sharp tip at the end of the staff, thus she can also try out new things but has to get used to the hilt being below the orb.

Theme Song
Hidden 10 yrs ago Post by LokiLeo789
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LokiLeo789 OGUNEATSFIRST

Member Seen 27 days ago

Name: Elrios Chung

Nickname: Armored Wolf

Age: 15

Gender: Male

Race: Human
Appearance:
(yes this is a boy, and yes I know we're this is from and I'm sorry if you don't like it)

Personality: Elrios is a kind and loving boy, helping anyone he can no matter what the problem is. Elrios wishes to protect everyone he can no matter what they are faced with, he will take every shot if he has to, as long as his comrades make combat out alive.

Weapons: (Demacia)
He can shoot cannon calls from both sides, and can wield it like a bat of sorts.

Semblance: Newton's Revocation. : Allows Elrios to magnify a person's inertial energy, causing any action they initiate to have an increased opposing reaction of up to 3x. This allows Elrios to launch himself anywhere in the opposite direction of where he is aiming or blocking if used on himself, as well as force an opponent he blocks or attacks to take more knockback than normal if used on them. It's an effective yet costly method of placing or removing distance from himself and opponents

Strengths: Elrios is very strong and durable during battle, he will take every hit he can, but still cripple his enemy's in the end. Erois is also a close and long ranged fighter, brutally smashing his enemies with his cannon, but firing from afar his need be. Elrios is also very sociable, liked by all, kind and loyal to all his friends.

Weaknesses: Elrios has the problem of thinking that he can protect everyone when he cant. If some one does no leave combat uninjured of alive, this will leave Elrios feeling guilty, and may affect Elrios in battle.
Elrios is also very slow and very reliant on his cannon, without it he is useless.

Theme Song:
Hidden 10 yrs ago Post by pyre101
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pyre101

Member Seen 6 yrs ago

Name:Kael Lordonos
Age: 18
Gender:Male
Race:Human
Appearance:
Personality: Kael is a blunt person, not wanting to hide behind fancy words. He will tell his mind to the world even if they don't want to hear it. He is also a persistent individual, not wanting to give up. He has been called intelligent by some, but he has no social skills. Because of this problem, he finds himself welcome with animals, as they seem to understand him. He also takes a pride in his weapon skills, as they are finely tuned and ready for anytime. He will never allow his weapon out of his sight if he can.
Weapons: Zhen
This weapon is a bladed staff that can turn into two short swords. Held together by a intricate inside that allows it to hook together.
Semblance:

Strengths: Trained with dual short swords for most of life, adept with his staff, has great endurance. He does have a mind for some strategy, but will have to see what happens in RP.
Weaknesses: Has to get close to hit. A bit slow while running.(Makes up for it with his endurance) Socially inept (has poor social skills)
Theme Song:
Hidden 10 yrs ago Post by Kiddo
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Kiddo

Member Seen 6 yrs ago

Name: Coral Thresh
Age: 18
Gender: Female
Race: Faunus



Personality:
Coral is one of the more infamous personalities at Beacon. A week doesn’t go by that she doesn’t get into trouble, and word is going around that her expulsion is imminent. Then again, she has a burning fervor that Ozpin insists can be bent to good for all, not just for Faunus; and if she were to be rejected from Beacon, one of the self-proclaimed pinnacle racially-equal institutions, it’s likely that she would take her considerable skill and combat ability to the White Fang. And so she has not yet been purged from Beacon, and Coral is still the most racist, violent kid on campus.

Weapons:


Semblance:


Strengths:
Coral is a very strong 1v1 duelist, capable of turning a situation around with tactful use of Trickster, whether this be to dodge a powerful attack or to turn the situation into a 2v1.
Coral has keen Faunus senses and a strong premonition if she is being followed or watched. This, combined with her stealth, makes her a hard-to-track sneaky little son-of-a-squid.
Due to her physiology and past experiences, Coral has developed a high pain threshold.
Coral shares many experiences with other Faunus, and therefore has little trouble connecting with them.

Weaknesses: (In and out of combat)
Coral has a long cooldown on her Semblance. Exploit this to attack her when she can’t Trickster away.
Coral has weak Aura defenses, as her Semblance takes a lot of power and her weapons rely on a constant supply of Aura-based commands. To balance her energy demands and make sure that she can last through the fight, she therefore must sacrifice her defensive capability: her shields are weak, she has no Aura healing, and her physical damage reduction is lower than normal, making her an extremely fragile Huntress.
Coral is extremely prejudiced and has an infamously-foul temper when it comes to humans. Her reputation often precedes her, and makes it even harder than it would be otherwise for her to connect with non-Faunus.

Theme Song:
Hidden 10 yrs ago Post by Zombehs
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Zombehs One clown circus

Member Seen 16 days ago

Name: Perry Symund
Race: Human
Age: 19
Gender: Male

Appearance: 6’2 and nearly 200lb., though most people wouldn’t guess since his build is fairly lean and thin and his clothes are generally full-body.

Personality: A well-balanced individual, Perry doesn’t feel troubled whether he’s by himself or in the company of others. Level-headed in most situations, he’s attentive and responsive to both the needs of others and situations around him. Though he’s largely independent, Perry isn’t a loner at heart and enjoys helping others if possible. As such, he’s someone who’ll face challenges head on with others at his back rather than playing a supporting role. Though he has no problems with other people, he does enjoy his personal freedom and ability to do as he pleases. While mature enough to not be a rebel, he can become a bit frayed if he’s not allowed to express himself. Also, despite being a people person, Perry is actually a fairly closed individual. He has many acquaintances, but few close friends.

Weapon: Blast Bicell is Perry’s custom Flail-Lance. In it’s storage form, it clips onto a hostler at the back of his waist. Fully extended, the weapon is about seven and a half feet in length. The massive lancehead can be fired outwards with a detonation of Dust, turning it into a projectile. Connected to the handle by a length (25m) of wire, its flight path can somewhat be guided. Once it comes to a stop though, Perry can still utilize the weapon for broad sweeping attacks that devastate Grimm in a wide area around him as the heavy lancehead is used in a fashion similar to a flail, but one with an absurdly long chain. As one would expect, the launch feature is also quite devastating if used on an enemy at close ranges.

Semblance: No Escape. A curse-like Semblance, it can be applied by any extension of Perry’s body; namely his weapon in most cases. Upon realizing on an opponent, a small mark appears, but begins to rapidly fade away, disappearing within a minute at most. Additional uses of his Semblance don't stack, but each application does reset the duration. While in place, the mark prevents Perry and his opponent(s) from moving away from one another, with a minimum threshold of five meters. Once the distance is closed to this, they cannot move further from one another; essentially forcing the two of them into a small arena. It can be horrible disorienting for opponents to experience this for the first time, since they various directions of movement are enabled and cut off at random; which is something Perry is more than willing to abuse and capitalize on.

Strength/Weakness:
+ As someone who strives to become an individual who stands against the Grimm when others run away, it shows in his fighting style. He can take hits, dish out the hurt, and stand tall all while doing so. Head-on combat is where he truly shines, and Perry wouldn’t have it any other way.
+ Despite his fighting style, which has been described as a bit ungraceful, Perry is rather intelligent. While not necessarily booksmart, he is observant, logical, and a thinker. He’s also relatively open-minded and flexible in his thoughts, and thus quite accepting of almost any individual.
+ Hardy, resilient, and tenacious. He had to be in order to survive, and Perry is a survivor at the core, even before his aspiration to become a Hunter. Pain just means he’s still alive, and better keep it that way. Hunger brings purpose, thirst gives him drive, and fatigue is just motivation.
- While he does understand the need for stealth at times, Perry is just rather bad at it. Maybe it’s just he’s too big, or it just goes against his nature, but whatever it is, he’s just not meant to skulk around like others.
- While not necessarily slow, speed is not one of Perry's strong points. Against speedsters, he doesn't have a chance to catch them and if basically reduced to waiting for the perfect time to counter. They'll be able to keep their distance fairly easy, but just because he can't catch them doesn't mean he can't react.
- His Semblance can be somewhat of a double-edged blade. He won't use it against opponents he's obviously outclassed against, but if the situation turns for the worst, Perry is stuck and unable to retreat until his Semblance wears off; he has no way of cancelling its effects.
Hidden 10 yrs ago Post by BrodZ11711
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BrodZ11711 Master of the New Age

Member Seen 8 yrs ago

Name: Axel Winter

Age: 16

Gender: male

Race: Human

Appearance:

Personality: Axel isnt use to being around people. He feels uneasy at the start when attending Beacon, not knowing what people will think of him. But once he is use to everyone he opens more about himself. Axel is loyal to his team and loses his temper when a member of his team is injured. Axel feels his teams pain and will always lend a helping hand. Given his histroy, Axel is baleful to strangers and wont second guess himself to end there lives, his friends start to change the way he has an out look on his life.

Weapons:


Semblance:


Strengths: Great hand to hand combat. Sharpshooter, Good with swords. His team work skills with his OWN team.

Weaknesses: Can't talk to Strangers well (loss of concentration, he starts over thinking of what there thinking, etc), cant use his power that well, if his team is in danger his mind is clouded, losses focus and makes rushed decisions without thinking ahead.

Theme Song:
Hidden 10 yrs ago Post by harinezumikouken
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harinezumikouken Bloodstarved Beast

Member Seen 4 yrs ago


Age: 18
Gender: Male
Race: Faunus (Black Tiger-based)

Personality: Quiet to the point of avoiding social interaction and refusing to speak unless absolutely necessary, he keeps to himself and prefers to work alone. His disdain for interaction extends so far that he constantly wears a terrifying metal face mask with vicious teeth and fangs to deter anyone from speaking to him. Not only does this mask hides most of his facial expression, but it also serves the practical purpose of quieting the sound of his voice and mutes the sound of his breathing. He especially avoids any contact with Humans, showing slight preference in dealing with those of his own kind.

He wears a pair of metal claw gauntlets that have a few unique properties. Within the knuckles of his gauntlets are pressure plates that whenever he strikes something, actuates an internal pneumatic piston within. The pneumatic piston then drives forward a massive metal spike that can puncture with enough force to crush bone and pierce armor. One punch = Two punishing hits, with the spikes retracting and resetting immediately after punching out.

Attached to the spikes are strong chains that wrap around the entire length of his arms and connect to each other behind his back in a mechanical winch, acting as a harness. Aiming his gauntlets, he can fire the spikes attached to the chains and embed them within whatever he fired them at. He can utilize this to maneuver himself or as a sort of ranged attack, retaining the ability to retract his spikes and chains. As a final touch, his gauntlets are socketed with Dust Crystals that he can swap and change at will to utilize any range of elemental Dust ability in conjunction with his Semblance, a rotating band on his gauntlets allowing him to quickly switch between elemental types.

Semblance: Trap Glyphs - With his touch, he can leave behind a 'glyph' of varying size depending on its required application. 'Charging' the glyph with the Dust inlaid within his gauntlets, he can set up hidden elemental traps up to a maximum of 5 glyphs at any given time. The glyphs fade away and disappear after 100 meters, their maximum effective range. They also require manual activation which is done when he pops/cracks a corresponding knuckle on either hand. Explosive Fire Glyphs to burn and destroy. Lightning Glyphs to paralyze and stun. Ice Glyphs to slow and freeze, and etc.

Strengths: Physically strong, fast, and agile he excels in close hand-to-hand combat. Typically hiding within the shadows, he'll observe his opponents and attempt to learn their weaknesses before waiting for the most opportune moment to strike. He'll then attempt to rapidly close the distance between his target and take his target out as quickly as possible, in as few strikes as possible. He prefers setting up complex traps, ambushes, and using guerrilla tactics to fight from relative stealth. He is analytical, intelligent, and patient when it comes to fighting, carefully planning out his attacks for speed and efficiency. He'll even attempt to read and predict his opponent's future moves. As a Faunus, he has a heightened sense of sight, smell, and hearing, giving him all the tools he needs to truly live up to the title of future 'Hunter'.

Weaknesses: He lacks endurance and is unable to sustain himself over drawn out conflicts which is why he prefers to end fights as quickly as he can. Because he specializes in hand-to-hand combat, he has nearly no way of combating enemy fighters at range. Requiring him to close the distance between him and his quarry before he can effectively engage them. Other than his 'Charging' of his Semblance's Glyphs with Dust, he has no knowledge of utilizing Dust in any other way. Randomly, he is also subject to intense fits of blinding rage where any planning and strategy goes out the window should anyone touch a nerve or push the wrong button with him. Mostly, he tries to keep his emotions and thoughts in check, being calm and cool as best he can. Other than the metal of his gauntlets, he wears no other armor and has no other defensive measures. Should an ambush or sneak attack fail, he can no longer resort to using any stealth-based attacks or tactics. The metallic composition of his equipment make them extremely noisy the moment he engages in combat after laying in wait.

[All credit goes to Nitro+Chiral for the character artwork and to Ubisoft for the weapon design!]
Hidden 10 yrs ago Post by Henzukaya
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Henzukaya

Member Seen 7 yrs ago

NPC: Student

Name: Leona Firehart

Nickname: Leo

Age: 15

Gender: Female

Race: Faunus (Lion)

Appearance:


Personality: Leona is straightforward and brash, but is kindhearted while being rough at the same time. With strangers she is assertive, happy and carefree, not caring about what people would say about her heritage. Around friends, she is a bundle of joy and laughter, but will usually make a joke of herself to save friends some embarrassment, something she doesn't know of. Usually stubborn and obstinate, she is often gullible and easily tricked with something she's not sure of herself.

Weapons:


Semblance:


Strengths: Obstinate, very strong in close combat, almost unstoppable, optimistic and energetic

Weaknesses: Foolish, gullible, stubborn and can never sit still.

Theme Song:
Hidden 10 yrs ago Post by Henzukaya
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Henzukaya

Member Seen 7 yrs ago

NPC: Student

Name: Saurodrinn Penanse

Age: 18

Gender: Male

Race: Human



Personality: Saurodrinn is a good hearted individual, once you get past the harsh front of a warrior. He believes in justice and nothing else, but because of this his view can become shrewd in other's eyes. Polite and calm, proud and selfless, but he never becomes emotionally attached to anything, including friends. Still, he is honest and kind with those close to him, and his trust is placed most in his weapons. Always on guard, always ready for anything, he never really settles down, despite the fact that he would say he never needs to.

Weapons:


Semblance:


Strengths: Saurodrinn is extremely strong and durable, possesses great endurance, and is skilled with the sword and shield and greatswords. He's also loyal to friends, selfless, obstinate and not almost impossible to deceive.

Weaknesses: Slow movements and attacks, easily read and predicted. He is also rather narrow minded, stubborn and arrogant.

Theme Song:
Hidden 10 yrs ago Post by Henzukaya
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Henzukaya

Member Seen 7 yrs ago

NPC: Student

Name: Aashaln Fiaron

Age: 17

Gender: Male

Race: Human



Personality: Aashaln is very unusual. It's like he prefers to not exist, just be a silent observer, usually ignoring most who attempt conversation with him. He keeps to himself most of the time, but when with friends, he's almost always wise but strangely distant at the same time. Its a sight that's too rare, but he does laugh and smile at times, although his thoughts are almost never so cheerful. Despite this, he's not a pessimist. If asked if a glass is half empty or half full, he would always answer "It's at half capacity.". His serious nature is another thing which drives most people off.

Weapons:


Semblance:


Strengths: Focused, swift, and extremely lethal and damaging in combat. Although he never shows it, he is helpful and insightful to others, he is almost always supportive and encouraging of others, though he still maintains the serious demeanor.

Weaknesses: Fragile and unstable, will often end up hurting his teammates, though he tries his best not to. Too harsh and serious, very poor social skills.

Theme Song:
Hidden 10 yrs ago Post by Henzukaya
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Henzukaya

Member Seen 7 yrs ago

NPC: Student

Name: Zyramos Blaist

Age: 17

Gender: Female

Race: Human



Personality: Zyramos is spirited and fiery, if anything. She loves a good fight, and even has her own rule of standards that she believes all who fight should follow by. While they may seem cruel, she sees them as just, accepting them if she were to meet the short end of the stick. Optimistic and almost always socializing with people in order to spur an honorable fight, she can fit into almost any crowd, until she starts talking about combat. She can't help it, its one of her greatest passions. Although stubborn and illogical, Zyramos remains friendly and energetic in almost all situations.

Weapons:


Semblance:


Strengths: Extremely strong in close combat, resistant to pain and swift, a mighty foe in battle. She can be brash, assertive and blunt, but usually energetic and friendly, always up for a fight.

Weaknesses: Battle thirsty, Zyramos can go overboard in any fight, often not stopping in a simple practice fight until forced to by staff on hand. Careless and ignorant to any harm to her, and usually others, seeing injury as an opportunity.

Theme Song:
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Kiddo

Member Seen 6 yrs ago

Name: Ravira Tudios
Age: 15
Gender: Female
Race: Human
Appearance:
(Sorry, no image at this time; I haven’t had time to make one)
Ravira is very slightly taller than average, standing at 5’5” and already finished growing. She’s 120 pounds, but with a classic pear shape; she has skinny arms and a thin shoulders, average breasts, a high waist, and larger buttocks and thighs. Her fashion sense and armor tend to balance or hide her proportions, though, so she generally does a good job of avoiding rude comments about her shapeliness.
Ravira just started wearing full armor after the initiation. She wears plate breastplate, shoulder and leg guards, and greaves; all over an undersuit of chainmail. Only her hands and face are uncovered; her hands because she needs them free to attack, and her face because she puts down her armored hood and mask while not in combat.
Oh… and she’s only got one arm. Ravira recently lost her left upper appendage in an accident. She ties up the left sleeve of whatever she’s wearing so that it doesn’t flop about quiet so much.

Personality:
Ravira is a happy-go-lucky, slightly crazy, fun individual. She makes friends easily and does everything with them; she seems to dislike being alone, so she’ll often tag along with whomever happens to be doing the most fun thing for the next few hours.
Ravira is also very adamant in her beliefs. She’s like that one kid on campus who won’t stop telling you that you need to join the Church of Latter Day Saints, and she’s willing to argue with anyone at any time. It’s not because she dislikes you, it’s just that you’re wrong, and she simply must fix that!
But Ravira isn’t all fun and friendliness; if you want her to do something that she’s morally against, she’s not going to do it with you. If you stand in the way of doing what she thinks is right, she might just bowl you over. It’s possible that getting out of the way and nodding with fake enthusiasm might save you from her puny wrath at some point. Or, maybe you could just take it, and laugh at how much it tickles.

Weapons:
Ravira’s weapon is her magic; she can channel power wildly in a general direction and it might hurt someone if she manages to hit them enough.
But that’s not particularly helpful. So, she uses a staff to channel her magic. This focuses her attack into a laser-like accuracy, while also providing the added benefit of allowing her to combine it with the power of Dust. Depending upon which type of Dust she slots, her attacks are granted additional effects.
And she can whack things with her staff, but she’s not particularly good at the close combat thing.

Semblance:
Righteous Burst
Ravira channels, building up power. She can choose a target to unleash this power on, providing the target with a shield proportional to the amount of power she has gathered. Not all of the power goes into the shield; the excess energy bursts out from her target, knocking back enemies and shielding allies with a power and radius proportional to the cast’s power.

Strengths:
Ravira makes friends easily
Ravira has naturally high Aura, allowing her to tank extra damage and cast more spells than average
Ravira wears heavy armor, further protecting her from incoming damage
She has a lot of supportive ability
Ravira can deal a lot of damage if the enemy leaves her alone and she’s able to channel her magic attacks uninterrupted

Weaknesses:
Ravira is missing an arm. Simple things that others take for granted can be difficult tasks for her
Ravira has some antisocial tendancies that might make her quickly made allies wary of her
Ravira is extremely stubborn, and if she thinks that something is the right course of action, she will be very hard to sway from it. She would rather waste everyone’s time arguing about something or throwing a fit than to cave
Ravira has very low burst damage. All of her damage potential is over time, so she can’t really deal with someone who is attacking her directly
Ravira has to stop attacking to channel her semblance; this makes her an especially bad in solo combat
Ravira is not a decent close-combat fighter

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