Hidden 10 yrs ago Post by Cyndyr
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Cyndyr Redeemer

Member Seen 6 yrs ago

Character bin for the relaunch of the Roleplay, Academy of the Arcane Artes. Only intended for characters who were accepted into the Roleplay itself.

Created for organization purposes.

= Page One =
Hidden 10 yrs ago Post by eddieddi
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eddieddi The World Builder.

Member Seen 2 yrs ago



Full Name
Leonardo Alexandrus Gladston

Nickname(s)
Leo or Alex (depending on if there's another leo or alex!)

Gender
Male

Age
18

Year
2nd

Birthday
19th of December (Earth time)

Astrological Sign
Unknown Due to zone of birth.

Species
Trifling,
The Trifling are a name giving to mostly human though somewhat not creatures, Most often it is given to those who are of human parentage but have non human ancestors of a mythical kind, So the great, great grandson of Lucifer would be a Trifling. They tend to inherit a good portion of their ancestors power, though this is magnified through various means such as magical/technological assistance or even something as simple as being the seventh son. They rarely have any visible differences, However their aura is massively abnormal.

Class
Arcane Technomancer. A technomancer is someone who has a mastery over technology. and Arcamancer is someone who has mastery over the Arcane arts, such as magic. An Arcane Technomancer is a combination thereof. capability to create, Master, and use Arcane technologies, often lost, or forgotten. While they oft do not have the precision of a high tech laser sniper rifle, or the ease of hurling a fireball. They make up for it in outright durability, Versatility, and destructive power.

Weapon
His Primary weapon is Brahak, A magitech Scythe/Axe/Rifle (Assault, not sniper.) This axe is powered by both Leo's innate magic and a internal bank of Mana crystals which re-charge over time. the weapon itself can discharge the Mana in several ways, The first being a blast of concussive force over short distance, the second being energizing the rifle rounds to a specific magic type. the third is enhancing the weapon edge with a specific magic type, the fourth, and possibly most useful is in a 'mana catalyser' which generates ammunition for the rifle. there is also a 'Last Resort' device, called a Mana Bomb, it combines the principles of an Hydrogen bomb, with Mana, creating a hurled orb of condensed energy which would (at maximum charge) flatten a 4 bedroom house, However the more magic he has used, the weaker this attack. The downside is this burns out most of the Mana crystals inside of it, Meaning they need replacing, The amount of destructive force can be reduced (and thus the damage to the mana crystals is also reduced)
Img;


Casting Pistol, As seen in his image, this pistol enhances is his magic casting ability and allows him to use more powerful spells, the internals of it are unknown to all but himself, it has an alternate firing mode as a short range (five meter) wave gun which disrupts a targets brain function, knocking them out for a few hours.

Mana Lance; The mana lance is a Mid ranged weapon (Optimum 20m, rapid drop off till 25m, then nothing), and projects a beam of concentrated magical energy for up to ten seconds, (Per crystal) The beam can be attuned to a specific type of magic (Basic only, IE fire, light, dark, lightning, healing. NOT anything beyond the basic circles) it has a internal clip of Mana Crystals which can be exchanged as a normal clip system, the mana crystals do not have to be attuned, as the lance itself has a much simpler version of the alignment system within his axe. Each clip carries six crystals. though a full sixty second continuous beam is unadvisable, as the weapon can overheat.


World
Lucis Though closer to the black gale than most would like

Long Biography
Before 'The black gate' was ever created, There was a young man, who while he owned a house and had a satisfying life, Struggled to find anyone who could match his tastes, and so, Living in a world like Lucis, full of magical and mythical creatures, he struck a deal with a Supernatural being, A greater Demon to be precise. The demon would ensure several things for the young man, That his family would always own the house, That his house would always exist, and that he would find a suitable wife. The demon, seeing this mans soul decided it was not worth agreeing, However, The man offered him the soul of one of his children, 3 daughters and 1 son to be precise, The demon's choice, he was so desperate that his name not be forgotten, The demon, enticed by the offer. Agreed. And so time passed the man found a wife and they settled down, They had children, and time came and went. The man, not having seen the demon since, thought that he'd forgotten the deal. However, The demon had not. 4 days before his first daughters wedding, The demon approached the man, and said "I would like the soul of your first daughter." The man flatly refused, and so the demon went away. The man felt as if he had won, cheated the demon. 3 days before The second daughters wedding, the same happened, The man felt as if he had to only refuse 1 last time to win. However, The night before the 3rd daughters wedding, The daughter came to her father and asked him to call the wedding off and Let her elope with a man she had fallen in love with. The father agreed, having not seen this man. This man, as you could well guess, Was the Demonl himself. Once again.
Time came and went, The man passed on, feeling angered that he had been tricked so. The third daughter (and thus the demon) Inherited the house. They had children, 3 sons and a daughter. Time continueds. Now we come to the era of the Black Gate, The gate opened, and in that year 2 things happened, 1 of the sons left through the gate to explore new worlds, rapidly becoming one of the foremost pioneers of introducing Lucis to the modern tech of earth. and one of the few with permission to carry Blueprints and designs through the black gate (No actual tech, Yet). And Leonardo was conceived between the second son and his wife. The house itself was on the ground where the black gate first formed, However due to the generations old deal, It stood fast on its own island, held aloft by the demon power, The same demon who still lived in the house.

Fast Forward 10 years, Now Leo is 9 years old, His Uncle, whom he is named after, Alexander is still one of the foremost transporters of Technology and Trans-world traders, exchanging magical goods in Lucis for Technology of earth, Now allowed to transport the materials as well as designs He often smuggles bits of tech home for his growing Nephew, as he never had a chance to marry, The Demon, seeing this, tries to surround Leo with fantastic magics. The two grow bitter to each other, Trying to outdo each other in impressiveness, one with technology, The other with magic.
5 years later, Leo is now 14 years old, 4 years before the present day, Leo finds a piece of crystallized magic, a spell which was canceled halfway through casting, One of his new toys is out of power (A remote control helicopter), so he tries to get it to run on this spell. It becomes a project, and Both without the other being aware, His uncle and The demon aid him in the endeavor, It takes 6 months of hard work, But the first peice of MagiTech is born. A blending of magic and technology. and over this His grandfather, and Uncle find a new goal, Teach the Young Leo to become the first, and greatest MagiTechition. And so Leo's playroom becomes a workshop, Half Alchemical Lab, Half Techo-mancer's research lab. Overloaded with such a possibility The young Leo is encouraged and enticed to learn and grow in new ways in to the role his uncle and Grandfather have set out for him, and He loves it, Not only bringing the two people in his life who meant so much to him together, but doing things, and learning things that neither of them on their own could do. He learns how to engrave magic on to technology to make it last longer, become tougher or even just do something new. He learns how to wire technology to enhance magic and manipulate mana. The years pass by, He creates a Mana-enhancer, Allowing him to cast spells of his own, combining this with a self defence technology his uncle brought back from earth, He created his wave gun. During this, His Father passed way, His father, a magic wielding guardian, left Leo his axe/scythe, in the hope that Leo would follow his footsteps, Leo took the Axe/Scythe and decided to make it his own, he improved it, fused it with technology, repurposed it to his own will, It became his tool, his weapon. slowly he overtook what his Uncle and Grandfather could teach him. and it became that he would only ask them for knowledge or items when he lost his own way, He began to do things they could not understand. It was then, They realised that he had fulfilled the path they had set for him. It was then, he got the letter to attend The Academy Of The Arcane Artes.

Personality
Leo is incongruous in his personality when looked at from a overall point of view much like the first assumption of his skills, though like his skills it seems to fall in to place easily and work together. While warm and friendly he dose not take kindly to fools or those trying to make fools of others. and he often treats those who he sees as fools with scathing sarcasm and cynical sharpness.

Partner
Whoever wants to be.

Fear(s)/Weakness(es)/Limit(s)
Due to the dual nature of leo's equipment and abilities he does not gain any specific strengths either, IE; Someone skilled at magic can use highly powerful and complex spells, or someone who as grown up surrounded by computers could be able to hack. Leo cannot do such things, He must rely on his own Arcane Technomancy and often cannot 'borrow' from others.
Non-Alignment, Due to the fact he has no direct natural magical alignment other than that to his grandfather he lacks a natural defence from magic, He can cast counterspells, or use his weapons to block, but he does not have a resistance to any specific element (EG a earth golem would be almost immune to lightning ect.).

Strange Attributes/Abilities/Traits
Magic-translation; Most magic when cast requires a incantation, or produces a magic circle. And more often than not this is in some strange tongue. Due to years and years of working with magic and combining it with Tech he can read, translate, and dissect a magic spell/circle a few seconds before it is cast, understanding what the spell will do, Clearly the faster the spell, the harder this is.
Technological understanding; The technological version of Magic-Translation, the ability to observe, and understand tech simply by examining it, This however does not confer the ability to say hack passwords or keypads. This is much more on a hardware scale than software, if someone showed him the binary of a computer he'd not understand, if they showed him a chipboard, he'd be able to tell them everything about it.



Themesong


Other
He's got a small pet Fae creature, for whom he made a mechanical wing after it lost one to his fathers cat, It's unclear what exactly the creature is, Other than it communicates via telepathy and Identifies itself as Frya.

There. I think as so far all the edits make it fall inline.
Hidden 10 yrs ago Post by Jedly
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Jedly Espresso Drinker

Member Seen 8 yrs ago


Stands at 5’8”, only weighing in at 114 lbs.
Full Name:
Varren Yinyues

Gender:
Male

Age:
17

Year:
First Year

Birthday:
December 12th

Astrological Sign:
Sagittarius

Species:
A complete and utter ordinary human, down to the very core.

Class:
Commando - Taking his expertise with firearms into account, and his moderate anatomical capabilities, Varren found himself most effective by fashioning such a class. Going by the book, a commando is an individual who shows cunning advancement in the field of ballistic weaponry, showing a knack for the practice at an early age, and excelling past those who would be considered veterans in the span of a few years. A literal sense of being the bullet. Fully intertwining themselves with their instruments, and wielding such contempt to unsurmountable extents on the battlefield. Though only a few individuals full under such a title, Varren being one of them, they thrive in the midst of combat, but falter in social interactions. Though most commandos tend to make themselves the focus of their enemies, Varren fancies hit-and-run attacks and tactics which involve stealth. Varren has also dabbled in basic medicine, carrying a backpack full of first aid necessities. However, he tends to only pack a small amount of resources, in precaution to impeding his movement.

Weapons:






World:
Earth

Short Biography:
Born to the Yinyues family, a family which inherited the American manufacturing company known as Magpul. How the Yinyues managed to acquire the rights to Magpul, and all of the products under its copyright, is a story for another time. Since the present of a firearm was always present within the Yinyues’ house, Varren was bound to pick up on his family’s hobby. If anything, the idea of teaching a toddler how to utilize a firearm wasn’t even frowned upon. His parents believed it was a plausible idea, to enlighten the boy with prior knowledge of what he would inherit. It wasn’t long until they discovered he had a natural knack for the usage of weapons, soon fashioning and making his own adjustments to existing platforms. But such a practice became more than a pastime. It began to suck up a majority of the hours he was awake; and if he wasn’t engineering or practicing, he was most likely studying to secure his inheritance. This left no time open for social interaction, which lead up to his entitlement of the class Commando.

Personality:
Varren is a fountain of self-expression, constantly flowing with emotion and passion. Considered to be an open book of his inner feelings, he conveys himself to those around him with any regrets or remorse. Though, stating his own opinions isn’t a problem; its making connections with the receivers of said opinions is his predicament. Unable to find the words to properly come across people as his true self, people are left to perceive him at their own digression. At times, he attempts to strike a conversation with others, but brushes them off as odd, annoying and a nuisance. Given his childish nature, compared with his age, he catches people off guard and unknowingly forces them out of their comfort zone. Being completely unaware of such a verbal fault, he is unable to mend the problem.

Partner:
To be decided.

Fear(s)/Weakness(es)/Limit(s):
  • Anatomical Defficiency: Not as strong as most would presume, Varren is generally a twig of a human being, who can somehow muster the strength to wield weapons of mediate caliber. Though anything chambered in battle or sniper rifles is a no-go, and can easily throw out his frail shoulder.

  • Hot Chocolate: Can’t stomach the stuff. Found out he had such a weak spot for the beverage when his mother attempted to substitute it for his addiction with coffee. The results were not pleasing, to himself nor the toilet he clutched for the majority of the night.


  • Strange Attributes/Abilities/Traits:
  • Persona Fluctuations: Medically diagnosed ’dissociative identity disorder’, Varren can completely change his personality at random intervals. Such occurrences are uncontrollable, and when documented, never show any relations or possible signs of a trigger. Though, the only persona which comes out of the fluctuation is completely different from the ordinary Varren. It is basically a polar opposite of the kind mannered boy, retaining an emotionless composure, leaving no openings for second thought or remorse. The counterpart is only in control for the span of a few moments, and once the proper Varren regains his senses, he has no recollection of the past events.


  • Themesong:


    Other:
    Nationality: Japanese-American. Fluently speaks both languages, father is of Western origination, and married his Japanese mother.
    Hidden 10 yrs ago Post by Ipsie
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    Ipsie

    Member Offline since relaunch


    5'4 ft tall, 115.5 lb

    Full Name
    Lilith Ephyrene

    Age
    105 "vampire" years, 15 physically

    Year
    1st Year

    Birthday
    According to Earth's calendar, January 1st.

    Astrological Sign
    Capricorn

    Species
    Vampire - Vampires are a species found few and in between, yet widespread, commonly found wherever human civilizations are - except, they're not too easy to find, as they easily blend in. Some have come to Earth, though there isn't much documentation on how many, considering they easily hide within the millions of humans there. They may also sometimes live among other civilized creatures in Lucius, while passing as the weaker human species. Vampires usually must live within a large population in order to feed on the unsuspecting, however, not all do. Certain vampires of Lucius may have a taste for different bloods of different creatures, and few - Lilith, for example - refuse to feed off of sapient beings, and as a result only drink the blood of the mindless and the already-dead. All vampires must feed often, or risk starvation. Vampires have sharp fangs that are usually quite prominent, though some are purposefully worn down for the sake of hiding their identity. Although, even if worn or broken, they regrow in a matter of days. Vampires are also all sensitive to sunlight, and do get burned if put in it too long. Another thing to know is that they can reproduce like humans to have vampire offspring, or bite a human with the will to turn them. Vampires have unknown lifespans, but do age slowly, sometimes for over a hundred years. They can learn a variety of magic, but most have an affinity for the more sinister types.

    Class
    Necromancer - She can 'bring up' the dead to do her bidding, although not as simply as one may think. Lilth must first 'scan' the area about her for either the ghosts or corpses of any who had died anywhere nearby, and only if there are any, can she use them for what she pleases. If there are any corpses buried in the dirt near by, they can be brought up from the earth and reanimated. Larger corpses that have not completely rotted are best for use in fighting, to physically attack enemies in the likeness of zombies, or for use as meat shields. Ghosts appear in a bloblike, glowing ethereal form and cannot be physically be destroyed, but of course can be 'killed' with certain forms of magic and dissipate. Or, if their master breaks 'hold' of them either intentionally or accidentally losing mental concentration, then the ghosts will disappear. The master is directly connected with the undead - the more magical skill they have, the stronger the things they summon are. Animated corpses remain 'alive' until they are physically too damaged to move. Ghosts use simple attack spells that are ranged bolts of energy that are quite painful, and leave behind a burn of varied degrees.

    Weapon
    She uses nothing but her magic, and channels it through her hands.

    World
    Lucis

    Short Biography
    Lilith was the youngest of six. Her family in particular was a privileged one, having made their way up in the ranks and residing in a lavish manor at the edge of a brimming town somewhere in Lucius. A manor that had boarded windows, a tall locked fence surrounding it along with dense woodland, and a sign that said "Keep Out", because even after a while, her parents wanted to stay there - but according to their neighbors, they were long dead, as normal humans should be after more than a hundred years. Lilith spent the her days counting the roses in the garden, playing games with her siblings throughout the halls, lazily snoozing away, reading every last book in the grand library, wandering the graveyard at midnight practicing some questionable arts, creating a few hundred paintings or so - until one night, a raven dropped by. She gladly accepted the offer to join the academy, interested to see what the rest of the universe was like...

    Personality
    Generally is a quiet one, often deep in thought, and usually curious about anything and everything. She appears rather withdrawn and shy most of the time, but when she opens up to somebody, she is often cynical and sarcastic in her words. She speaks politely to anyone she has just met, and expresses little in her facial expressions. She is well versed in knowledge, having read so often throughout her years, and enjoys learning of new things. However, she has low confidence and self-opinion, and does not think highly of herself, which is apparent in her cautious actions and decisions. Socially, she is not well experienced, and does not talk to somebody unless they talk to her first.

    Partner
    Let it be assigned, I suppose.

    Fear(s)/Weakness(es)/Limit(s)
    She is built physically weak and small, and close combat is not an option for her. One thing to note that if Lilith is too tired, or had been deprived of blood for a while, it will become too mentally and physically taxing for her to summon the undead. She has no other defenses save for her magic, and is dependent on the undead in combat, or her own fleet flooted-ness. It is not hard to overtake her if she is cornered and unable to cast.
    Lilith also has a hidden phobia of 'disappearing'. She developed this fear shortly after learning necromancy - after finding the dead in several places where it would be absurd to think there were somebody dead beneath your feet, and learning that there are thousands of lost souls ten feet under who will never have a gravestone, never be remembered, never be known or noticed, whose names are forever gone. In essence, she fears becoming like the undead she summons.
    As with all vampires, she cannot be in direct sunlight for too long or risk burning herself. Lilith usually ends up wearing long clothing, hats, or veils, even if it is uncomfortably warm.

    Strange Attributes/Abilities/Traits
    Lilith is light on her feet and is a nimble runner. She can be rather stealthy and quiet.
    Her hobby is drawing and painting, and it is a common pastime for her.
    And though already mentioned, although she is a vampire, she only drinks the blood of non-sapient creatures, and feeds only when absolutely necessary. She feels rather uncomfortable with the prospect of drinking the blood of anyone that can think intelligently or have a personality. She will, however, feed without hesitation if said being was already dead. Or if it were to save her own life, or end the life of an enemy, but god forbid that she would end up in such desperate situations.

    Themesong


    Other
    She would like a cloak for the uniform.
    Her orientation is bisexual.
    Hidden 10 yrs ago Post by Zombehs
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    Zombehs One clown circus

    Member Seen 1 mo ago



    Full Name
    Raule Cardias
    Fake Name
    Dust to Dust is an alias.
    Nickname(s)
    None.
    Gender
    Male
    Age
    20
    Year
    Fifth
    Birthday
    November 21st
    Astrological Sign
    Scorpio
    Species
    Voidlings (Human)
    The Voidlings come from many different races and share no similarities except for one: they have been unfortunate to catch the attention of those vastly their betters. The effects of even a small amount of Void power can mutate the affected into great monstrosities, leave them unchanged, or anything in between. The effects can be somewhat directed on the whims of the Voidkin, but are still unpredictable even then, As such the cases of the Voidlings are unique to the individual. Like the touch of a Voidkin though, they are all branded with a sigil that marks them out, with each sign being unique to a being.

    For Raule, the results were minor appearance changes. His ears elongated drastically while his hair was bleached a snow white. His nails naturally sharpened until it was more accurate to call them claws and his eyes are now red, and glow a soft crimson in the dark.
    Voidkin
    These paradoxical beings for the most part are still largely shrouded in mystery, if only because they so rarely bother to interact with the worlds. Even then most of their interactions seem to be limited to spreading their power at random, infusing individuals with mere drops of their energy. What is known is that each individual seems to hold great power, twisting and distorting reality with each appearance they make in the world. Thankfully, Voidkin do not seem to be malevolent as their vast powers would no doubt be capable of destruction on an apocalyptic scale. This means little when the powers they wield are so destructive and uncontained that entire landscapes have disappeared with their appearance.
    Class
    Dark Brawler
    A deadly close quarter combatant that specializes in unarmed styles mixed with the natural energies, both Void and human, that flows through the user’s body. Capable of reinforcing their bodies to superhuman levels, they shrug off mighty blows while returning them in kind. Their Void energy results in powerful, but self-destructive bursts of power that allow them to erase enemies in their way before their bodies begin to erode from within.
    Weapon
    Klaenr a Tomi.
    Finding a material that was able to withstand the Void’s energy was not an easy a task. He was forced to venture far beyond the safety zones of the Black Gale. Finding a smith that could work it was even harder. It took a master blacksmith who had adopted the advanced technologies of Earth to melt and shape the material.

    His weapons are a pair of claw-tipped gauntlets, and sharpened greaves; the front is shaped into a sharp cutting edge and is a bit heavier than regular pieces as a result. The metal is a white-grey in coloration. The gauntlets are covered in a perpetual layer of frost, and leave frost crystals in the air with their passing. The greaves on the other hand crackle with electricity, sparks and arcs often dancing around the pair. Their effects are potent on their own, but when Raule taps into the energies of Void, the material within actually creates a resonance. It not only resists the eroding effects, but actually amplifies its effects. As it is in an alloy mix, Raule’s Void is not bolstered, but the elemental effects experience an amplification.
    World
    Lucis
    Short Biography
    A fairly closed lip is kept when it comes to Raule’s whereabouts prior to his time at the Academy. As far as anybody knows he survived and was changed by an encounter with a Voidkin when he was 13. The small town and surrounding forest he called home was not so fortunate and erased from existence, a massive crater left in its place. What occurred in the two years prior to his arrival at the Academy is still anyone’s guess, but he’s attended it for the last five years successfully.
    Personality
    Despite his appearance and “race”, Raule enjoys the days he can spend without the company of his weapons. Flexible and tolerant, he goes with the flow rather easily amongst his acquaintances. He doesn’t have many friends due to his quiet nature, but of those he has he is loyal to and more than willing to share life’s experiences with. Not overly cheerful or enthusiastic, Raule is more reserved about how he expresses his happiness. Not just his happiness either as he’s fairly reserved when it comes to expressing himself. Reliable and responsive though, he’s the type of person to take things into his own hands rather than wait for others, but he’ll never try and stand in the spotlight.
    Partner
    Guess it’s up in the air.
    Fear(s)/Weakness(es)/Limit(s)
    Strictly a close-ranged fighter, if kept at a distance there’s not much Raule can do to his opponents. His reach with Void-based abilities extend a bit past, but only a dozen feet or so.
    While he’s fairly good at managing his limits, overuse of Void energy will erode his body despite its innate resistance. His eyes will begin to glow a blood red once the threshold has been reached.
    Strange Attributes/Abilities/Traits
    Physically more able than a human, even without tapping into internal sources of power. He’s stronger, faster, more durable, and overall just better.
    His existence, like all other Voidkins, is an anomaly. While he still requires sleep and does age, many of his biological needs are no longer that. The Void essentially constantly purges his body of external influences and sustains him in their absence. He requires no sustenance and has a high resistance to poisons, toxins, and diseases. At the same time, magic that influences one’s internals such as telepathy or mental illusions are quickly broken against Raule. Sadly, beneficial magics, such as healings or blessings, are also rendered ineffective for him. Magic with enough power behind it will punch through the Void’s effects, but its effects will be reduced.
    Void energy is highly destructive to put mildly. If it exists, the Void will try and fix that and leave nothing in its passing. Matter, energy, even spiritual existences are all touchable with the paradoxical energy.
    As befitting of his class designation, Raule is an experienced warrior. He fares well in messy melees, but shines in combat against individuals. Despite still attending the Academy, he’s already seen his fair share of ventures into the Black Gale. The fact that he has returned alive speaks enough.
    Other
    His sigil. Located on his right shoulder blade.
    Hidden 10 yrs ago Post by xAsunaWolfx
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    xAsunaWolfx The Sriracha Lover

    Member Seen 6 yrs ago


    Strikingly straight golden locks (Minus the static ones that always stuck to her armor) that is 99% of the time bounded by a high ponytail to mask the hump of her fox-like ears. She is slender and lanky, topping the height of 5’7. The origins of her humanoid race appears to be a mixture of European and Asian.

    Full Name
    Ayaka Aikawa Cho
    "colorful flower" (彩花) Japanese

    Fake Name
    Talia Killajara

    Nickname(s)
    None

    Gender
    Female

    Age
    275 Years ( 17 human years)

    Year
    Year 1

    Birthday
    December 25th

    Astrological Sign
    Capricorn

    Species
    Kitsune
    Japanese folklore describes kitsunes (“Fox spirits”) as beings in which wisdom increase with intelligence, faithful guardians, lovers, housewives- Ayaka is similar to this, minus the faithfulness and “love” part. She of the classification “yako”, which are malicious and mischievous (see history) . Kitsunes, as well as having beautiful fox-like features of a human can literally morph into a fox, similar to the ones spotted in a forest. They only have difficulties of hiding their tails when in human form during intoxication or carelessness which are only a few of the ways to discern their true nature. Their powers and strength are determined by the number of tails they have (ayaka has 2). Kitsunes with 9 tails gain the abilities to see and hear anything happening anywhere in the world. Other tales credit them with infinite wisdom (omniscience).

    Class
    Fighter/ Mage, Depending on her form and weapon

    Weapon
    Major Weapon (human): the whip. It causes mere scratches to amputations, depending on the desperation and danger of the owner. The whip seems to have a mind of its own, slithering as if it were a snake tethered to a handle, at time can alter its length during battle to reach its enemies or even change temperatures to extremes. The whip cannot be used by anyone- It was a family heirloom, where ayaka was chosen by the whip out of the litter she was born into. When retrieved or touched by a stranger, The whip is no more effective than a belt, growing dim and lifeless.
    Minor Weapon (Fox): Ayaka’s defense as a fox does little for her, only being able to alter sound to a degree. can only try to deceive people with harmless sound or distract them. This makes this fox truly sly. Kitsunes may also create illusions/ curses, however Ayaka is currently learning these abilities still.

    World
    Earth

    Short Biography
    Kitsune myths originated from Japan, dated back as far as fifth century BC. They were said to have lived close to humans under the influence of friendship or even marriage- This was the case for her human mother and part human farther. While human blood may slightly taint the family’s bloodlines, it hasn’t affected their abilities more than having a easier time shifting into one. Ayaka enjoyed her childhood, however she and her siblings grew up, knowing that this period in their life would be short and sweet, as it would be for all kitsunes across the world. They were to go out into the world alone, meant to slowly infect the human populations everywhere with kitsune bloodlines so that one day the whole world may be just like them. Ayaka thought of that life as greedy, unaccepted, and… Plain boring. Ayaka seeks to “play” with humans in other means. After all, there is a reason why the Japanese government is in debt and stagnate with corrupted leaders… and the occasional dead leader. Ayaka isn’t well known between her whip, the sly form of a fox, and her budding shape shifting abilities, she might as well be the downfall of Japan.

    Personality
    Akaya isn’t necessarily some heartless, cold-blooded killer, just a bored human..er, fox that choses to entertain herself in controversial means. As a matter of fact, Akaya comes off as a sweet, innocent being, as delicate as a flower. Ayaka can thank her kitsune blood for her intelligence , otherwise she would come off as some dreamy, empty-minded as she is normally portrayed as. She is commonly faced with the troubles of stuttering over or mumbling her words, basking in the ocean of shame when she has failed to meet the requirements of being a “normal” human. However… her favorite means of killing. has been decapitation! (omits gory details here). There is one other point of concern with the kitsune- when she grips her whip, she becomes her victum’s nightmare.

    Partner
    To be decided

    Fear(s)/Weakness(es)/Limit(s)
    - Her paws cannot grip weapons and can only depend on running away or emitting sounds to defend her. But in a size of a large wolf in her fox form...what can occur can be left to the imagination
    -Fearslady bugs, for whatever reason

    Strange Attributes/Abilities/Traits
    -The more skillfull the kitsune, the more forms they can shift into, such as another human they have seen.
    - Any source of music occasoinally goes off in the Kitsunes presence.
    -Great sense of hearing
    Other
    -Closet Bisexual
    -Ironically has a pet silver fox with underlying powers. any fox. whether kitsune or actual fox, she can communicate with telepathically.
    Hidden 10 yrs ago Post by ERode
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    ERode A Spiny Ant

    Member Online


    "Please don't. You'll hurt yourself more than you'll hurt me."
    Full Name: Ier-Briar Thorn-of-Shield
    Nicknames: Trap, Cakeboy, Masochist, Sturdy Bitch, Frigid Cunt
    Gender: Male...for now.
    Age: 6 Years
    Year: First Year
    Birthday: The Seventh of January
    Astrological Sign: Capricorn

    World: Lucis
    Short Biography: Ier-Briar spent three centuries in a mountain, slowly gaining self-awareness. Upon birth, he was taken under the wing of Ezar-Mantine, an ancient Gemstone who made it his duty to teach the young ones how to control their natural powers and become part of the rest of society. Though not exactly talented in the manipulation of his own body, his sturdiness amongst other Gemstones had earned him the surname of Thorn-of-Shield. His feminine appearance, on the other hand, had earned him a collection of more vulgar nicknames. After six years of perfecting his figure and his form, Ier-Briar was somehow sent a letter by a headmistress of whatever academy, telling him to join. He didn’t exactly want to, but Ezar-Mantine said that it was a good opportunity to see the rest of the world, so he did.

    Of course, before he left, he also shattered a few faces that he didn’t particularly like.
    Personality: Ier-Briar is a pretty steady, positive guy. Surprisingly reliable, despite looking like a child and being only six years old, he’s a really generous person, the kind who gives homeless people change, or shares his lunch with friends. Then again, part of this kindness might just stem from the fact that, as a Gemstone, he has no need for money, shelter, warmth, food, or anything that those fleshbags require for continued existence. Though he has recently made attempts to improve himself in that direction, he still sees his race as superior to all those other soft humanoids. Ier-Briar also has a really good poker face, and has a tendency to never forget misgivings. If, fifty years into the future, someone gets punched through a wall by a young boy, it’s probably going to be Ier-Briar, who had allowed his revenge to be served cold.
    Partner: Who knows?


    Other: Like most Gemstones, Ier-Briar is aware that there is a segregation between love and reproduction. With a body that can be changed into any form, Gemstones are basically the Dittos of Lucis, other than the fact that they are cold to the touch and can’t sexually reproduce.
    Hidden 10 yrs ago Post by VarionusNW
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    VarionusNW Nobody In Particular

    Member Seen 3 mos ago


    Ok, Here's the best image I could find. I somehow found something. Problem is it doesn't have wings and the armor looks stupid, as well as the angle being pretty bad for a character picture. So I guess I will still do a desc. along with this.
    Ark stands at about 6 feet tall, which is relatively average size for a draconian. His scales are a pristine white, with an *insert wingspan here because I honestly cant bother to think at 2 in the morning, though I may change this later*. He usually wears some sort of a cloak and armor (probably some form of the armor in the picture, minus the weapons, things on his arms, and thing on his neck) or a long shirt and pants, varying between red, white, and grey. His eye color is a dull grey, which is actually quite common in light draconians. He keeps his quiver of arrows at his side rather than on his back because, well, we can't have a quiver of arrows preventing his flight, can we?

    Full Name
    Arkiyel 'ein

    Nickname(s)
    Ark, as his real name is a bit difficult to say sometimes.

    Gender
    Male

    Age
    178. This could be equated to about 17-18 in human years.

    Year
    4th

    Birthday
    August 1st. Though, its less of his actual birthday, and more of the day he was passed through the Dyniel 'Yn degrys (ceremony of the sun) as an egg (the ceremony is essentially how light draconians are born, and why they have a sub-tribe)

    Astrological Sign
    Leo

    Species
    Light Draconian. Draconians are half human and half dragon. There are 8 types of Draconian, each of these draconian tribes have scales with a color that correspond to a magical element, which they can control. The most common Draconian tribes are Fire, Water, Earth, Wind, and Lightning. On August 1st, the Draconians hold a ceremony as ancient as the Draconians themselves. During this ceremony, Draconian eggs are offered up to become that of pure light. Though, very few actually become light draconian eggs. The Draconians tend to retain their original elemental powers from their tribe.

    Class
    Draconic Archer- The draconic archer carries a bow like any normal archer, though, given the fact that Draconians can fly and use elemental magic, the draconic archer is able to do so much more. Draconic archers are able to combine their elemental powers with their arrows and flight, allowing them to strike from afar with deadly power and accuracy. Draconic archers are also proficient in using daggers for hand to hand combat, though few can use their magic for much more than lighting arrows on fire.


    Weapon


    World
    Lucis


    Short Biography
    Ark was an orphan. His parents died before he was born, even before the ceremony. He was originally from the fire tribe, but he was born as a light draconian. An old friend of his parents had asked if she could raise him, but, due to the fact that he was a light draconian, and not fire, the church would not let her touch him. (around this time the Draconians are extremely religious) Due to his unlucky early life, he grew up mostly on the streets, as most priests or oracles couldn't stand him. At some point he ended up training with an old Archer, who taught Ark everything he knows. His reason for going to the academy is unknown.


    Personality
    Ark is the serious "Get it done, then leave me alone" type of guy, at least, that is how he acts around most people. He doesn't like messing around, and just wants to get things done, and so, he acts pretty grumpy most of the time. I will probably have him mellow out over the course of the RP.

    Partner
    N/A as of current


    Fear(s)/Weakness(es)/Limit(s)
    Ark has a fear of Ice, and is actually weakened by it. He doesn't like water that much, though, he kinda had to get over that. Ark hates darkness, and never sleeps in the dark because of it. He despises dark magic, evil, and especially vampires. Ark is bad at using fire magic for more than lighting things on fire (AKA, no fireballs). His light magic is limited to adding a blinding effect to his arrows, or changing the light levels in small areas.

    Strange Attributes/Abilities/Traits
    Ark has an ability that allows him to sort of "Zoom in/out" his vision. This ability is a take on clairvoyance, which allows the user to see beyond their line of sight.

    Themesong
    Theme 1: I'm on an Ark
    Theme 2: Wheelzes
    Theme tree: Ark's seen better dayz, brohs

    Other
    Currently N/A
    Hidden 10 yrs ago Post by greenhorn
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    greenhorn

    Member Offline since relaunch


    Full Name
    Sanna Dalgaard

    Nickname(s)
    I suppose there will be variations of her name, but she doesn't mind whatever it is. (I'd like to leave this up to other players)

    Gender
    Female

    Age
    17

    Year
    3rd Year

    Birthday
    February 17

    Astrological Sign
    Aquarius

    Species
    Human

    Class
    Alchemist

    Weapon
    As an alchemist, many of Sanna's 'weapons' are disposable. She may carry a rucksack containing a wide array of "explosive balls" (as Sanna likes to call them...), but they all have one thing in common: They all go boom. The bombs are tuned to be precise due to the possibility of damaging an ally during combat: The bombs vary from straight, conical, to radial line of fire – And the window frame between trigger and explosion is adjustable. The bombs are also variable in nature, from concussive to fiery, to disabling without real harm. Magic is needed to produce the precise and unique nature of these bombs, giving the explosives a magical aspect to them.

    World
    Earth

    Short Biography
    Before the Academy, one of her alchemical experiments put many lives at risk. When she received the letter from the Academy, everyone was more than happy to see her pack up and go.

    Personality
    Eccentric, absentminded, inquisitive, bubbly, optimistic.

    Partner
    (I'll wait for more players to come in)

    Fear(s)/Weakness(es)/Limit(s)
    While errors and mistakes happen, an experiment gone horribly, horrendously wrong is the worst thing that could possibly happen to Sanna. Sanna has a one-track mind when in comes to alchemy and the sciences. Bombs are terrible for close-range combat. She has utilities that distract an attacker for her to add distance or flee, but ineffective in the long-term.

    Strange Attributes/Abilities/Traits
    She retains information with ease, having spent many of her years reading manuals, recipes and instructions. Her intelligence seems to be only applied to the more technical and scientific fields, though. Her focus in other subjects are severely lacking.

    Themesong

    Other
    Sanna has a secondary interest of concocting medicinal and miscellaneous potions (ranging from the likes of 'love' potions, invisibility, minimize, and anything else she can find in her or the Academy library shelves). In her Academy home, she likes to keep plants and flowers around, both indoors and outdoors.
    Hidden 10 yrs ago Post by Hebigami Shiho
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    Hebigami Shiho Shinoa Squad Leader

    Member Seen 7 yrs ago



    Almost exactly as the one in the picture, however, her eyes are like those of a reptile, with a thin pupile. Also, her forearms, thighs and the lower part of her eyes are covered in scales. Her canines are also quite long, so she sometimes is mistaken for a vampire. She also has a rather long, forked tongue.

    Full Name: Ariadne Shishido

    Fake Name: Ariadne Sideris Zika

    Nickname(s): Ari; Make-do Vampire.

    Gender: Female

    Age: 17

    Year: Second year

    Birthday: April 20

    Astrological Sign: Aries

    Species: Half-Lamia. Born from a Lamia and a human. Unexpectedly, among her sisters, she is the only one who turned out like she did, everyone else having a snake tail and more prominent snake-like features.

    Class: Assassin

    Weapons:

    Assassination Needles. Her weapon is made out so that in other people's hands, unless they are also a Lamia, becomes totally useless, or at least, not as lethal as it would be in Ari's hands. At a simple glance, this needles are totally normal and could even be used for sewing, however, Ariadne is able to combine them with her naturally produced venom that can be fatal and can kill a normal human target in approximately 10 minutes, given that she puts the correct amount of venom in the needle, that is.

    Shishido Family Heir Bow. A bow inherited from her mother. She hardly uses it and has it stored in her room, though, and when the time comes, she will use it without reserves. A simple bow at plain sight, however, her mother said it holds a great power. Though she only meant it as a metaphor and the bow doesn't have any kind of special ability per se, Ariadne took it at heart and she hasn't used it precisely because of that.

    World: Lucis

    Short Biography: Born to a human man and a member of the all-female Lamia race. Being all female, the Lamias have no other option but to mate with humans in the best of cases, or with members of other species with an abundant male population at worst. There's a really small percentage of Lamia's being born as Ari was, that being, without the common traits of a Lamia, such as the fact that Lamia's usually have a snake's tail for legs and rather, Ari only has a few scales spread across her body. Even so, she shares a lot of characteristics with normal Lamia's, such as being able to secrete poison and notably long canines.

    She has spent most of her life among other Lamias, seeing her father every so often, mostly because of the high-Lamia sex drive that often make her dad flustered. During the time that she lived among the other Lamia's, she got quite used to a countryside lifestyle, being that Lamia's prefer to live a more traditional lifestyle rather than being more sophisticated about their ways, or at least that was the case for Ari's tribe, to call it something. She spent many of her days as a hunter, and she is quite good handling a bow. When she received the letter and decided to leave for the school, her mother gave her a bow that she holds specially dear. This is what she says about her own past, saying that revealing anything more is completely unnecessary.

    In reality, and what she doesn't tell to anyone, is that during the time she lived with the Lamias she was actually discriminated a lot, due to being so different from common Lamias. The only ones who actually treated her well were her mother and her eldest sister, apart from that, her other younger and older sisters were ashamed of even being put in the same group as her. Due to her human legs, she was actually a better hunter than most Lamias, and she spent a lot of time in the woods rather than at home with the other Lamias.

    While the harassing never stopped even after Ari continuously threatened others to leave her alone, she decided to leave the tribe of Lamias and rather head to a place where she could actually live in peace. Ari lies a lot about this fact, saying she actually left the tribe after she received the letter. She decided to go live with her father, in a nearby human settlement. His father received her with open arms, and, to be honest, Ari expected life to be as easy as in the woods, but that wasn't the case. His father owned a bar, and she ended up working there as a waitress. She was continuously running from one table to another, though she always did so with a smile on her face, to help her father. That is, until a certain rude customer went there and ruined everything for them. He specifically requested for Ari to wait on him, and Ari reluctantly accepted. Through the night, Ari suffered constant sexual harassment from part of said man, though she kept it to herself as not to worry her father, however, he soon caught on the guy and, in a fit of rage, her father fought with the guy, before kicking him out, and as he was going out of the bar he revealed that he was in reality a police officer and that, because of what her father had done, he'd be closing the bar as soon as he arrived to the station and filed the report.

    The process would obviously take some time, and both Ari and her father were mortified. Her father didn't knew whether to regret what he had done to him or be proud of himself for protecting his daughter. While her father was indecisive on what to do, Ari had already set her mind on what she should do. To not let the man reach the station. While her father was distracted, she sneaked out of her house and followed after the corrupt policeman and, as soon a she found him in a deserted alley, she went to him and bit him directly on his neck, injecting poison through his veins and killing him in less than 2 minutes, thanks to the direct injection of her poison. She left the body there and returned to her house.

    The next morning, more policemen arrived to the bar, asking for any kind of clues regarding the man who had visited the night before, as he was killed late at night and that was the last place he had visited. Her father knew almost instantly that it was Ari's doing, but even so, he said he didn't know anything and the policemen left. After receiving a harsh scolding from her father and a thanks for protecting the bar, Ari was left to her antics, however, she knew that sooner or later they would discover that the methods used to kill the corrupt policeman were Lamia poison, or at least snake poison. It was just a matter of time until they discovered it was her and arrested her, and that's when the letter arrived, offering a way out from that craziness. She left for the school to protect herself and her father rather than for education, though later on she would be glad that she had done so.

    Personality: Ari is very outgoing and cheery, in one way or the other. However, she is also quite sarcastic and sadistic, as well as a complete tease who will not show any reservation whenever she finds an intriguing person. She normally doesn't tease anyone who she doesn't find interesting and, when talking with people like that, one will notice that she is obviously bored out of her mind. She is the epitome of people who get interested on something real fast and loses interest even faster. Unless her friends are constantly doing something she finds interesting, she will eventually stop getting together with them, unless they do something interesting again, in which case, Ariadne will get interested yet again and approach them once again, even if they want it or not.

    Willful and forceful, more often than not, many find themselves being dragged around on her whims, whatever they are. Even so, she has a deep respect for other people's opinions and a great eye for details, meaning that, if she knows you don't like what she's planning, then she'll simply do it alone, or with others, of course, with no harsh feelings.

    While she doesn't have a high sex-drive like the vast majority of the Lamia's, Ariadne will still use her feminine charms to get whatever she wants. She also is very reserved when talking about her past, always giving just a brief story that may or may not be the same as the one she told you before. Lies are a hard thing to remember, after all.

    Partner: None at the moment.

    Fear(s)/Weakness(es)/Limit(s): She has an inborn fear for any kind of bird, meaning she also dislikes demi-human species like harpies, she also has claustrophobia, showing her snake-like traits. She is also poikilothermic, meaning that her body temperature varies with the enviroment and, if she isn't in a warm enough enviroment, she will feel the need to hibernate and her body functions will also slow down.

    Strange Attributes/Abilities/Traits: She is very durable, despite her somewhat fragile look. Also, the parts of her body that have scales are extremely hard and can hardly be pierced by a simple sword, she can also stop low caliber bullets with only her scales, however, something bigger than a standard handgun can break through them no problem. Ari is also an extremely skilled sharpshooter. She is also able to secrete poison from her canines, which she can expulse at will, whether it is though a bite or just to cover her needles with it.

    Theme song:

    Other: She sheds the skin on her scales once a month, just a heads up so you don't get surprised when you find skin lying around. She has a terrible sense of taste, being able to perceive just the half of what humans do, and thus, she is also a terrible cooker.
    Hidden 10 yrs ago Post by Kilo6
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    Kilo6

    Member Seen 8 yrs ago



    Full Name
    Alika Blackwater

    Nickname
    Goes by her regular name, but does respond to her callsign from training "Mobius 1"

    Gender
    Female

    Age
    18

    Year
    First

    Birthday
    January 2, 2049

    Astrological Sign
    "Astrology is bullshit"- A person who read a book

    Species
    "Enhanced Human"
    A type of modified human that the earth governments, particularly the United States, have been incorporating into their military. Based on the role the recruit is going into, they are given a modifier that helps them with their job. Alika was given the "Gyrfalcon" modification, greatly increasing her reaction time and eye site. The bi-products vary, such as her new found physical features like her white hair, the small feathered wings sprouting from her head, or her new feathered tail. She only just went through the process a month ago so she still getting used to the new found abilities. The another part comes with a slight unintentional increase in a user's magical affinity. Allowing them to use rudimentary magic more effectively.

    Class
    "Strike Witch"
    A Strike Witch as a unit is typically an individual given both physical modifications and special equipment for combat. As an Aerial Witch, Alika is given a "Striker", a leg mounted unit that allows her to fly through the sky like a jet fighter. Her particular module is an old family one that's been passed down for a few generations. It's based off of the F-22 fighter from the early 2010s which was the most advance fighter of its time. She has minor stealth capabilities and can zip and turn through the sky like no other. Strike Witches are often more heavily armed, hence her M61 Gatling Rifle.

    Weapon
    "The M61 Gatling Rifle"
    This heavy assault rifle fires 20mm rounds at around 4,000 rounds a minute. Naturally she has to have a light trigger finger with this bullet hose weapon. Thankfully the recoil is well managed and she can use it effectively, though it is a short to medium range weapon even as deadly as it is.

    World
    Earth

    Short Biography
    To put it simply, she was pressed into military service through her family, making her go to the United States Air Force Academy at 17. When she recieved the letter she took it as a way out of getting thrown into the military life and finally doing something with her life where she will have the final say. Other than that, the more gritty things will hopefully be revealed later in the roleplay.

    Personality
    A friendly individual who tends to lean on the skeptical side.

    Partner
    To be assigned

    Fear(s)/Weakness(es)/Limit(s)
    Fears? She doesn't want to die. That's it. She's been getting military life and mentality shoved down her throat for most of her life so the concept of hesitating in a fight out of fear is lost to her. She fears losing her friends or hell even her family even after the crazy lifestyle they put her through. She's only human after all.

    Strange Attributes/Abilities/Traits
    She is really really really good with flying. I mean anything. You stick her in a bi-plane and in a minute she's flying like an Ace. Its one of the few things she feels pure joy and happiness from. That's why she still stuck to keeping her Strikers as they are a key to her ultimate freedom. Flying is her life.

    Theme Song
    "Gotta Stay Fly"


    Other
    Stuff.




    Full Name
    Елена Акуловa
    Elena Akulova

    Nickname(s)
    Goes by the callsign "Shark 2-1"

    Gender
    Female

    Age
    18

    Year
    First

    Birthday
    December 10th 2048

    Astrological Sign
    "I care not for petty symbols"

    Species
    A type of modified human that the earth governments used, and the Russian Federation was no exception. Based on the role the recruit is going into, they are given a modifier that helps them with their job. Elena was given the "Shark" modification, greatly increasing her endurance, strength, tracking ability, and physical protection. The bi-products vary, such as her new found physical features like her hardened skin that particularly shows on her face as seen in the image, her new sharp jagged teeth, or her new found shark like tail. This transformation occurred earlier in her life and she is fairly used to it. The another part comes with a slight unintentional increase in a user's magical affinity. Allowing them to use rudimentary magic more effectively.

    Class
    "Strike Witch"
    A Strike Witch as a unit is typically an individual given both physical modifications and special equipment for combat. As an Aerial Witch, Elena is given a "Heli Striker", a back mounted unit that allows her to fly through the sky like an aircraft. However, Elena was given a unique "Heli Striker" based off the older Russian Ka-50 Shark attack helicopter. She is slower than jet strikers in the air, but has greater control and can hover in the air as well as take off vertically with ease.

    Weapon
    She was given weaponry that compliment her Striker Unit. First is the most prominent 40mm Auto Cannon she wields. Using what little knowledge she has currently of magic, she can enhance the rounds fired from her weapon to pack even a greater punch. Second is the four "KA19 AGM Missiles" she has mounted on her arm. Finally she carries a family air loom. A cavalry sword that has been passed down from soldier to soldier. Other than its antiquity and craftsmanship, there is nothing extraordinary about the blade.

    World
    Earth

    Short Biography
    She was conscripted into the experimental Strike Witch program at age 15 during the "Second Crimea War". While the process was painful and taxing on her body and mind, she came out with her sanity and new found abilities. During a Joint Operations program, she met Alika and has been one her few true friends ever since. She's excited to be chosen to go to the same school as Alika since their military careers would originally make it hard for them to meet up in person.

    Personality
    Very laid back and friendly. Never takes anything very seriously.

    Partner
    To be assigned. (Would find it funny for her to be paired with someone other than Alika just to have fun with the drama that would ensue!)

    Fear(s)/Weakness(es)/Limit(s)
    She fears her closest friends dieing or suffering in her life. She has no problem putting down a threat but still leads a compicated morality that is always present in any combat situation. .

    Strange Attributes/Abilities/Traits
    "What? Being part Shark is not good enough? Well I can't blame ye. Dis be a very freak show here."

    Themesong


    Other
    "I like pillows..."
    Hidden 10 yrs ago Post by Sauron The Dark Lord
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    Sauron The Dark Lord

    Member Offline since relaunch



    Full Name
    Mundus Torum.

    Fake Name
    Joshua Nigel.

    Nickname(s)
    N/A, however he holds titles from my early ages.

    Gender
    Male.

    Age
    750~ years, appears 17.

    Year
    4th.

    Birthday
    8th of December, if we go by the earth calendar.

    Astrological Sign
    Capricon.

    Species
    Belarian, an ancient and old race of Lucius.


    Class
    Creator/Battle Magician.

    Weapon
    At the age of 560 years, you are required to forge a personal weapon of choice, which then will be displayed and offered to Furtus at the base of the monolyth. Through the duration of 24 days and nights. Mundus create such a bafflingly complex and intricate mixture of the arcane and the magically reinforced metals and steels. He had managed to create an entire armor piece, one which had inscribings and additional magical effects, it was so complex that he baffled the entire tribe. He even created a sword to match, all which would then be compressed into one glove. When he was asked to offer it to Fundus, together with the others who had made their weapons, Fundus refused to accept it, and instead took the others, this was simply because it was too fine to waste. ''Bring it to purpose.'' Was the words of Fundus as his voice disappeared after his manifestation.



    Other than that, there is also his Zir'Xal, the implant. It is an implant which replaces much of his right arm. It's powered by the life essence, the life magic, of his own body. Whilst it doesn't look natural, it doesn't look weird or out of place if you had a longshirt or the likes on, plus, with the glove it wouldn't even be noticable. The Zir'Xal is that of the Cratus star sign, the sign of the Forger. (Capricon) Those few who were born during that time, due to certain magical shifts in the laylines during the dates of such times, are given extordinary magical understanding and power. Mundus' family was sure to raise him as to be fitting of a man of Cratus, the sign of the Forger. The Zir'Xal is basically an instrument which would increase his creator magic ability, allowing him to cast multiple spells at once, which in turn grants him his signature magic. Legion: Create, this grants him the ability to create magically powered golems of many different qualities, the greater the quality, the fewer they can be.



    World
    Lucius.

    Short Biography
    As mentioned, he comes from Lucius, was born in a tribe known as the Gu'mans and spent his life there for long, however certain... Things came to be and he eventually ended up on Earth under another identity. He was born during the time of Capricon, which in the region of the Gu'mans and for the Belarian people is an enormous thing. Other than that... he's spoken with Furtus on multiple occations, they've even created a weird bond between the two, a bond of appreciation, or so to speak.

    Personality
    Mundus is a man of few words, but many actions, he tends to keep to himself, but may at times burst into a person who seemingly acts the exact opposite of his natural self, he may break into an insane lunatic who wishes only to cause others pain in any imaginable way, bare in mind, this comes only during unnatural causes, such as prolonged hostile activity towards himself.

    Partner
    N/A as of now.

    Fear(s)/Weakness(es)/Limit(s)
    The weakness of Mundus is a rather great one, all be it mental. He is a perfectionist, he always scores high no matter what, when any flaw is noticed in his designs or systems, he immediately replaces them. That doesn't, however, include damage, but more of a general design. For example if something is there needlessly, he will strip everything down and remake it in a better design, that is the same to anything flawed in his designs. Even his equations on the theoretical tests are made to look insanely perfectionistic. Now, whilst Mundus doesn't have an extreme physical prowess, he is still quite able. And his great connection to the magic around him, and his ability to absorbe it into his arms Arcanum Hold is most certainly his greatest weakness, if he is not able to spend the magic he absorbs during, for example, a battle, he is done for, because this arm powers his entire magical library, and if it's overloaded, not is he only in danger of death, but also his connection to his entire magical library may be severed until another Zir'Xal replaces it, one of the required power and quality of his entire library. That would not only be expensive, but also nigh impossible considering his inability to craft advanced structures without a supporting Zir'Xal.
    Mundus also fears emptiness, not as in no one is there, but as in not being able to be known for what you've accomplished after death.

    Strange Attributes/Abilities/Traits
    Mundus is able to access the incredibly rare, Gu'man tribe exclusive Golden Heaven Creator essence, this is the creator magic which builds around complex structures of high quality. Whilst incredibly cost ineffective when it comes to mana or magic essence (it costs a lot of mana), they are still doing it without rest. The Golden Heaven Creator essence is known as Gu'Man Ram, spelled as Golden Creator Heaven in the ancient Balari language. Not only that, but Mundus is also granted with the rare Capricon sign abilities, such as being able to see major magical laylines, seeing Arcane wraiths and such.

    Themesong


    Other
    Mundus has created many other personal Zir'Xal's to enhance his body, however they are only minor, whilst they may take up a lot of space, they are nothing as complex as the one on his right arm.
    Hidden 10 yrs ago Post by Kidd
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    Kidd Herrscher of Stupid

    Member Seen 1 mo ago



    Full Name
    Loreal

    Gender
    Female

    Age
    16

    Year
    2nd

    Birthday
    August 11

    Astrological Sign
    Leo

    Species
    Elf: elves of Lucis live in remote place full of plant animal life. Like humans, the sort of environment they live means elves from different regions look different. For example, Loreal's society is from a rain forest and its climate. As a result, she has dark olive skin. All elves have an affinity for Natural magic and animals. Elves age slower than humans, as well, and can live to be as old as two hundred fifty to three hundred years old.

    Class
    Archer

    Weapon
    Long bow and two short swords. The bow belonged to her mother and, while she typically has ammunition, it doesn't need arrows to fire. The arrows can be created by magic.

    World
    Lucis

    Short Biography
    Loreal is one of the younger sisters of her family. Her particular elven society make themselves at home in the canopy of the trees of the rainforest she lived in. She loves her family and friends, though the "small-town" life was far too dull for her. So, upon recieving the letter, she jumped at the opportunity to attend the academy.

    Personality
    Generally very kind, but doesn't entirely understand the concept of personal space. Despite her kindness, she enjoys drama and being the center of attention--for better or worse. Has trouble understanding others and tends to be egocentric and flirty. On a good day, she's very confident and lively; on a bad, very moody and withdrawn.

    Partner
    To be decided

    Fear(s)/Weakness(es)/Limit(s)
    She carries two short swords in case she's forced into melee, but she doesn't excel at close combat. Physically, she's not as strong as humans, which is typical for elves.

    Strange Attributes/Abilities/Traits
    She can manipulate most plant life as needed and is almost always immediately loved by animals. With her bow, she's an extremely good shot. She's paritcularly agile and flexible and is great at climbing over and about obstacles.

    Theme Song


    Other
    Prefers a vegetarian diet. She's also an awesome dancer.

    ________________________________________________________________________________________________________

    Here's a second potential character. But everyone seems to want to do something different with dragons and if we prefer a universal, I can drop her



    Her dragon form

    Full Name
    Dagny Ek

    Nicknames
    Dags, Dag, Daggy

    Gender
    Female

    Age
    About 100, and appears to be in her late teens

    Year
    4th

    Birthday
    April 11

    Astrological Sign
    Aries

    Species
    Dragon: dragons of Earth are as rare as other magical species, but far stronger. They take it upon themselves to defend other beings from hunters and humans who would exploit them. Overtime, they have "evolved" to take human shape, allowing them to blend in with society as necessary. They're strong and durable creatures, and (on earth) only another dragon's fangs or claws can penetrate their scales. However, the magic on Lucis is far more advanced, so there might be some weaknesses found there. They tend to live to be ten times as old as humans, so the early hundreds tend to be considered young.

    Class
    Fighter / Tank

    Weapon
    Claws, typically. Fire.

    World
    Earth

    Short Biography
    Born and raised in Swedan, Dagny was always taught to help others. So, when the letter from the Academy arrived, she was quick to leave home.

    Personality
    Dagny holds herself to high standards and typically does a good job of meeting those standards. This can lead to her being extremely hard on herself when she messes up, and she tends to hold herself (and other dragons) responsible for the safety of other magical beings whether or not she is able to intervene. She's motivated and ambitious, and doesn't really do anything half-assed. Like, if you're walking, she's POWER WALKING. If you're eating dinner, she's DEVOURING DINNER. While this can make her come of as intimidating or intense, she's generally in a good, loud mood. She used to get embarrassed and quiet down, but now she's rather confrontational when she gets odd looks or whispers--though she doesn't usually mean harm.

    Partner
    To be decided

    Fear(s)/Weakness(es)/Limit(s)
    Dragons are far sighted so up close, they can't see as well. Because of her natural size and weight, Dagny is physically slower than most fighters. While it's nearly impossible to penetrate or bruise her skin, any damage to her mouth or eyes will hurt like a bitch. Magic can do harm to her, too. She's not as strong as a full fledged dragon either.

    Strange Attributes/Abilities/Traits
    Fire breathing, super strength, and super tanky. Her true form is compacted into her human body, making her ridiculously dense and massive despite her being average size for a person. This weight makes her extremely hard to knock of her feet. On that note, she can turn into a dragon (or rather she can turn into a human because her default form is a dragon).

    Theme Song



    Other
    She tends to speak English, but her Swedish accent gets thicker the more emotional or passionate she is. She's also gay, preferring women to men ten times out of ten.
    Hidden 10 yrs ago Post by Lucius Cypher
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    Lucius Cypher Looking For Group

    Member Seen 2 mos ago





    Full Name
    Mariam Machina

    Nickname(s)
    Mary

    Gender
    Female

    Age
    Just turned 15

    Year
    First

    Birthday
    December 29

    Astrological Sign
    Capricorn

    Species
    Human

    Class
    Mechromancer - A class that seems to have an almost magical affinity for technology, specifically with robots and mechs. While it's debatable if a Mechromancer is actually magical, their ability and knowledge with machines are certainly super powerful.

    Weapon
    Biggy - Once just a robot toy, now brought to giant life! A ten foot tall mech that acts as robotic butler for Mary, but is more than capable of serving as a bodyguard with powerful arms and and a plethora of weapons. Mary can ride inside of Biggy to activate his weapons mode (Without her there all he can do is punch things) and make use of his various sensors and other gadgets. Mary is always looking to upgrade Biggy and also maintains her own robots, though Biggy is the most advance and combat capable of her machines.

    World
    Earth

    Short Biography
    Mary comes from a very rich family conglomerate known as Machina Industries, who are one of the leading producers of anything technological. They have donated much money and resources to the Academy of Arcane Arts to improve relations with Lucis and hope to gain access to their magical powers and knowledge. Mary is one of the first of the Machina family to attempt the Academy and hopes to make many friends who would help her take up the family business.

    Personality
    A nice kid all things considered. Might come off as incentive since she's very sheltered and outright spoiled, but she just wants to be able to help others. She doesn't like the idea that just because she's a kid, or doesn't suffer from horrible things, that she shouldn't be able to help others. She believes that because her family is so rich, they should be able to help others however they can, or at least want to. Like Batman.

    Partner
    We'll figure something out later.

    Fear(s)/Weakness(es)/Limit(s)
    Mary fears being powerless. She once saw a servant from her family get fired for one of her mistakes, and she could do nothing to save him. It scarred her, and now she stops at nothing to be able to do something for whatever problem comes her way. If she see's something wrong, regardless of if she even knows what it's about, she's going try to stop it or save whoever is getting hurt. As for Weaknesses, Mary is a very idealistic kid and thinks that everyone has some sort of honor that they live by. Even the most roguish of characters would never stoop to real evil if they have a choice, or even if they don't. Her naivety protects her innocence, but makes her vulnerable to truly horrible people. As for limits, outside her robots, she's just a little girl. Not even a particularly strong one. Energetic and good at running, but she's not athlete and relies heavily on her robots for any form of damage dealing or protection. She's not even good with any particular weapon.

    Strange Attributes/Abilities/Traits
    Tech Savant - Mary has a supernatural sense when it comes to operating machines. As long as she can get a general idea of what does what, she can quickly become competent and operating various machines and vehicles with very little practice or training beforehand. She can also take apart or recreate various bits of machinery or robotics from whatever she can cobble together, often to surprising effect. Even with crude materials like stone and wood, she can make machines out of it. She just needs a lot of time and a lot of material.

    Themesong


    Other
    Mary is always loaded with tech and gadgets for media and other entertainment purposes. Has a cat named Sushi. Likes sneaking around, but isn't particularly amazing at it since Biggy tends to be near by.





    Full Name
    Ralthavar Marchosias

    Nickname(s)
    Ralth (Pronounced "Ralph"), Son of Malakaus, The Master Apprentice

    Gender
    Male

    Age
    18

    Year
    First Year

    Birthday
    Based on Earth Calenders, it's October 28. Doesn't really have a birthday set back at Lucis, though he has been considered an adult since he was fifteen years of age.

    Astrological Sign
    Scorpio

    Species
    Orc

    Class
    Barbarian/Warlock - Some mages are born with magical abilities, others gain it through training and knowledge. For warlocks, they obtain their powers by making a pact with powerful magical creatures, and sometimes even demonic entities. The magic and power of a Warlock is often not linked to the Warlock himself, but the source of his power, either a magical object or a familiar of sorts.

    Weapon
    Ralthavar favors his family's Great Axe called "Sunder", magically enchanted to be capable of causing harm to any touches it's blade and generally ignoring hardness all together. The latter ability is simply a quality of the metal it's made from; Adamantium. As a Barbarian, Ralthavar is also proficient with other weapons too, and often would carry as much as he feels necessary. Specifically, he favors spears, spiked shields, karambit daggers, and firearms. He prefers the shotgun.

    World
    Lucis

    Short Biography
    Ralthavar came to the Academy with not only a lot on his shoulder, but with a horde of at least a hundred other orcs he is expected to be the leader of. However despite how heavily armed his horde is, Ralthavar did not arrive to take over the school; he comes with hope that he can lead his people to glory through the Academy, taking in what knowledge they came from here to enrich their homes back at Lucis. Their general war-like mentality and lifestyle is simply their culture, though Ralthavar is well aware that not everyone shares his people's appreciation or interest, so he does his best to control the orcs and make sure they don't get themselves into trouble.

    Personality
    Rathavar may look the part of the intimating witch doctor, and he himself embraces this imagery, if you can get past the bigotry you'd find that Ralthavar is a well-spoken individual who simply embraces his heritage, but at the same time struggles to try to find a place for his kind in this new world, one that isn't antagonistic. To that end Ralthavar himself is a rather tolerant person who would try to bring together as many people as he can, regardless of race or attitudes. Not to say that he isn't without his anger, but he controls his rage rather than let it speak for itself.

    Partner
    Whoever is willing to team up with him, I suppose.

    Fear(s)/Weakness(es)/Limit(s)
    When it comes to combat, Ralthavar is fairly well rounded. He has embraced both orc's ferocity and brutal efficiency in melee combat, but also took the time to cover his bases with magical training as well as gun fighting. While not perfect in the sense that he is unstoppable, he does well to ensure that he doesn't have any weaknesses to exploit. He more familiar with melee combat than he does with magic or guns, but you'd be a fool if you think he can't use all three. That being said, it's outside the battle that Ralthavar is weakest; he must take responsibility for his horde of orcs, most of whom who listen to him, but they themselves are lead by their passions and emotions. And Ralthavar cannot simply stand idly by if they cause trouble, forcing him to come into conflict with anyone who has problems with his orcs.

    Strange Attributes/Abilities/Traits
    Ralthavar had the good fortunate to have the opportunity to be trained by various masters of various skills, as well as his own innate talent that woudl allow him to increase the rate in which he learns. Ralthavar himself is said to be a quick study and good at imitating others, though he still requires education to truly understand the full extent of what he does. His specif abilities are the following:

    Weapon and Armor Proficiency: Raised in the ways of the Barbarian, Ralthavar is skilled in the use of their weapons and armor. While he favors certain weapons over others, he can competently use all of them.

    Marksman: Firearms have been introduced to his lands, and he did not hesitate to take up lessons in using them. He finds pistols to be underwhelming for their cost, and prefers shotguns for their versatility as well as power. He has various shotgun shells for different scenarios, from buckshot to dragon's breath, to slugs and flechette.

    Craft Skills: Ralthavar knows how to create just as well as he knows how to destroy. Specifically, Rathavar is a knowledgeable Armour and Weapon Smith, capable of working metal, stone, wood, or bone into a variety of deadly tools. He also has a natch for enchanting, giving his weapons magical qualities with the right rituals, incantations, and supplies.

    Warlock Spells: As mentioned, the power of a Warlock does not lie in the Warlock himself but from an outside source. The spells and strength can vary, though commonly he gets his powers from his staff, which itself can gain powers from the skulls attached to it; the skulls formerly belonged to other mage types, and through his staff he can use their skulls to channel their magic into him. There Current Skulls are that of a Necromancer, Enchanter, and a Priest.

    Resilience: And if all else fails, Ralthavar is a very hardy fellow. He weathers the storm and can keep inner peace with himself even during his most violent rages. His determination and refusal for a simple defeat has won him many victories, and if that is not possible, at least he'll have a glorious end.

    Themesong


    Other
    Has a creature known as a "Wargon" which is like a werewolf, much larger than a normal wolf and more bestial. It is his mount and companion. His name is Andari.

    Hidden 10 yrs ago Post by Exodus
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    Exodus TRAITOR!

    Member Seen 9 yrs ago

    Full Name
    Christopher Graham

    Nickname(s)
    Goes by Chris, never Christopher. Also responds to Graham from certain people, namely superiors and a few friends.

    Gender
    Male

    Age
    19

    Year
    5

    Birthday
    October 28th

    Astrological Sign
    Scorpio

    Species
    Human (Cyborg)

    Class
    Sharpshooter / Gunslinger (sometimes?)

    Weapon
    Two guns, a pistol and a revolver. The pistol is custom-made (for a 'classic' look, with modern weaponry capabilities), and is a gift from his father. The revolver is standard, but heavily modded for his personal use. He normally only uses one at a time, but he's certainly capable of gunslinging.

    He owns a sniper rifle, and carries it on missions. He doesn't carry it day-to-day, disliking having a large gun slung over his shoulder all day.

    World
    Earth

    Short Biography
    He grew up on the East Coast of the United States, in the NY/NJ/CT tri-state area. It isn't quite known for sure how his incredible marksmanship came about (maybe to-be-discovered in story). However, his interest in cybernetics came about in his late teens, due to a pretty geeky (closet) sci-fi obsession. After his 18th birthday, he signed up in several research programs granting him the implants. It wasn't long before he realized how well they worked in tandem with his pre-existing skills, and honed them even further together. He's already been scouted by a few organizations, and has a few pretty-much guaranteed-jobs as a sniper (should he choose them) after he finishes his last year at the academy.

    Appearance
    I can't really find any good pictures that show what I'm going for, so I'll paint the beginning of a picture and you can fill in the blanks in your imagination.

    He's white (little more tanned), with blue-grey eyes and dark brown hair. Short, tidy, but stylish. Strong chin/jawline. Clean-shaven or stubble, depending on when he bothered to shave last. On the taller-average side, about 6'3". Muscular, not huge, but it's fairly apparent he works out. The implants look something vaguely like a Cyborg implants from SWTOR, having nothing better as a reference point. Ignore the large mouthpiece, and you'll get the idea. They're visible over his right ear and eye (almost head-set-ish, the eyepiece DOES look like the picture), the back of his neck, and down both arms (they aren't full-on replacement arms or anything though.)

    Personality
    He's generally a pretty laid-back guy. He likes to have fun, but he's got a strong work ethic thanks to his parents. He's got the makings of a good leader, but he prefers to stay out of the spotlight and let others take charge. He's straightforward and sometimes blunt, but knows when to keep his mouth shut. In short: He's loose, but he doesn't take crap.

    Partner
    N/A at this time, but from reading over the other CS's, there are a few others I think he'd work well with.

    Fear(s)/Weakness(es)/Limit(s)
    He won't admit to having any fears out loud, but he has several. To be established in-story, perhaps? He doesn't really have any more 'weaknesses' than any other human being. If he's really distracted, it will detract from his aim. That said, his shot wouldn't be too horrible thanks to some degree of dummy-proofing in the computers.

    Strange Attributes/Abilities/Traits
    He has several cybernetic implants, specifically in his arms and hands, brain, eyes, and ears. They provide various upgrades (obviously nothing too major), such as increased vision, hearing, making him ambidextrous, etc. Incredibly gifted naturally, the systems in his implants increase his already-frightening marksmanship into almost pinpoint accuracy.

    Due to the amount of time he spent perfecting his accuracy, he's slacked quite on practicing his magic. He's really only an average student there.


    Other
    He's not fond of wearing the Academy's uniform jacket, and rolls up the sleeves of the collared shirt. He's yelled at often for this, and it's a wonder he hasn't faced any more severe punishment. He also likes to play classical guitar and blues harmonica in his spare time.
    Hidden 10 yrs ago Post by Grey
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    Grey

    Member Seen 5 mos ago


    Hidden 10 yrs ago Post by Norix
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    Norix Skittle Ninja

    Member Seen 9 yrs ago

    Almost (totally) forgot to add my character here oopsie.

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    Aurus

    Member Seen 8 yrs ago

    I have plans to expand the bio, but it's 3AM and i'm worried about missing the deadline. Here's my little application i guess.



    Full Name
    Karu Sulan

    Gender
    Male

    Age
    16

    Year
    First

    Birthday
    October 4th

    Astrological Sign
    Gemini

    Species


    Class

    Fae Dragon, Mage

    Weapon
    -Fae dragons have a venomous bite that attempts to paralyzes muscles


    World
    Lucis

    Short Biography
    While fae dragons tend to keep far away from civilization and only show themselves when up to mischief, Karu was a rather odd case. His egg was discovered and cared for by elves, and as a result he not only picked up the common and elven language. He is very friendly unlike many of his draconic brothersand sisters as a result
    Personality
    Fae dragons have inherited the pride sterotypically found among dragons and Karu is no different. However he is also very friendly and fun loving, if not a little mischievous. As a youngling, he is also a very curious and overly trusting soul. He also occasionally does not no when to shut his mouth.

    Partner
    None currently

    Fear(s)/Weakness(es)/Limit(s)
    Magic = Life. Fae are by nature magic beings, while their magical pools often replenish after a short time, completely exhausting their pool of magic will kill them.

    Fear of heavy tech - Karu is particularly vulnerable to human technology, and after a rather unfortunate exposure to it highly technical devices he does not understand can cause him to have a panic attack.

    Strange Attributes/Abilities/Traits
    Magic Sense - Fae dragons are very sensitive to magical energies, particularly abnormal ones.
    Magic Body - Heavy resistance to magical effects. Able to channel multiple spells

    Other
    He enjoys rubs in any area a pet would (Back of head, belly) but he hate’s to admit he does.
    Hidden 10 yrs ago 9 yrs ago Post by Nytem4re
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    Nytem4re

    Member Seen 3 mos ago

    Full Name:
    Joseph Conrad

    Nickname(s):
    N/A

    Gender:
    Male

    Age:
    19

    Year:
    Fourth year

    Birthday:
    October 13

    Astrological Sign:
    Libra

    Species:
    Augmented Human- Almost cyborg like, he has infrared and night vision due to eye implants. he also can slow down his perception of time due to implants in his brain and heart.

    Class:
    Ranger/Assassin

    Weapon(s)
    X-1 Railgun
    The Pinnacle of handheld kinetic weaponry, the X-1 is a devastating beast. It fires a sabot round that is magnetically charged, clocking at around 3600 m/s. To put that in perspective, the 120 mm sabot round, which was used to penetrate heavy armor, has a velocity of about 1700 m/s. Despite hitting harder than a bloody tank, it does have it’s drawbacks. For the round to be sent flying at 3600 m/s, it takes about 2-3 seconds to charge the magnetic coils. One can plainly tell when this is occurring, as there is a loud hum and a bright blue flash. It also follows a straight line of fire, making easy for the receiving party to simply dodge or move into cover before the round is actually fired. It can also only hold one round in the chamber due to safety issues, and the sabot round burns up at a certain distance, also due to safety concerns of the round going farther than needed. A bipod was never designed to offset the massive recoil, so one must manually keep the railgun steady.

    X-1C Pistol
    Simply a very scaled down X-1, it uses the same principles but is scaled down for use in CQC and mid range engagements. It isn’t as strong as the X-1 itself, but boasts a round that rivals the stopping power of many of the modern rifles. Limited in the fact that it can only carry ten rounds.

    Tanto Knife
    Stealthy, silent, reusable, the tanto is generally not used unless it is a situation where the target cannot be taken out with the X-1, sometimes used in conjunction with the X-1C.

    World:
    Earth

    Short Biography:
    Joseph was born in what was the ruins of the west coast of the USA, devastated by the resource war that had spanned across the globe. Despite the fact that the government had finally stopped manufacturing focus on military goods, most of the west coast remained as desolate and broken as it was during the war. Joseph was found by some medical volunteers at the age of eight, seemingly alone. A bit unapproachable at first, but he grew as talkative as any young boy would be. Joseph had brief military training before he joined the academy.

    Personality:
    Loves to be very sarcastic. Somewhat of a cynic, as he loves to point out anything and everything that is wrong or depressing.

    Partner
    Unassigned as of now.

    Fear(s)/Weakness(es)/Limit(s):
    Weight issues with his railgun limits his range of movement. Is also at a disadvantage at melee range due to the limited reach of his tanto.

    Strange Attributes/Abilities/Traits:
    Has an uncanny ability for numbers. Can guesstimate distances, trajectory and angle of bullets pretty accurately.

    Themesong:
    Rules of Nature

    Other:
    Does fancy a bit of woodworking.
    Hidden 10 yrs ago Post by Laochra Naofa
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    Laochra Naofa

    Member Seen 9 yrs ago

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