Name: Gavin
Age: 17
Gender: Male
Personality: Gavin is really quiet, to such a point its almost awkward. He holds it in, but in truth his dreams are the scale of a catalog of worlds. It's in his nature to withhold information for an X-number of reasons. Anywhere from self-protection or even just his somewhat timid nature with talking to people. He's introverted which is not to be mistaken for synonymous with "anti-social". To put it plainly he has limited energy and a constant sense of caution of others. However despite this airy and ambivalence surrounding just how to feel towards Gavin he's quite...refined in fighting...refined in killing.
His nature doesn't seem or appear like an acceptable aesthetic for him in appearance alone. Where he pretty much has fallen off the bus in terms of social interaction, it's made up in the clear cut address of his combat competency. Skilled with all forms of melee armaments, familiar with pressure points, basic kido, and even able to identify vital points on warm-bloods, and weaknesses on all manner of machinations as well as the feral creatures of darkness. Gavin's acts are nearly extinct, nigh feral and beast-like, it'd be comparing him to a rapid animal. He instinctively can immediately identify strength from the sense of smell, and presence.
Gavin is a red head, with short yet conformed and flowing hair. He stands at a maximum height of five feet and seven inches, weighing in at about one hundred and fifty-seven pounds.
Faction: Unbound Hearts
Weapon: Gavin utilizes one set of impeccable armor broken into three pieces.
Curse of Akreiss (Gauntlet, Left Arm) - An intricately designed gauntlet located on his left hand. Gavin has been unable to free his hand from the hold since it first appeared. With a chalky white finish, it's light and one third the weight of his arm. It's design was not meant to defend primarily, but it has been imbued to boost all of the body's known physical skills and perceptive senses. Because of this Gavin is able to jump a one story building with ease, at lift up to a maximum of six-hundred pounds on his own. His strength is determined by his base body weight of 193 lbs, and his jabbing speed of about 36mph from a stationary pose.
Darkwatch - (Wristwatch, Right Arm) - The darkwatch is a wristwatch that synchronizes with the user down to the flesh. It imbues them with a number of abilities related to stealth, camouflage, illusion, and self-visual augmentation. See, this in turn reflects on the fact Darkwatch is semi-sentient, meaning it's alive. Bound to the user's wrist, it has a function to react to the environment on it's own without Gavin truly doing much to influence a change. This weapon ability is known as "Extreme-Conditioning" which will enable Darkwatch to adapt in terms of camouflage.
Note: Gavin is normally naked with the exception of underwear and socks, the rest is provided from Darkwatch emulating clothing.
The Black Prism - The prism is the third and final piece of Gavin's set of armor. It in turn is not truly armor, rather it is a relic of some kind. At the center of Gavin's sternum, a transparent crystal is embedded inside of it. The Prism is what powers the other two pieces of armor, Gavin is fused with, but it seems almost impossible to remove from his body. In addition to being a potent power source, The Prism is closely related to the nature of Gavin's heart. Despite the fact that he's naturally good, he has a strong and potent alignment to darkness. Darkness has turned this prism black, yet has given Gavin a life blood. The major draw to the prism, should it be released from his body, he'd die instantly. His death in particular, guarantees he will not spawn a heartless or a nobody.
Powers/Abilities:
Abnormal Human Senses - All of Gavin's senses, of which includes the ability to detect heat, are amplified beyond human levels thanks to the effects of the prism. His sight is keener, sharper, and his eye can diffuse objects in motion while panning the background completely clearly. His ears can pick up sounds that echo off of objects, not sharp to hear a pin drop from more than 30 meters, but below that, yes. His sense of smell and taste are augmented to the point his tracking skills are vital.
Tracking - Gavin is by no means a hunter, but he's had some form of basic survival training. Tracking is more or less a professional skill, able to discern the size, weight, and species by utilizing visual clues and scents. He is also quickly able to discern time periods from how long an enemy or ally has visited an area, by doing simple measurements of footsteps and how potent their individual scents are.
Noesis - Gavin possesses a sanction of cognitive thought, or perhaps it's his intuition. Without pause or delay, Gavin quickly asserts his cognition with paramorphs inside of his head, like putting pieces together or playing a game of gungi exceeding all personal set expectations. It is the ability to quickly measure and immediately weigh three things. The situation, the environment, and all surrounding objects and persons to bring forth a keen countermeasure in a rather hastened fashion. It is far from standard intellect, at times appearing occult, but it intact isn't and mostly relies on extensively educated guesswork for a series of actions to be perceived as "correct" to bring Gavin to his desired outcome. Noesis however, is by no means infallible as it can be disrupted by an opponent with sharp instincts able to guess at Gavin's sequenced planned and prevent at least two or more of his steps to disrupt the entire sequence.
Frigid Vestige - "Within darkness, also exist unparalleled cold"
As per the prism, Gavin is a living deep freezer among all if not other things. From darkness, he draws upon the coldest temperatures and brings forth arctic levels of cold air and moisture. This manifests itself as darkness, the coldest of its kind. Victims of either direct touch can range anywhere from being slowed to halted in their tracks. Gavin's darkness is deep and vast, he can create a chasm about the size of a finished basement when utilizing the full reaches of it's range. Able to afflict the air as well as the ground, create projectiles, and is nigh immune to the effects of cold. Even Gavin's breath is a real icebreaker, he can even blow a cool gust of wind. Between the cold and the ice meshed with his darkness it leads to a number of other applications, none yet discovered.
Note: This part of my abilities will potentially be the only thing that grows with this character and will be implemented in post before it is added to the template itself.
Bio: Holding to omit this for now.