Mantam frowned. She threw her now broken knife haphazardly behind her. "Useless System Spells, can't even protect a dumb knife against some useless Katana." Mantam grumbled, this time too quiet for Cynthia to here. She knew better then to claim that the use of skills was cheating. She was sure a few others in the room picked up on her little trick and that doing so would just cause her to look like a hypocrite. "You can keep your damn fish, I've suddenly lost my appetite." Mantam said, sulking over the loss of her precious kitchen knife. She noticed the absence of Marinette and Grey after the commotion died down. Not exactly a surprise, out of the entire group she would probably count them as the most prone to disappear. Not that she didn't like either of them, however.
Mantam, downtrodden after her loss to Cynthia, resumed Grey's now empty spot at the crafting table. Crafting was Mantam's typical way to cool down, and she quickly set to work, not making gear that would truly benefit her, but making gear merely to level the skill. As the only one in the group to take up Artificing she felt obliged to keep the group well equipped on the magical side of affairs. In a game with so many item slots, especially one that adopts a slower leveling style like Paradise, it was quite the chore to keep your equipment up to snuff, so a crafter such as Mantam was an asset to any group. Some of the higher-tier guilds have whole sections of members dedicated to crafting, but their small group had no such numbers to warrant anything like that.
The specific item that Mantam was making was a magical Foci. When it came to your conventional Caster class there were a few styles of weapon that can be used. The most common- and the only ones available at her current crafting level- were the Foci and Wand or the Staff. The Staff, while affording more raw damage stats, wasn't incredibly useful to the Mirage Shifter class, as they didn't use offensive magic per se, instead relying on a combination of FOC and AGI. Thus, the Foci and Wand were the superior choices for her class, allowing a larger mana pool. That is, the Foci doesn't exactly lengthen the user's mana pool, but instead lower the casting requirement for spells. A small difference, but one that may matter in very high level play.
But Mantam's theorycrafting was hardly of consequence at the group's current level of play. Lower levels were less about mechanical knowledge of the game and more about the mere drive to keep playing, which wasn't exactly hard to find in a game as tantalizing as Paradise.
Mantam, downtrodden after her loss to Cynthia, resumed Grey's now empty spot at the crafting table. Crafting was Mantam's typical way to cool down, and she quickly set to work, not making gear that would truly benefit her, but making gear merely to level the skill. As the only one in the group to take up Artificing she felt obliged to keep the group well equipped on the magical side of affairs. In a game with so many item slots, especially one that adopts a slower leveling style like Paradise, it was quite the chore to keep your equipment up to snuff, so a crafter such as Mantam was an asset to any group. Some of the higher-tier guilds have whole sections of members dedicated to crafting, but their small group had no such numbers to warrant anything like that.
The specific item that Mantam was making was a magical Foci. When it came to your conventional Caster class there were a few styles of weapon that can be used. The most common- and the only ones available at her current crafting level- were the Foci and Wand or the Staff. The Staff, while affording more raw damage stats, wasn't incredibly useful to the Mirage Shifter class, as they didn't use offensive magic per se, instead relying on a combination of FOC and AGI. Thus, the Foci and Wand were the superior choices for her class, allowing a larger mana pool. That is, the Foci doesn't exactly lengthen the user's mana pool, but instead lower the casting requirement for spells. A small difference, but one that may matter in very high level play.
But Mantam's theorycrafting was hardly of consequence at the group's current level of play. Lower levels were less about mechanical knowledge of the game and more about the mere drive to keep playing, which wasn't exactly hard to find in a game as tantalizing as Paradise.