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Hidden 10 yrs ago 10 yrs ago Post by Prostagma
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> Unless you want the Mad Hatter to get in there, kill the bosses with his Madness powers and become the bigger boss that everyone has to kill... All it would really take for him to kill them is pulling a Master Sword out of his hat. So I take it you've never bothered to actually read Alice in Wonderland. If you did, you would understand that Mad Hatter, were he a major character (he's not) would be an embodiment of logic (specifically logic without rationality) rather than the embodiment of lolsorandomexdee you've made here. At least show some level of respect to the things you're taking from.
Hidden 10 yrs ago 10 yrs ago Post by Professor_Wyvern
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The Mad Hatter, is mad, _clearly_ because hatting is a dangerous business, full of chemicals. These chemicals to paint these hats, tend to drive the people who made them loony. And yeah, Alice in Wonderland Mad Hatter is a loon, but a friendly loon, much like the March Hare. The Dormouse, is less of a loon, and more of a fellow who needs a good bed to nap at. Oh where was I. Oh right, how is a writing desk and a raven similar? Also yeah, best thing to do would be to go finish up and go on over to next place.
Hidden 10 yrs ago Post by Jerkchicken
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> So I take it you've never bothered to actually read Alice in Wonderland. If you did, you would understand that Mad Hatter, were he a major character (he's not) would be an embodiment of logic (specifically logic without rationality) rather than the embodiment of lolsorandomexdee you've made here. At least show some level of respect to the things you're taking from. 2deep4me My vague knowledge of that book is of some tertiary product ![enter image description here](http://quinrose.com/game/alice_j/img/top/joker_jacket.jpg "enter image title here")
Hidden 10 yrs ago Post by Prostagma
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Lord above, Jerkchicken, that looks horrid.
Hidden 10 yrs ago Post by Jerkchicken
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Which one is the caterpillar?
Hidden 10 yrs ago Post by Earnest Evans
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The gentleman up top with the viola?
Hidden 10 yrs ago Post by Prostagma
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I'd bitch about Jerkchicken's post but at this point I've just stopped caring.
Hidden 10 yrs ago Post by Professor_Wyvern
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What with the five days of inaction from the GM? And, I think three from the Co-GM?
Hidden 10 yrs ago Post by Jerkchicken
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That long? Well I guess this game is as dead as Volvagia unless someone wants to hijack game running duties
Hidden 10 yrs ago Post by Prostagma
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Well there's always that other one, even if it is run by a creepy yuri fetishist pretending to be a girl and his clique of equally weird people that flake out on every game they're in and get massive preferential treatment from said yuri fetishist. Gotta pick your poison, yeah?
Hidden 10 yrs ago 10 yrs ago Post by Kalamadea
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Okay, let me make one thing clear, and nobody, no matter what position you hold or how long you've been here, is exempt from this: if your character actually dies and it's clear they died, there's no coming back. Unless your character sheet includes "immortality" as one of your abilities (which is an ability that is currently strictly reserved for Kalama simply because he's the noninterfering plot guide dude who never ever participates in combat; and is also reserved for the lord of the Void, for obvious reasons since he is the Void and you can't kill the Void and because we'll likely never even encounter him), you can die and death is permanent unless I approve for an outside source (outside source referring to another player's character wanting to resurrect yours, the resurrection cannot originate from your own decision) to resurrect that character. If Samus gets into an irreversible situation where death is inevitable, she dies and I make a new character. I'm also stepping down from my GM position for now and making running this a collective effort. This is how it basically was already, this is just making it official. I'm only here to give official word on character acceptance, and my characters, if I have to make any more, all have to be approved by you guys. I will also be having discussion on any newcomers and I will only be accepting the characters as a formality, it's really up to you guys. This is so we can, hopefully, create something we can all enjoy and work to make this a unique Multiverse-type roleplay. I'm not about to abandon this just because of a few days' inactivity on my part, not after four years of this thing going. If it has to completely change into something totally unlike what it was, so be it, so long as it stemmed from that four-year-old roleplay. That brings it up to my next point. This "prologue" will serve to use the Crucible of Worlds as a means to make those changes happen and be explained in an IC sense. Once we get the changes ironed out, whether it's from this one world or several, we're out of the digital universe and into the rest of the Multiverse. Before anyone asks on what I mean by my second point in which I am officially stepping down as GM (but I am remaining as owner, a title people don't realize is separate from GM) in saying it's only to make it official that it's a community effort, we've always had the person (or people) most familiar with a setting lead us through a world, whether Dawn or I were included in that group or not. As I said, this is only making it official that this RP is a player-run effort rather than a GM-run one. My only condition is that we keep with "random schmuck monsters are unscaled while bosses upscale", since it's just no fun without a challenging boss to break up otherwise meaningless combat with something big. Let's make this a good RP, guys, and I hope that with that announcement you won't feel obligated to wait up on me (which was really one of the main purposes of making it, as I feel this is the best way to keep this alive with my haphazard posting schedule). Anyone wanting to take over Ganondorf is free to, but I'd still like to do Volvagia at least. She's not planned to be as long since there's less people, but I do have a specific way I'd like Volvagia to behave in battle. I'm not as picky about Ganondorf.
Hidden 10 yrs ago Post by Earnest Evans
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Keep in mind that Cirno can respawn too, being a fairy.
Hidden 10 yrs ago Post by Kalamadea
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Right, and that is listed in her sheet. As long as your sheet gives a way to come back from death or be outright immune to it, you're fine. If not, you're screwed unless another player's character can and wishes to resurrect you and we approve of it. That's what I was getting at with that point.
Hidden 10 yrs ago Post by Earnest Evans
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Alright. Well, I guess IncredibleBee gets to decide how the fight goes, now.
Hidden 10 yrs ago 10 yrs ago Post by Prostagma
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> ...we've always had the person (or people) most familiar with a setting lead us through a world... Now that seems like something I could get behind. Or whoever picked the world, perhaps, with a rotating GM sort of a thing where people take turns choosing worlds and GMing.
Hidden 10 yrs ago Post by rawkhawk64
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Sounds fun. I like Prostagma's idea.
Hidden 10 yrs ago Post by Zero Hex
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I agree on the character death thing and the cooperative GMing thing where whoever's most familiar with something should run it. That's nice and all, Kalamadea, but uh, Jerkchicken just killed Volvagia.
Hidden 10 yrs ago 10 yrs ago Post by Kalamadea
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Kalamadea ...Wut

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Yeah... Hadn't gotten around to reading the IC yet. Jerkchicken, I do need you to change that post, because you just took out a heavily upscaled boss in one go just by getting into the RP, and we really can't have bosses being curbstomped like that. It's not me trying to force my plans into action, it's simply a thing we can't have happening. We've made it clear throughout the history of the RP that bosses are to be kept challenging and never to be stomped like that. I'd have made a similar note if someone came in and stomped Ganondorf without ever giving him a chance to become Ganon. EDIT: You know what, I'll just do a quick workaround. Consider it further screwing up of the world by the Crucible.
Hidden 10 yrs ago 10 yrs ago Post by Kalamadea
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> > ...we've always had the person (or people) most familiar with a setting lead us through a world... > > Now that seems like something I could get behind. Or whoever picked the world, perhaps, with a rotating GM sort of a thing where people take turns choosing worlds and GMing. That's essentially what we had. If someone hadn't chosen a world in a while, we'd ask if there was anywhere in particular they'd like to see us go. EDIT: Forgive the double post, I got caught up with this stuff. Anyway, workaround's posted, I feel like an ass, but I really can't stand the idea of a boss fight being outright ended in a single punch like that. EDIT 2: Jerkchicken, I do hope this isn't a preview of what's to come, because I accepted those abilities in good faith that they wouldn't end up abused. Curbstomping bosses is considered abusing those powers.
Hidden 10 yrs ago Post by JonxlatheLion
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(I'm assuming this can be put here?) Deadpool's next upgrade will be the Immortality Curse: Deadpool can no longer permanently die. He can be removed from a world due to using all his 'game lives' (Currently 3) by either dying in that world or using a life to resurrect a friend, but he will always return to cyberspace after each world.
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