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Hidden 10 yrs ago 10 yrs ago Post by An Outsider
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An Outsider A Glorious Failure

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Hidden 10 yrs ago Post by An Outsider
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An Outsider A Glorious Failure

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Name Magnus Boyle Alias Fenrir Age 20 Personality Aggressive, confrontational, and suspicious, though loyal to his old friends. Powers Super Strength; Super speed;Enhanced durability and cellular regeneration;Super senses; Weaknesses Alpha Male Mentality, Arrogant. Lack of fine digit control and inability to process complex tasks, such as driving a car or typing at a keyboard while in wolf form. Loss of control while in 'wolf mode', making him a danger to both friend and foe. Problems with anger management. Appearance Magnus is just under 6' tall, with broad shoulders that taper too slim hips, a wolf-lean physique that grants him great speed and strength. His hair grows wild and course, with a beard that most would call untamable. His eyes are a piercing blue that seem almost canine. His teeth look a touch to long and sharp, and there is something just a touch too savage about him to be considered normal. When he transforms he becomes a 6'7" tall bipedal wolf-man. His head is large and lupine with bright, blue eyes and massive canine jaws ending in rows of sharp teeth. His shoulders are muscular but not too heavy for his frame, arms long and powerful. His legs are digitigrade and both fingers and toes have long, tough talons capable of shredding through armour plating. He also has a tufty tail, one that is constantly getting in his way, however it also helps him keep his balance. Pardoning the pun he is wolf lean without a shred of fat on his body. His entire form is covered in thick, coarse black hair. His Nth metal armour has been cunningly crafted with a series of hinges and clasps that open up to allow him to transform while wearing it and still provide enhancement and protection to both his human and 'Wolf' forms. Brief Bio Fittingly enough Magnus Boyle was born in Alaska, on a balmy midsummer night during a full moon in 2002. His parents were overjoyed with their lusty, new-born baby boy, However when he grew his baby inch long canines and chewed through the furniture things weren't quite as jovial. From then on it was obvious Magnus wasn't a normal boy. He never got sick,he would howl at the moon, tore his fluffy stuffed bunny into shreds with his teeth, all sorts of stuff that would be hard to justify as 'normal'. He was never violent to his family or friends but it was off-putting enough to warrant a visit to the family doctor. They tried to keep Magnus's peculiarities a secret from the world at large, but secrets have a habit of getting found out. No one is sure were they came from but in the year 2012 several black vans were seen around the Boyles' home town. Shortly after that Magnus went missing. His parents still search to this day, but they have never found so much as a whisker of their son. Secretly he was captured by a highly classified agency with the goal of creating their own meta-powered army, led by the sinister Dr Gretta Tante. Eventually Magnus escaped, but not before they had turned him into an unrecognizable Wolfman. Magnus 'assisted' Hawkman in taking down a League of Shadows assassin cell that was set to remove a politician from office. I say assist, but it would be more accurate to say that the Wolf brutalized the ninja's before Hawkman stepped in, stopping Magnus from tearing the assassins limb from limb. The two fought, as heroes usually do upon first meeting, with Hawkman gaining the upper hand after a lengthy fight. The Feathered Avenger was impressed with Magnus's sheer power, but realized his savagery could become extremely destructive if left unchecked, and decided to take the pup under his wing, so to speak. Eventually Fenrir joined the original Young Justice team, taking part in the efforts against Shrapnel and Deathstroke, but left after a feeling abandoned by his team mates and a disastrous battle with an Atlantean mutant. He eventually rejoined just in time to help the Team take down the villain Cinderblock, and played a key role in stopping Clara Kendall and her cyborg army from dominating Northern America. Superman and Hawkman, deciding that Fenrir's training is complete, have publicly given the Wolfman reserve League status. In secret however they have tasked him with forming a new team, one that can handle threats that the League cannot. What they bring to the team Fenrir brings a wealth of experience to the Team. Though young he has been involved with Young Justice and the Justice League in some form or another for almost two years, and before that he was trained by the villainous Granny to be a living weapon. He's one of the best hand to hand fighters in the world, and already knows that sometimes doing the right thing isn't easy. However he also brings his faults. His vendetta against Granny can sometimes blind him to the bigger picture, hampering him in ways that can affect the mission. His Wolf form is savagery unbound, and almost completely out of his control. In it he is just as likely to hurt friend as he is foe.
Hidden 10 yrs ago 10 yrs ago Post by Lord Wraith
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Lord Wraith Actually Three Otters in a Trenchcoat

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| NAME: |
Valetine Macbeth Irving
| ALIAS: |
Thorn
| AGE: |
25 (Upon Death)
| PERSONALITY: |
A man with the weight of redemption on his shoulders, Thorn strives to the best he can but is often very harsh on himself. Despite realizing that his abilities are a blessing, he also views them as a curse and fears they prevent him from ever getting close to anyone. As such, he is often reserved in his thoughts and views, keeping to himself in group settings. That said, he's not a 'lone wolf' and is very much a team supporter, always working to ensure the team stays safe in their missions.
| POWER(S): |
PLANT PHYSIOLOGY:
There's very little 'humanity' left to Thorn. When the Starheart took possession of Valetine's corpse, it merged his body with the mystical force known as the 'Green' which all but turned him into a houseplant. As such, Thorn's skin has a pale green colour to it, darker green veins visible beneath the smooth shiny surface. Vine likes tendrils adorn his head, and spill down over his shoulder, scattered jagged ivy like leaves hanging off of the long thin strands while eyes that look more like fruit shine out from his skull and his ears have all but disappeared instead looking like long pointed leaves. His mouth is filled with rows of seeds where there ought to be teeth and Thorn's tongue is more like a soft fruit or vegetable (and possibly edible). His body is made up of countless tendrils, wrapped and bonded together but capable of splitting apart. As Thorn is in control of his appearance, he often chooses to model himself on what his past 'human' self looked like. While like this, he is often anatomically correct and some of the more colourful euphemisms referring to the male anatomy are more or less accurate in this case. Due to his new nature, Thorn doesn't require sleep or food in the traditional sense but requires a steady stream of nutrients, water and sunlight. Thorn also breathes in carbon dioxide from the air and expels oxygen, just like a plant. In this regard he can be considered self-sustaining. Thorn's unique construction also allows him to regenerate lost body parts provided he has the time and access to the required nutrients. He able of breaking his form apart to retreat into the ground and if destroyed can grow back provided there's at least one seed left over (these seeds of course are carried within his mouth and 'fruit'). Thorn can also use his seeds to create other plants and is capable of growing both hybrid new plants or existing plants whether to provide aid to his team mates or assistance in combat. Thorn's body is composed entirely of homogenous matter, without any part of his form being more important than the other as such wounds such as decapitation don't matter as Thorn's consciousness is contained within even the tiniest piece of his body. Furthermore, this means that Thorn is both able to increase and decrease his size provided he has the proper nutrients available or stored within his body.
DERMAL ARMOR:
Thorn is capable of growing additional layers on his body that hardens to a bark like texture. The process is almost immediate but can be interrupted or slowed by repeated attacks or continued onslaught. This dermal armor is capable of withstanding blunt trauma and bladed weapons, but is highly vulnerable to fire and other forms of heat which can potentially dry Thorn out, cracking his armor and leaving him vulnerable. Further exposure to heat would have serious ramifications (See Weaknesses). Thorn's dermal armor can withstand gunfire and as such allows him to act as a shield to his 'meatier' teammates. Conventional weapons don't harm Thorn in the same way as they do other humans due to his genetic makeup, that said Thorn does experience equal amounts of pain from wounds anywhere on his body.
NATURAL DEFENSES:
Thorn's body is able to produce a great deal of natural defenses. For melee combat, thorn like protrusions can appear from anywhere on his body, these protrusions can also be launched in a projectile manner. Likewise, Thorn is able to create and fire seeds in a manner similar to gunfire however with less precision and impact force. His body is also able to create poisons and toxins which can achieve a variety of effects which range from either killing a target to simply rendering them unconscious, paralyzed or ill. These toxins can be combined with the thorny protrusions for an increase in combat proficiency. Thorn can also produce medicinal toxins which can ease pain or speed healing, injecting them into teammates if no first aid is available. Additionally, Thorn can produce sap with enough adhesivity to hold a man in place. Alternatively, this sap can be used to seal wounds and injuries of his teammates.
PLANT MANIPULATION:
Due to Thorn's connection with the 'Green', he has complete control over all plantlife and as such can manipulate and control any nearby plants. Thorn can use these plants to ensnare foes, support falling structures and numerous other applications depending on the situations that arise.
| WEAKENESS(ES):|
Due to the nature of his revived biology, Thorn has several various weaknesses. The greatest and most common of these are temperature extremes as both heat and cold with harm him. Heat can cause Thorn to rapidly lose his stored moisture, causing him to wither where as cold starves him of moisture and also eventually causes him to wither and die. Fire, ice and frost likewise all cause Thorn immense pain and harm. Electricity on the other has a variable effect depending on his moisture content at the time. The higher his moisture content, the more likely an electrical charge will cause Thorn to conduct and ignite. Further more, deprivation of the basic nutrients, water and/or sunlight that all plants including Thorn thrive on will slowly weaken and eventually kill him.
| APPEARANCE: |
Before the Starheart merged Valentine's body with the 'Green', Valentine possessed green eyes and sandy brown hair. His skin was of a fair complexion and at the time he stood roughly 5'-2". After however Val or rather Thorn as he prefers to go by now was revived, his body was completely changed. Despite the changes to his body, Thorn was blessed with a malleable appearance and has complete control how he appears to others. Thorn is able to change his body to look anything from monstrous to simply look like a humanoid plant, he instead tries to retain some of his humanity and create a rather humanoid appearance. In this appearance, Thorn has pale green skin and ruddy vine like hair. His skin takes on a leaf like texture though some of his body such as forearms and shins have almost a bark-like texture to them. This is due to the original concentration of bone beneath the surface.
| BRIEF BIO: |
Valentine Macbeth Irving was born to a pair of loving parents in Gotham City. Growing up, Val fell into the wrong crowd and found himself swept into a life of crime. Running with the Golden Dragons, Val become something of an accomplished thief with a particular interest in antiques. Eventually he became too big for his britches when he decided to try and steal a piece of the mythical stone known only as the Starheart from Gotham's Museum of Antiquities. Although the heist went well at first, a mole within the Dragons had tipped off the police and as soon as Val laid his hands upon the shard of the Starheart, blue and red beams of light filled the building. Surrounding, Val and his team tried to sneak back out but soon found themselves in combat. Caught in a shootout with the GCPD, Val was mortally injured by numerous bullet wounds. Worse of all, a stray shot caught struck the Starheart, shattering the shard into tiny fragments, slivers of which pierced Val's skin and entered his body. Despite his injuries though, Val managed to escape the building and reunite with the gang. His reunion was short lived as his failed heist had come at too high of a cost and with Val unlikely to live, the Dragons dumped his body. Dropped off the wharf, Val's body eventually washed up inland before sinking into a bog on the outside of town. It was inside this swamp that the Starheart showed its true power. A vessel of the mysterious entity known as the 'Green', 'it reached out sustaining both the young man and infused his body with its power both revitalizing and reanimating Val. Absorbing the plantlife in the swamp, the body mutated as it slowly came back to life and the young man known as Valentine was left behind. Emerging from the swamp was Thorn. Despite being horrified by his appearance, Thorn eventually learned to control it enough to hide beneath a trenchcoat and ballcap. Realizing how much he had wasted his life the first time around, Thorn vowed to redeem himself working in the shadows on his own at first before being approached to join the Outsiders. Realizing he could make more of a difference as part of a team, Thorn joined decided to join up.
| WHAT DO THEY BRING TO THE TEAM?: |
Thorn brings several advantages to the team. As a self-sustaining plantman, Thorn can produce fruit and vegetables to help sustain his teammates, as well as medicinal toxins if the team is away from their home or otherwise find themselves trapped in a hostile environment. His abilities allow him to play both assualt and support roles and Thorn can act as a shield for his teammates or the strong arm of the team. Of course most of his abilities depend on his current state of wellbeing or the environment around them.
| NOTES: |
-The Starheart/'Green' within Valentine does have a consciousness often causing Thorn to refer to himself as 'We'. -This entity however has not provided Val with a name thus he refers to it as the Starheart, nor has it tried to take control of their shared body. It seems to be almost parasitic or symbiotic in nature as it provides Valentine the ability to adapt and sustain his new body and both would die without the other. -While Valentine is a user of the 'Green', he is not a chosen avatar and as such can have his control over both plants and his own body overpowered by the true avatar of the 'Green'. -Val keeps a pet squirrel by the name of Russell who is often seen riding atop his shoulders especially while at the home base. ~Possibly More To Be Added As I Think Of It~
Hidden 10 yrs ago 10 yrs ago Post by Dragonbud
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Dragonbud SPACE ACE

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Name:Belle Jones Alias: Beast (Called Princess Beast by those who know her sweet nature) Age: Ten Personality: Belle is one of those people with a complete "can do" attitude. She tries her hardest in everything she does and tries her hardest to keep her teammates positive too. This positivity can come off as clingy annoyance to people who don't like constant interaction. She can also come off as childish or innocent, but she is far from this. Belle has a very youthful personality and an optimistic outlook to life and adventure. She can be quite reckless when she needs to have fun but normally, she'll go about everything with a cool approach. She is also extremely respectful. If you are older then her then she will listen to anything you say and will do anything you ask her to. Also, like most other children, Belle loves to talk to other people. She can make a conversation out of almost anything, however this sometimes comes as a bad thing since she doesn't understand when she needs to be quiet. She also had the tendency to turn things into games, maybe as a way of dealing with fear and stress. Powers: Think: Small, speedy, furry hulk. When Belle is in danger, or if the circumstances call for it, her body undergoes a transformation since her 'fight' is might stronger then her 'flight' drive. This transformation pretty much turns Belle into a beast. Her vocalizations become snarls and growls and body becomes stronger and faster. In this form her strength and agility increases. It's extremely hard to calm her down out of this rage, and it usually best to just let herself exhaust herself out of it. Weaknesses: Whenever her brain shifts over into beast mode, her body tends to focus on things like running away or punching whatever is in her way, not so much higher level thinking. Whenever Belle's body goes through its transformation, her intelligence will drop drastically. This isn't permanent by any means-rather, it's just she'll be operating off panic and instinct rather than reason and logic. Furthermore, her short-term memory will not be working as clearly, so her memory of what happened shortly before the transformation and what occurred during the transformation will be fuzzy. Finally, similar to growing pains, shifting into a big fuzzy ball of death will cause her to have some residual pain and soreness after wards, along with some pretty heavy fatigue. Maintaining the hyper-metabolism of her furry form for longer than fifteenish minutes (without practice) will be difficult as well-if she fatigues in her beast form, she'll just revert back to a little girl. Appearance: Despite being a Super, she doesn't seem all that different from a normal child. Belle has a dark skin tone. She is just barely four feet tall, and stands with a very slight hunch. She is also slightly underweight at 65 pounds. She appears very lanky, with small amounts of newly developing muscle mass, and like most children her legs seem to make up most of her height. Belle has soft facial features; big brown eyes, thin lips and a wide nose. Her teeth are slightly crooked, but she still has a nice smile. Her hair is a very dark brown, although people would just call it black, and is extremely messy and all over the place. It consists of all sorts of random consistencies, some loose curls, some tight curls and some soft and thin straight pieces. Despite this, the messy hair looks good on her. She can normally be seen wearing floral print dresses with matching hair clips stuck up in her hair. She doesn't like wearing shoes, but will sometimes settle for flip flops or loafers to please her parents. However, when she shifts over into her beast form everything changes. Thick, brown, fur sprouts all over her body. Her fingernails and teeth become long and pointed, her back hunches forward as she runs on her four limbs. BRIEF Bio: Belle cannot remember much about her life before her powers began to expose. From a young age Belle had been told to keep her powers under control by keeping her emotions always in check. This kept her from going to school like other kids, and kept her away from making relationships with other people other then her parents. Belle often felt guilty about her powers, she made her parents fear her unintentionally. Anything could set her off into a deadly rage. There were times when Belle suddenly woke up to her parents huddling in a locked bedroom, trying to keep Belle out. Soon the family began to receive threats from neighbors, calling Belle a beast and a monster. And in a turn of events, that seemed more like a blessing, Belle was recruited into the Outsiders. Her parents only hoping she would be trained to ignore her transformations. What they bring to the team?: A good physical attacker, and an agile one at that. However, she lacks discipline and training. It seems like she is part of the Outsiders because she wants to be able to control herself. Notes:
Hidden 10 yrs ago 10 yrs ago Post by The Patriarch
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The Patriarch The Champion of Men

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Hidden 10 yrs ago 10 yrs ago Post by JonxlatheLion
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Hidden 10 yrs ago 10 yrs ago Post by Divine Darkness
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Hidden 10 yrs ago 10 yrs ago Post by Cantide
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Hidden 10 yrs ago 10 yrs ago Post by Kablamicus
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Name: Johnny Kenwood Alias: Molotov Age:26 Personality: Johnny's never been one to conform, until he gained his abilities he thought only of himself, however he's now struggling to do the 'right' thing. Throughout his life Johnny has hated authority figures, he's always views himself as being a 'punk' however he tends to think he's cooler than he is. Although inherently rebellious towards strangers, Johnny is warm to those who earn his friendship, however in order to befriend him someone would have to pierce through his cynicism and misanthropy. Powers: Johnny has the power of pyrokinesis being able to control and produce Fire/Heat with his mind. Weaknesses Johnny's cynicism can often lead to him being unmotivated and lazy. His ego prevents him from taking most fights seriously. Extensive use of his powers can cause him immense pain and can in extraordinary cases leave him temporarily paralyzed surrounded by flame. Appearance: Johnny is 6" tall however his mohawk adds an extra two inches to his height. Johnny's build is gaunt with very little muscle mass, his face has prominent cheekbones with sunken features giving him a skeletal appearance. Johnny has a short black Mohawk that is lightly dyed red at the tips, this often appears to shine due to the copious amounts of grease he slathers onto it. Johnny's eyes are a sickly green color that compliments the pallor of his skin. Clothing-wise Johnny is always seen wearing a frayed leather jacket with a large patch depicting a molotov cocktail stitched onto the back. BRIEF Bio: During Johnny's younger years his family weren't exceptionally anything. They were neither rich nor poor and lived in a sort of limbo where they could afford food however weren't able to acquire the luxuries in life. It wasn't until Johnny's father was laid off at a LexCorp factory that the family truly experienced poverty. Without their primary source of income the Kenwoods were unable to keep their house and had to move from shelter to shelter. Once Johnny came of age he began to fall in with the wrong crowd, in order to feed his family he had to resort to breaking and entering, refusing to steal from his fellow 'Proletariat' Johnny exclusively robbed industrial complexes often taking wiring or machinery. However when word came of a robbery in a Lexcorp factory Johnny immediately wanted in. Everything was going to plan until the police arrived, from here ensued a four hour shoot out, during the battle Johnny fell back into the generator room of the factory attempting to escape through the maintenance hatches, however a stray bullet collided with the generator's experimental core which exploded devastating the factory and bathing Johnny in radiation. Five days later Johnny awoke under a pile of rubble and with his new abilities, returning to the shelter he found no sign of his family, now wayward and suspecting Lex Luthor's involvement, Johnny seeks a purpose and a way to strike out against 'the man'. What they bring to the team? An overall sense of misanthropy and sarcasm. In combat a useful source of crowd control and versatile ranged attacks. Notes
Hidden 10 yrs ago 10 yrs ago Post by Razqua
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Razqua Demon King of The Ninth Heaven

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Name Tamashi Akuma Alias Blood Walker Age 30 Personality Tamashi is normally calm, collected, cold, and calculating. If pressed to anger he becomes uncontrollable. Powers Human form: Tamashi carries a sword made out of a near indestructible material and is capable of cutting through most things including steel. The sword can also open and close portals to and from hell. In his human form Tamashi is very strong and fast but not to the point of super human. Demon form: In his demon form Tamashi can fly and is much faster than in his human form. He has fangs meant for tearing into his victims. If he feeds on someones blood he can take the form and voice of that person. Regeneration: Tamashi heals much faster than any human would. He can recover from serious wounds such as broken bones and such in days instead of months. Wounds made by blessed objects recover slower than a human wound would. His healing factor can be made increased in speed temporarily by drinking large amounts of blood. Weaknesses Tamashi is highly vulnerable to anything that has been blessed(holy water, blessed blades, etc.). His power is also highly dependent on being well supplied with blood. Appearance Human form: Tamashi appears to be a long black haired Japanese man of average height. He has blue eyes. He normally wears a black trench coat and black pants. He also wears a ring that has the face of a dragon on it. Demon form: When in his Demon form Tamashi turns into a red, winged, horned creature with large fangs. BRIEF Bio There once existed a group called Crimson Son. This group existed in secret. Their goal was to create a pure world without sin. A world without evil or crime. They believed they could achieve this if they could suppress the world with power. They needed to make it impossible to oppose them. To this end they created a machine capable of opening a portal to hell. The group extracted many creatures from hell with the purpose of controlling them. They did this collars that made them mindlessly obey orders. One day they pulled a demon baby from the portal. Their machines indicated that even as a baby it was beyond their control. It was incredibly powerful and would only grow more so as it aged. It was first suggested it be sent back through the portal or killed but ultimately Crimson Son decided they would raise it as a member of their group. They named the little demon Tamashi Akuma. It quickly became apparent that the demon needed to feed on human blood to live and to use his power. They provided this by stealing from blood banks. They gave the child a magic ring that made Tamashi appear human and seal away his power while it was worn. Tamashi was raised in the belief system of Crimson Son and took the organizations code to heart. Tamashi was often sent to perform tasks for the group to further their goals. During one trip to hell Tamashi found a magic sword that appeared to be unbreakable. He decided to take it as his own for use when he was in his human form. As the years went by Tamashi was given more and more trust by the group but Tamashi trusted his superiors less and less. Eventually he came to the conclusion that the group had become corrupt and just wanted to rule the world for their own benefit. Tamashi stole the controllers for the demons Crimson Son had amassed over the years and used them to massacre everyone in the organization. He proceeded to use the organizations machine to send all the demons other than himself back to hell and then destroyed it. Tamashi then set out on his own quest to rid the world of evil which led him to The Outsiders. What they bring to the team? Tamashi brings to the team his strong sense of justice. He has the ability to be subtle and use stealth but if necessary he can certainly handle himself in a fight. Notes Tamashi feeds on human blood. The amount of blood he has recently ingested determines how powerful he currently is. He usually gets what he needs from blood banks.
Hidden 10 yrs ago Post by Heathen
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Heathen Astrologist Know-It-All

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Hidden 10 yrs ago 10 yrs ago Post by JonxlatheLion
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Name: Joshua Keyes Alias: Ω (Omega) (to be known as Stalwart by other team members til further notice) Age: 27 Personality: He has unstoppable determination and a will as strong as steel. Beyond that though, he's a fun-loving guy and a great big goof. Powers: He has immense strength at his disposal, being able to lift at his best five thousand tons of sheer weight. He is able to control how gravity affects his mass, allowing him to weigh almost nothing or how much he normally would; five hundred tons. Due to his super-dense muscle, bullets and other physical damage do barely anything to him. He can shrug off more brute force than any modern tank could. At max density his muscle is as tough as adamantium. Weaknesses: If it can cut through metal, it can cut through him. In other words, energy and heat-based attacks. Magic will work too. Appearance: Joshua has skin as dark as midnight, and is bald. He has bright green eyes that can either look extremely menacing, or as kind and kind can be. He is seven foot nine with a huge chest, and shoulders 2.2 feet wide. And as said before at max weight he is five hundred tons. But he keeps his weight at around 340 pounds. BRIEF Bio: Joshua grew up as an ordinary kid as far as anyone could tell. Didn't know his father, and no one he knew did either as his mother refused to talk about him. But at puberty, it was seen that he was no regular kid. He reached 7'9" when he was sixteen, and was just as big and strong as he is now. He doesn't even know how these powers showed up, or where he got them from. One thing's for sure he intends to find out. What they bring to the team: He's a tank; slow, heavy hitting, and able to take heavy hits as well. He's the one to walk in front and soak in the damage so the other members can work. Notes: Derp?
Hidden 10 yrs ago 10 yrs ago Post by MrDidact
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MrDidact The Watcher on the Wall

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Hidden 10 yrs ago Post by The Patriarch
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The Patriarch The Champion of Men

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Name Adam Savage Alias Warpath Age 24 Personality Adam is very smart and analytical and assesses situations before he goes on ahead with his plans. He is extremely tenacious and will never go down without a fight. His knowledge is at incredibly high levels thanks to be trained in both intellect and physical strength for most of his childhood. Because of this he does have a bit of a superiority complex and will think of his plans as being the best for the situation. Politically he is pro government and thinks cynicism is the way of the last and simple-minded. He hates counter culture and thinks rebellion is one of the main contributors to the downfall of society Despite his negative personality traits, Adam is very protective and driven to do what's right. He is very loyal to the government and to his allies. He hates crime and will have no qualms with taking crime fighting to the extremes if all other options will not work. Even though he working for a government agency that is fearful of costumed heroes Adam believes that most heroes can make the world a better place. Powers Energy Weapons: Adam can create weapons made out of pure energy such as swords, staffs, daggers and guns. They function similar to their normal counterparts, but the construct swords and other bladed weapons can cut through most material, he can even change their sizes depending on how much power he puts into the constructs. These weapons are very light and require energy to use and his gun constructs use up even more energy when they fire off energy ammunition in the form of energy blasts of varying size depending on the amount of energy used to power the blast. He can even fire the blasts in rapid succession. Adam can charge his weapons with electricity or change the temperature of the construct to add more power to his weapons, these two abilities can only be used if he has absorbed the right type of energy. Energy Absorption: he can absorb electromagnetic and thermal energy to replenish his reserves of energy that allow him to use his powers. How the absorbsion works is that he can absorb the energy in both the environment around and from attacks, but when Absorbs energy from attacks they can't be very strong otherwise he will take in too much energy. Enhanced Reflexes: Thanks to the energy that he absorbs, Adam has a very fast reaction time and is quick enough to knock bullets out of the air with his construct weapons for a very short time frame. Enhanced Senses: Adam's Energy absorption also grants him heightened senses that are five times more powerful than an ordinary human. Weaknesses All of his weapons must stay in his hands in order to keep from vanishing after a short time frame, but the second he lets go of a weapon then it will vanish in five seconds, this weakness does not apply to the energy blasts that he fires out of his guns. His powers stem from a large well of energy within his body that replenishes itself by not using his powers or by absorbing energy. When Adam is absorbing energy he has a limit to how much he can absorb and if he takes in too much energy than will become overwhelmed with incredible pain. Because his senses are more powerful this also means that Adam can fall victim to attacks that attack the senses more than an ordinary human, his heightened are also tied to the amount of energy he has in his reserves so the less energy he has then the weaker his super senses are. Aside from his energy powers he has the same vulnerabilities as a normal human. Appearance He is six feet and two inches tall. He has dirty blond hair and light blue eyes. He is very well built and has a good amount of muscle. When he is in costume, he wears a bright red and blue spandex body suit and a Kevlar vast. To hide his identity Adam wears visor sunglasses that are extremely durable. BRIEF Bio Adam savage was born to a great military scientist by the name of Simon Savage. Simon had been part of a governmental research and training program to create super soldiers for the US government. Adam at first seemed like a normal boy, but at a very young age he exhibited very strange powers that fascinated his father and he decided to indoctrinate him into the training program. Adam's mother objected to this and threatened to tell the public about his work. Unfortunately, Adam's motehr died in a vehicular accident and Adam was too young to find any suspicion in her death and just mourned her with his father. Without his wife to stop him, Simon Savage made his son spend the rest of his childhood all the way into his early twenties training to be the greatest asset to the US military. They trained him the incredible arts of sword fighting and he particularly loved studying the European fencing styles of the medieval and renaissance period. He took hand to hand combat training and strength training as well as parkour and heavily studying in urban warfare and marksmanship. His father and his colleagues were pushing Adam to the absolute limit in human physical perfection. Not only was his body adapting to the intense training, his powers were also growing stronger as he developed them. His weapons got more complex and dangerous and his reflexes were incredibly quick. The scientists also trained his mind for problem solving and gave him an incredible intellect. Eventually when he became seventeen his training was finished and he was used for covert missions of the up most secrecy, fighting against America's enemies. With the growing fame of the Justice League, the government saw this as an opportunity to have one of their own to pose as a hero for the media and they chose Adam. They adapted his costume to make it look like a little more flashy and like a superhero. They gave him the name Warpath and for a year , he had been working as a superhero to keep on an eye on the non governmental heroes and combat villains. He made friends with Barry Allen during his early work and impressed with Adam's powers he introduced him to the Outsiders a team that was made to go on the missions that the Justice League couldn't. Adam's superiors gave him orders to keep a tab on the super humans to make sure that they didn't become a menace to American society. What they bring to the team? He is at the peak of human physical perfection and has been extremely well trained in hand to hand combat. He has mastered several different martial arts and is incredibly skilled in the art of weapon fighting, studying from the famous European schools of fencing from the Middle Ages and the Renaissance. He is an excellent athlete and is trained in parkour as well as acrobatics. He has a great amount of knowledge and skill in urban warfare and marksmanship. Being trained by scientists as well as military specialists also greatly developed his mental capabilities and he has a great amount of knowledge. He also has a great sense of leadership thanks to his governmental training and work. His tenacity makes him very resilient and keep pushing when in a tough situation. Notes Equipment: Adam has rocket boots that allow him to fly for short distances, and a gauntlet that was both a supercomputer and high-tech communicator. His visor also has infrared vision, a targeting system and thermal vision.
Hidden 10 yrs ago 10 yrs ago Post by Hillan
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Hillan I'm a writer - Lying's what we do.

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| NAME: |
Marcus “Mark” Weston
| ALIAS: |
Quantum
| AGE: |
26
| PERSONALITY: |
Mark is a young man who knows what lies in the hearts of men. He has seen it, and he has felt it. He's a former U.S Ranger and was apart of the Special Forces, and he used to believe in the American way and protecting freedom. That was before he saw war, real war. Now, he boasts a “Give a crap” Attitude, shoving his emotions down either with a swig of whiskey or with a beautiful woman. Mark boasts a certain charm and a rugged experience, while still being able to keep up a lighthearted facade and attitude. Few would be able to see past that he's a womanizing alcoholic.
| POWER(S): |
GRAVITY MANIPULATION
Mark is able to alter the gravity of objects, areas and people. Due to him being hit by a experimental weapon stolen from Lexcorp while in a warzone during his tour. The beam activated his Metagene and transformed him. The only physical change one can see is that his iris turned from their blue color to a golden hue. His gravity manipulation allows him to alter the size, magnitude and frequency of the fields of gravity. This means he can increase the gravity in a area. He can affect however small area he wants, everything from a few inches of area to several meters and the magnitude of gravity he can increase is somewhere between ten and a thousand times the natural gravity. He can do the opposite as well, making things hundreds of times lighter than they are naturally supposed to be. He can alter the gravity for just a split second, allowing him to feign superhuman capabilities simply by making his opponents heavier or lighter in the middle of a fight. Mark is also fully capable of changing the pressure of something by changing the gravity affecting a certain object, while this ability is not fully utilizable because of Mark's own lack of scientific knowledge it is still a powerful application of his powers.
POLAR SHIFTING:
Mark is able to completely shift the polarity of the gravity applying to it, for instance forcing his opponents to fall to the roof and get pinned against it. Changing the polairty of something he can only do in a small area, like a room. As doing it in bigger areas would not only cause absolute chaos but lead to deadly consequences for Mark himself.
SINGULARITY CREATION:
Marcus is able to generate small singularities that can vary in strength, everything from making small pulls strong enough to pull a pen, to pulling a car in front of him with ease. He can make multiple singularities thus allowing him to make rather impressive strategic maneuvers. By generating singularities he can either pull or push objects towards him, he has trained himself in such a way that his right hand pulls, and his left pushes. This comes down to the balance of his powers in his brain halves.
FLIGHT:
Marcus can make himself fly by simply just repulsing himself from the surface of the earth. Flight was originally very difficult for Mark, he broke several bones falling on his face from a few meters in the air. Now after months of constant practice he can do it without straining himself at all. He can fly at speeds of about 100 km/h unaided as he cannot breath in the air while traveling that quickly, however his powers allows him to project himself and others much faster than he makes himself fly.
| WEAKENESS(ES):|
Humanity is Mark's biggest weakness. While his powers allows him to do a wide variety of things he is still a human. You shoot him in the leg and he will have a hole in his leg that will bleed, and unless treated he will die. Extended use of his powers will give him migraines and epileptic attacks. He also loses control over his powers while drunk which he is very often. He suffers from mild PTSD.
| APPEARANCE: |
Marcus stands at 6'1, he has tanned skin and brown hair. His eyes used to be blue but are ever since his powers awakened two years ago been a dull golden color that flares into a bright gold when he uses his powers. His features are rather defined and most would call him fairly handsome. He keeps his facial hair kept to a short stubble. He is usually seen wearing T-shirt and jeans and not dressing particularly fancy. He has a U.S Ranger Tattoo on his right arm. Costume:
| BRIEF BIO: |
No one who comes from a happy home joins the army. Marcus is no exception. He was born in Star City to a lower middle-class family. His father was an alcoholic who smacked him, his mother and his younger sister, Lisa, around. He did petty crime as a teenager, stealing cars and picking pockets to be able to support his family, as his father did not, but instead spent whatever money he could scrap up on buying booze. When he was 17 he shipped off to join the army, it was something he was good at. Very good at, in fact. He joined the U.S Rangers and got the call sign “Idol” as the older soldiers in his squad claimed he had a pretty boy face, just like an idol the teens would be into. He worked hard and he got recognition. That is, till the battle that would change it all. It was a terrorist attack in the middle east that Mark's squad was called into dealing with. The terrorists had some new form of technology, a weapon that didn't shoot bullets but instead fired lasers. The beams tearing through his squadmates and killing them all instantly, Marcus was the last one to get hit, but him it didn't kill. Him it powered. It awakened something in him, something in his DNA. With a singularity powered blast he blew the enemies away and quickly killed them before the adrenaline settled. He butchered them with a smile on his face for what they had done to his friends, and when he came back to his senses and saw what it was he had done, he didn't want to live with himself anymore. But he was too much of a coward to end his own life, he was diagnosed with severe depression and sent back home to the states where he would develop his powers when he wasn't busy drinking, fighting other drunks or trying to flirt with women. He took on the codename “Quantum” when he on accident stumbled into a bank robbery and using his powers he subdued the criminals. His heroic acts sparked a light of hope inside of Marcus. That maybe he could believe again, to not feel so dead inside. He joined the Outsiders, the name sure did fit the group.
| WHAT DO THEY BRING TO THE TEAM?: |
Quantum allows his team to have complete control over the battlefield. He can dictate the terms of the battlefield, he can stop tanks from rolling with a flick of his hand, and he can throw a thug to the floor with a thought. He would serve a supportive role, using his abilities and tactical knowledge as a soldier to help the team decimate the opposition.
| NOTES: |
- His favorite drink is 7 month old whiskey out of Tennessee. Some would say it's fire water, he would say it's the drink that gives life. - He drives a new Shelby Mustang GT that he won in a game of poker a year back. - He is extensively trained in hand-to-hand, armed combat and strategic maneuvering. He carries a Colt 1911 on him at almost all times. He is also an excellent runner and scout thanks to his Ranger training. - He prefers Blondes over all else. - His favorite music is trashy pop.
|Relationships:|
Fenrir: Dogmeat? Psh. He's got the right spirit, but he ain't the brightest one in the brunch. Sometimes I swear he's more dog than man. Thinking that his fancy Justice League training makes him into a real hero. I suppose I do have to admit that I would rather have him on my side than against me in a fight. Thorn: He ain't Groot.
Hidden 10 yrs ago 10 yrs ago Post by twave
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twave

Member Seen 4 days ago

Name:
Ashley Hendrick

Alias:
Domini

Age:
18

Personality:
Usually upbeat despite knowing she is only part human. There is a slight anxiety as the time of her metamorphosis nears. When in combat though she shows a tenacity counter to her personality, the alien roots having found their out.

Powers:
Psionics: Burning psionic blasts that can be projected and minimally directed. Focusing closer they can also take the form of short blades. Both can either hurt or mentally stun a target. Once the parasite reaches maturity it will enable her to fly about freely (and necessarily).

Peak athletics: Still being primarily in human form the parasite has improved upon the original host as best it could. Given her current size though she isn't much more able than a fit human in their late teens.

Carapace Armor: Currently an overblown defense as Domini's "larva" life cycle is coming to a close. Made up of tightly woven strands it is akin to layers of Kevlar. While it appear to be armor it is actually the makings of a chrysalis.

Weaknesses:
The blasts and blades cannot hurt and stun at the same time. She must choose one or the other and make a second attack to apply the other effect. And while they can have physical properties they are not as versatile as full blown telekinesis.

Until she is done changing her stamina is quite low. She cannot fight for extended periods of time. In the beginning this was less of a problem but as time has gone on she's showing the limitations of her current body.

Appearance: Growth is currently stunted by the parasite.
Current: 5' 3"


After metamorphosis:
TBA

BRIEF Bio:
The Orcarnum, an invasive parasitic species. They conquer worlds by releasing their larvae onto the unsuspecting inhabitants and taking over the population. All become hosts wherein the parasite latches onto the brain and slowly invades the rest of the body. It molds and transforms its host to its needs, each species resulting in an unique variation. It is actually a fairly peaceful hostile invasion. Once they have lighted on a planet then repelling them is extremely difficult. Earth is NOT one of those planets. The tiny creature that found itself falling to earth did so by accident. Trapped on a small meteoroid it survived entry in something we all anticipate, a meteor shower. Landing harmlessly enough in a lake it swam around looking for a suitable host.

A popular swimming destination in the summer the first human it came in contact with was the child, 6 year old Ashley Hendrick. Finding this creature to be of the more intelligent species it gladly chose her as its host. The first month of the infection resulted in migraines that doctors could not explain. But just as suddenly as it started it went away. Winning the battle the parasite had control and assumed the girls identity. Normally this would mean terrible things for those around her but being the only Orcarnum there were no orders, no hostilities, no plans to take over the world. No the hybrid child knew nothing of that, only that she was different, and Ashley lived on as a normal human. Discovering that other alien races lived here she became enthralled by the likes of the Justice League and Young Justice.

Unfortunately as was normal she began to change during puberty. But the alien half brought about much more unusual effects. Her eyes and hair turned pale, then white. The carapace that surrounds most of her body now just started to form. Her athletic ability markedly improved. As any decent parent would they took the young girl to the doctor for tests. Finally discovering the cause it was far too late to reverse the process. Not being human didn't matter though, Ashley was still an Earthling at heart. The changes were sapping a lot of her strength though and her head hurt as her brain changed to accommodate the developing psionic abilities. Stunting her growth it was time to undergo the needed metamorphosis and physically turn her more alien. While it has not yet happened it is extremely close and she left home to avoid frightening her parents. Remembering her idols of the past she turned to crime fighting and discovered a natural instinct for combat. Too small time for either the Justice League or Young Justice and unsure of what she would become when the Outsiders made an offer she accepted.

What they bring to the team?:
Being alien in a mostly human world she values lives and is accepting of differences. First and foremost she will try and keep the group together because she understands being alone in a world full of people. And wanting to follow in the footsteps of the greats she will push her teammates to do their best.

Notes:
While she looks quite young right now that is only because she no longer grows the same way. She must undergo metamorphosis to reach her adult stage of life.
Hidden 10 yrs ago 10 yrs ago Post by Damo021
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Damo021

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Name: Sofia De La Cruz

Alias: Veracruz

Age: 21

Personality:

Sofia is a pretty confident individual who has learned to adapt and improvise to her surroundings, This has led to her becoming a strong, independent woman who can be a little careless at times,This has lead her into troublesome scenarios in the past. Though she seems to know more than she lets on, sofia can get angered when pushed enough but actually can be a approachable person considering herself to be honest to the point, She is social and will place her trust in others who earn it but she is not completely naive.

She knows that things can not be rushed but when they need to be, Sofia can possess a sense of urgency, Often being persistent and going to extreme lengths to get the job done and most certainly wont hesitate to speak her mind or let her feelings be known on subjects. Although this might make Sofia appear to be a bad ass, She is human and knows how to have a good laugh, do random things for fun and take a good joke on the chin. However she does not tolerate humour she may consider offensive.

Powers:

Telekinesis:

Is an ability associated with Psionic Manipulation, Sofia currently has the amazing ability of numerous uses, even at a basic level. For example at the moment she is able to hold an object or person in place, Using loose items as projectiles, Pull or Push objects or people and be capable to levitate Objects or People several inches of the air and to keep object/from from moving. She also is able to use telekinetic Maneuver were she can alter an object's directional course, Like changing what number a dice lands on or deflect an opponents attack and Telekinetic Choking which is kind of self explanatory involving strangling others, Sofia can use Psionic Strength to augment her own physical strength, like punching through a steel wall or utlilize in combination with physical combat.

Sofia can learn new uses for her Telekinetics over time through training and operation's out in the field, Where she has the opportunity to improve on her current abilities and to better understand, Learn, control her mental focus all the while learning new abilities along the way. Her potential could be able to control her power enough to to alter an object's inner workings, like unlocking a door, A telekinetic Blast, Compression and destruction where she could emit a blast of telekinetic energy that knock back or potentially destroy anything in her path, to crush an object like squeezing a chair into a ball, to make an object explode like blowing up a table for example and Unarmed Weapon Wielding where Sofia has the potential to use weapons without even touching them. Sofia has the potential to turn a stable environment into an unstable one.

Psionic Force field:

Sofia can erect, expand, or deactivate a psionic shield, which will protect against any or all mental intrusion. This includes a natural defence against psychic or empathic powers, hypnosis, as well as illusions and deception. Mind readers only “hear” static, while mind controllers are incapable of manipulating those shielded. She can also project powerful fields of invisible psionic energy which she uses for a variety of offensive and defensive effects to protect her from Physical harm.

Weaknesses:

Those whose physical strength is stronger than Sofia's mental strength may still be able break free from her but she is only able to manipulate objects or people she can physically see. Overuse of her power can cause headaches, nosebleeds, unconsciousness, coma and even death due to the mental focus that is required and as a result the ability is limited to allow her recovery. Sofia will not be able to manipulate magic-based matters/energies and ineffective against those who control themselves at fundamental levels. Once Sofia is able to create telekinetic force fields she may be limited on size/shape/time her barriers can take. Along with this however she will not be able to maintain barriers under extreme stress and may require a lot of concentration and avoidance of distraction.





BRIEF Bio:

Sofia was born oversea's in Europe, More specifically Latvia where she would spend the early years of her life. Initially being raised by her mother only while her father did periodic visits, Her father was an American who works for Cruz Industries, A powerful corporation of whom often spend time travelling to Europe and over time fell in love her Latvian mother, Over years eventually Sofia was born. The mother and daughter remained in their native homeland until Sofia was four years of age and they moved over to the states to be together as a whole family much to the chagrin of her father's brother, Her uncle who did not approve of this who since took over the company from her late grandfather of whom she never got to see or know. Despite all this, Sofia had a pretty normal upbringing, She did pretty well in her education and did performed well in sports as she was quite the active type.

Sofia had it all planned, She wanted to build on her own independence and tried mixing education with work to earn her way not get hand off's from her father work. unfortunately all that planning came to nothing as in her teen years was when her world changed and the Meta gene inside her awoke, Initially as expected it was a frightening transition one which they tried to keep it secret from the other half of the family. However what was frightening had become cool and fun. Wanting to show of her new found abilities to her cousin the pair had great fun while Sofia was playing all sorts of tricks on people, moving cars in a car park when people did there shopping, moving items from shelf to shelf, It was all pretty harmless fun until they decided to get revenge on a bully and felt it funny to drop the guys car upside down on top of another while he was in it nearly killing the guy.

News got back to Sofia's uncle of what the two got up to, He was not a fan of Meta-humans or those with powers however felt what if he could control them to do his bidding, He was more interested in a dynasty than his families daughters and would use them as such for further his own agenda. Sofia's birth parents refused initially, it took the death of her mother in a so called 'accident' to make her father see it his brothers way without Sofia catching on. Soon they had the Latvian American gain extra training and conditioning with her cousin at first, helping to increase her mental and physical abilities allowing Sofia to fight with or without her powers. A special suit and equipment was made available for her as Sofia took up the name of Veracruz.

During her time secretly working to cover up her uncles companies deeds, Sofia was often a bit careless in her fights where in more than one occasion ended up revealing her true identity making it publicly known, Once looked at as a prospect for the Young Justice program where the league hoped to pull Sofia out of the path she was on, But that would never happen. Her relations with her uncle's side of the family running the business because of her identity being exposed wavering badly, Sofia's father eventually broke his silence no longer fearing what his brother would do to him and for safety of his only daughter, Told her he believed it was no accident what happened to her mother, that her uncle with his resources from Cruz Industries had murdered her and covered it up, One of many things that has been covered up to which Sofia had barely scratched the surface of.

Having cut all ties with her family and their corrupt corporation, Sofia found herself constantly keeping a low profile where possible adapting and improvising where possible although at times not being careful would get her into trouble which made it all the more harder without her families protection, But she did not want it, In fact she was determined to find out the truth and get revenge. Getting information on her father being held in a warehouse in Gotham City a great plan by her uncle to unknowingly coerce her, Sofia made her way there not realising it was in fact a set up. The young Meta-human found herself in a right pickle as she found out her cousin was there taking and getting ride of evidence of connections to Cruz Industries but the bigger problem was a dark knight, Batman to be more precise. The pair would engage in a brief fight, One that was long enough to allow her cousin and all the evidence get away, Sofia unwittingly used to slow the hero down.

The fight changed soon enough when the thugs that were further in the warehouse used anything they could get their hands on, Desperately tried to fight there way out only to end up forcing Batman and Veracruz fight side by side to defeat them all before she rushed of to the back rooms to find them empty, The Bat put two and two together and realized Veracruz was there for a different reason. Although Sofia stated she didn't have to tell him jack, She admitted that she was looking to rescue her father, Batman let her leave. Since everything that has happened Veracruz has been on the leagues watch list for quite a while with no current chance of being put in to the Young Justice, Not that she would go with those goody to shoes, It mean't her files were available for Outsiders.

What they bring to the team?:

Versatility, that is one of the biggest things that Sofia brings to the Outsiders. Her capabilities as a telekinetic allow her to take on a offensive, Defensive or even a supportive role within the team, This does not mean Sofia is as she strong in those positions as those who specialise in them but she can certainly hold her own well or protect fellow team mates. Sofia can also use the environment to the team's advantage to which can be of great distraction or table turner in a battle. Sofia's mind can not be read and is able to see through illusions and deceptions and protect others from the same if they are within her Psionic field.

Although this is limited to her mental ability, Sofia able to combat without her powers or combine them with her combat abilities or equipment with electrical capability adding to her versatility further, This makes her a capable individual in long, mid or short range combat. Unfortunately there are some faults to Sofia with the biggest being Cruz Industries, her quest to find the truth and get revenge may cloud her judgement and compromise the mission. Another fault is the lack of experience working as a team.

Notes:

- Batman recently quoted on record, Believing Veracruz has great potential within her despite her wrong doings.
- Sofia's cousin is also a Meta-human.
- It is no secret Sofia is not a big fan of JL or YJ.
- Sofia has been considered a tweener, Now quite hero or villain as she has the tendency to do whatever it takes to get the job done.
- Cruz Industries is known for it's Nanotech, Prosthetics, weapons (personnel.) and armour.
Hidden 10 yrs ago 10 yrs ago Post by XxFellsingxX
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XxFellsingxX Your Own Portable Ninja Friend

Member Seen 0-24 hrs ago

Name
Lonnie Lewis

Alias
Moxy

Age
17 (though she tends to get mistaken for much younger)

Personality
Lonnie is somewhat of a wild child, incredibly playful, mischievous and always looking for trouble. She can't sit still, always twitching and fidgeting, which is not helped by the fact she gets bored pretty easily, dropping any task she's doing if something new and exciting comes along. She's like a little kid, but never say such things to her face as she's likely to hit you. Lonnie likes to pretend she's this tough, gruff, streetwise badass and, when around younger kids, plays up the 'cool big sis' persona, pretending that she's got all the answers and will look after the kids if they promise to always listen to her. With those older than her, however, she tends to get frustrated with them, trying to prove she's just as cool and capable. This can usually cause her to act very reckless in attempts to show off, and get her into trouble. Lonnie gets into trouble a lot, but is too stubborn to admit when she's done wrong.

Powers
- Lonnie has an interesting case of super-strength in that she becomes stronger the more hits she takes, absorbing the force of the blows against her and uses them to become more and more powerful. And the more damage she takes, the stronger she becomes. After about an hour or so of not receiving any physical damage, with her strength slowly diminishing as this time passes, her strength will finally leave and she'll have to sustain more damage in order to get her powers back.

- Due to the nature of her powers, Lonnie is pretty good at taking hits, and has the stamina to keep fighting when most will have keeled over. She's also hinted to have slightly quicker healing than a normal person, but the difference between the healing rate of a normal person and Lonnie is fairly small.

- If she focusses long enough, Lonnie finds she can block out the feeling of pain. However, doing this would weaken her super-strength, so she only does this if the pain is becoming unbearable.

- Lonnie can forego sleep for much longer than a regular human being.

Weaknesses
- Because of her powers strengthening her resilience, Lonnie tends to think of herself as invincible, and will often jump into danger without thinking of the consequences, and has become a bit of a thrillseeker. Of course, she's not invincible, not by a long shot. She's just more tolerant to pain. For example, a bullet to the head, a fall from a great height or an explosion will definitely kill her, super-powered resilience or no. Though, other than those restrictions mentioned, no one is entirely sure about how far her resilience goes, and Lonnie likes to test her limits, trying to keep fighting until she either blacks out or, in the worst case, dies.

- Blocking out her pain not only weakens her super-strength, but it also causes Lonnie's reaction time to suffer greatly.

- In order to balance out her strong resilience and stamina, Lonnie has to take very long periods to sleep, which can last longer the more damage she takes and the longer she stays up for. She's also a heavy sleeper, so during these long sleeps, she is incredibly vulnerable.

Appearance

Imagine the character shown above but shorter, less curvaceous, and with a more stocky and boyish build. Her costume is also slightly ripped and torn, with some areas having to be patched up in places.

BRIEF Bio
Since age five, when her mother was first sentenced to four years in prison, Lonnie has been in and out of Care. In fact, it was during those first two years in Care that she started to notice her powers. There was this boy in the same Care Home, a rather tall, brash boy named Nathan, who had a tendency to bully and push around the younger and weaker kids. He especially took to messing with Lonnie, often stealing and destroying stuff, telling lies on her and spreading nasty rumours. Being an optimistic child, she did her best to ignore him, and was able to get on with things. However, towards the end of that first year, Nathan's bullying became more and more hostile, and he started actually being threatening and even physically violent against Lonnie, threatening to stab her with a pair of scissors, threatening to pull out her eyes with a pair of tweezers, hitting her, at one point even pushing her down the stairs... it was starting to get more and more difficult to ignore, and more and more unpleasant. At first, Lonnie considered telling someone about Nathan's behaviour, but, being too proud and wanting to show she could handle herself, she decided to deal with Nathan herself by trying to get back at him with a prank, where she replaced all his finished homework essays with blank sheets of paper and tore up the essays.

However, she wasn't too clever about disposing of the ripped up papers, and Nathan found out it was her. So one day, after school, when Lonnie had been walking 'home', Nathan and several of his friends jumped her and started beating her up. This was the first time Lonnie's powers manifested, and she beat up the bullies before running off. When she returned to the Care Home, Nathan accused her of attacking him, but as Lonnie was a small 7 year old and Nathan a tall, strong 13 year old, no one believed him, and in fact, this caused the adults to wise up to his hostile attitude and send him away to a different Home.

For the next couple of years, Lonnie started learning to use and hone her powers, and started actively targeting bullies and those who picked on the weak and defenceless. She even went to a couple of foster homes during this time, though none of them stuck as the foster parents found Lonnie to be a little too fiery and rebellious. When her mother finally got out of prison, she took Lonnie back, and mother and daughter tried to start a fresh new life together in Gotham City. It was tough for the first year or so, as Lonnie's mother had to struggle to get a job to support them, but they managed to make it work. Meanwhile, Lonnie continued to use her powers to go after bullies and, as she got older, proper criminals. Like the superheroes she admired, she actually got a costume together and took on the moniker 'Moxy'. Lonnie easily got addicted to the thrill of crime-fighting, which did cause some problems with her school, as her school work was suffering, and her mother, who was unaware as to her daughter's activities. Lonnie and her mother got into some serious fights about Lonnie's school-work suffering, how she was 'ruining her life' and how her mother wanted her to get the good life she wanted for her. The fights got worse and worse, as both women were too fiery and stubborn to back down.

Recently, Lonnie went up against her first proper supervillain, Bane, who proved to be too much of a challenge for her, and she only survived through the interference of Batman, who had been monitoring her activities for the last couple of years. It was then he told her that she shouldn't continue to work alone anymore as her recklessness and the nature of her powers meant she was more likely to end up getting herself killed more than most superheroes. It was then that Batman recommended her to join the Outsiders, saying that they were the best team for 'someone like Lonnie'. Lonnie was somewhat reluctant but after receiving the offer again more recently, she caved in and has decided to join the Outsiders.

After all: it might be fun.

What they bring to the team?
Lonnie will not only serve as an extra powerhouse, but is also someone who will be able to keep up fighting for a lot longer than a normal person and, due to her stamina and slightly stronger healing, she'll be able to take on opponents and tasks that would be far more hazardous to some of her other teammates.
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