@CourierSix
You can control that last NPC pirate as you wish. I'm hoping that the two of them can make it to Yggdrasil soon after the fight there is wrapped up.
I'm sorry we didn't get to your bio today, Facepunch. Things were a bit of a mess and by the time they calmed down Roxas was offline.It's cool, especially since I have a character now.
Flamelord, the end of the Nono part of your post makes me very happy. ^_^ Saber will be so flustered.Heh, I figured it would. ;)
@CourierSix You can control that last NPC pirate as you wish. I'm hoping that the two of them can make it to Yggdrasil soon after the fight there is wrapped up.Oh yeah, done!
Right. I'll get to work on a reply. *Knuckle crackage*
DMSO vapor grenadeWhen did this turn into Shadowrun? Also, I guess I'm back in or something.
Well, since Vita doesn't like Shadow Eternity taking things from happy-go-lucky settings and these organizations have been around for a while, it makes sense to me that they'd deal with any one of the many Shadowrun-based settings eventually.DMSO vapor grenadeWhen did this turn into Shadowrun? Also, I guess I'm back in or something.
Well, that's not exactly what I mean. I've seen way too many crossovers where the villains basically literally butcher things from people's childhoods to show how evil they are, or the same with well-liked lighthearted settings. It's cheap shock value and it stinks as storytelling, frankly. I don't necessarily mind them showing up there, and even taking something from that setting, but if it's just pillage and terrorize it's a no-go for sure. ... I've seen the "villains ruin a setting" applied to slice of life, too, which is kind of baffling as well as dumb and mean-spirited given that I honestly have no idea why they would value a setting that is basically "normal earth".Well, since Vita doesn't like Shadow Eternity taking things from happy-go-lucky settings and these organizations have been around for a while, it makes sense to me that they'd deal with any one of the many Shadowrun-based settings eventually.DMSO vapor grenadeWhen did this turn into Shadowrun? Also, I guess I'm back in or something.
"Normal Earth" is chock full of resources, including seven billion humans. If I was evil, I'd enslave the hell out of it.Well, that's not exactly what I mean. I've seen way too many crossovers where the villains basically literally butcher things from people's childhoods to show how evil they are, or the same with well-liked lighthearted settings. It's cheap shock value and it stinks as storytelling, frankly. I don't necessarily mind them showing up there, and even taking something from that setting, but if it's just pillage and terrorize it's a no-go for sure. ... I've seen the "villains ruin a setting" applied to slice of life, too, which is kind of baffling as well as dumb and mean-spirited given that I honestly have no idea why they would value a setting that is basically "normal earth".Well, since Vita doesn't like Shadow Eternity taking things from happy-go-lucky settings and these organizations have been around for a while, it makes sense to me that they'd deal with any one of the many Shadowrun-based settings eventually.DMSO vapor grenadeWhen did this turn into Shadowrun? Also, I guess I'm back in or something.
I guess, but it always seems to be... "look how evil these villains are, attacking a slice of life setting in this crossover" and it's just kind of cheap and mean-spirited. There's better ways to show the bad guys are bad.Slice of life settings inherently lack strong defenses, so it makes sense they're conquered quickly and immediately, unless an opposing faction places defending units in said world. Also, defending a SoL world would honestly make for a good arc; you should do that if you haven't already. But if you have a better way to illustrate how evil the bad guys are, then please share.
Or as your villain interacts, you can tell evil by character. I dunno. I'm just suggesting things.I guess, but it always seems to be... "look how evil these villains are, attacking a slice of life setting in this crossover" and it's just kind of cheap and mean-spirited. There's better ways to show the bad guys are bad.Slice of life settings inherently lack strong defenses, so it makes sense they're conquered quickly and immediately, unless an opposing faction places defending units in said world. Also, defending a SoL world would honestly make for a good arc; you should do that if you haven't already. But if you have a better way to illustrate how evil the bad guys are, then please share.