Well going to go ahead and request a roll, this looks interesting.
Wait, do we just request rolls? I do not see a app format.You request a roll and then use the link in the character tab to build your nation sheet.
<Snipped quote by duck55223> You request a roll and then use the link in the character tab to build your nation sheet.Ah thanks, going to wait till I see my rolls before I decide what I want to do in terms of my nation.
Well going to go ahead and request a roll, this looks interesting.Population Density (Pop: 19,000,000) -Adequately Populated; Some manpower for economic and military purposes, and social infrastructure is only under some pressure. Educational costs and civic projects are affordable. Industrialization -Widespread: Strong industrialization across the nation. Domestic Technology -Modernizing: The industrial infrastructure is in the process of improvement, and this is a teething process. But the economy is seeing increased activity because of this investment. New technologies are becoming domestically available. However, there is a degree of dependence on imports, including in terms of the expertise to modernize the economy. Educational Institutions -Comprehensive Public Primary and Secondary Schools, Mixed Private/Public Universities Domestic Political Stability -Civil Discourse Common Mineral Deposits -Large deposits of iron, chromium, copper and the like. Valuable Mineral Deposits -Moderate deposits of rare earth metals, and platinum. Petroleum Wells -No Significant Petroleum/Natural Gas Wells. Fissible Material Deposits -None Military Recruitment -All Volunteer Force Military Reliability -Tied to Religious Group Military Size -Large, relative to population: requires considerable upkeep, harder to equip/supply quickly. Military Technology -Limited Modernization Military Training and Morale -Decently Trained; High Morale Military Leadership -Competent; Rose to their positions through a Military Academy Military Popularity -Unpopular Secret Services -Incompetent Secret Service; Full of double agents of other nations
<Snipped quote by Kangaroo> Ah thanks, going to wait till I see my rolls before I decide what I want to do in terms of my nation.No worries mate, that's the way it's done :)
Something like an Eastern European or Asian country it is for me, then. Thanks for the reroll. If there is a player playing as something like post-Cold War Russia (I thought I read something like it), I wouldn't mind working something out so our histories are somewhat linked somehow.My nation is built around the premise that the commie revolution failed and instead the old monarchy stayed in place. So I am not sure if that fits your 'post-Cold War Russia', also seeing as this is the start of our story's Cold War.
Oh, herp. I meant post-WWII. And I was referring to yours being post-WWII, not mine.My nation or Herp's? All our nations would be post-WWII, with post-WWII tech and such. Time is an absolute concept. Your country might not have participated but the war still happened? I'm not sure what you're all getting at :p. But... yes? If you want to collaborate on things.
I understand the RP is post-WWII (or its version of it). This is clear. What I meant was that I was willing to work out the history of my nation around yours, because yours is presumably our version of post-WWII Russia (or the closest thing to it). So if I decided to be our Poland, we could work out how I became independent, ect. EDIT: Anyway, I'll think of something later.Cool, let me know. There's a period of turmoil mentioned in my nation sheet. You could've shaken your leash then.
What years correspond to which military tech levels?(I will be holding people accountable to this -- so hopefully, people just play it straight. Suffice it to say, I am familiar with people trying to stretch the boundaries of given definitions and categories.) Obsolete - Pre WWII technology - aircraft non-existent or, at best, piston-engined but not particularly effective in the current environment; the typical aircraft might well be the likes of an early Messerschmidt 109 and radar is not a thing. Infantry tech is the bolt action rifle. Formations are not very nimble. Definitely no aircraft carriers; nothing that'd be remotely effective in modern combat anyway and ships like destroyers lack sufficient anti-submarine capability as well as anti-aircraft capability, as they are older classes in need of refit. Mechanization is probably limited to unarmored supply and transport vehicles, armored cars, halftracks and light tanks. Examples:
Am I obligated to take the reroll should I request one?That would be the deal. I gotta work when I reroll, after all.