Hidden 9 yrs ago 9 yrs ago Post by Sabotage
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Sabotage Glorious Kaiser

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<Snipped quote by ClocktowerEchos>

I would prefer not everything be from scratch, as you are a hired Engineer for the space station and not a random, as if you have access to Engineering platforms, you get access to standard gear. You can have up to 24 Rivets, and they can be purchased in any store that is next to a workbench or in a non-civilian area. You can have either the Standard Engineering SUit, Forged Engineering Suit, or the Hazard Engineering SUit. Your options could be that you jammed the lock so you couldn't get out, the armor is having a malfunction, or after locking the door you were knocked out. But the problem with this route is that you are not initially a part of the main group. Which means it is quite possible they don't go the path you are in and find you. There is no solo running, if the group doesn't find the character, the character stays there. But I can put you in a workshop or two in convenient spots.

<Snipped quote by Sabotage>

That Intimid8r is in Dead Space 3, not this time around tech. Yer suits gonna have to be, and look like, the Riot security Rig. And were you gonna be a higher or lower rank than Taylor? Gonna have to get a chat going with @Nallore about the Rock Saw Cutter, since the appearance of it is long before Dead Space 1, but yeah... And no on the Revolver, next gen weaponry.

<Snipped quote by Nallore>

So far nothing wrong with this, except for the suit. Need an Engineering variant.


Edited my character sheet, I'm going to be a lower rank. I suppose the Rock Saw is pending for now.
Hidden 9 yrs ago Post by Sabotage
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Sabotage Glorious Kaiser

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<ignore this i went full retard>
Hidden 9 yrs ago Post by Heartfelt Gamer
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@Heartfelt Gamer I'm thinking of going over to the Hazard ver. if you want. Also, will the RIG's in game stats affect our characters?

Something else, I will be removing the idea of me trying to barricade myself since I no longer have a reason to do so.


It's whatever, I've no issue with it. Just personally it is less unique but eh... If you want to do that you do that. Also RIG stats it won't be just 'here free stats,' but yes. The Security suit being optimized for better stability and grip with a Pulse Rifle etc., the Forged suit I think would be able to do something to muscles or nerves, encouraging the body to 'feel better' if you get what I mean, something so it's less pain on the brain to think about, more to think about fighting, or doing engineer work, haha. But yes.

<Snipped quote by Heartfelt Gamer>

Edited my character sheet, I'm going to be a lower rank. I suppose the Rock Saw is pending for now.


Alrighty, I'll be preparing the IC soon!
Hidden 9 yrs ago Post by Heartfelt Gamer
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I am making the decision now.

@Sabotage If we go by a security room or Control Room, you can get your ROck Saw out of a locker. Otherwise, it's not directly on your person.
@Nallore In your designated spot if we pass you (When we make our initial decision of which way to go from our starting location, I will put you along the route. If we don't go to the room or something happens that gets our attention to you, well that's the only way we wouldn't find you. So it's a 75% chance of finding you), you can have your Plasma Saw on your person.
Hidden 9 yrs ago Post by ClocktowerEchos
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@Heartfelt Gamer I think I will be changing over to the Hazard version of the Engie RIG. Can it have a slightly larger buff against things like spitters and biologic stuff like that since its apparently used for recycling and waste treatment?

Also, will we just be all in one room for the most part or will be guiding our chars ourselves?
Hidden 9 yrs ago Post by Sabotage
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I am making the decision now.

@Sabotage If we go by a security room or Control Room, you can get your ROck Saw out of a locker. Otherwise, it's not directly on your person.
@Nallore In your designated spot if we pass you (When we make our initial decision of which way to go from our starting location, I will put you along the route. If we don't go to the room or something happens that gets our attention to you, well that's the only way we wouldn't find you. So it's a 75% chance of finding you), you can have your Plasma Saw on your person.


Fair enough, thanks.
Hidden 9 yrs ago Post by Heartfelt Gamer
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@Heartfelt Gamer I think I will be changing over to the Hazard version of the Engie RIG. Can it have a slightly larger buff against things like spitters and biologic stuff like that since its apparently used for recycling and waste treatment?

Also, will we just be all in one room for the most part or will be guiding our chars ourselves?


Radiation resistance, liquid resistance, yes. Also we will be a group that will more than likely stick together and try to find a way off Titan Station to escape. That is, if you want to stick together.

To everyone, I've uploaded the images for maps on the OP/first post of OOC. Even as Security we don't have everywhere mapped out, and unfortunately in this system we just don't have maps. That means Engineers I expect you all to do studying and see ways I wouldn't see. Like Maintenance shaft accesses, Maintenance walkways, bypasses, etc. There is one in the room that we start in, can one of you find it? Haha...

P.S. - Any doors that were locked down/shutdown etc in the gameplay of Dead Space 2, will be starting in our playthrough, meaning we pretty much can only go the routes allowed in the maps. But this means we can still backtrack, go to the start or the end, etc. If it's not broke (even if it does break right before or after Isaac uses it) we can still use it. (Note, what I just said there may not account for everything. If somewhere is impassable, I'll note in in-roleplay)
Hidden 9 yrs ago Post by Nallore
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A bit confused so i'm not a part of the main group and my character is on her own then?
Hidden 9 yrs ago Post by Heartfelt Gamer
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A bit confused so i'm not a part of the main group and my character is on her own then?


After we are full, I may allow more survivors to be found (Which can be helpful too, like an example being if we go through any labs, and we find a scientist, they might be able to navigate the area better, have extra gear like medpacks or stasis packs. Or if we find another Engineer they may have special weapons or gear)


There is no solo running, if the group doesn't find the character, the character stays there. But I can put you in a workshop or two in convenient spots to be found. It's a waiting game. If someone dies or drops out, it'll be made that you run into them.
Hidden 9 yrs ago Post by Heartfelt Gamer
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A bit confused so i'm not a part of the main group and my character is on her own then?


After we are full, I may allow more survivors to be found (Which can be helpful too, like an example being if we go through any labs, and we find a scientist, they might be able to navigate the area better, have extra gear like medpacks or stasis packs. Or if we find another Engineer they may have special weapons or gear)


@Nallore In your designated spot if we pass you (When we make our initial decision of which way to go from our starting location, I will put you along the route. If we don't go to the room or something happens that gets our attention to you, well that's the only way we wouldn't find you. So it's a 75% chance of finding you), you can have your Plasma Saw on your person.


There is no solo running, if the group doesn't find the character, the character stays there. But I can put you in a workshop or two in convenient spots to be found. It's a waiting game. If someone dies or drops out, it'll be made that you run into them.
Hidden 9 yrs ago Post by ClocktowerEchos
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@Heartfelt Gamer Will I be using the Forged RIG or the Hazard RIG?
Hidden 9 yrs ago Post by Heartfelt Gamer
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@ClocktowerEchos

<Snipped quote by ClocktowerEchos>

It's whatever, I've no issue with it. Just personally it is less unique but eh... If you want to do that you do that. Also RIG stats it won't be just 'here free stats,' but yes. The Security suit being optimized for better stability and grip with a Pulse Rifle etc., the Forged suit I think would be able to do something to muscles or nerves, encouraging the body to 'feel better' if you get what I mean, something so it's less pain on the brain to think about, more to think about fighting, or doing engineer work, haha. But yes.


I said you can use whichever suit you want, and if you want the Hazard Suit it would have environmental benefits
Hidden 9 yrs ago Post by ClocktowerEchos
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I have posted and I'm going to stick with the Hazard version. Hopefully my writing isn't to shite
Hidden 9 yrs ago Post by VKAllen
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Hello there. I know you guys are filled up already with characters, but would it be possible if I were to just become a recurring character as a Regenerator Necromorph?
Hidden 9 yrs ago Post by Heartfelt Gamer
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Hello there. I know you guys are filled up already with characters, but would it be possible if I were to just become a recurring character as a Regenerator Necromorph?


We're not really doing necromorph characters, sorry
Hidden 9 yrs ago Post by ClocktowerEchos
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@Heartfelt GamerAnything wrong with my post? I have a feeling the part where Zhang smacks a Necro to the ground with a hammer might not be good >.<
Hidden 9 yrs ago Post by Heartfelt Gamer
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Your ordinary Necromorphs don't really have any physical resistance, a simple punch can make them flimsy but they take hits and get back up. Think hitting a scrawny human and they keep getting back up without stopping
Hidden 9 yrs ago Post by ClocktowerEchos
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oh good although what about the nail gun? According to the wiki it can take out limbs in a few shots and insta kill weak Necromorphs in one hit when fully upgraded which leads me to ask how will we be doing the upgrading?
Hidden 9 yrs ago 9 yrs ago Post by VKAllen
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Your ordinary Necromorphs don't really have any physical resistance, a simple punch can make them flimsy but they take hits and get back up. Think hitting a scrawny human and they keep getting back up without stopping


If I may interject here... The composition of the Necromorph is that of a living human. Its physical resistance would be equivalent to its host body. Punching it would only stun or slow their advance, but it would not break any of its bones. The only way where hitting a Necromorph wpuld break its bones if its host body had deceased for quite sometime where the bones are dry, hard and brittle.
Hidden 9 yrs ago Post by Sabotage
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This all really depends on the necromorph. While they all are some form of reanimated humans, some necromorph species do tend to share the same human resistance as we have, but others tend to be smaller (could be due to age), and therefore are weaker, or more frail; easier to handle if you would.

On the other hand.. try hitting a brute and see where you end up.
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