Alright. I'm at work now but when I get in this evening I will put up a charsheet.
@DracheEither one is workable, though the half dragon will have to endure harder battles.
I'm not sure what to say except that I picked these things because they are really cool. XD
I have been playing this character for a long time and she has a lot of history, which is good in one way because it makes playing with her more fun and interesting and easier to hear her voice in my head, but harder because when it comes to nerfing her to fit a lower-level campaign it's hard to let things go. :D
It's not my intention to break the game or make her overpowered so if that's your concern I will of course remove some things. When it comes to the strength of her abilities it's hard to put numbers on them because I got many of the ideas through free-form RP and not from a tabletop sourcebook. If you would rather decide the outcome of her actions based on a general pass or fail system rather than dice rolling then I would be happy with that. I tend to do things for flavour rather than to "win". I've never been good at or interested in "min/max'ing".
I did edit her sheet a bit but I was confused when you mentioned the +4/+6 stat modifier thing, I wasn't sure what you meant there. And then about her being reliant on combos, is that bad? I was just a little confused so I didn't make those changes yet.
Originally my intent with this character was to emphasis her ties to her red dragon ancestry, which means a lot of firepower (hah) but not a lot of practical skills (and even perhaps at a higher than usual spell failure rate due to a more "wild" type of spellcasting). I picked feats like not needing materials or components to cast spells because I don't think a dragon would need to do those things. High charisma as a sorceress = skills like bluff, intimidate, and sense motive. I liked the idea of spells and abilities that do multiple types of damage because fire is the most common resistance enemies have, so at least her lava bombs could bludgeon someone for half damage if they are immune to fire. I selected a bit of knowledge and language skills because initially she was a bit of a villain and had some dealings with drow and demons, and it maintains a bit of a darker side to her that goes along with her chaotic neutral rather than chaotic good alignment. In other words, others in the party are never quite sure if she might switch sides.
I hope this helped explain? Thanks for listening.
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First of all, a nerf isn't strictly the only option: just be prepared to face much tougher enemies fighting *you* if you don't want to change anything. It's a perfectly valid option not to. My word on this isn't set in stone.
I don't mind having to take on stronger enemies if that will make things fair for everyone.
The +4/+6 thing is a simple addition. Adding all the racial bonuses on your character sheet currently gets me 14 points being added in total (8+2+2+2), which I find a tad excessive given that all the other characters are in the range of +2 *and* have negative modifiers. Not only does your character have massive bonuses, she seems to have no weaknesses in the stat department. See my point of view? Which is why I suggested a new total of +4 or +6, distributed as you see fit.
Alright. Thanks for explaining. I toned those down a bit.
This does also enable some gamebreaking combinations in a game where a teleport normally costs very rare diamond dust ;) I can deal with it, just seems a bit odd.
I think you're forgetting that Eschew Materials only applies to components that are normally less than 1gp. Also, Still and Silent spells either take up a spell slot that are one higher than normal, or in a RP like this it's common to just say that they have a higher fail rate to compensate.
So, are you going to nerf your character a bit or shall I just make the game harder for you? Either one is fine, and I already thought of some interesting restrictions on you/buffs on enemies/area effects should you decide not to nerf XD
I did nerf some stuff just now. My goal here isn't to have a godlike character. Let me know if there is anything else I need to adjust.
@DracheYour character right now looks decent. Would you like to make up your own entry to the story, or shall we construe something together? You are a dragon after all.
Speaking of which, do you intend on having shapeshifting capabilities?