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Hidden 9 yrs ago Post by Shadowman215
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@Genni Wait, but Voids power is a Magical Energy...and is defensive. I mean void prison and void burst yeah, but what about his defensive abilities and traits?
Hidden 9 yrs ago 9 yrs ago Post by Genni
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@Shadowman215 Weren't you looking to hurt things a little more with this round of upgrades?

I was thinking the Void Saber would be a magical artifact, which would account for its ability to bypass defences and would fit into Void's backstory easily. And there's no need to be strict about combat roles, if you can see a way to make your character better, within its own established skill set, feel free to go with more aggressive abilities. Preemptive strike being the best form of defence, n'all that.
Hidden 9 yrs ago 9 yrs ago Post by SimplyJohn
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I'm going for Ironside as support rather than Nightbeast. I'm presuming the robots will be heavily armoured and armed and Ironside's Sabotage ability. Plus everyone carrying weapons and wearing armour get a +4 boost to their stats just by having her nearby, thanks to her Upgrades.

@Genni Is there any gear in the transport we can swipe while we're in it? More weapons, armour or gear?

If Ironside can make copies of herself, does her Upgraded trait trigger again for her clones?
Hidden 9 yrs ago 9 yrs ago Post by Genni
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Is there any gear in the transport we can swipe while we're in it? More weapons, armour or gear?

The transport has:
  • a stock of AEGIS Assault Rifles (Attack of 6, restricts use of targeted abilities, may be used on Full Auto)
  • a stock of AEGIS Pistols (Attack of 4, doesn't restrict use of targeted abilities unless Dual-Wielded)
  • a stock of AEGIS Stun Batons (Energy-based Attack of 4, Stuns target if Defence exceeded, doesn't restricts use of targeted abilities unless Dual-Wielded)
  • spare Ammo Clips for all weapons,
  • Flash Bang Grenades (Disorient everyone in the area for three turns)
  • Gas Masks (Immunity to Disoriented status effect)
  • sets of AEGIS Body Armour (+4 Defence)
  • Medkits (One time healing equal to the user's Defence on a single target, may be used on yourself for 1/2 effect)
  • Combat Stims (One time medication, immediately removes one persistent status effect, but reduces Attack and Defence by 10% for two rounds)
  • Energy Cells (One time Energy boost of 5 on a single target when used, may be used on yourself or another character)
  • Commlinks (+10% XP if performing combined attacks against the same enemy as an ally with a Commlink on the same turn, doesn't count as a carried item due to its small size)
  • Power-Draining Handcuffs (used to restrain a defeated Meta, applies Exhausted status effect) - several of these have 'Property of Nightingale' written on them

Characters can only carry/equip upto three items at a time, not including anything which has been purchased with Skill Points as a skill. Only one piece of armour may be equipped at a time. Most weapons can only be carried one at a time, but some may be Dual-Wielded with 50% effect for the second weapon.

If Ironside can make copies of herself, does her Upgraded trait trigger again for her clones?

No. Upgraded doesn't stack, even if it's coming from different sources.
Hidden 9 yrs ago Post by SimplyJohn
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Characters can only carry/equip upto three items at a time, not including anything which has been purchased with Skill Points as a skill.

Does that mean Bumblebee could equip a set of Body Armour, as the Defence bonus she's getting at the moment is from her padded flight suit?

Could Bumblebee take a Pistol in addition to her Blasters?
Hidden 9 yrs ago 9 yrs ago Post by Genni
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Does that mean Bumblebee could equip a set of Body Armour, as the Defence bonus she's getting at the moment is from her padded flight suit?

No. The Padded Flightsuit already gives her the Armoured status effect and so would count as armour, she'd have to choose between wearing the flightsuit or the Body Armour, but couldn't take both.

Just to note, if she did take the Body Armour I'd class her as Encumbered and so she'd lose her Agile Flyer trait bonus. The armour wasn't really designed with maneuverable flight in mind.

Could Bumblebee take a Pistol in addition to her Blasters?

Yes. Pistols can be Dual-Wielded, and from the picture of Bumblebee on her profile the Blasters she uses would be pistol-sized. If you wanted to grab another Pistol she'd gain a +2 physical-based Attack bonus. This couldn't be used to boost her Sting Like A Bee ability though, as that's a special function of her Blasters rather than a general damage ability.
Hidden 9 yrs ago Post by SimplyJohn
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In that case could Bumblebee take a Pistol, a Gas Mask, an Energy Cell and a Commlink?
Hidden 9 yrs ago 9 yrs ago Post by Genni
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@SimplyJohn Yes. No problems with that shopping list. :D

Anyone who does decide to take some extra equipment, could I please ask that you add mention of it at the bottom of your IC posts so we can keep track of who's carrying what?
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Like this?
Hidden 9 yrs ago Post by Genni
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@SimplyJohn Yeap, that'll do it. :)
Hidden 9 yrs ago 9 yrs ago Post by knighthawk
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comlink,
Stun baton,
Medkit (boost his Def to 25 and heal another )
Aegis armor (perhaps replace his swat armor? I'll take a point off his attack to upgrade his armor trait and take a stun grenade)
Cuffs (someone has to be controlling the robots)
Hidden 9 yrs ago Post by Genni
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@knighthawk The Stun Baton will reduce Brick's Attack to 4 when it's used, but since it's an 'off-hand' weapon he can still punch someone for his full Attack instead.

As with Bumblebee, any attacks with the Stun Baton wouldn't trigger Brick's special skills, since the Stun effect would be from the weapon, not from a ground-based attack.

Cuffs (someone has to be controlling the robots)

As a self-aware AI Nickelback would take offence at that.
Hidden 9 yrs ago Post by Genni
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Medkit (boost his Def to 25 and heal another )

Just to note, the boost Brick gets from his armour wouldn't be included in the healing effect, but a boost he gets from using his Stone Skin ability would.
Hidden 9 yrs ago Post by Eklispe
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I think Flare will grab the Body Armour, Handcuffs, Energy Cells, and comlink.
Hidden 9 yrs ago Post by SimplyJohn
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Energy Cells (One time Energy boost of 5 on a single target when used, may be used on yourself or another character)

Would activating the Energy Cell, or the Medkit and Combat Stims, count as the action for the turn, or would it be an 'incidental'?

Hidden 9 yrs ago Post by Genni
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I think Flare will grab the Body Armour, Handcuffs, Energy Cells, and comlink.

You only get the one Energy Cell, and it's a single function item which will be exhausted on use.

Would activating the Energy Cell, or the Medkit and Combat Stims, count as the action for the turn, or would it be an 'incidental'?

It would count as your action for the turn, in place of an attack or the use of an ability.
Hidden 9 yrs ago Post by GodOfWar
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I think Heretic will take a/an;

  • Gas Mask (Immunity to Disoriented status effect)
  • AEGIS Body Armour (+4 Defence)
  • Energy Cell (One time Energy boost of 5 on a single target when used, may be used on yourself or another character)
Hidden 9 yrs ago Post by Genni
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@GodOfWar No Commlink?
Hidden 9 yrs ago Post by GodOfWar
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@GodOfWar No Commlink?


Hmmm... Naw, no Commlink. Just another way for Nickelback to secretly listen in on Heretic's demonic curses.
Hidden 9 yrs ago Post by knighthawk
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@knighthawk The Stun Baton will reduce Brick's Attack to 4 when it's used, but since it's an 'off-hand' weapon he can still punch someone for his full Attack instead.
Just to note, the boost Brick gets from his armour wouldn't be included in the healing effect, but a boost he gets from using his Stone Skin ability would.

Can he use Stone skin to boost his stun baton attack from 4 to 9 and higher? otherwise it is a good minion sweeper of anyone with 4 and under defenses...Question: if say brick attacks with stun baton for 4 against a 4 defense enemy, does stun still effect? or, does the stun baton still stun people with a 5 or higher defense but only have the chance to harm people with a 3 or lower defense?
As a self-aware AI Nickelback would take offence at that.

Can Nickleback control other robots? Do the cuffs work on her?
If she can control other robots, even if by voice command, and the cuffs would affect her ability to command those robots, then she qualifies...Can she drain the power from power draining cuffs?

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