Name: Sir Roland Arturious Age: 42 Gender: Male Race: Human
Side: Light. Roland is a Paladin, a Paragon of all that is just and good in the world. Weapons(s): The Holy sword of Retribution is wielded by Roland. A blessing from the heavens so that he may banish evil from the world. Additionally his shield, dubbed Faith, is an absolute bulwark to the demonic. These weapons are fueled by Rolands Faith. In the hands of others they are simple steel. But in the hands of Roland Arturious, they are blessed instruments. His armor is equally blessed, runes and holy scripts etched into the metal to ward against dark magic.
Abilities/Powers: Words of prayer banish lesser undead and demons by sheer power of faith. Holding Retribution high, Roland can dispel darkness and cast magnificent holy light to illuminate the battle field. This Paragon of light can also heal allies of moderate wounds in the heat of battle. His mere presence inspires allies in an aura that prevents persuasion by evil beings and pushes them to fight harder.
Talent(s): Roland is a titan among men, standing a head taller than most at 6'10. He is quite proficient in the use of sword and shield in combat against both demonic and mortal enemies.
Personality: Righteous, selfless, pious, courageous, these are but a few of the words used to describe Roland the Paladin. He is also quite the jovial sort. Always in good spirits and kind.
Biography: Roland was born into the life he leads, following in the foot steps of his father and his father before him. Within Celakor, no more then a days march from what is now the ruins of house Gisele, lies the fortress of Bastion. Home to the Knightly order of Paladins, Bastion is a safe haven for any who seek refuge from the growing darkness. Nestled upon a high bluff and with walls both high and thick, Bastion is a highly defensible position rivaling that of the royal palace itself.
Roland was born in these walls, destined to join the ranks of the Paladins, whom numbered fifteen hundred or so. His training began not with the sword but with the soul, for before a trainee masters steel he must master is spirit. The days were filled with prayer, sermon, and song and the nights with quiet study of holy scriptures. At age 13 Roland began his weapons training. More Paladins prefer the Hammer to the sword but Roland took to the blade and shield with ease.
For as long as anyone can recall, the Paladins of Bastion had always maintained good relations with House Gisele. Though the Sun magic of the noble house was more arcane than divine, it served the same purpose and the Paladins oft found themselves looking to House Gisele for their outstanding healing abilities. Though their own healing was fit for battlefield wounds or expelling curses from the body, the Paladins could not heal illness or more extreme injuries as the Sunlight Sorcerers of House Gisele.
As the years progressed Roland grew in spirit and in body. Extras:
He has a listed power of being able to banish lesser undead with a simple prayer. so assuming it stays that way Darrow might have difficulty. Though I did just reread Darrow's powers and he can make more than lesser undead so maybe he'd be fine.
Yes, Your character would be fine. The banishment of lesser undead and demons via prayer is strictly lesser undead. IE: Zombies, ghouls, skeletons, ect. the typical rabble of undead that make up the horde. And his armor does not nullify dark magic completely, it only dulls its effects. So a spell intended to syphon the soul from someone's body and feed it to the caster would leave him disorientated and weary as opposed to killing him and draining his soul.
I wasn't really worried about Raven, though unless a character is particularly weak of will and spirit they would need to be on death's door to have their soul stolen by raven anyway at which point taking off the armor won't be an issue. Well discounting soulfire attacks, but I imagine most player characters won't need to worry about that actually breaking them unless that's what they want.
Name: Allucard (The Silent Guardian, The Architect of Thought, The Former Spymaster)
Age: Unspeakably Old
Gender: Presumed to be Male
Race: Undead Construct
Side: Light-Royalty
Weapons(s): Sol - The empty hilt of a dagger with a missing blade it is accompanied by its twin, its purpose at first glance eludes most until shown by the user who wields it. Under the hands of a mentalist a psionic blade can be created which can interact with psychical material and can mentally cause pain while leaving no physical wounds. It is said that the dagger under a steady and careful hand can cleanse away the past lives of a person by cutting away even the deepest of memories inside their head, purifying them but requires a long amount of time to complete the ritual.
Luna - The sister of the dagger Sol who too is simply a hilt for a dagger at first glance with seemingly no purposeful use for anyone. Within the of one capable of using psychic abilities can create a blade forged by the mind which can cause pain mentally to the victim but no physical scars to show for. The dagger has been known for rewriting the memories of those that have been purified by its twin by performing a delicate ritual which carves the victims mind with a believable backstory behind them.
Umbra - A broadsword with no blade and only a empty hilt, the purpose of the weapon is unknown to most warriors who sees the weapon. When the sword is wielded with one who possesses psionic powers are able to create a blade with their mental power. Creating a broadsword whose blade is sharper and stronger than normal metal, it only becomes stronger depending on Allucard's willpower and determination. The more willful he is the stronger and sharper the sword becomes, but if he is doubting himself, becomes willfully broken or poisoned then the blade will weaken to match his willpower and determination.
Abilities/Powers: Resurrection - The means of revival through the usage of a phylactery which the raw power of his mind and willpower will return his soul back to to the phylactery, and his body will be recreated and pieced back together with this raw force. This mean of resurrection is very unique due to the fact that Allucard has master the painful process of bringing himself back from the dead not by evil means but by brute determination from himself. Should his phylactery be destroyed it is entirely possible for him to drag his body if it is destroyed back from the dead by challenging the very forces of death itself.
Psionic - During his life Allucard was a master of tapping into his mind and using his latent psychic abilities he had and was able to use it both in battle and outside of it. The ability of his psionic powers were always strong but how determined the practitioner was also influenced the strength of their ability. With Allucard also being gifted with a resilent will able to resist many things that would break a normal man or woman will. Mainly for telekinetic purposes such as creating blade forged from his mind if needed during combat, or simply as a mental wall of brute force to push back enemies. However, there are also underhand techniques that are used with psychic powers such as illusions and hallucinations that effect the mind of others making it possible for feats such as 'invisibility'.
Magery - While a user of his mind, the usage of magic was always something closely related to the ability of psionics. The use of a person's will to affect the world around them were the major bridge that connected the two seemingly foreign and different abilities. Allucard as a magician was always to preform the basics of major branches of magic, but with his clever mind he was always capable of making chain reactions to create bigger effects.
Royal Guardian - All Royal Family members both born and married into the bloodline are capable of summoning Allucard to defend him. Offering a bit of their blood as sacrifice to summoning him, he is capable of either completely letting himself come to their aid or branch off his consciousness and create a illusionary clone to defend them while he also handles another problem. When his consciousness is split, his psionic prowess drops massively and his physical ability decreases as well.
Talent(s): Intelligence/Cunning - Once as the kingdom's spymaster who rightfully resigned the position after he passed away, he was known to achieve that position due to his combination of his acuity and how creative his mind was, being suited for the job. Using his own skill set to cover all his bases while taking advantage of the perks he had an advantage in.
Mental Stamina - Being buried under stress when the chances of war was likely took a role in developing Allucard's impressive ability to stay diligent under a week's worth of work on top of him. Training his mind to have keen attention on every little detail and preform the same actions over again and again both easy ones along with more rigorous ones.
Illusionary Swordsman - Combining the efforts of his psionic ability and his above-average swordsman skills had allowed his to make his style of fighting more tricky and difficult to fight against. Using illusions to distract and confuse his opponents while mentally disrupting them further with his blades to further drag them down into a mental breakdown before he can actually kill them.
Personality: Allucard was an honorable person who served the Kingdom both as its former spymaster and now as its Kingsguard who defends the royal family during death. His stoic personality is due to his age of seeing things that has affected him before that hindered him at doing his job. Deeming it necessary to lose his heart to avoid any further complication has turned himself into a cold guardian for the royal family. With his cunning mind filled with knowledge of several lifetimes, he is perhaps the only Kingsguard who is this deeply devoted in the Royal family along with being the oldest Kingsguard.
Biography: Allucard was never supposed to become one worthy enough to become one of the Kingsguard, those who protected the royal family. In fact his social standing was on the opposite side of the spectrum, he wasn't even a farmer but a street rat with a canny ability to steal. Learning how to survive in the world by stealing from others that had more than enough. Slowly gaining in wealth by stealing until he was inevitably caught one day, where under pressure of the verdict of death, he unlocked and tapped the powers within his mind. His latent powers were more than enough to knock the guards that were cornering him out cold. And with his new found abilities, his stealing spree only continued with the new abilities that he unlocked. Learning more and more as he developed his mental prowess through practice by stealing more and more until enough attention was thrown at his way.
In order to solve this minor crisis of a thief out of control, a kingsguard was sent in to solve the problem and help stabilize the area once again for the king, so he wouldn't have to worry over minor problems like these. The kingsguard who was sent to stop Allucard was called Anthony who would be seen teaching Allucard. But first, the meeting between the boy and the knight was an awkward chase which lead into Allucard being caught despite his years of avoiding getting caught so easily. Escorting Allucard to the prison, Anthony was intrigued by the young boy who was considered a problem at the market place and decided to risk testing what the boy was made of. To say the least, Allucard was obviously defeated by the older man with more training than a simple thief in a marketplace could ever acquire. But never the less some good cards were played by Allucard who reveal his ability as a mentalist and tried to take the kingsgaurd out at once but ultimately failed.
Seeing a good bunch of talent locked within this troublesome kid, the kingsguard decided to train the young lad so he could make use of such skills that would of been wasted. So this was the beginning of squire-hood where Allucard was the servant basically for Anthony his teacher who would teach him to use the sword and with his connections, train him also how to use his psionic powers. With years of training underneath his teacher, his fast and studious mind allowed himself to quickly be promoted into a knight where he carried his own weight gratefully.
Under his own time that he had to himself, he spent the years as a kingsguard serving the king as one of his more shady knights. Preforming tasks that needed to be taken into the night with discretion, in a nutshell he was one of the assassins for the royal family. Killing people that threatened the family from the outside, while countering information that he heard to protect the royal family from being exposed of their secrets. During this period of his life, he grew more intuned with his psychic powers and learned how to use them more effectively to even silently kill his targets.
His experience as a kingsguard along with being an assassin was more than enough to allow Allucard the short time of having the position of Spymaster to test his skills. Which he took very seriously, learning even more on top of his previous skill set allowed him to expand his arsenal. Training his mind even more to become diligent and handle the darker side of the kingdom's business. Protecting the kingdom from many unseen threats before, saving the people from the unknown terror that might of appeared.
However as the spymaster of the kingdom, he was a near irreplaceable person in the kingdom who preformed his job in order to protect the kingdom. A handler of sensitive information that many people couldn't hear due to the lack of trust that the royal family had about their secrets being handled by many people. When a simple slip in the system caused a massive disruption in the life of Allucard, he futilely tried to cover the mistake and set up counter measures for the plan. But due to his focus on his mistakes and what information he had, he completely neglected what he didn't know as was assassinated while the decoy plan was distracting the traps that was meant for the assassins.
His sudden death was the main factor in Allucard believing that he could of done better, feeling guilty for doing not his best for the kingdom he defied the grips of death. Struggling to live on in his dying body, he killed his assassins and began to find a way to preserve his body. Finding a suitable object, he used the last of his energy to transfer his mind and soul into the phylactery before his body died shortly after. The resurrection process took several decades as it required Allucard to gather the energy needed to create a new body. But after being brought back to life, he hid his phylactery and went back to the kingdom to pledge his loyalty once again but now with an unwavering and undying devotion.
Extras:
Then, I am still working on my archer (unless we need more good people, then I can switch)
Name: Visas Shadowsong
Age: Appears 26
Gender: Female
Race: Undead Elf
Side: Neutral Dark
Weapons(s): Cursed Bow: Artemis - The cursed bow of Artemis was the heirloom of an old family known as the Shadowsongs who once served the Royal Family as their rangers and sometimes even as one of the Kingsgaurd. They were the kingdom's most skilled rangers who used a variety of ranged weapons and were unbeaten by none in terms of skill. To prove this point, the family invested all of their pride into creating a bow that showed their supreme talent for the weapon.
So with their Mages and blacksmiths they under a full moon, forged the Artemis, a silver bow which was imbued and trapped with the light of the Moon. The bow itself was a mirror that reflected its creators and was capable of speaking to the trees of the forest and even to the animals that lived in them. The bow was the fruit of the family's pride and would seen give their most prized object to the archer whose skill surpassed their peers and teachers. There was no limit on age who could receive the bow, as long as they were capable of defeating those who wished to get the bow as well.
However when the Visas, the wielder of the bow fell in battle and was corrupted, so was the majestic bow Artemis. Twisting and turning the beauty of the bow into a dark silver which radiated the creeping aura of dread and doom. It's presence was capable of inflicting its corruption upon the land as well, causing a trail of death to follow wherever the bow travels to.
Abilities/Powers: Hollow Arrows - The Cursed Bow Artemis corruption is capable of spreading onto the arrows used to fire from it, causing ammunition used for the Bow to becomes pitched black imbued with dark burning energy. This dark energy imbued within the arrows are capable of piercing through magical defenses by burning opposing magical forces. This dark energy also inflicts more damage for the shot as taint spreads through the victim's body if it lands. This taint also burns that victim's magical energy storage that they use to perform spells causing a burning sensation from within to happen as well.
Life Drain - Visas with physical contact is capable of draining the life-force of her victims. Healing her wounds that have been afflicted on her while paralyzing her victim as the shock of life draining away from them is traumatic. If she should drain more than what's necessary to recover from her wounds, an eerie green shield appears around her that blocks damage.
Dark Magic - With the powers of nature failing them, Visas and her family took up the art more suited for their form. Necromancy which was more attuned to their undead forms, and grew to become competent with the magic. With Visas being decently skilled in controlling and raising her own dead or applying curses that would harm their victims.
Ex-Druid - The Shadowsongs were all capable of using nature magic to assist them. Moving through the trees and plants without difficulty or askings for the help of animals in their business. Or even causing the roots of plants to tangle their foes, however Visas and her family's ability to commune with nature fell when they were turned to all undead.
Talent(s): Master Archer - Visas Shadowsong was the daughter of the main family who won the bow Artemis for her skill that passed her peers and elders. Her right to wield the legendary bow was tested time and time again by her family along with other challengers from the outside, but she never failed. She is capable of performing any kind shot as long as the conditions are right and it is within the realms of possibility.
Shadows of the Ranger - Once the Shadowsongs were rangers capable of using the forces of nature to assist them. But after the events of them becoming undead, they lost their ability to commune with the powers that helped them when they were alive. However, some practical skills remained as Visas and her remaining family were capable of melding into even the lightest of shadows. Or to track and hunt down targets without the forces of nature or assistance of animals to help them.
Personality: Biography: Extras: anything you feel is important to add, but doesn't fall under the above categories.
@Cultural Titan [edit] (P.S: Oh hey you named one of the woods after the Shadowsongs, now I got a secret hide out >:D) (P.S.S: Well at least I hope you named it for them... XD)
You'll have to thank Frengo for that one. He had it on his version of the map and I copied it over. I did not take into account anything from Visas' sheet as she was incomplete at the time. I did however try to incorporate every place already mentioned in the interest check. Though they almost all came from Frengo.
Yes, Your character would be fine. The banishment of lesser undead and demons via prayer is strictly lesser undead. IE: Zombies, ghouls, skeletons, ect. the typical rabble of undead that make up the horde. And his armor does not nullify dark magic completely, it only dulls its effects. So a spell intended to syphon the soul from someone's body and feed it to the caster would leave him disorientated and weary as opposed to killing him and draining his soul.
What would a lethal dose of mundane, nonmagical poison do to him?
If no one else is interested in being the dark Lord, I do have a concept in mind from another roleplay from way back. That is, if people are okay with me playing the Queen and the Dark Lord.
Should we be putting accepted characters in the characters thread already or should we wait for something? Also when is this going to get going
Name: Sariel Proudsword
Appearance:
Age: 40
Gender: Male
Race: Human
Side: Light. Chosen of the Moon. King of Celakor, The Nocturne Slayer
Weapons:
An ancestral greatsword capable of slicing through any material - no matter its magical components, divine blessings or otherwise.
Originally called The Corrector, the Sword of Celakor gained life at the hands of the Elven smith Garandril Stormhammer, who crafted it during the Great Sky War eons ago. The Great Sky War was a battle between the children of the Gods, and their first born creations - the Elves.
The Corrector was made from the bones of Impoter, the Demi-God of Destruction, and smelted in the fires of a now non-existent Mount Hellfire.
Through a long winded combination of conveniences, it fell into the hands of Benhart Proudsword, who used it smote the Necromancer Kings of the Far West - which then enabled him to mount his assault on the Kingdom of Celakor, resulting in his ascension to the throne some five centuries ago.
Abilities/Powers: Sariel uses energy derived from the moon to temporarily alter his physical for, enhancing his strength and speed, growing wings or additional limbs , covering parts of his body in durable scale for protection. Under the power of the full moon he can do all of this without a second thought, but under weaker moons Sariel will have limited energy to draw upon and can only make limited alterations at a time. With a new moon in the sky Sariel can only draw on stored moon energy to fuel his powers.
Divination: Throughout his life Sariel has received visions of the future from the moon, often waking him breathless in the middle of the night. He made particular use of this to escape from castle Clandstein, hunting down monsters in his late teen years, prosecuting and defeating his father for the crown and finding evidence of corruption throughout the land. Lately though the visions have become more erratic in their arrival and only warn generally of a great impending evil.
Talent(s): From a young age and throughout his life Sariel learned how to compose himself in royal courts, to persuade others with his words, to give speeches, the history of Celakor and how to handle the reins of rule when finally they were his to wield. As he grew older he developed more physical skills such as horse riding and swordplay, but while he was always strong and fast with a blade he and his inherited weapon lacked always lacked the finesse to match an opponent at skill of arms alone.
Personality: Sariel is a righteous man who believes in doing right by all people. In his early years he was supremely confident in himself and his ideals, but the many years battling the corruption of the state and preparing for any threat that may befall the kingdom has made him weary of his position and of his own power.
Biography: Sariel was born both during an eclipse of the sun and the anniversary Mount Hellfire’s flattening. It caused many in the kingdom to foretell him as a savior sent by higher powers. In a way they may have been right, but to this day no great evil subjugating the land has been stopped by Sariel’s actions. In his early days he was kept away from most of the world by his father the late king Geralt Proudsword in order to properly train him in his future kingly duties. As such Sariel learned nothing of the nobility’s corruption or any of the plights of his people until he left his home at the age of fifteen. Sariel and his father never really got along. Geralt had always been controlling of his son, but in Sariel’s teenage years his powers began to develop leading the king to clamp down even harder in order to keep his court safe. In retaliation Sariel would sneak out of his quarters at night to experiment with his powers and learn to control them. During this time the young prince yearned to see the world and acquire experiences beyond those needed to run the kingdom which only further drove he and his father apart. Eventually the built up resentment sparked over a ruling in Geralt’s court. The night before a vision from the moon had shown king Geralt accepting money from a hooded figure. Sure enough on the day a noble was declared innocent for the murder of his wife despite the evidence against him. Enraged the prince began escaped from Clandstein, taking the Sword of Celakor with him. For the next three years he traveled throughout Celakor meeting the people and testing his might against the monsters of the land. On his last year away from the castle Sariel spent a harvest season helping a village in the north, leaving them during the winter to return home. Now twenty Sariel returned home and challenged his father for the thrown on the grounds of bribery, mistreatment of the citizens, war crimes and more. In order to protect his honor King Geralt met his son in single combat and was crushed. Sariel did not kill him though, but instead put him on trial and in order to protect themselves, Geralt old cohorts from across Celakor quickly came forward to testify against him. Geralt now resides locked away for the rest of his life. Leading the kingdom afterwards was not easy and in a way Sariel’s early years of training were a blessing, but where Geralt used the power of the crown to line his own pockets Sariel took on the task of raising up the common folk and weeding out corruption. Recently however both efforts have slowed. The visions from the moon have caused him in recent years to build up the military and store resources. For what Sariel could not know, but he’s been worried it would not come for as long as he has prepared for it.
Extras: New Moon Ring: An enchanted ring with the sheen of obsidian that stores energy from the moon for later use.
I'm sure I'll have to go through and fix grammar and whatnot, but for now here it is.