Hidden 9 yrs ago Post by Legion02
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I actually explicitly did not the word dragon. Because if I think of dragons, I think I see more of an massive, winged, 4 legged lizard that breathes fire and that's not really the point of Skyward creature taming. The point was more that the factions who have this have some for of defense against Dirigibles.
Hidden 9 yrs ago Post by Romero
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Hmmm, well that could work actually! Dragons will inevitably show up further down the line, towards the end game.
Hidden 9 yrs ago Post by Bright_Ops
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@Romero

Hmm... Just an idea if we're suggesting traits...

Raise undead monsters– Through hunting or farming, you managed to slaughter and raise a monster from the dead as a mount. Be it giant spiders, wargs, big boars or any other monstrosity that roams your lands, they now serve you in undeath. These undead creatures are fast and loyal as well as extremely savage. (Light Cavalry gets an advantage)

Raise undead mythological monsters– (Requires Raise undead monsters) Creatures of myth can now be raised from the dead. These things were more than simple monsters in live. Such beasts as Erymanthian Boar, a Manticore or a Direwolf can now be killed and brought back from the grave. Far stronger in combat and undyingly loyal to their necromancer master, the undead beasts of lore will destroy any fool who stand in their way. (Heavy cavalry gets an advantage)

On undead wings I fly! – (Requires Raise undead mythological monsters) Though mastery of necromancy and the skills of your people, you can now raise flying beasts into undeath. Maybe it was a gryphon, or a wyvern. It doesn’t matter. What does are the vicious claws that are now at your disposal in the skies. (You can make Aerial Interceptors and Fasts without requiring the Dirigibles trait)
Hidden 9 yrs ago Post by Romero
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I like it, giving them all different flavours and letting you guys personalise your nations even further.
Hidden 9 yrs ago Post by ForKhorne
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Blood for the Blood God! I mean... Kill the holy guys!
Hidden 9 yrs ago Post by Romero
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That just leaves @Aristo to post, and I'm waiting on @BlackRose to get there NS up. Come on guys. lets keep the momentum up!
Hidden 9 yrs ago Post by Hipster
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I love how everyone's all serious and like

Death and doom is incoming. oh crap or we must increase our land to deal with this threat.

meanwhile in New Gobolia

Oi we need mo' Space for blackjack and hookaz!.
2x Laugh Laugh
Hidden 9 yrs ago Post by Romero
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Maybe you've worked out that the Arch-Lich has a serious gambling addiction :P
Hidden 9 yrs ago Post by Lauder
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@Hipster
Do all of your people have gambling addictions?
Hidden 9 yrs ago Post by Hipster
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@Lauder Pretty much every single goblin.

@Romero Oh god the Arch-Lich did this didn't he okay kill him it was him all along

Hidden 9 yrs ago 9 yrs ago Post by BlackRose
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That just leaves @Aristo to post, and I'm waiting on @BlackRose to get there NS up. Come on guys. lets keep the momentum up!


Working on it, if i don't get all done soon, I'll put it up a little later tonight & finish it off after.

Edit:

Right, done! (mostly), still might need some tweaks & rewording but here it is as follows, hope ya like it!, spent ages typing it all & now I'm gonna go fall asleep for a bit lol. :)

Hidden 9 yrs ago 9 yrs ago Post by Romero
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@BlackRose As I said over PM, that is a hugely impressive amount of writing! It all checks out to me, so post it up in the characters tab and then try and jump in and post an IC post as well!

Welcome aboard.

EDIT: Just realised that there is one small hiccup. You can only have one Racial Trait per race, so you'll have to choose "Awesome Strength" OR "Increased Fortitude", not both
Hidden 9 yrs ago Post by Hipster
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Gobolia+Zakol Diplomacy is going to be hilarious
Hidden 9 yrs ago 9 yrs ago Post by ClocktowerEchos
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<Snipped quote by Romero>

Working on it, if i don't get all done soon, I'll put it up a little later tonight & finish it off after.

Edit:

Right, done! (mostly), still might need some tweaks & rewording but here it is as follows, hope ya like it!, spent ages typing it all & now I'm gonna go fall asleep for a bit lol. :)



This sheet actually is making me curious on the possibilty of "hero" units. Like lord characters from Warhammer or something, just a general badass who leads great power and respect. @Romero thoughts? :3

Also, I would be lying if I didn't want to see Novogord's cuddly polar bear cav go against the KragFang cav. Also, dem battle tactics for the Fearless trait.

"They seem to be charging in the wrong direction." xD
Hidden 9 yrs ago Post by Romero
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@ClocktowerEchos Well you guys all have People of Importance, I see no reason why, as the RP develops and the situation gets more desperate, then these "hero's" of the nation should be able to take to the field!
Hidden 9 yrs ago 9 yrs ago Post by Legion02
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I got a suggestion for some more Research stuff. But I have no idea if it's going a little over the top. I tried to make it as balanced as possible.



EDIT: If you want, I could also start some brainstorming on a more mechanical "skill tree".
Hidden 9 yrs ago Post by Hipster
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hey GM. how much Airforce unit's are we allowed to recruit per turn?
Hidden 9 yrs ago Post by Romero
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@Legion02 Thanks for those! They've definitely given me some food to thought and I'll start introducing new traits as the RP goes on.

@Hipster It's 1 units of Dirigbles per turn
Hidden 9 yrs ago Post by Lauder
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@Romero
We are still missing Aristo
Hidden 9 yrs ago Post by Legion02
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@BlackRose I'm sorry but I noticed you recruited more than 6 units. If I'm correct you own 2 provinces. Each province allows you to either recruit 3 Conscript units or 1 professional army unit. If you land has a coast, you can also recruit 1 unit of ships (If you have Ship Building). If I got it correct from Romero, if you have the Dirigble trait you get 1 Dirigble per turn no matter how many provinces you own. I also noticed that you haven't setup your Garrison. For now I think it's just a formality but in the future this could become important.
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