Here it is! Might have screwed up some math but it should be fine.
Name:
Age:
Gender:
Nationality:
Alias:
Psychological Analysis:
Employment Record:
Enhancements:
Equipment:
Name:
Orihime Taiyoka
Age:
26
Gender:
Female
Nationality:
Japanese
Alias:
Carnival
Psychological Analysis:
Orihime is calm and collected, or she should be at least. Although her training should have made her calm and cool, her natural hot-headedness and head-strong attitude often counter acts it. Her height and appearance is no measure of her actual self with remarks about it generally leading to bad things. While she does try to remain true to her teachings by holding herself to a high moral standard, she's had better luck at other things. One major thing she lacks is subtly; even though she wears lighter armors, she doesn't carry any form of cloaking device believing that a hiding is a cowardly act and some things can only be solved with a good brawl. It goes without saying that this level of subtly (or lack of) means that its not the best idea to get her rilled up or be around her when she's angry as she's prone to punch things at that stage.
One interesting point that should be mentioned is Orihime's seemingly her lack of confidence in herself as a Ronin, never actually having called herself that. She always thinks that what she does pales in comparison to what her brother Nosu can do and what her father, the famous Ronin Ota, could do. Despite her skill, she still believes her abilities are but a shadow of their's.
One interesting point that should be mentioned is Orihime's seemingly her lack of confidence in herself as a Ronin, never actually having called herself that. She always thinks that what she does pales in comparison to what her brother Nosu can do and what her father, the famous Ronin Ota, could do. Despite her skill, she still believes her abilities are but a shadow of their's.
Employment Record:
Orihime's family is no stranger to the streets and alleys of the underworld, her father an infamously successful ronin and her mother a prostitute-turned Ronin. And with their grandparents and grand parents bfeore that, nne could say its a family business. In large part, they were affiliated with a Yakuza Clan known as the Saiyotama Syndicate who ran the surface organization of Pixel Dream Entertainment Corp. Although most often working for the Saiyotama, the family was free to pursue other Ronin activities as long as it didn't harm the clan.
From her youth, the daughter of the Taiyoka bloodline was taught exclusively in the ways of the sword. A traditional, if not conservative move on her father's part but it was part of his ideology that the gun takes away from the skill and abilities of a Ronin. As thus, swordsmanship was drilled into the heads of Orihime and her brother for a very long time. However, her brother, Nosu, always managed to one up Orihime's fiery passion in trying to out do him which ultimately culminated into Nosu beating the absolute crap out of her in a fight and racking up his 100th straight win against her and Orihime realizing that she could never beat her brother in a duel, at least in her mind. Even though later on she racked up an impressive number of contracts, kills and even won against her brother in training duels, she never felt like his equal.
Once she was 18, she was let into Neo-Japan proper, no guidance and only her training and a generous gift of 50k credits, given to her by the Saiyotama Syndicate, under her name. A few years later, she'd already cemented herself as a worthy Ronin of the Taiyoka family and the clan even though she still thought of herself unworthy of the title of Ronin. Then, when she was 21, her father had been killed in a fight with another Ronin who shot him six times in the chest. In a fit of rage, Orimhime hunted down this Ronin who went under the handle of Temple. Killing him by stabbing Temple in his sleep, Orihime took his gun as a trophy but would eventually go on to incorporate it into her fighting style.
Now, looking for more work, she decided to join up with a team who promised good pay and offered to help with the itch for fighting Orihime was wanting recently and now has racked up six months with them under her belt.
From her youth, the daughter of the Taiyoka bloodline was taught exclusively in the ways of the sword. A traditional, if not conservative move on her father's part but it was part of his ideology that the gun takes away from the skill and abilities of a Ronin. As thus, swordsmanship was drilled into the heads of Orihime and her brother for a very long time. However, her brother, Nosu, always managed to one up Orihime's fiery passion in trying to out do him which ultimately culminated into Nosu beating the absolute crap out of her in a fight and racking up his 100th straight win against her and Orihime realizing that she could never beat her brother in a duel, at least in her mind. Even though later on she racked up an impressive number of contracts, kills and even won against her brother in training duels, she never felt like his equal.
Once she was 18, she was let into Neo-Japan proper, no guidance and only her training and a generous gift of 50k credits, given to her by the Saiyotama Syndicate, under her name. A few years later, she'd already cemented herself as a worthy Ronin of the Taiyoka family and the clan even though she still thought of herself unworthy of the title of Ronin. Then, when she was 21, her father had been killed in a fight with another Ronin who shot him six times in the chest. In a fit of rage, Orimhime hunted down this Ronin who went under the handle of Temple. Killing him by stabbing Temple in his sleep, Orihime took his gun as a trophy but would eventually go on to incorporate it into her fighting style.
Now, looking for more work, she decided to join up with a team who promised good pay and offered to help with the itch for fighting Orihime was wanting recently and now has racked up six months with them under her belt.
Enhancements:
- B-Grade Cyber Legs (x2), 10,000Cr - High grade that move faster than normal legs and boast internal springs that let Orihime jump higher and further which supplements her highly mobile fighting style.
- C-Grade Auto Filtering Respirator 2,500Cr - An artificial set of lungs that work better than an organic lung.
- A-Grade Cyber Optic, 10,000Cr - Custom military-grade recital cybereye that has a 20x magnification, night vision, a variety of camera settings and can even mark targets for Orihime. But perhaps what Orihime calls the "limi breaker" is its ability to see the where firearms at aiming at her with the use of a Linear Targeting Matrix (basically a line from the barrel of the gun to where the bullet would land that only she can see). Also resistant to EMP and comes in 20 different colors, now including rainbow and colorblind.
Equipment:
- B-Grade RK5-S Pistol, 1,000Cr - A slightly modified version of the semi-automatic RK5 pistol used by corp-sec and lower ranking military members, the RK5-S chambers a slightly larger round and fires in three round bursts.
- Type 40 Energy Blade "Liberation", 5,000Cr - A blade with a jacket of energy around it, cuts better as it doesn't use the force of the blade alone to slice. Orihime calls it Liberation since she thinks it sounds cool.
- Built in Blades "Circus" (x2), 5,00Cr - Hidden in the heel of Orihime's cyberlegs, these pair of extenable blades are sharp and lightweight, perfect for Orihime's fighting style even when unarmed.
- Civilian Grade Armor, 250Cr - Basically Orihime's entire wardrobe. She doesn't wear any of the actual armor sets since she tends to think that anything heavier than what she wears will only slow her down.
- Armored Coat, 2,000Cr - A longcoat made of ballistic and nanofiber weave, its very durable and surprisingly warm. Orihime actually uses the coat as a blanket if the weather permits.
- Armor Supplements (x3), 3,000Cr - Five custom fit pieces of alloy plating that give Orihime additional protection without sacrificing her speed. She has a pieces for her forearms and chest. These are kept in meticulous order and constantly polished by Orihime.
- Jetmatic Personal Transport Unit, 10,000Cr - Built into her legs, Orihime's JPTU's are more like jump jets, giving short but powerful bursts of speed that Orihime uses to run, dodge and do acrobatics that are key to her fighting style.
- Forged IDENT Card, 250Cr - Self explanatory, the card marks Orihime as Ryukyu Matoi.
- E-Nades (x2), 500Cr - Explosive Neutralizing Anti-Personnel Device. A small cylinder packed with explosives, capable of causing injury or incapacitation to individuals within a 10 yard radius.
- PharmaCon Medical Gel (x2), 500Cr - PharmaCon multipurpose medical gel. Useful for most injuries, and comes with a painkilling salve. Applied directly to injury or applied into Body Armor-medical ports to be automatically distributed.