My character is up! Let me know if I need to make any changes.
I can never find suitable pics for my characters :/
I can never find suitable pics for my characters :/
My character is up! Let me know if I need to make any changes.
I can never find suitable pics for my characters :/
Wonderful char, accepted!
owo?
Same, I wanna see your guy's characters. (And ask the question of how they would react to Aurora)
Well hopefully I'll finally have my CS up by then so you don't have to edit your post. I swear, I take lifetimes to make CS's and opening posts since they're the most important to me. :P
Oh wait, this is already a reply anyway.
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EDIT: CS is finally done. I... I really like backstories. I'm sorry. I'll try and prune it a bit tomorrow but once I post this it is sleep time.
Also I couldn't think of a quote for her just yet so that spot is blank. As an aside, the first part of Zoey's super powers is something some GMs don't mind, others do, so it's easily removable if you don't like it. And I know, I know, shadows powers are so cliche but I have a fondness for them belonging to a superhero so I tried to spice it up!NameZoey KasimirQuote--AliasReaperAge23GenderFemaleFamilyFather [super]. Mother, passed. Distant family otherwise.OccupationCollege student.AppearanceStanding at 6’1’’ Zoey is a rather tall woman, but thankfully isn’t so thin as to appear sickly due to her active lifestyle, leaving a fair amount of muscle packed onto her body. Her red hair is such a light shade that it almost appears to be orange, the strands falling straight down to her mid back, though more often than not she has bangs falling into her face. Said face has rather elegant, if harsh looking features made up of sharp, hard lines with high cheekbones and brows near constantly furrowed above her grey-blue eyes. Sadly this all adds up to Zoey having a natural ‘resting bitch face’, often appearing to be judging everything about you with a single glance.Method of Operation
Due to her upbringing nothing she wears makes her more approachable either, her casual wear often consisting of slacks and button up shirts or high brand sleeveless tops, and sunglasses she probably spent too much on. Zoey probably doesn’t even own a pair of jeans.
Well… except one pair. Reaper’s vigilante costume is made purely to be as non-conspicuous as possible, made up of simple loose jeans, gloves, and an oversized hoodie, all in black to match the theme of course. The only thing that really makes it stand out at all in a crowd is that if anyone glanced beneath the hood Reaper is always wearing a full head balaclava, the only openings being two eye holes – though even then her eyes are constantly blacked over anyway. No skin is on show, and due to the size of the hoodie it helps hide her gender as well.Zoey is a vicious thing, and an equally dirty fighter. Since she’s often in mid to close combat she doesn’t hesitate to use cheap tricks to seal a victory, and often relies on surprise and brute strength to end a confrontation before it can truly begin. Due to the latter she isn’t highly known, though there are definitely enough whispers in the streets to gain attention. Thankfully no one seems to realize she’s a woman yet, between trying not to talk in costume and often slouching to further hide her features, which additionally puts less emphasis on her height.Personality
Though, if it’s ever publicly found out that Reaper is a female she has so many cheesy lines ready to go.Zoey is rather bitter and sarcastic, despite trying to appear more elegant than she is. Even with her efforts to be aloof and untouchable she can be quick to fluster or anger if the right buttons are pressed, and will lash out. She’s pessimistic, and at times with her biting attitude can be a bit of a bully. Truth be told it’s rather accidental though, as Zoey is too preoccupied with her own problems to care about harassing others. She’s taken to finding distractions as well and can easily focus on something completely off topic, such as thinking ‘what would I say to this mugger if I did wear a spandex superhero costume?’ while completely jumping him.Superpower
Also, since she’s had everything provided for her Zoey is a bit loose with money. She knows every dollar counts, but what’s a bit here and there?Zoey is for all intents and purposes a darkness elemental. The main part of being this elemental is that she can sense the same darkness in others; however no one is pure sunshine and rainbows so it acts more like a sixth sense of ‘beacons’ to people, excluding young children. In large cities it’s like being surrounded by a sea of these beacons all melding together into a gelatinous blob, only the particularly large ones such as murderers standing out in any capacity, and with concentration she can ‘separate’ those beacons approximately a block around her to pick out locations in the overall mass.Skills
Were it only this Zoey might have her hands full with vigilante work, but thankfully that rather useless if constant part of her abilities isn’t what makes her a threat. Zoey’s specialization is the ability to solidify shadows to create things as needed, her ‘signature’ being claws made of darkness – stronger than her grip and farther than her reach. However she can also form them into other things, such as barriers that would be too weak to do more than slow a bullet but would solidly stop a body if she’s fast enough. Her father as another example could use a shadow as thin as a needle to perform minute details his hands were too large for. In terms of shadows Zoey can also perform a ‘shadowstep’ of short distances by stepping into or forming a large enough shadow to disappear into them to another. Obviously this power set is most useful at night when there’s less light sending her power source scurrying, but its’ not impossible to use them in the sunshine and light – just weaker. Even her own shadow can be used to an extent.
The last useful piece of her powers is that when concentrating, particularly in the heat of battle, Zoey feels no pain – which isn’t always a good thing as she’s as delicate as a normal human. Only her own logic at seeing her wounds would let her know when the time to retreat is, and leaves her paranoid of her back in particular.
Visually, as an elemental darkness tends to react around her. Sometimes her shadow tends to ‘wisp’ little tendrils of smoky black up and curl around her legs when she’s idle, or her eyes can be darkened to hide their color.Zoey learned sambo martial arts when she was younger, though never really put it to any real world use until recently. She does however keep quite fit, frequenting gyms or jogging through the streets. Aside from that due to hunting trips she’s quite patient when it comes to waiting for ‘prey’, and knows some trapping techniques as well as how to handle a rifle.Equipment
Zoey also has the fantastic ability to laugh at her own jokes and not feel self-conscious about it.Mace – Yep, a bottle of ordinary mace. Zoey tends to forget about it since she’s so reliant upon her powers however.Biography
First Aid Kit, including a mirror! – Because Zoey can’t feel pain until a scuffle is already over she always comes prepared in case she misses any deeper wounds, hiding a small first aid kit within the confines of her hoodie. It comes with a small make-up mirror stashed inside to check the extent of damage to her back when necessary. It’s better than wondering later on ‘why does my shoulder blade feel like dust?’As the first and only child to the Kasimir family Zoey was the pride of her parents’ life, and with their social status never had to want for anything. While both her parents came from upper class families their fortune truly came from her father, a talented surgeon who was rather highly sought after. He had a near hundred percent survivability on his performances, even the more dangerous ones, due to the least kept secret in his medical ward – Dr. Kasimir wasn’t a normal human.Theme Song
It was within days after her birth that it became apparent Zoey took after her father, and in more than just his sharp features. He was of course overjoyed and Zoey started learning even before she could walk to use her powers, identical to his. Her mother was often playfully exasperated with her father, but for years they were a happy family unit. It was only when Zoey started school did she start to realize her life wasn’t perfect. She was six when the exasperation was no longer playful, and the affectionate whispers her parents shared with upturned lips turned to harsh accusations and clenched teeth. Though they held on as long as they could to their marriage, at least for the sake of their daughter, the escalating disgust was coming to its very inevitable conclusion.
Yet it never came to that, but Zoey feverently wished that it did.
It was around when the ‘divorce’ word was finally being vocalized that the route was violently derailed. An accident happened – Zoey’s mother had been out shopping when, out on the streets, she kneeled down to pick something up and lost her balance, falling in the path of an incoming vehicle. She didn’t even make it to her husband’s operating table. While Dr. Kasimir was briefly looked at due to their known impending divorce, it was obvious he wasn’t a part of it – the accident was even caught on surveillance camera.
Following her mother’s subsequent funeral Zoey withdrew into herself, much to her father’s concern. It’s what prompted him to dismiss a good portion of their staff and quit his job to fall back on their savings to spend more time at home with his little joy, his work no longer centerfold to his day. He taught her more about her powers over the years, immersed himself even in her school and taught her all about how important image was. When she was older they began having annual hunting trips where Zoey was taught how to track, to trap and most importantly just get to spend some time with her only parent. The hunting was scary at first, but as a darkness elemental as well her father had a distinctive beacon to her, which only became more pronounced after her mother’s death.
When it came time for her to start high school Dr. Kasimir finally returned to being a surgeon, though he signed Zoey up for sambo martial arts as well. His worry knew no bounds, he wanted his little girl to be able to take care of herself. He even got her to carry mace – something she let him know she found useless. They had powers, Dad. But he insisted, and she relented. Yet as his hours at work once more grew and Zoey grew more confident in her prowess is when the ideas started. Vigilantism. What better way to also use her abilities for good, like the man she looked up to? Her grades were decent, but definitely not enough to follow in his footsteps and be a surgeon or anything. It was a whimsical and surprisingly optimistic thought, and before long Zoey found herself sneaking out and beginning to foil purse snatchers and muggings in the underbelly of their city. Well, what few there were anyway – Zoey lived in a good neighbourhood in a good city. She found herself getting more and more into it despite a lack of activity, soon looking through back logs of crimes by sneaking into the local sleepy precinct via her shadowstep and going through cold cases.
It was going through these that she came across the box – Kasimir, A.. Her mother. Figuring at first someone filed it wrong it still sent an ache through Zoey, and it was morbid curiosity that had her slowly taking the box and opening it. It was there, scrawled in the pages of an old notebook that Zoey found out why this box was in cold cases. Turns out it was a misfile due to some loose notes scrawled at the top, yet one in particular stuck out to her.
‘On video victim appears to have been yanked forward’.
It was such a small thing. Obviously it went no where, there was no one around to yank her forward – it was even on video so the half-hearted scribble was discarded. On video. A video sitting in the box, dusty and unseen for years. Something Zoey never wanted to see in her life if she could help it. And one, stupid, mistaken note had her taking it out to see for herself.
As soon as the video started Zoey knew it was a bad idea, but like a train wreck couldn’t tear her eyes away. When her mother kneeled on the sidewalk to pick up her dropped wallet Zoey knew exactly what was coming and finally averted her gaze from watching her mother’s expression on the grainy video as she pitched forward. That’s how Zoey saw it.
Rewind. Watch. Rewind. Watch. Zoom in – the grain stayed but so did the darkening pixels around her mother’s wrist in the old surveillance video. As Zoey’s mother grabbed onto the wallet that had fallen just off the sidewalk something barely seen wrapped around her wrist, and from the motion of her body pulled her forward. It was such a tiny detail, it was no wonder no one picked up on it – most would probably even dismiss it as bad picture quality. It was impossible for anyone to have pulled her forward after all.
Anyone except someone who had the ability to solidify shadows.
Denial set in quickly, and as quick as Zoey could shove everything back together and back in place she was out of the precinct – and out of the city. The constant shadow stepping had her exhausted but she ended up in the grounds her father took her to every year. Hours after the sun went down he found her, and despite all the denial, the rationalization, as soon as Zoey saw him it came pouring out. A slew of vile words, accusations, he lied to her, but most of all one burning question.
“Why?! What was the point?! What – did you want to bang another woman? She was your wife! Was it money? She was going to divorce your crazy ass and take half of your precious fortune-“
“She was going to take you away from me.”
No denial. No softening. Just a simple fact that took the wind from Zoey’s sails and left her gaping at him. What do you even say to that? What can you say to that? There wasn’t a happy ending to this tale. He had asked her what he could do to fix this, to make her happy – and she told him nothing would make this okay. So Dr. Kasimir did the last thing he could, and gave his daughter justice. The next morning he had turned himself in, admitting to what and how he murdered his wife. There was only one thing he was adamant about – he was the only one in the family with these abilities.
Unable to stay in her family home with all the bittersweet and corrupted memories Zoey found herself applying for college across the country and subsequently moving on getting acceptance. As the new head of the Kasimir family it was easy after all. For a few years she kept her head down, didn’t show her powers and almost grew to resent them. More than that she grew to resent this damn, corrupted city with its rampant crime and she grew to resent the rush she got the first time she stepped in to help someone again.
It’s what Zoey always wanted, after all.
Nearing the end of her degree Zoey is finally back into vigilantism. She couldn’t stay away from it in this city. Here though there’s no precinct trawls needed, as Reaper finds crime whenever they go looking. Subtlety is needed, of course – who else in this world is a known darkness elemental? Confidentiality is key.
Which is why Zoey finds herself considering outright bolting from the city as her mouse hovered over the delete button of her email, looking at this message from the infamous Ditch. Why risk her identity? Why risk anything when it’d be so easy to pick up and leave?
Well, maybe it was time to redeem the darkened path.
RelationshipsNone currently.ExtraWe’re not normal, that’s for sure.
@CloudyBlueDay
Did ya miss @Korkoa's character sheet?
"Real courage is when you know you're licked before you begin, but you begin anyway and see it through no matter what."I N F O R M A T I O N
Alais: The Black Rose
Age: 23
Gender: Female
Family: Mother; Jasmine Faye (Deceased), Father; Richard Faye (Deceased), Brother; Jason Faye (Estranged), Sister; Jessica Faye (Estranged)
Occupation: Former Librarian Assistant
Appearance: During her causal wear, she tends to dress with a cross between functional and very feminine, often wearing shorter skirts with leggings and loose-fitting shirts. She also tends to favor black fingerless gloves, regardless if she's in her outfit or not, also pairing a unique look with a pair of boots (though they are often tied tighter than most styles). While at night patrolling the streets, she dresses in a black outfit and speaks volumes about freedom of movement compared to anything that might deemed protective. Most notably it includes a longer jacket as well as a cowl to keep her face mostly hidden, which is tied in a specific way to keep it from falling backwards. (Picture: but imagine replacing all the belts with actual cloth/leather)P O W E R S
Method of Operation: Melrose is fairly well known as a vigilante, striking mostly during the night hours, with a hidden identity, and less than lawful methods. Still, she is known to be one of the more morally-focused ones, avoiding any deaths whenever possible. Her range of duties, as it were, essentially range from anything that catches her eye - from simply store robberies to challenging entire gangs and even some of the more organized crime. Because of this, so is less welcomed in the criminal underworld and has earned the nickname, "The Black Rose," something to signify her femininity but also the fear and hatred they have for her - some even call her "The Black Widow" out of anger. Otherwise she is known more so for her close-combat style and seemingly inability to be hit, even when an entire gang is loaded with automatic weapons - not to say she always wins.
Superpower:
Adaptable Prediction & Muscle Memory
Melrose's powers are specifically geared towards combat and skill oriented situations. Unlike many others, her abilities seem less fantastical, unable to conjure or manipulate elements, teleport, throw cars, or communicate with technology. Instead she has a particular set that allows her to: interpret and predict enemy attacks and react to the incoming attack, brush off or avoid the incoming attacks even from dead angles; can copy any movement/action after seeing it performed once, including acrobatics, martial arts, and other physical stunts; have enhanced stamina.
Weaknesses are that she is limited by the human body - if the human body cannot naturally accomplish a physical skill, then she cannot copy it. She also can't copy any supernatural powers. Despite her ability to predict, she can still find herself in situations where she is outnumbered and outgunned, forcing her to retreat. She also can't react to something that is much faster than her (namely super speeds or highly enhanced speed).
Skills:
• Master Martial Artist. Knows various styles, letting her mix-match her attacks into her own unique style - usually focused on avoidance until she can make quick, powerful blows.
• Other Martial Skills, including: Blades, Bows, Throwing Knives, Handguns, Automatic Weapons, & Shotguns.
• Lockpicking.
• Expert Acrobatics & Free-running.
• Stealth Techniques: Journeyman level.
• Other Skills non-relating to her night "outings."
Equipment: Her equipment is mostly her outfit, lockpicks for physical locks (no keypads or such), throwing knives, and a pair of daggers.P E R S O N A
Personality:
Biography:
Theme Song:
Relationships:
Extra:
"We're not normal." -Unknown
I'm in the process of completing it - I promise! I just felt better posting what I have so far. Hope you guys enjoy the read so far. ^.^
Name: Jason Grave
Quote: "Pain is temporary. Victory is eternal."
Alias: Turn Back or TB
Age: 22
Gender: Male
Family: Mother (Deceased), Father
Occupation: Office assistant
Appearance: Tall and lithe, Jason is what many would describe as lanky. He has above average strength for his size, but not of any surprising strength. His face is hard beyond his years, his brow in an almost perpetual furrow. His icy blue eyes seem to pierce into ones soul, and he keeps his black hair combed back close to his head. His left hand is a prosthetic, one of the new models that link to the users nervous system and respond in a similar manner to a real hand.
Jason wears business-type button-up shirts and nice ties for his day job, however once the sun sets it's a very different story. Jason changes from a 'mild-mannered' office person to a darkly-dressed vigilante. He wears a tight black shirt and loose-fit dark jeans. He wears a black glove on his right hand, and has steel-toed boots.
Method of Operation: Jason tends to leap into the middle of a fray, getting into fights with criminals at the drop of a hat. He often allows himself to be hit several times near the beginning of a fight, both to lull his opponents into a sense of security, and to build up his own power. Once he starts to fight back, he uses a folding staff to gather momentum, going for the head, the gut, the knees, any weak point he thinks he can exploit.
Superpower: Kinetic absorbtion and redistribution.
Jason has the ability to absorb and redirect and kinetic energy that he is aware of coming into contact with him. This manifests ina few different ways, as listed below.
Enhanced Stamina
By reabsorbing the energy expended while walking or running, Jason can go much further than the normal person without needing to stop for rest. This is not indefinite however, as some energy is lost with each step.
Limited Invulnerability
So long as Jason is aware of physical attacks made against him, he can absorb the energy of the blow without it harming him. This includes bullets.
Energy Storage/Redirection
Jason can store any kinetic energy absorbed within his body or any object he touches as excess potential energy, to be used as extra force. For example, if he is hit by someone, he can store the energy of that hit into his staff to hit them back with the strength of the staff, and the force they had originally hit him with.
Weaknesses
The energy conversion used by Jason is unstable, making any stored energy equally unstable. If he stores the energy for too long, it will begin to entropy, with explosively catastrophic results. This weakness enhances in both speed and power the more energy is absorbed. For example, the force of an apple hitting his head could lie dormant for weeks or months before detonating, but the power of a train could only be held for a few minutes. In addition to this, Jason is not immune to damage taken from unknown sources, he must be aware of an enemy in order to use his powers to defend himself.
Skills: Jason has learned how to fight, though not in any particular style. More the 'jump and run' tactics young gang members often use on the streets, with the major exception being: Jason doesn't run.
Jason has an above-average understanding of technology, and can familiarize himself with a new computer quite quickly.
Jason is a mediocre baseball player.
Equipment: Folding staff, tucked into a back pocket. Cell phone. Steel-toed boots. A handful of metal nuts
Personality: Jason is often cold upon his first meeting. He keeps very professional and businesslike, often not exchanging many words at all. Once he begins to warm up to a person however, another side of him comes out. Jason will begin smiling and joking more, enagaging in conversation and sharing stories of his life. He doesn't have many people he would consider a friend, but those he does he would give his life for.
Enemies, on the other hand, see a completely reversed Jason. They see someone who will sit and take a beating, any punishment they can dole out while laughing in their face. Criminals know fear as Turn Back begins to taunt them as he gets up and uses the force of their own blows to beat them senseless. Those who seek to do him harm see a cold, hard face with an icy stare before a booted sole darkens their vision, sometimes for the last time.
Biography: Jason was born into a poor immigrant family from Europe, who wanted nothing more than to see their boy become a famous American baseball player (Which is, of course, the American dream). His life was dominated by the sport, from playing catch with his father in the back yard using stones when they couldn't afford a new ball, to joining a local little league team as soon as he was big enough. Jason't family had always been low on money, but his mother and father managed to scrape together everything Jason needed for the team. Unfortunately, it seemed Jason was doomed to a life of mediocre sports talent. He never really shone on the field, making a few nice plays and a good hit here or there, but not reaching the standards his parents hoped he would.
Jason's life changed for the first time at the age of 12. During one of the final baseball games of the season, he stood a bit too close to the plate in an all-planned effort to hit the ball with more force. His left hand was struck by the pitch, a fastball right to his knuckles, though Jason felt no pain. He soon forgot the incident however, until a week or two later, when his hand began to ache. Not able to afford a doctor, his parents looked at it, said it seemed fine, and wrapped it with soft cloth, to try and sooth the paid. Soon after, Jason's hand exploded in a flash of purple, the decaying energy from the baseball weeks prior finally taking its toll. The family was introduced to one of the facets of the 'American Dream'; privatized healthcare. The bills from the hospitals, all the tests done, and getting even the cheapest prosthetic they could find all but bankrupted the family. Each parents was forced to take another job just to survive, and that was when Jason's life changed again.
Late one night, walking home form work in an attempt to save money on bus fare, Jason's mother was jumped by a group of muggers. Desperately trying to defend her hard-earned money, she fought back against her attackers, who decided it was easier to simply pull a knife. Jason got the news before leaving for school the next day; his mother had been killed. This sent the boy's father into a spiraling depression, he barely ate or slept, and stopped talking to anybody at all. Jason did everything he could to help, but his father was left a broken shell of a man. Soon after, Jason swore vengeance on the criminals of his city, vowing to use his newfound powers to destroy the people who had taken both his parents from him and ruined his life.
Theme Song: TBD
Relationships: TBD
Extra: We are not normal.
"Real courage is when you know you're licked before you begin, but you begin anyway and see it through no matter what."I N F O R M A T I O N
Alais: The Black Rose
Age: 23
Gender: Female
Family: Mother; Jasmine Faye (Deceased), Father; Richard Faye (Deceased), Brother; Jason Faye (Estranged), Sister; Jessica Faye (Estranged)
Occupation: Former Librarian Assistant
Appearance: During her causal wear, she tends to dress with a cross between functional and very feminine, often wearing shorter skirts with leggings and loose-fitting shirts. She also tends to favor black fingerless gloves, regardless if she's in her outfit or not, also pairing a unique look with a pair of boots (though they are often tied tighter than most styles). While at night patrolling the streets, she dresses in a black outfit and speaks volumes about freedom of movement compared to anything that might deemed protective. Most notably it includes a longer jacket as well as a cowl to keep her face mostly hidden, which is tied in a specific way to keep it from falling backwards. (Picture: but imagine replacing all the belts with actual cloth/leather)P O W E R S
Method of Operation: Melrose is fairly well known as a vigilante, striking mostly during the night hours, with a hidden identity, and less than lawful methods. Still, she is known to be one of the more morally-focused ones, avoiding any deaths whenever possible. Her range of duties, as it were, essentially range from anything that catches her eye - from simply store robberies to challenging entire gangs and even some of the more organized crime. Because of this, so is less welcomed in the criminal underworld and has earned the nickname, "The Black Rose," something to signify her femininity but also the fear and hatred they have for her - some even call her "The Black Widow" out of anger. Otherwise she is known more so for her close-combat style and seemingly inability to be hit, even when an entire gang is loaded with automatic weapons - not to say she always wins.
Superpower:
Adaptable Prediction & Muscle Memory
Melrose's powers are specifically geared towards combat and skill oriented situations. Unlike many others, her abilities seem less fantastical, unable to conjure or manipulate elements, teleport, throw cars, or communicate with technology. Instead she has a particular set that allows her to: interpret and predict enemy attacks and react to the incoming attack, brush off or avoid the incoming attacks even from dead angles; can copy any movement/action after seeing it performed once, including acrobatics, martial arts, and other physical stunts; have enhanced stamina.
Weaknesses are that she is limited by the human body - if the human body cannot naturally accomplish a physical skill, then she cannot copy it. She also can't copy any supernatural powers. Despite her ability to predict, she can still find herself in situations where she is outnumbered and outgunned, forcing her to retreat. She also can't react to something that is much faster than her (namely super speeds or highly enhanced speed).
Skills:
• Master Martial Artist. Knows various styles, letting her mix-match her attacks into her own unique style - usually focused on avoidance until she can make quick, powerful blows.
• Other Martial Skills, including: Blades, Bows, Throwing Knives, Handguns, Automatic Weapons, & Shotguns.
• Lockpicking.
• Expert Acrobatics & Free-running.
• Stealth Techniques: Journeyman level.
• Other Skills non-relating to her night "outings."
Equipment: Her equipment is mostly her outfit, lockpicks for physical locks (no keypads or such), throwing knives, and a pair of daggers.P E R S O N A
Personality:
Biography:
Theme Song:
Relationships:
Extra:
"We're not normal." -Unknown
I'm in the process of completing it - I promise! I just felt better posting what I have so far. Hope you guys enjoy the read so far. ^.^
Though I know you aren't finished yet, I might urge you to change your power. It's basically just being a master of combat, you might want something a little bit more powerful and flashy. We're going against powerful people and in some cases your combat can be rendered useless.
<Snipped quote by CloudyBlueDay>
Oh dear... and here I was making sure she wasn't too overpowered. What do you suggest then? o.o I'd rather like to keep her current abilities if possible... but, uh, what would compliment them and still be considered powerful enough?