Hidden 9 yrs ago 9 yrs ago Post by Metronome
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New York city: the city that never sleeps. Underneath the day to day lives of her citizens, the Big Apple hides an underground world of magic and myth. It's one of the biggest melting pots of mythical beasts in the world, living right under the nose of unsuspecting humans.

This is how it's been for hundreds of years, ever since the long ago days when humans forgot the myths and legends of old. The great city was built on dreams of a better live; a new tomorrow. That went for the inhumans as well. They tucked away, some posing as regular people and making a living for themselves, and others preying off the humans that flocked into the city. But no matter what the inhumans did, one law was kept sacred: never let the human world know of your existence.

To this very day, that law has been upheld. But sooner or later, someone is bound to rock the boat.

There's been recent talk of some of the inhumans growing restless. Some long for the days when their very names brought fear into a man's heart, and kept children awake at night. They thirst for power. They seek to take over the human world. Turmoil has been growing for years, and New York City is the center of it all. The creatures are starting to take sides: some for the war, others against it.

All the while, the growing tension becomes more palpable. Some humans have felt it. A few have gathered together, teaching one another about the monsters that lived under their noses, and have set out to hunt them. The Huntsmen add an all new threat to the game, and their recent appearance over the years has threatened to set the war into gear.
Hidden 9 yrs ago 9 yrs ago Post by Metronome
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The New York Huntsmen
Status - Chaotic Neutrals

The Huntsmen are an ancient guild, with roots reaching all the way back to the ages of dragons and fairies. But after such things fell into the pages of mere storybooks, they grew less common. Instead of being heroes, they were mocked. They learned to keep their business on the downlow. To this day, the Huntsmen roam the world, seeking to cleanse is of inhumans. The recent activity in New York has made it something of a hot spot.

The Bronx Werewolves
Status - Against the War

The Bronx pack thrives in the decaying buildings of the district. They can easily pose as humans, work their day jobs, and slink out at night to run among the pack in the parks. They prosper from their lives among humans, and are happy with the way things are. Many have human friends whom they would lose in the war, making their fight against it all the more personal.

The Queens Vampires
Status - For the War

The Queens coven lingers on the streets at night, hunting unsuspecting prey to feed on. They have trouble thriving in a world that works mostly from 9 to 5. A few have managed to find nightshift jobs to blend in, but being around the very humans they feed on is difficult for them. The vampires are one of the most powerful factions that is for the war. They seek to rule at the very top of the food chain, above humans and inhumans alike.

The Brooklyn Witches
Status - Against the War

Once hunted by men, the witches have learned to use their abilties to coexist with humans peacefully. The Brooklyn coven makes their living by running small herbal medicine shops, trinket stores, and other such oddities across the district. They are quite content with their lives the way they are, and would rather not be uprooted by some unnecessary war.

The Staten Island Trolls
Status - For the War

Banished to the sewers and trees of the parks, the troll tribe of Staten Island is tired of hiding. They long for days when they can go about normal, modern lives. It didn't take much persuading by the vampire coven to get them on board with the idea of war.

The Manhattan Gargoyles
Status - Undecided

The gargoyle clan of Manhatten has yet to decide which side to take. On one hand, they are unable to live among humans due to their appearances, but on the other, their very existence is to protect mankind. The clan has remain reclusive, staying in their territory and trying to stay out of the turmoil.
Hidden 9 yrs ago 9 yrs ago Post by yoyohayli
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yoyohayli Child of The Dark Lord

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@Metronome

I'm interested! I love vampires, witches, and werewolves too much to ignore this.
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Hidden 9 yrs ago Post by Metronome
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Cool :3 I have more details, but I plan to post them only if I get enough interest. I'm really hoping this takes off.
Hidden 9 yrs ago Post by OtomostheCrazy
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OtomostheCrazy The Impatient Patience of Fulfilled Nothingness

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Sounds neat. I'm interested
Hidden 9 yrs ago Post by Fetzen
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Fetzen

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I'm interested as well. I love gargoyles too much to ignore this. However I already have an application for one pending in another RP that will (hopefully) take off, and two similar chars at the same time is a personal no-go for me, so I can't guarantee.
Hidden 9 yrs ago Post by Metronome
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That's fine. Do what you gotta do, man.
Hidden 9 yrs ago Post by Dead Cruiser
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Dead Cruiser Dishonour Before Death / Better You Than Me

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Fooly cooly. I'm getting a nice World kf Darkness vibe from this. Could think of a variety of other factions and subfactions that could be mixed into this.
Hidden 9 yrs ago 9 yrs ago Post by AtlasRedfox
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AtlasRedfox Temporarily lost.....

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Love this concept :)

I'm keen

Edit: Thinking Hunter...
Hidden 9 yrs ago Post by caliban22
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caliban22 King of the badgers

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This looks fun.
Hidden 9 yrs ago Post by Blight Bug
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Blight Bug

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Yeah sure.
Hidden 9 yrs ago Post by AwesomeZero5
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AwesomeZero5

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Hmm, would you mind elaborating on your definition of werewolf for me?
Hidden 9 yrs ago Post by Blackbeard
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Blackbeard But why is the rum gone?

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Any chance of a lone wolf in this?
Hidden 9 yrs ago Post by Taytay
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Taytay Sleepy

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Hey love to play a witch
Hidden 9 yrs ago Post by jetipster
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jetipster Not all those that wander are lost

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Witch or wolf, I'm game
Hidden 9 yrs ago 9 yrs ago Post by EurmalEye
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EurmalEye The Jolly

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Interested if still open! Specially gargoyle...
Hidden 9 yrs ago Post by smarty0114
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smarty0114 Human

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Seems cool :)
Hidden 9 yrs ago Post by OtomostheCrazy
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OtomostheCrazy The Impatient Patience of Fulfilled Nothingness

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@Metronome

Question: Short Troll, World of Warcraft Troll, or Fable Troll? What kind of troll are we talking about, here?
Hidden 9 yrs ago 9 yrs ago Post by Featherpen
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Featherpen

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*kicks the door down* INTERESTED

I've always secretly wanted to be a gargoyle so sign me tf up (I can do something else too tho if it's needed because it looks like I'm not the only gargoyle lover here lmao)
Hidden 9 yrs ago 9 yrs ago Post by Metronome
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Since I'm getting a lot of questions about the creatures, I'll post what I have so far on the bestiary. Feel free to input.

Inhuman Rules:

- Werewolves here are the kind that shift into full-on wolves, slightly larger than normal. They can shift at any time they want, but on the night of the full moon, they are forced to. Most have little control over themselves and their actions on the the full moon night, but some older wolves have learned to control it better than others. Silver will burn a werewolf's flesh, but any other type of weapon is just as effective. They have an increased healing rate, enhanced strength in human form, and near super strength in wolf form, and have enhanced senses. Werewolves have a typical human lifespan.

-Vampires are nocturnal. If they go into the sun, they get burned. Crosses, holy water, and stakes are effective in deterring them, but regular weapons work to an extent as well. The only way to truly kill one is to remove their head. They must be invited into a home before entering. They must feed on human blood at least once a week, and are able to drink animal blood to tide them over. They are very strong, particularly after feeding. They do not shape shift or have super speed. Average lifespan is 1000 years.

- Witches work with potions and simple spells. They can enchant objects, but not people. They are not powerful enough to have spells that instantly kill, mind control, or any other godmoddy thing like that. Average human lifespan, with some magical exceptions.

- Trolls are large, bulky creatures. They resemble gargoyles, minus the wings and a bit more beefy. Their skin comes in an array of colors, and is usually thick like leather. They have horns, tails, multiple arms, eyes, and tons of other variations. The typical troll is between 6 and 8 feet tall. Rumors of trolls being stupid come from the fact that their children are full grown at age two, thus appearing to be very dumb adults. Trolls are actually on par with humans in the brains department. They have extraordinary strength, and their hides are near impenetrable. Hunters must use blades made from diamond, vampire fangs, or gargoyle/werewolf claws should they want to harm a troll. Trolls live about 50 years.

- Gargoyles are creatures of the night. They perch on tall buildings during the day, solid as stone statues. Come dusk, they break free from their stone slumber and roam the city. They come in an array of appearances. Most have a thick, leathery hide, while some have fur and feathers. Their skins come in a range of earth tones: green, blue, brown, dark red, grey ect. They often have horns and beaks, and always have tails. Gargoyles typically stand at about 6 to 8 feet tall. They have extraordinary strength, can heal from mortal wounds overday so long as they make it to sunrise, and can fly. Typical lifespan is 150 years.

- Others and rogues.
The five factions rule the city, but many other types of creatures exist. Whether or not they are allowed to enter a faction's territory is up the individual leaders. These other type of inhumans come in many shapes and sizes: fairies, leprechauns, unicorns, dragons, you name it. Rogues also exist; those who have broken away from their packs and clans to be on their own. Once leaving their group, they are seldom allowed back within their former territory. Please PM me before trying to play one of these two types of character.
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