Hidden 9 yrs ago 9 yrs ago Post by ACHTUNG
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I think the question you should ask is whether the character would be a liability for every group.


And being a liability would just be fine, no?

The rules specifically stated, no Sue no Stu and a limit as to how powerful a character is, Journey and not the destination and all that jazz. It did not however mention there being a limit to how weak/normal a character can be.

'Sides someone's gotta have drawn the short stick.

Isn't there a historical cutoff point for Heroic Spirits anyway?


I wasn't aware if there was, and judging from the way your sentence was formed, seems to me you're about as unsure of it as I am.



In any case I do have more contemporary entries in mind. Some odd, some not.

On the Western side I have:

Commander Shepard from Mass Effect, because saving the Galaxy ain't enough, And game mechanics would just work fine

Gaige the Mechromancer from Borderlands, because implementing game mechanics on this one would be more interesting then the previous.

On the Eastern side I have:

Aoi Nogami from Zettai Karen Children because she has glasses...

Kotoha Isone from Yozakura Quartet because she also has glasses...

Yes, Western side, gameplay mechanics... Eastern side... glasses...
Hidden 9 yrs ago Post by Raineh Daze
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<Snipped quote by Raineh Daze>

And being a liability would just be fine, no?

The rules specifically stated, no Sue no Stu and a limit as to how powerful a character is, Journey and not the destination and all that jazz. It did not however mention there being a limit to how weak/normal a character can be.

'Sides someone's gotta have drawn the short stick.


Being a liability of the 'you're making this harder for everyone and not contributing' is a good way to have everyone leave you to keep the plotlady company rather than let you "help" save the world.

<Snipped quote by Lost Cause>

I wasn't aware if there was, and judging from the way your sentence was formed, seems to me you're about as unsure of it as I am.


There's none from the modern era unless you count Archer's cheating. Something to do with guns.
Hidden 9 yrs ago Post by ACHTUNG
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I've not read the IC, just some of the character sheets and the beginning and final bits of the OOC, but I wouldn't mind specifically playing a character that just keeps the plotlady company. She's not terribly unpleasant to be around, ain't she?. Well ignoring the fact that she got your character into this mess, and then put an incredible burden on their shoulders.

And have two of my three allocated characters actually help with mending the universe.

Aside from that thought. Just waiting which of the four of the contemporary characters I'm willing to play would be approved by PKMNB0Y.
Hidden 9 yrs ago Post by FujiwaraPhoenix
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It wouldn't make sense to summon someone who just talks. And talks. And talks. The point of their presence in the Astral Plane in the first place is to fix the messes that are occurring, so someone who doesn't provide anything but dialogue is pretty... Well, useless.
Also because you can't talk forever.

And, as usual: I never judge based on name alone. You want opinions, I need forms. Simple as that.
Hidden 9 yrs ago 9 yrs ago Post by ACHTUNG
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Decided via dice roll...

Name:
Kotoha Isone

Age:
16

Gender:
Female

Appearance:


World of Origin:
Yozakura Quartet

Personality:
A sensible lass that though while kind, can be impulsive and aggressive at times. Doing the right thing comes natural to her. So much so that anger will usually bring out the nastiness in her. Has no qualms on swearing as a form of expression. A self confirmed Lesbian.

History:
Her past isn't well defined in the story but it has been hinted that she was much more reserved and more of an introvert. She did break out of her shell as she grew up though. Of particular note is her status as a hanyō, aka a human possessing youkai traits, or a half human half yōkai if you prefer. She wasn't originally one though, she was once human, just turning into one due to being possesed by a yōkai.

While turning into a hanyō was likely why she was an introvert since that event happened when she was very young, it was also likely why she got to break out of that shell by making such good friends via working at the Hiizumi Life Counseling Office. Which quite literally helps yōkai and hanyō get by in the human world.

She once went overseas and she learned English as a second language. She's also an excellent singer which very much goes hand in hand with her ability.

Abilities:
She is a powerspeaker, or in japanese a katodama tsukai. This allows her to manifest anything and everything she wants via speaking the name she identifies them by. More complex objects sometimes require a spell but she's gotten around that by making "shortcuts" via licking an already existing example of the object.

Any object, physical or metaphysical, she brings into existence she has control over or at least limited control over. In example, she was able to operate a crew served artillery piece she "spoke into existence" alone. And the aircraft she's created piloted themselves.

There are times when her ability fails to conjure the object she intended and this usually just ends up in literal letters and characters popping into existence that has showed the unique properties of actually turning into specific objects when arranged in such a way as to spell said objects name.

Ability abuse results in a soar throat and loss of voice for a while. Understandable really.

Aside from her katodama, she has displayed superhuman speed, strength, durability and stamina. Extreme feats usually renders her in need of a good rest however.

Other:
She's a complete gun nut, and it's not unusual for her fights to involve a lot of conventional weaponry.

Notes by me:
"I know that ability is quite literally Universe saving. But I don't think she's ever thought too much about the potential of it. She's displayed the ability of spawning highrise sized cubes of concrete, hundreds of B2 spirit bombers, a railway gun and the like. In episode six of the Hana no Uta anime remake she was able to literally speak force into existence, which caused something she didn't make to move. If I'm going to play her in the roleplay I'd like to stay true to her depictions on the media. My understanding as to why she just didn't say STOP and just made things well, stop is that either her ability didn't go that far or simply, owing to her general knowledge and character, she simply didn't think about doing that, nor is even aware that her ability could do that."

"So this edit comes after me having found that I still actually have a copy of the animes in my drive... so that makes getting ideas and source material a tad easier"

EDIT: Suppose the specifics of the ability belongs in here as well

As far as the largest single object she has created or at least the most massive then it would be a cube of concrete bout a sixth of a city block a side.

As to how far said objects can spawn away from her. None seemed to spawn further than about about 400 meters or a quarter mile.

As far as how complex, She was able to make modern aircraft as well as a microphone, although a vast majority of the things she's made are simple objects as far as composition goes.

As to her sustainability. While she can do superhuman feats and have superhuman stamina, her ability seems to fall off in about 2-3 minutes of serious and constant usage and ends up giving her a sore throat and possible loss of voice... Cough drops help speed up the recovery process from what I can tell.

As to spawning something that's not physical, there was a point where she spawned "force" and caused a pressure wave, but aside from that single instance it didn't re-occur in the anime.

As to numerical quantity of things she spawns, It seems to only be limited by her sustainability. She can have LOT's of things spawn.

As to living things... No, not one instance of her spawning anything that one can consider conscious, living and or sentient happened.

As to how long said objects she spawn lasts. There are times when they disappear after a while and there are times when they stick around for longer. Those that stuck around for longer included a microphone, a wall, and a swimsuit.

As to moderation, She's unlikely to go overboard on something. Against a delinquent mugger, a handgun... Against a hundred meter tall golem, a bunker buster bomb. Think Alice from touhou, just enough to get the job done.

As to how to method of spawning. The long way is to describe in detail what to spawn... The shortcut way is to "lick" an example of the object to skip the description bit. Which realistically means she must have indeed licked a grenade at some point...
Hidden 9 yrs ago Post by PaulHaynek
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Waiting for the Blazblue plot to update.
Hidden 9 yrs ago Post by FujiwaraPhoenix
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@ACHTUNG: Okay, while the character is fine, her abilities are... Absurdly broken as they stand. There needs to be a limit on them; at least, for the moment.

@PaulHaynek: Well, if clanjos doesn't move by tonight, I'll push the scene along regardless.
Along with RE for those involved in that, ofc.
Hidden 9 yrs ago 9 yrs ago Post by Lost Cause
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[crunch]
Hidden 9 yrs ago 9 yrs ago Post by FujiwaraPhoenix
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Well, since I didn't get any responses from clanjos, I'll move both BlazBlue and RE along. One moment, please.

Edit: Rin needs to move before KKSS can move along.
Hidden 9 yrs ago Post by ACHTUNG
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Yeah that's what I was on about with the notes. Been rewatching the episodes and since I haven't dug deep into the manga yet (need to do that at some point) I'd propose like I did on the notes to play her as close as possible as to how she is in the second anime. In which case while she has the most powerful ability at least concept wise, she's not been able to just up and save the day.

And as to being broken, Yes it is. But is it any more broken when the cast has characters from Nasuverse and Touhou, and from the most recent conversation, It seems one of the worlds visited was Blazblue. They got city wipers and casuality breaking things in there.

So if you want a limit on em, well make it storywise/plotwise as it has in the anime. After all you're sort of the main author if this story.
Hidden 9 yrs ago Post by Raineh Daze
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The thing about the Nasuverse and Touhou characters... aside from Saber's big gun being limited by something called 'collateral damage' and 'not vanishing', the other two are an assassin and a mindreader. 'Saber has Excalibur' is not a sufficient argument--nor are the setting details of BlazBlue, since I don't think we're meant to be brute-forcing that setting.
Hidden 9 yrs ago Post by ACHTUNG
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Having something really powerful that would solve your problem really easily doesn't necessarily mean that's what you're going to use to solve said problem. Because there's a myriad of other things that could do it without going too far. By far the most important thing is not the ability itself but the person with said ability, his or her decisions and moral fiber.

Powerful as the she may, Kotoha has never been able to brute force the problems that has arisen in the story she's from. Either it be a limitation of her understanding of her own ability, or a limitation of the ability itself... I have no idea. As quoted "I'm a powerspeaker, If I say It'll hit, then it WILL hit" yet in said scenario the shot she fired was going to miss if not for the fact the local God made the current weather's wind pattern favorable. So this does afirm that what she says does't always go.

While not my intention I believe I have just gone to the opposite end of the spectrum from Normal guy Guynemer who's going to be such a liability that he'd be relegated to filler material to Kotoha Isone who's apparently so powerful that it could make things trivial.

But please, don't be so caught up with the capabilities of a character that you overlook the interactive potential of said character. That's the primary reason I like roleplaying in the first place (and especially crossover roleplays).
Hidden 9 yrs ago Post by FujiwaraPhoenix
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Well, let me address the reasoning behind my stance, then.

Characters that would have otherwise had abilities beyond what I'd consider 'balanced' for the purposes of the RP have had their abilities toned down for a reason. What matters is not the person's own actions in most cases, but rather the fact that they have access to them in the first place. Furthermore, being able to quite literally generate items for convenience's sake out of thin air may as well end everything. You don't always need heavy firepower to take out a problem, but being able to create a MacGuffin when prompted is about at trivializing as it comes.

Also, characters can be themselves without having limitless power that their source series gives them. I never said she wasn't okay, but that her power as it stands was much too powerful for the RP, and not just in the straightforward damage sense.
Hidden 9 yrs ago 9 yrs ago Post by ACHTUNG
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Which is why as the main author of this story you should be the one suggesting what limits should I impose on her ability. If need be I'd just limit it to non speculative things and just what is within the realm of what was displayed in the media I have (namely all the anime's, will not delve on the manga version since I've not gone on with that one yet).

If need be I'd give you a heads up and see if something I intend her to make is okay with you. Especially since you're reasoning is exactly Chekov's gun. "If you put a loaded gun on stage on act one, then you must fire it in act two, otherwise don't put it there" paraphrasing of course...

Off topic... For some reason I can't even fathom, for the longest time (ie for as long as I have known some of the characters involved in the RP) I have mistaken the Satori you had for Koishi... It all got muddled up in ma head.
Hidden 9 yrs ago Post by FujiwaraPhoenix
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I shouldn't HAVE to define the limits outright, though; most of the time, I leave the initial balancing to the RPer, who I should hope has a general idea of the amount of power a character should have access to in relation to every other character within. If I deem it substantially stronger in comparison to the baseline of the RP, then I'll intervene and request a change... Like I'm doing now.
I'll leave it to YOU to determine the strength that should be okay for this scenario, mainly because I don't like being overbearing as a GM. As of right now, though? The limits are so loosely defined that they become VERY powerful, even if that may not be the case. So, uh... Yeah. Define better and tone it down better.

And, to be honest? Running checks by me over and over again gets repetitive, and I shouldn't have to do that. If there are guidelines in place that you set yourself, I should expect you to follow them... For the most part.
Hidden 9 yrs ago Post by ACHTUNG
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If I'm going to base it out of the anime's I have then I suppose it'd be prudent to describe it's extents in there.

As far as the largest single object she has created or at least the most massive then it would be a cube of concrete bout a sixth of a city block a side.

As to how far said objects can spawn away from her. None seemed to spawn further than about about 400 meters or a quarter mile.

As far as how complex, She was able to make modern aircraft as well as a microphone, although a vast majority of the things she's made are simple objects as far as composition goes.

As to her sustainability. While she can do superhuman feats and have superhuman stamina, her ability seems to fall off in about 2-3 minutes of serious and constant usage and ends up giving her a sore throat and possible loss of voice... Cough drops help speed up the recovery process from what I can tell.

As to spawning something that's not physical, there was a point where she spawned "force" and caused a pressure wave, but aside from that single instance it didn't re-occur in the anime.

As to numerical quantity of things she spawns, It seems to only be limited by her sustainability. She can have LOT's of things spawn.

As to living things... No, not one instance of her spawning anything that one can consider conscious, living and or sentient happened.

As to how long said objects she spawn lasts. There are times when they disappear after a while and there are times when they stick around for longer. Those that stuck around for longer included a microphone, a wall, and a swimsuit.

As to moderation, She's unlikely to go overboard on something. Against a delinquent mugger, a handgun... Against a hundred meter tall golem, a bunker buster bomb. Think Alice from touhou, just enough to get the job done.

As to how to method of spawning. The long way is to describe in detail what to spawn... The shortcut way is to "lick" an example of the object to skip the description bit. Which realistically means she must have indeed licked a grenade at some point...

That's about as defined as I could describe the extents of her ability as displayed in the media available to me. I'd keep within this limits if that's alright with you.
Hidden 9 yrs ago Post by Rin
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Will try and post later today hopefully.
Hidden 9 yrs ago 9 yrs ago Post by kagethekiller
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ommited

Nevermind then maybe some other time, sorry for even wasting your time.
Hidden 9 yrs ago Post by FujiwaraPhoenix
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Uh... Well, let's see here, shall we?

First off... That personality is SUUUUPER bare-bones right there. Need more fleshing out on that.
History... Well, if you're going to say that he won't say anything about them, then proceed to make an offhanded comment about what actually happened... Some kinda disjoint there. Also, there's no reasoning for his abilities thereafter. i'm assuming this is an original world, so yeah.
Abilities... I don't know if someone can become adept at multiple weapons by the age of 19 and be picked up by a bunch of assassins and trained without any logical reason behind it.

I can't say much else because there's not much substance to talk about in the first place.
1x Thank Thank
Hidden 9 yrs ago Post by Raineh Daze
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Sadly, Artorias does not have a known thingy to introduce himself by. Pretty certain he wouldn't call himself the Abysswalker, and th other three knights all have known dramatic titles. xD
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