Age Of Immortals
The year is 2029. An exciting new energy source, dubbed Vestis, is changing the way the world functions. None of this matters to the Immortals. They have existed since the dawn of man, unable to die. They still walk the Earth, their numbers unknown, hunted by every world government. Some use their abilities to ruthlessly obtain power, some take the time to learn every skill they can, others search endlessly for a way to die. Whatever they have done in the past no longer matters. For nigh is the dawn of a new age. Like it or not, they will be part of the Age of Immortals.
The Immortals are human-looking beings that have walked the Earth for longer than they remember. They seem to vary in appearance of age, most look to be between 19-30 years old, while others can look as young as ten or as old as eighty. They have no outstanding abilities aside from the fact that they cannot die. Any wounds they take will begin to heal themselves within hours or even minutes depending on severity. It has been confirmed that they do feel pain. It seems as though it may be possible for an Immortal to die if another Immortal inflicts the wounds.
NOTE: Many Immortals make for dangerous enemies, they may seem almost superhuman in whatever skills they may possess. They’ve had all of eternity to hone them.
NOTE: Many Immortals make for dangerous enemies, they may seem almost superhuman in whatever skills they may possess. They’ve had all of eternity to hone them.
Vesits is a new energy source synthesized of unknown materials. It is found naturally, deep within the Earth, but in such small amounts that it isn’t profitable to find and refine. In its raw form, it takes the form of a syrupy liquid. In its refined form, it takes the appearance of a crystal. Most weapons and vehicles are either enhanced or powered by Vestis, with special slots for Crystals. Some individuals have the ability to trigger whatever element the Vestis crystal is (Fire, Water, Earth, Lightning, Dark, Light, Healing) with only their hands, the element coming off in different colored “streams”, similar to Force Lightning from Star Wars. Crystals may be broken for a sort of “explosion” of the element.
Technology is mostly the same as it is in present day, with the exception of Vestis powered or enhanced machines and weapons. A sort of Laser-like weapon using fire Vesits has been created. Most firearms use bullets with tiny Vestis crystals implanted into them, giving them strange elemental effects.
You are one of the Immortals. You have existed since the dawn of time. You may seek power, or knowledge, peace or war. It matters not. What does matter is the strange letter that was somehow slipped onto your person without your knowing, inviting you to the city of Seattle, in the Northwestern U.S.
The note closes with a threat to report your identity and appearance to the International Investigation Bureau. You shudder to think what the IBI would do to you if they caught you. You decide to go, using the check that came with the note for airfare and other such things. The note didn’t explain why your host, known to you only as Oskar, wanted you to come, but you doubt it will end well for anyone.
Alright, so, your first IC post should begin a few hours your character arrives in Seattle. In terms of accuracy to the setting, it's in the future, so I’ll be pretty chill about it. There won’t be city-wide mag-rails or anything, it looks like a sleeker, more Vestis powered version of modern-Seattle. If you need to create buildings and streets that don’t exist, that’s fine, just don’t be outlandish about it.
Important note, the world governments are the only ones who know of the Immortals aside from the Immortals themselves.
The note closes with a threat to report your identity and appearance to the International Investigation Bureau. You shudder to think what the IBI would do to you if they caught you. You decide to go, using the check that came with the note for airfare and other such things. The note didn’t explain why your host, known to you only as Oskar, wanted you to come, but you doubt it will end well for anyone.
Alright, so, your first IC post should begin a few hours your character arrives in Seattle. In terms of accuracy to the setting, it's in the future, so I’ll be pretty chill about it. There won’t be city-wide mag-rails or anything, it looks like a sleeker, more Vestis powered version of modern-Seattle. If you need to create buildings and streets that don’t exist, that’s fine, just don’t be outlandish about it.
Important note, the world governments are the only ones who know of the Immortals aside from the Immortals themselves.
Please, post this to the OOC or PM it to me for review.
Name: (Your character’s current name. Maybe they’ve been called the same thing since their “birth” or maybe they change names to fit in wherever they’re living)
Age: (What age your character appears, all Immortals have existed since the dawn of humans.)
Appearance: (Picture or description. Realistic art, anime, real pictures, I don’t care. If you choose to use a picture, make sure that you include height and weight.)
Bio: (No Immortal remembers anything before years around the Bronze Age. Though some have memories starting anywhere from the creation of the Roman Empire to the Fall of the Byzantine Empire.)
Personality: (Self-explanatory.)
Possessions: (Anything that your character might bring with them. What sort of clothes do they wear? Did they bring weapons? That sort of stuff.)
Skills: (Self-explanatory. Do keep in mind that they've had thousands of years to practice.)
Fast facts: (Interesting facts and such about your character. Fears, hobbies, favorite foods, mannerisms, and habits all belong here)
Name: (Your character’s current name. Maybe they’ve been called the same thing since their “birth” or maybe they change names to fit in wherever they’re living)
Age: (What age your character appears, all Immortals have existed since the dawn of humans.)
Appearance: (Picture or description. Realistic art, anime, real pictures, I don’t care. If you choose to use a picture, make sure that you include height and weight.)
Bio: (No Immortal remembers anything before years around the Bronze Age. Though some have memories starting anywhere from the creation of the Roman Empire to the Fall of the Byzantine Empire.)
Personality: (Self-explanatory.)
Possessions: (Anything that your character might bring with them. What sort of clothes do they wear? Did they bring weapons? That sort of stuff.)
Skills: (Self-explanatory. Do keep in mind that they've had thousands of years to practice.)
Fast facts: (Interesting facts and such about your character. Fears, hobbies, favorite foods, mannerisms, and habits all belong here)
I, Nevix, am your benevolent Overlord, Dictator, GM. I get the final say in any disputes. The same goes for any Co-GM’s I may appoint. That being said, feel free to call me out if I’m being a dick or if you believe I made a mistake. I may change my decision on whatever made you believe that, just know that my word is law in these parts.
Other than that, the usual stuff. I don’t want our Glorious Hero, Admin coming down on me for graphic descriptions of gore and/or intercourse. Keep it PG-13 or fade-to-black. I also COMMAND, Order, request that you have fun :)!
Other than that, the usual stuff. I don’t want our Glorious Hero, Admin coming down on me for graphic descriptions of gore and/or intercourse. Keep it PG-13 or fade-to-black. I also COMMAND, Order, request that you have fun :)!
@HylianRose@Arcalept@Avanhelsing@TheBigJon@FallenTrinity@ira1999@Overlord24
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