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Hidden 9 yrs ago Post by Hael
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@Hael

Currently, I have two classes of warship and one type of fighter. I plan on developing more as the RP moves on and more technologies come to light. However, for now, I wish you to have a jolly good night. Don't burn the thread down in my absence.


*lowers torch and frowns*
Hidden 9 yrs ago Post by Mardox
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<Snipped quote by Mardox>

Filthy Mardox (the greatest insult of all)


TRUMP SUPPORTER!
Hidden 9 yrs ago Post by Sigma
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@Hael If no one takes that space, I got a little interesting idea for it. Make a sort "Wild West meets Africa" type place. It's wild space filled with independent, unaligned colonies from surrounding nations, no strict loyalties and mostly is in a state of warfare.
Hidden 9 yrs ago Post by rush99999
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Check the "Updates" section every now and then. It will keep track of anything important that you might have missed.


KK
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Hidden 9 yrs ago Post by Hael
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<Snipped quote by Hael>

TRUMP SUPPORTER!


Holy shit. You win- I wouldn't even call someone that

@Hael If no one takes that space, I got a little interesting idea for it. Make a sort "Wild West meets Africa" type place. It's wild space filled with independent, unaligned colonies from surrounding nations, no strict loyalties and mostly is in a state of warfare.


Hmmm. I like it!

The Xim would probably be focused on building defenses to fortify their claim to the territory, while also flooding the area with THOUSANDS of ultra-weak ships. Afterall, they have more ships and more people than the NAR and the Federation. The strategy would basically be to overun the place.
Hidden 9 yrs ago Post by darkandstar
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@Hael If no one takes that space, I got a little interesting idea for it. Make a sort "Wild West meets Africa" type place. It's wild space filled with independent, unaligned colonies from surrounding nations, no strict loyalties and mostly is in a state of warfare.


I was thinking of maybe squeezing myself in there, if no one claimed it first, but now that you bring that up... xD
Hidden 9 yrs ago Post by Mardox
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<Snipped quote by Sigma>

I was thinking of maybe squeezing myself in there, if no one claimed it first, but now that you bring that up... xD


Want to be a civilization of stereotypical cowboys crossed with stereotypical Africa?
Hidden 9 yrs ago Post by Hael
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<Snipped quote by Sigma>

I was thinking of maybe squeezing myself in there, if no one claimed it first, but now that you bring that up... xD


I think it would be more interesting to keep that place closed, so that we can do @Sigma's idea.
Hidden 9 yrs ago Post by darkandstar
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<Snipped quote by darkandstar>

Want to be a civilization of stereotypical cowboys crossed with stereotypical Africa?


Maybe, but i already wrote my history as 1800s U.S. xD
Hidden 9 yrs ago Post by darkandstar
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<Snipped quote by darkandstar>

I think it would be more interesting to keep that place closed, so that we can do @Sigma's idea.


I agree. I'd have to re-write my history and edit my population to make it fit in that area anyway. xD
Hidden 9 yrs ago Post by Arawak
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<Snipped quote by Mardox>

Holy shit. You win- I wouldn't even call someone that


The Xim are a mess.
Hidden 9 yrs ago 9 yrs ago Post by Hael
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The RP join-status has now been set to "full". No more people. No more, I say!

I will possibly change it back to "apply" in the future, once the IC has began. Afterall, we are a space RP- it is easily possible for a new region of space to be discovered, or to find a wormhole to the Delta Quadrant or something. As a result, we'll always be able to let more people in later on when the RP is more established.
Hidden 9 yrs ago 9 yrs ago Post by Arawak
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With the 5 Ly per day speed limit a quadrant should be way more than enough space.

That is like 75 billion star systems.

1/4th the whole galaxy is a quadrant, isn't it?

Just going across should take around 15 years assuming you never stop on a trip to the other side of the quadrant.
Hidden 9 yrs ago 9 yrs ago Post by Hael
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@Arawak

This is true, but unfortunately, it is difficult to depict how large the area between empires really is.

When looking at the map, assume the empty spaces are much larger than they appear to be.
Hidden 9 yrs ago Post by Shorticus
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Shorticus Filthy Trickster

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Any set time for IC?

<Snipped quote by Shorticus>

You should meet Kazzlehorf.

Kazzlehorf gives things out for FREE!

Like Zippa drinks and canned Kazzlehorf. (Yes, I am aware of the cognitive dissonance 'canned Kazzlehorf' is given that it's made from the flesh of non-Kazzlehorfs)


I kind of want to see this happen now just so the Namilee can be so... confused... with Kazzlehorf.

@Shorticus
Will you be adding a "Namilee" dot to the map, or will we simply leave your fleet off the map altogether? And if you do place the Namilee on the map, will we be updating it regularly to show their current position?


I can add a dot to the map. I can update it regularly. I wasn't going to before, but I totally can if you want me to.

Also, I've done some thinking about the age issue. Is there a particular reason you want me to avoid the 1,000 year mark? Since it doesn't really affect my RP much, I don't mind either leaving it where it is or reducing it to, say, 850ish. (I chose the number originally to give the impression that the Namilee were really advanced.)
Hidden 9 yrs ago Post by Hael
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I can add a dot to the map. I can update it regularly. I wasn't going to before, but I totally can if you want me to.

Also, I've done some thinking about the age issue. Is there a particular reason you want me to avoid the 1,000 year mark? Since it doesn't really affect my RP much, I don't mind either leaving it where it is or reducing it to, say, 850ish. (I chose the number originally to give the impression that the Namilee were really advanced.)


I do want you to keep a dot, mainly because I think it helps everyone keep track easily, and also because it helps thing feel more, I don't know, "alive".

As for the 1000 year mark, it is because I feel that even the Namilee's advanced tech could not extend life that far, nor do I feel that life as fragile and weak as the Namilee could sustain themselves that long.
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<Snipped quote by Shorticus>

I do want you to keep a dot, mainly because I think it helps everyone keep track easily, and also because it helps thing feel more, I don't know, "alive".

As for the 1000 year mark, it is because I feel that even the Namilee's advanced tech could not extend life that far, nor do I feel that life as fragile and weak as the Namilee could sustain themselves that long.


That's fair enough! On both accounts.

I'll reduce the age to roughly 750-850 (which is more than an extra 1/2 onto their lifespan), and I'll add a dot to the map.

As an aside, my thought as to why the Namilee live so long naturally (500 years) without life-extending medicines is basically this: there's something in the atmosphere and the water of their planet which actually works against the chief agents behind aging. That is, aging is partly caused by oxidative stress (IIRC), and they've got something in their atmosphere (which they've recreated on the ship) that works against that (though they still need oxygen to breathe). They also have different genetics from humanity, and their genes involve a slower aging process. But their genes also made them nigh-pacifistic nerds who got roflstomped by ugly bugs.
Hidden 9 yrs ago Post by Hael
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<Snipped quote by Hael>

That's fair enough! On both accounts.

I'll reduce the age to roughly 750-850 (which is more than an extra 1/2 onto their lifespan), and I'll add a dot to the map.

As an aside, my thought as to why the Namilee live so long naturally (500 years) without life-extending medicines is basically this: there's something in the atmosphere and the water of their planet which actually works against the chief agents behind aging. That is, aging is partly caused by oxidative stress (IIRC), and they've got something in their atmosphere (which they've recreated on the ship) that works against that (though they still need oxygen to breathe). They also have different genetics from humanity, and their genes involve a slower aging process. But their genes also made them nigh-pacifistic nerds who got roflstomped by ugly bugs.


Which is why I'm still okay with several hundred years.

But, you know, the Xim could genetically enhance them to be stronger and faster and less pathetic, without increasing their aggression or anything. They do things like to themselves practically on a monthly basis
Hidden 9 yrs ago Post by TheSovereignGrave
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So, just curious, is there anyone planning on being somewhere around the lower-left of the map? I wanna know who my potential neighbours are. :D
Hidden 9 yrs ago 9 yrs ago Post by Shorticus
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<Snipped quote by Shorticus>

Which is why I'm still okay with several hundred years.

But, you know, the Xim could genetically enhance them to be stronger and faster and less pathetic, without increasing their aggression or anything. They do things like to themselves practically on a monthly basis


Of course! And... I'm not going to say "no" to that outright. But the reason that's not something the Namilee want to do:

They don't see a need for that. They don't want to be super strong or super fast. They just want to be left alone, to use their considerable brainpower to create new art, to discover new things, etc. They're not 100% against genetic modification, but to them, it's just unnecessary.

Some of them might be interested in this, note. They've USED genetic modification in the past. That's even in the leader's bio. But for them, there has to be a purpose to it, and becoming stronger is not a purpose in and of itself.

Now, if it were advertised as a means to an end, and advertised well, it's possible they'd be more interested. But overall, they don't see the need, even though they're literally running away from super dangerous bug aliens that want to murder them all.

NOTE: This stance is subject to change. The Namilee may modify themselves one day. Like with weapons tech and killing, this may become a necessity.
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