@Prince of Seraphs Polyclones generally have inferior weaponry. If you got your psi stat high enough, they could wield the deadliest weapons, but eh. OP.
Be sober, be vigilant; because your adversary the devil, as a roaring lion, walks about, seeking whom he may devour. - Codex Scientia
Light Culter Dei armor
When this submachine gun was launched, during the Dark Ages, Vindico created the surprise by being better than Croon on its own familiar ground. The Motra combines power, thanks to its high caliber, and accuracy. The weapon is also very compact. This weapon has known a large success among of the security services and among Special Forces. Now it is used by federal Special Forces, and also by the federal police. Many terrorists and rebels groups use it for their missions.
This more than strange katana with an overall length of 1420 mm, a blade length of 970 mm and a weight of 1250 g is forged by the Holy Forge in a very limited number. Each Facere Mortis is unique and has a mood that is proper to it. A mysterious reptilian eye lies on it, and seems to be alive. Very rare studies about it have shown that it has an organic nature, without being able to say more about it. The first manufacture was done so long ago no one can remember, the Secreta Secretorum is the Forge's main client for this weapon. Some rumors say that each Facere Mortis would be made out of Metastreumonic creatures' chunks, but nobody has been able to prove that.
Few years before SLM's bankrupt and closure during the Dark Ages, they created the Depezador, a very powerful shotgun. This shotgun has, without a doubt, and incredible fire power and a destructive efficiency. It was very appreciated by all kinds of security forces during its time. The Depezador also found its clients in criminal groups as well as in assault forces.
Currently, it has been used by federal forces and also by E.Y.E. Its high-capacity ammo clip has a large role in this choice.
- He comes with 10 ressurectors, a cocktail of drugs that, when he is near death, renders him into a coma, or a 'fake death'. After a few minutes, it proceeds to inject him with powerful combat stimulants, getting him on his feet seemingly good as new.
- He is capable of impressive psi powers, such as picking up a bus and throwing it with his mind.
- Given 10 seconds, his armor can automatically 'fix' damage such as crippled limbs and madness. This is known as maintenance.
- While most PSI powers can be used to change the tide of a battle, all of them will occasionally have malicious side-effects that can be dangerous, if not fatal, for the caster. These include randomly losing a chunk of health upon casting, being flung at high-speeds in a random direction (including up, most often at fatal heights) and madness.
- He is incredibly unstable, capable of falling to everything from paranoia to vivid hallucinations.
- His maintenance option takes precious time to do its job, in a setting where any wasted time equals death more often than not. It's also a patchwork job, working only to keep the user going in combat. It does cure madnesses in their entirety, however.
- He can be hacked and controlled. He is part machine, if not mostly or near entirely machine. You're not hacking his armor. You're hacking the cybernetic part of his brain. You're essentially hacking HIM. In the game, this can be done at any time given that hacking equipment is built into your character's armor, while presumably others could do it with a laptop of sufficient power and hacking of sufficient skill. In the mean time while being under a hack where he can't control himself, he can launch a counterhack to regain control.
- The resurrectors can only be used once every 24 hours.
To put it straight, he is an asshole. He cannot hold a conversation for his life. A relatively civil response from him involves exclaiming his intent to murder you and then burn down your entire home, before proceeding to fuck your dog. He is not a nice person. His goals vary wildly, though mostly they are based on being given orders.
During the first incident with the Metastreumonic-force in the Elato forest, the Federation called Secreta Secretorum to take care of this issue. For the Federation, this new force was the same one which had been so destructive during the disastrous report of the Croon incident, but very quickly Secreta Secretorum proved that this Force hadn't any resemblance with the one that the Federation so dreaded. As soon as Secreta Secretorum was in place, the mysterious Force that Secreta Secretorum called the "Metastreumomic" will sent a messenger. This messenger was captured, studied and killed. In the official report, the creature attacked first using its messenger status to surprise the Secreta Secretorum's members. Then Secreta and the Federation army jointly launched a raid into the forest to purify it.
But the raid was a failure, no one survived and the zone was declared forbidden. Soon later Secreta Secretorum introduced the E.Y.E project to create an army of warrior monks, with one major specification; the messenger's DNA was used to create a legion of 1100 soldiers. Each member of E.Y.E was also cybernetic with next-generation technology. The first aim of E.Y.E was to avert all actions of the metastreumomic will. To reach this goal, E.Y.E, along with elite soldiers of the army, launched a new raid to pacify the forest that met with rapid success.
Several years later after the seven-years war against the Metastreumonic-force that decimated 70% of humanity, Secreta Secretorum, taking full account of the Federation's coercive measures, decides to attempt a coup d'état. E.Y.E troops stand at the ready, rallied to win by desperation to get out from under federal rule. It's in this chaos that the creatures of the metastreumomic will reappear, launching fast and devastating attacks over all of the Federation, including New Eden.
The Federation hardened the laws prohibiting access to high-end war equipment such as the energy weapons. The whole market is in shortage. Secreta Secretorum launches its own research programs to counter it. E.Y.E is in its worst possible position. Officially, the structure no longer exists. Covertly, it takes actions through Secreta Secretorum to fight the Metastreumonic force, but the enemies of the group as well. E.Y.E is still divided into two groups, Culter Dei and Jian Shang Di which with time, become rivals and hostile one towards each other. The equipment difficulties that both groups share are undoubtedly not foreign to these tensions. By the Year 15 (2395 in the old era), the invasion by the Metastreumonic force increases each day, and the war against the Federation ravages whole worlds every second.
Feros' place in this is during the present day of the timeline. He is inflicted with amnesia after attempting to kill a member of the Jian Shang Di, and as a result came back with no knowledge of what happened before. There are two main people he interacts with; Mentor, and Rimanah. Mentor is attempting to bring peace between the two factions while Rimanah is attempting to kill the Jian Shang Di and leave the Culter Dei as the only faction in EYE.
Supposedly, Feros was part of a special task force set up by Rimanah to kill Jian Shang Di members and sabotage their operations. He also apparently did his job with vigor and duty. However, he's proven more apprehensive after his amnesia and is leaning towards the side of Mentor. This has lead him throughout the story all the way back to the temple, where when the glitch happened he had begun his fight with Rimanah in the artifact room, after shooting his way through both Rimanah's pillars, or strongest Culter Dei members, and the various lesser members of EYE.
Feros
Be sober, be vigilant; because your adversary the devil, as a roaring lion, walks about, seeking whom he may devour. - Codex Scientia
Gender
Male
Age
45
Game
EYE Divine Cybermancy
Equipment:
Light Culter Dei armor
When this submachine gun was launched, during the Dark Ages, Vindico created the surprise by being better than Croon on its own familiar ground. The Motra combines power, thanks to its high caliber, and accuracy. The weapon is also very compact. This weapon has known a large success among of the security services and among Special Forces. Now it is used by federal Special Forces, and also by the federal police. Many terrorists and rebels groups use it for their missions.
This more than strange katana with an overall length of 1420 mm, a blade length of 970 mm and a weight of 1250 g is forged by the Holy Forge in a very limited number. Each Facere Mortis is unique and has a mood that is proper to it. A mysterious reptilian eye lies on it, and seems to be alive. Very rare studies about it have shown that it has an organic nature, without being able to say more about it. The first manufacture was done so long ago no one can remember, the Secreta Secretorum is the Forge's main client for this weapon. Some rumors say that each Facere Mortis would be made out of Metastreumonic creatures' chunks, but nobody has been able to prove that.
Few years before SLM's bankrupt and closure during the Dark Ages, they created the Depezador, a very powerful shotgun. This shotgun has, without a doubt, and incredible fire power and a destructive efficiency. It was very appreciated by all kinds of security forces during its time. The Depezador also found its clients in criminal groups as well as in assault forces.
Currently, it has been used by federal forces and also by E.Y.E. Its high-capacity ammo clip has a large role in this choice.
Abilities
- He comes with 10 ressurectors, a cocktail of drugs that, when he is near death, renders him into a coma, or a 'fake death'. After a few minutes, it proceeds to inject him with powerful combat stimulants, getting him on his feet seemingly good as new.
- He is capable of impressive psi powers, such as picking up a bus and throwing it with his mind.
Alchemy
This venerable occult technique transforms every weapon or ammunition box you target on the ground into energy replenishing your health.
Invocation
This demonic PSI technique makes your enemy explode and creates a Carnophage appear where he died. Your PSI attribute decreases your target's resistance and determines the Carnophage's level.
The creature will attack anything nearby, including the caster.
Madness
This sly technique makes your target become crazy and attack nearby allies. Your PSI attribute decreases the target's resistance and increases the madness duration.
The target will remain under this influence until killed either by you or their allies. If there are no allies for them to attack, they will attack you. In order to use this power you must have the aiming reticule on the target's body, if it isn't, energy will still be consumed and nothing will happen.
Polycloning
This weird technique creates several clones of you whose equipment, numbers and resistance depends on your PSI attribute. In Feros' case, it creates 5-6 clones that can take one or two hits, and carry submachine guns.
This venerable occult technique transforms every weapon or ammunition box you target on the ground into energy replenishing your health.
Invocation
This demonic PSI technique makes your enemy explode and creates a Carnophage appear where he died. Your PSI attribute decreases your target's resistance and determines the Carnophage's level.
The creature will attack anything nearby, including the caster.
Madness
This sly technique makes your target become crazy and attack nearby allies. Your PSI attribute decreases the target's resistance and increases the madness duration.
The target will remain under this influence until killed either by you or their allies. If there are no allies for them to attack, they will attack you. In order to use this power you must have the aiming reticule on the target's body, if it isn't, energy will still be consumed and nothing will happen.
Polycloning
This weird technique creates several clones of you whose equipment, numbers and resistance depends on your PSI attribute. In Feros' case, it creates 5-6 clones that can take one or two hits, and carry submachine guns.
- Given 10 seconds, his armor can automatically 'fix' damage such as crippled limbs and madness. This is known as maintenance.
Weaknesses and Limitations
- While most PSI powers can be used to change the tide of a battle, all of them will occasionally have malicious side-effects that can be dangerous, if not fatal, for the caster. These include randomly losing a chunk of health upon casting, being flung at high-speeds in a random direction (including up, most often at fatal heights) and madness.
- He is incredibly unstable, capable of falling to everything from paranoia to vivid hallucinations.
- Paranoia: Feros attacks both allies and enemies.
- Inhibition: Feros can't attack.
- Paralyzing Terror: Feros is unable to move.
- Visual Hallucinations: Feros sees constant explosions that are not actually happening and visions of dead characters.
- Auditory Hallucinations: Feros hears voices and sounds that don't exist.
- Inhibition: Feros can't attack.
- Paralyzing Terror: Feros is unable to move.
- Visual Hallucinations: Feros sees constant explosions that are not actually happening and visions of dead characters.
- Auditory Hallucinations: Feros hears voices and sounds that don't exist.
- His maintenance option takes precious time to do its job, in a setting where any wasted time equals death more often than not. It's also a patchwork job, working only to keep the user going in combat. It does cure madnesses in their entirety, however.
- He can be hacked and controlled. He is part machine, if not mostly or near entirely machine. You're not hacking his armor. You're hacking the cybernetic part of his brain. You're essentially hacking HIM. In the game, this can be done at any time given that hacking equipment is built into your character's armor, while presumably others could do it with a laptop of sufficient power and hacking of sufficient skill. In the mean time while being under a hack where he can't control himself, he can launch a counterhack to regain control.
- The resurrectors can only be used once every 24 hours.
Personality
To put it straight, he is an asshole. He cannot hold a conversation for his life. A relatively civil response from him involves exclaiming his intent to murder you and then burn down your entire home, before proceeding to fuck your dog. He is not a nice person. His goals vary wildly, though mostly they are based on being given orders.
Backstory
During the first incident with the Metastreumonic-force in the Elato forest, the Federation called Secreta Secretorum to take care of this issue. For the Federation, this new force was the same one which had been so destructive during the disastrous report of the Croon incident, but very quickly Secreta Secretorum proved that this Force hadn't any resemblance with the one that the Federation so dreaded. As soon as Secreta Secretorum was in place, the mysterious Force that Secreta Secretorum called the "Metastreumomic" will sent a messenger. This messenger was captured, studied and killed. In the official report, the creature attacked first using its messenger status to surprise the Secreta Secretorum's members. Then Secreta and the Federation army jointly launched a raid into the forest to purify it.
But the raid was a failure, no one survived and the zone was declared forbidden. Soon later Secreta Secretorum introduced the E.Y.E project to create an army of warrior monks, with one major specification; the messenger's DNA was used to create a legion of 1100 soldiers. Each member of E.Y.E was also cybernetic with next-generation technology. The first aim of E.Y.E was to avert all actions of the metastreumomic will. To reach this goal, E.Y.E, along with elite soldiers of the army, launched a new raid to pacify the forest that met with rapid success.
Several years later after the seven-years war against the Metastreumonic-force that decimated 70% of humanity, Secreta Secretorum, taking full account of the Federation's coercive measures, decides to attempt a coup d'état. E.Y.E troops stand at the ready, rallied to win by desperation to get out from under federal rule. It's in this chaos that the creatures of the metastreumomic will reappear, launching fast and devastating attacks over all of the Federation, including New Eden.
The Federation hardened the laws prohibiting access to high-end war equipment such as the energy weapons. The whole market is in shortage. Secreta Secretorum launches its own research programs to counter it. E.Y.E is in its worst possible position. Officially, the structure no longer exists. Covertly, it takes actions through Secreta Secretorum to fight the Metastreumonic force, but the enemies of the group as well. E.Y.E is still divided into two groups, Culter Dei and Jian Shang Di which with time, become rivals and hostile one towards each other. The equipment difficulties that both groups share are undoubtedly not foreign to these tensions. By the Year 15 (2395 in the old era), the invasion by the Metastreumonic force increases each day, and the war against the Federation ravages whole worlds every second.
Feros' place in this is during the present day of the timeline. He is inflicted with amnesia after attempting to kill a member of the Jian Shang Di, and as a result came back with no knowledge of what happened before. There are two main people he interacts with; Mentor, and Rimanah. Mentor is attempting to bring peace between the two factions while Rimanah is attempting to kill the Jian Shang Di and leave the Culter Dei as the only faction in EYE.
Supposedly, Feros was part of a special task force set up by Rimanah to kill Jian Shang Di members and sabotage their operations. He also apparently did his job with vigor and duty. However, he's proven more apprehensive after his amnesia and is leaning towards the side of Mentor. This has lead him throughout the story all the way back to the temple, where when the glitch happened he had begun his fight with Rimanah in the artifact room, after shooting his way through both Rimanah's pillars, or strongest Culter Dei members, and the various lesser members of EYE.
Manduco
The Manduco is a roughly human-sized, six limbed creature possessing incredible strength and speed. Their colors can be red, blue or yellow. They have a vaguely humanoid head with four fully-grown arms (the two on the top having orange glowing scars and can create fireballs) and two tiny arms around the stomach.
They are not very resistant to damage but are very fast and will attempt to rush and overwhelm their prey. At melee range, they are very dangerous, so it's better to kill them from a distance or kill them quickly with a melee weapon. They can also throw fireballs as a ranged attack with their two top arms which cause damage and can knock over turrets.
Carnophage
The Carnophage is a werewolf-like creature that first appears when defending a gate in the Forgotten Center.
Talking to Orionos reveals that the Carnophage may be able to regenerate its health if it's not killed quickly.
Those who have obtained the Invocation Action and have a high PSI Force level can make a Carnophage spawn inside of an enemy, making them explode. The Carnophage will instantly attack its enemies, including the player.
Perigrum Forma
The Perigrum Forma is a small creature that attacks by jumping at the player. Because of this the best way to kill them is to use a sword (charged Damocles recommended) and time the swing so that it kills the monster on its way towards you. Another way is to use a rapid fire gun and just spray bullets everywhere in an attempt to kill it.
Synicle
The Synicles are creatures of the Metastreumonic-force. They aren't real humans, but instead they are creatures trying to confuse their foes psychologically.
In Secreta HQ, you can hear about the story of an unknown commander's woman that somehow escaped from him and was hiding underground. The commander found her later, and he ordered for her to be tortured and have her eyes gouged out for betrayal. The story says that this has changed the commander and he was never the same as before. Like the story says, the Metastreumonic-force liked this story and created one of their own creatures on the base design of the described commanders woman.
Deus Ex
The Deus Ex stands roughly 4 stories tall, if not more. It has brown skin, a demon head, a cybernetic left leg, a cybernetic right hand, an arm-mounted rocket launcher in place of its left arm and some other cybernetic implants.
It is highly durable except for its head, where it can be killed relatively easily with five shots to the head from the TRK A.D, three or four from the 444 Bear killer or a number of shots from the B.O.S.C.O. An effective, yet dangerous, way to kill a Deus Ex is to use a sword to backstab it, which, like it does with every other enemy, will kill it instantly.
The name "Deus Ex" is a reference to the latin phrase "Deus Ex Machina", referring to a plot device whereby a seemingly unsolvable problem is suddenly and abruptly solved with the contrived and unexpected intervention of some new event, character, ability, or object. The phrase translates to "God from the Machine", which taken more literally could be an implication of attaining divine levels of power through technology, a central theme to E.Y.E which is perverted and twisted in the form of the Deus Ex.
The Manduco is a roughly human-sized, six limbed creature possessing incredible strength and speed. Their colors can be red, blue or yellow. They have a vaguely humanoid head with four fully-grown arms (the two on the top having orange glowing scars and can create fireballs) and two tiny arms around the stomach.
They are not very resistant to damage but are very fast and will attempt to rush and overwhelm their prey. At melee range, they are very dangerous, so it's better to kill them from a distance or kill them quickly with a melee weapon. They can also throw fireballs as a ranged attack with their two top arms which cause damage and can knock over turrets.
Carnophage
The Carnophage is a werewolf-like creature that first appears when defending a gate in the Forgotten Center.
Talking to Orionos reveals that the Carnophage may be able to regenerate its health if it's not killed quickly.
Those who have obtained the Invocation Action and have a high PSI Force level can make a Carnophage spawn inside of an enemy, making them explode. The Carnophage will instantly attack its enemies, including the player.
Perigrum Forma
The Perigrum Forma is a small creature that attacks by jumping at the player. Because of this the best way to kill them is to use a sword (charged Damocles recommended) and time the swing so that it kills the monster on its way towards you. Another way is to use a rapid fire gun and just spray bullets everywhere in an attempt to kill it.
Synicle
The Synicles are creatures of the Metastreumonic-force. They aren't real humans, but instead they are creatures trying to confuse their foes psychologically.
In Secreta HQ, you can hear about the story of an unknown commander's woman that somehow escaped from him and was hiding underground. The commander found her later, and he ordered for her to be tortured and have her eyes gouged out for betrayal. The story says that this has changed the commander and he was never the same as before. Like the story says, the Metastreumonic-force liked this story and created one of their own creatures on the base design of the described commanders woman.
Deus Ex
The Deus Ex stands roughly 4 stories tall, if not more. It has brown skin, a demon head, a cybernetic left leg, a cybernetic right hand, an arm-mounted rocket launcher in place of its left arm and some other cybernetic implants.
It is highly durable except for its head, where it can be killed relatively easily with five shots to the head from the TRK A.D, three or four from the 444 Bear killer or a number of shots from the B.O.S.C.O. An effective, yet dangerous, way to kill a Deus Ex is to use a sword to backstab it, which, like it does with every other enemy, will kill it instantly.
The name "Deus Ex" is a reference to the latin phrase "Deus Ex Machina", referring to a plot device whereby a seemingly unsolvable problem is suddenly and abruptly solved with the contrived and unexpected intervention of some new event, character, ability, or object. The phrase translates to "God from the Machine", which taken more literally could be an implication of attaining divine levels of power through technology, a central theme to E.Y.E which is perverted and twisted in the form of the Deus Ex.