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Hidden 8 yrs ago Post by Double
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@DisguisedDemonThat's... Not in Build Fighters


That one specifically isn't, but a character in Try builds something very, very similar.
Hidden 8 yrs ago Post by Krayzikk
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<Snipped quote by Rin>

That one specifically isn't, but a character in Try builds something very, very similar.


super fumina intensifies
Hidden 8 yrs ago Post by DisguisedDemon
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@vietmyke I haven't watched all of the shows so I'm worried I won't know something that's like important really. And I just really don't want to end up jumping down a rabbit hole that doesn't even make sense in the series. Like accidentally changing something crazy. I wasn't expecting a turnout like this though, I thought people would just be like slightly interested and not as open to talking and sharing everything as people seem.

@Rin Sigh. I suppose I'll give it a try. Just gotta finish 00 and then I'll move on. I can't watch two at once or anything, I get too confused. Or breaking in the middle gets me all messed up on who is who.
Hidden 8 yrs ago Post by Double
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@DisguisedDemon I would recommend watching a few series before tackling Build Fighters/Try. Those are fun series but you'll definitely appreciate them more if you can spot or understand a lot of the references they make.
Hidden 8 yrs ago Post by vietmyke
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@DisguisedDemon well, what's the tone you want for this RP? Dark and gritty, lighthearted and optimistic? Do you want characters to be thrillseekers in battle, or do you want the weight of their actions to carry on in their minds? Do you want players to all be on the same side? or do you want players on opposing sides mimicking a conflict?
Hidden 8 yrs ago Post by DisguisedDemon
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@vietmyke This is probably gonna be the worst answer you ever wanted. But I want all of it. I want characters who are just fighting for the thrill of it and others who feel that they have a duty. I want loud, obnoxious, crazy characters and the ones who are quiet, analytical, and much more serious. In rps I've come to believe that having everyone on the same side of a fight tends to work better. It keeps everyone moving at the same pace (usually) and allows for people to work together and still get in struggles based on personality and beliefs. You're not going to get one group altogether who are serious if this was for real, there are going to be people who get on and go a little crazy with the power and excitement of it all.
Hidden 8 yrs ago Post by Double
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@DisguisedDemon So you want characters with clashing personalities who might even go as far as to butt heads? Alright, but exactly where would you draw the line? Would you want characters potentially defecting to the other side over these differences or would you prefer them to be able to put that crap aside for the sake of the mission when the time comes?
Hidden 8 yrs ago Post by DisguisedDemon
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@Double Well I suppose that would be where character development comes in. To start with I would expect them to all put their crap aside for the mission, but over time it may become too much on some characters and they could defect. However, I think this would be harder to have happen in the rp as a group would have to defect to keep it interesting for a character most likely. Unless they became like a spy I suppose.
Hidden 8 yrs ago Post by vietmyke
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Hmm.. Also which side of the conflict were on would be important too.. If we're all going to be on the same side (which I agree with), I'd rather be on the zeon side as too often to my experience they're just put off and labeled as faceless baddies, what with their German looking zakus and whatnot.

I personally don't like the idea of 10 of us flying super specialized gundams with their own special gimmick, but thats just because I have a soft spot/preference for mass produced and customized mechs
Hidden 8 yrs ago Post by DisguisedDemon
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@vietmyke Yes Zeon!! Alright, I loved Garma, which is kinda weird for me cause he's so... Almost prissy. But I think being on the side more often labeled as bad would be very fun. There is also the option of introducing a third group (not like celestial being) that have formed to protect their own colony during all of the war.

As for the gundams, I'm thinking a smaller number could actually use them. Like three people who have gundams, but also have slightly personalized suits for the others.
Hidden 8 yrs ago Post by Plank Sinatra
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Probably not a good idea to get some people Gundams from the outset and then tell others they're stuck with mass-production mobile suits. The power disparity is pretty big even when everyone's running around in ace customs.
Hidden 8 yrs ago 8 yrs ago Post by vietmyke
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@Plank Sinatra Meh, you could make it work- if you have players that know how to make it balanced or trust not to become OP as hell.

Be it a rookie pilot who for some reason got their hands on a gundam- because of course they have, or maybe the gundam has a flaw or limitations or a locked up power system. Plenty you could do with it
Hidden 8 yrs ago Post by DisguisedDemon
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It's more of your all on the same team so you'd learn to fight together and to play off each other's strengths. No one is useless in a combat unit if they know how to work together. And it would definitely be a little odd to have like 8 people in gundams. Unless we went with how they did it in AD and everyone gets 60 gundams!!!!! Just kidding. But I do think it'd work okay. Plus, the pilots aren't great when they first start out anyway. And some of the custom mobile suits can hold up against a Gundam.
Hidden 8 yrs ago Post by Plank Sinatra
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@Plank Sinatra Meh, you could make it work- if you have players that know how to make it balanced or trust not to become OP as hell.

Be it a rookie pilot who for some reason got their hands on a gundam- because of course they have, or maybe the gundam has a flaw or limitations or a locked up power system. Plenty you could do with it


But this isn't really the point in most Gundam series. Even in the Universal Century, the Gundam was fielded in order to completely outclass Zeon - who up to that point had the Zaku, which was the most advanced machine on the battlefield. When a Gundam hits the stage, it doesn't have limitations or a locked power system. It's designed to be a generation ahead of everything else.

Giving them to skilled pilots as needed, as time goes on in the game, is much more in line with how the franchise actually works. All you're doing then is cutting out the one MC-type character who gets one within the first episode or two, since there shouldn't be one of those in a group roleplay from the outset anyway.
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Hidden 8 yrs ago Post by vietmyke
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<Snipped quote by vietmyke>

But this isn't really the point in most Gundam series. Even in the Universal Century, the Gundam was fielded in order to completely outclass Zeon - who up to that point had the Zaku, which was the most advanced machine on the battlefield. When a Gundam hits the stage, it doesn't have limitations or a locked power system. It's designed to be a generation ahead of everything else.

Giving them to skilled pilots as needed, as time goes on in the game, is much more in line with how the franchise actually works. All you're doing then is cutting out the one MC-type character who gets one within the first episode or two, since there shouldn't be one of those in a group roleplay from the outset anyway.


Very true, I actually agree with almost all of that. I guess the next step is figuring out who gets the gundam(s) as the rp progresses.

The only issue I see is that, conceivably, (almost)everyone wants a gundam, because it is a gundam rp, so it would suck to be one of the ones who don't get it if you want it.
Hidden 8 yrs ago Post by Krayzikk
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Plank is completely correct. Also hello, I've mostly been hanging back and observing.

But anyway, Gundam-types are the bleeding edge of mobile suit technology. With few exceptions (the RX-79[G] and Hazels spring to mind) Gundams are mobile suits that are unmatched in technological performance compared to other mobile suits of the period. The RX-178 was still in the fight against units as advanced as those in the first Neo Zeon War. Was it doing as well as it did in the Gryps Conflict? No. But it was holding its own.

And that's the problem. Early UC Gundams are a full generation ahead of everyone else, and won't actually be outclassed until the generation after that comes along. The Zeong was a better mobile suit than the Gundam, but it was also a single incomplete prototype created at the very end of the OYW.

The later you go in UC, the more pronounced the difference becomes. Until Victory, but that's a whole other can of worms.

Putting any player in a Gundam right off the bat is making that player's character several leagues above everyone else. You don't get 'flawed' or 'limited' Gundams, either. By definition a Gundam is supposed to be a top-tier mobile suit (again, with a few small exceptions). Even a flawed Gundam is still leagues above other mass production models; the Hyaku-Shiki is a Delta Gundam with the transformation system neutered because Anaheim couldn't get it to work well. And like the RX-178, it was still in operation through the entire first Neo Zeon War. And it only left service because it was mothballed, not because it stopped working.
Hidden 8 yrs ago 8 yrs ago Post by Double
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Potential Solution: We don't side with either Zeon or the Feds.

This is just a hypothetical, but what if we took a page from Gundam F91's book and center the story around some ragtag third party? In F91 it was essentially space pirates in the form of the Crossbone Vanguard. Suppose we're playing as something similar? People whose homes (be it a colony or a place on Earth) was hit by war between Zeon and the Feds and were forced into doing whatever it takes to survive in a harsh world/space that's being torn apart by a war. The idea is that we're essentially scavengers. We try to salvage shipwrecks and especially mobile suit parts. We do it to both make money and arm ourselves so that we aren't defenseless. Naturally, neither the Federation nor Zeon take too kindly to people like this potentially learning the secrets of some of their machines and so we'd probably be treated like outlaws or pirates.

In my hypothetical scenario, we have a plausible reason for why no one would start out with a Gundam (because their parts are just that hard to come by for us) but also gives us the potential to acquire one or two of them as time goes on, assuming we survive long enough to reach that point.

Edit: I also think at least one person ought to play as a masked antagonist of some kind. It just wouldn't be Gundam without a Char clone. Hell, I'll gladly volunteer for that part myself.
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Hidden 8 yrs ago 8 yrs ago Post by DisguisedDemon
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Potential Solution: We don't side with either Zeon or the Feds.

This is just a hypothetical, but what if we took a page from Gundam F91's book and center the story around some ragtag third party? In F91 it was essentially space pirates in the form of the Crossbone Vanguard. Suppose we're playing as something similar? People whose homes (be it a colony or a place on Earth) was hit by war between Zeon and the Feds and were forced into doing whatever it takes to survive in a harsh world/space that's being torn apart by a war. The idea is that we're essentially scavengers. We try to salvage shipwrecks and especially mobile suit parts. We do it to both make money and arm ourselves so that we aren't defenseless. Naturally, neither the Federation nor Zeon take too kindly to people like this potentially learning the secrets of some of their machines and so we'd probably be treated like outlaws or pirates.

In my hypothetical scenario, we have a plausible reason for why no one would start out with a Gundam (because their parts are just that hard to come by for us) but also gives us the potential to acquire one or two of them as time goes on, assuming we survive long enough to reach that point.

Edit: I also think at least one person ought to play as a masked antagonist of some kind. It just wouldn't be Gundam without a Char clone. Hell, I'll gladly volunteer for that part myself.


Yes. I personally think this is gonna be the best option. Cause there would be a lot of things to figure out if we sided with one or the other. Like which characters from the series do we have and which do we use. How does that all work and whatnot. Also, figuring out who gets gundams is gonna be way too exhausting.

Or you run off like every Gundam storyline: someone's long lost family member gives them one. And they aren't always pros at flying them.
Hidden 8 yrs ago Post by Crimmy
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@Double
F91 wasn't centred around a ragtag party of space pirates.
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@Crimmy Well... no, no it wasn't. Crossbone Vanguard were the villains after all. My point was that it focused on a group other than the Federation and Zeon.
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