Name: Jasmine Figuero
Nickname: Jaz
Appearance: Jaz has something of an intimidating appearance and it starts with her height. She's 6'3" but that alone wouldn't make her intimidating - just tall - but her physical lifestyle has given her visible musculature and tone - especially in the arms, which she often has shown off by nature of wearing plenty of sleeveless shirts. Her hair, a dark, muddy brown, is always unkempt but cut short as she finds long hair to be more of a nuisance than anything else. While her stature and frame paint her as intimidating, it's really only when she's in the competitive zone that she comes off as unapproachably scary - other than her husky sort of voice, meeting Jaz in her day-to-day would be enough to show that she doesn't consider herself intimidating or odd at all.
Gender/Age: Female/21
Gamer Title: Smooth_Jaz
Chosen Game Mastery: Street Fighter
Game Master Abilities: PASSIVES
- Double Jump: Much like many of the characters in a fighting game, Jaz can jump and then jump again in mid-air. She can jump forward, backward, and at angles.
- Battle Damage: As Jaz takes damage in battle, she 'builds meter' which allows her more uses of her actives. With enough meter banked, she can use her ultra. She has to take damage to build it rather than spamming a fireball to build it like a scrub would.
- I-Frame Advantage: It's a fancy way of saying that Jaz can move faster now but only on the ground. She can dash forward, backwards, and even run faster and longer until her stamina runs out. Draining her stamina means she has to let it recharge before she can dash again.
ACTIVES
- Down Right Fierce: Jaz can use any of the projectiles from across the main series SF games, with the stronger ones gated by her current meter. A simple, weak Sakura-style hadouken costs no meter but does the least damage while a faster Chun-Li style kikkouken costs one meter and a Ryu-style hadouken costs two. She can burn all her meter (she has four slots of meter) at any point to power up the projectiles, but only to the next level of power. Sakura Hadouken would only be one tic stronger, as an example.
- Well Timed Forward: Rather than a block, Jaz adopts a parry system. If timed correctly, Jaz can 'parry' and mitigate the damage of incoming attacks. She still takes damage, but she gains no meter charge for it and if her health is low enough a succesful parry can still knock her out. However, when done well she can slap the face of god.
- ULTRAAAAAA: With four stocks of meter, Jaz can use one ultra ability from a Street Fighter character provided that she can make the initial hit on an enemy or it doesn't get blocked. If she's using a Metsu Hadouken, for example, it can be blocked and won't do the full damage. If she goes with a Hosenka, then if Jaz can't hit with the initial kick then nothing happens. It's very risk-reward and either leaves her open to be taken out or comes through in the clutch to potentially turn the tide of battle.
Background: Jaz grew up in a rather poor home, with a father that ran away leaving Jaz and her mother to fend for themselves. Jaz never wanted much, knowing from an early age the stress of their living situation had on her mom. It was because of her lack of expendable funds that Jaz gravitated towards the fighting games. It happened on a weekend trip to the arcade with some friends from school - before arcades sort of fell by the wayside. Jaz had saved up as much as she could in the weeks leading up to the trip but that still only amounted to about three dollars in change. While the other kids went around trying the various games, the shooters and the classics and the beat 'em ups, Jaz was drawn to the fighting games. She found that she could get a lot of life out of just one quarter...provided she didn't lose, of course. Jaz learned the games she was drawn to, becoming somewhat known among the regular attendees of the arcade in the process. When Jaz put her quarter up, people knew she'd be there a while, taking on any challengers.
Money matches of fighting games is what got her into college, with some aid and savings from her mom, and Jaz is studying mathematics in order to become a teacher. She still plays fighting games at a competitive level but would much rather not try and go 'pro', preferring to focus on her studies and having gaming as a hobby rather than a profession. The world always needs teachers. It might not always need someone who can full combo. Her knowledge of math has helped her in games as well, being able to count and time frames and combo timing to the point where she plays fighting games like she's playing a rhythm game - all about timing.
Other: Jaz's favorite game is Street Fighter 3: Third Strike and she mains Makoto.
The first game I saw played was Pac-Man. I never owned a console myself until the SNES days because my family didn't have a whole lot of spending cash growing up. But I played Super Mario Brothers at my uncle's house. I say 'played' but it was really watching him play. The first game I played by myself to completion was Super Metroid and it's probably why I regard it as my favorite game.