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Hidden 8 yrs ago Post by POOHEAD189
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@AristoCool! I'm going to have my guys be very ancient, and to have a lot of Dwarf Holds called "Thundrims" to have been lost over the course of the last 3,000 or so years. My current King is looking to reclaim them back. I think History is pretty much what I need help with the most. I'm going to have a Book of Reckoning, and I'm not sure what I'd have to use for it either. lol
Hidden 8 yrs ago Post by ClocktowerEchos
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@Aristo Yeah that seems okay.

@Willy Vereb Welcome aboard! The RP being "warhammer fantasy inspired" is basically code for "this is just notWarhammer Fantasy and I'm praying that GW doesn't send a copyright hitman on me.". As for magic, its basically do whatever you want within reason. There is no "winds of magic" or some governoring rule of magic its just that magic is there and if you want to research the very rules of it fine but I'm just going to have fun burning cows with magical hellfire.

Your spirit magics seems interesting and has my approval thus far. I am having waaayyyy too much fun imaging shit based on:

"White Mage Shaman, plz heal!"
"The spirits are not listening to those who don't respect them."


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Hidden 8 yrs ago Post by Slamurai
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@ClocktowerEchosCool! Due to the simple nature of the anti-magic, is a spell list really necessary? Not that there really are any true spells in the lore anyway. Most of its effects will probably just be felt through the narrative in the form of whiffed spells and frustrated wizards.
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@ClocktowerEchosCool! Due to the simple nature of the anti-magic, is a spell list really necessary? Not that there really are any true spells in the lore anyway. Most of its effects will probably just be felt through the narrative in the form of whiffed spells and frustrated wizards.


I'd say just at least list out some of the more common things as insurance against any sort of confusion and so people who may not fully understand can still understand roughly how it works.
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@ClocktowerEchos Sorry to ask, but I have to, am I accepted or not? I corrected the mistake you pointed out, but you never said anything after that, so I'm just making sure ^-^
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@ClocktowerEchos Sorry to ask, but I have to, am I accepted or not? I corrected the mistake you pointed out, but you never said anything after that, so I'm just making sure ^-^


Unless @RisenDead has any more issues, I think you're fine to move the nekomimis to Chars and start posting IC!
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@ClocktowerEchos Yay! You guys better get ready to touch some fluffy tail, cause I'm about to bring the Moe to this party. LETS KILL EVERYONE!
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Hidden 8 yrs ago Post by Woundwort
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Finished the Prince.

Chugging along now-armed forces are looking like a mix of undead and human-with the heroes being vampires and...well, I'm making the relationship legit symbiotic between humans and vampires-vampires need blood, but by transferring a portion of that blood back to the human donor, they strengthen the human as well.

Handy way to justify badass heroes. :p
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Hidden 8 yrs ago Post by Slamurai
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@ClocktowerEchos
Can I move my sheet to the NS tab? I do have a few WIP sections, like history and economy, since I'm planning to work with my neighbors on those. The military and magic sections are good to go, unless I get some bright ideas and squeeze in some kooky fantasy beasts in there.
Hidden 8 yrs ago Post by ClocktowerEchos
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@ClocktowerEchos
Can I move my sheet to the NS tab? I do have a few WIP sections, like history and economy, since I'm planning to work with my neighbors on those. The military and magic sections are good to go, unless I get some bright ideas and squeeze in some kooky fantasy beasts in there.


Seeing as the military parts are the most important here (ironically enough), repost it here and I'll review it to see if i can make the move.
Hidden 8 yrs ago Post by Slamurai
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<Snipped quote by Aristo>

Seeing as the military parts are the most important here (ironically enough), repost it here and I'll review it to see if i can make the move.

Here goes!

Hidden 8 yrs ago 8 yrs ago Post by ClocktowerEchos
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@Aristo Speaking strictly for the Military section, a red and green pros-cons list would be appreciated. Also, some units seem to have a mix of weapons, mind if you split them up according to weapon like how the other sheets have them? IE: instead of Foreign-Style Infantry carrying both pikes and guns, could you do it like "Foreign-Style Infantry (Handguns)" and "Foreign-Style Infantry (Pikes)"?

A small thing that doesn't really matter that if you could put down the Lore of the Dispelling Aura spell as "Lore of Anti-Magic" or something? Not required, but just a small touch ^^

After that you should be fine to move over to the Char section. I would say to add some culture bits but the rest of your NS does a decent enough job of displaying the military culture.

Have fun in the IC and go out there to make a Legacy son!
Hidden 8 yrs ago 8 yrs ago Post by Slamurai
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@ClocktowerEchos
I can do that, sure. The reason I grouped them was because they're usually deployed together as a single unit and I figured I already outlined the variations in the description (not to mention wanting to reduce 'clutter' and I'm lazy). The culture section will likely come after the rest; the IC will probably do a fine job of showing it, in any case.

As for the spell bit, it is categorized as the "lore of anti-magic," as seen in the description:
Name: Dispelling Aura
Lore: Anti-magic
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Hidden 8 yrs ago Post by ClocktowerEchos
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@ClocktowerEchos
I can do that, sure. The reason I grouped them was because they're usually deployed together as a single unit and I figured I already outlined the variations in the description (not to mention wanting to reduce 'clutter' and I'm lazy). The culture section will likely come after the rest; the IC will probably do a fine job of showing it, in any case.

As for the spell bit, it is categorized as the "lore of anti-magic," as seen in the description:
<Snipped quote>


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@Supreme Commander hasn't been on in five days... I hope I don't loose a neighbor before we begin. There's a bit I wanted to discuss with him.

@RisenDead
Would you prefer your gryphon riders stay unique to Rhune?
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@AristoGentle poke to remind you that you forgot about the red-green pros and cons list ^^
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@POOHEAD189 Like we discussed in Discord, I would have preferred you post your NS in OOC first for review. ^^`
Might also want to work on formatting and stuff too at some point, nothing personal ^^;
Hidden 8 yrs ago Post by POOHEAD189
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@ClocktowerEchosOops, my bad.
Also, I tried to put it in a hider but it wasn't working.
Hidden 8 yrs ago Post by RisenDead
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@RisenDead
Would you prefer your gryphon riders stay unique to Rhune?
[/quote]

Not at all. I can't be the only one doing it!

@All - Another long day at work, sorry everyone. Forest Fires care little for the schedules of mere men!

If you have been approved by Clock, please feel free to move your character sheet over to the Characters tab and begin posting. If I notice anything all I'll mention it when I get time to read them over. Don't wait on me.

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Hidden 8 yrs ago Post by Temporary
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@POOHEAD189 I fixed the issues you were having with the Code. You still had a couple "[code]" tags in there, and there wasn't a hider encompassing the whole sheet in the first place.

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