"A monster to end monsters."
Name: Rue
Age: 15
Gender: Female
Appearance: Tall, slim and long limbed, with a face which seems to be beyond the age of 15. Dull grey eyes sink into her pale complexion, and her dark hair reaches a few inches below her shoulders. Her body shows little sign of conflict, being completely void of scars of bruising due to her cellular mutations. As a mark of her allegiance, the number "2" is printed on her breastbone, slightly below her neck. She thinks poorly of its appearance, and thus hides it beneath polo necks and large collars.
Number: 2
Rank: B
Personality: Rue displays a great deal of maturity both in appearance and persona, implying that her engineering caused her to age slightly faster than the average human
(?). Whilst reserved, lazy and seemingly uncaring in nature, Rue's mindset undergoes sudden temporary changes whilst engaged in battle. During instances where Rue is provoked or wounded, she enters a berserk state, resulting in a huge increase of strength and power. Rue is near impossible to control in these situations and tends to overkill her targets whilst in this thrilled state of mind, and is often forcefully subdued by the her handlers as a result, using a shock device implemented in her bracelet. Rue's design is that of a perfect killer.
Likes: Sleep, classical music, the colour orange. Rue is also particularly fond of birds.
Dislikes: Walking long distances, modern art. Despite her outwardly accepting personality, Rue thinks poorly of prideful and conceited individuals.
Enhancements: Blood of The Gods: Rue's existence is deemed as a successful experiment. This experiment involved the insertion of a tiny amount of DNA taken from a lesser deceased God into the chromosomes of an ovum. Whilst the inserted genes were extremely few in number, Rue's modified chromosomes had great effect on her growth, causing her to display a drastic mutation (see abilities).
Rapid Regeneration: Rue's cellular repair rate is vastly superior to other living beings. She is able to sustain grave injuries in battle as a result (excluding damage to vital organs), and even injuries that would prove fatal to others are easily healed by settling into long periods of sleep. It is notable that after a high notoriety mission, Rue will sleep most of the following few days away, eating little during that time.
Pain Absorption: Rather than shying away from pain, Rue's nervous system instead translates pain entirely into adrenaline, causing her to enter a berserk state and increasing her strength as the battle goes on. Making her a seemingly unstoppable killer, this is the primary feat which makes Rue so remarkably terrifying.
Abilities: The Centipede: Due to her monstrous DNA, Rue's spine hosts eight invisible, tentacle-like appendages from her back. These appendages show clearly up on X-Rays, but are only visible to the naked eye when exposed under black light. They have a reach of up to nineteen meters when fully extended, and have proven to possess gargantuan strength, capable of lifting large vehicles and boulders. Due to the nature of her "weapons" and fighting style, slaying fiends is often a gruesome (yet effective) job.
Assisted Agility: Rue is able to quickly move herself around the battle field by using her eight appendages to boost herself and clamber around the surrounding scenery. Whilst she has the means to tank some injuries, this allows her to easily dodge potentially fatal blows.
God-Eye: Rue has an inbuilt ability to detect and locate nearby fiends and Gods.