Here's my character sheet, by the way! I finally wrote it!
Name: Cornelia "Nellie" Dise
Age: 14
Gender: Female
Appearance:
(Read description below; image is not exact, I just used it for reference.)
At 5'5" (165 cm), Nellie has a average build for a girl like her. She has dark brown eyes and wears glasses, and light skinned; her hair is short, and while her hair grows straight down she uses a large blue hairpin to pull them outward, with locks sticking out behind her neck.
She wears a light blue skirt with a pair of darker colored shorts inside that go a few inches above her knees, along with low cut hiking shoes and charcoal grey socks. Her shirt has a short collar and a white chest with gray sleeves that just extends to the elbows. She also has climber gloves that are fingerless on her index, middle, and thumbs.
Personality: Nellie never cared about what she looked on the surface; she is as subtle as a rock. The teenage girl did not dwell around with anything, and she is very straightforward with what she thinks and wants to do, and often trusts her own morality and capability to do the right thing rather than be concerned with the opinions of others. She can be a bit severe, though Nellie is hardly malicious or hateful, and she visibly likes training and working with Pokemon as she did in her younger trainer days. Pokemon cruelty especially angers her, and Nellie would find ways to return appropriate retribution.
Other than that, Nellie is not very hard to befriend, if people can handle her personality. As an ally and friend she sounds stubborn, but she's also direct and an experienced strategist and doesn't get very rude and snobbish unless someone gets on her nerves. While she's fine with helping others and hanging with pals, she won't bother to babysit brats and serious liabilities.
Outside of Pokemon training, Nellie likes playing board games or reading action novels. She is also a short sleeper, capable of functioning well even after a few hours of napping with energy instead of discomfort.
History: From the bustling Jubilife City in Sinnoh, Nellie had to learn to get used to urban life and live as independently as possible (with Pokemon); both of her parents, who came from the foreign region of Unova, had moved to the colder Sinnoh region for working reasons before she was born. She also has a younger brother one and a half years younger, which as a kid placed somewhat of a burden on her already tiring schedule.
In her early years, Nellie was quick to distinguish herself in her youth trainer school. Through diligence and heavy practicing she was able to get herself out of the beginners class at age 7 and compete with juniors around her age (though not trainers). People expected her to grow up to be a strong trainer and take on the Sinnoh League. But not many knew about her busy life and her parents' pressure to do research work with her, and when she became ten, Nellie abandoned the idea of challenging the League and did not become an active Pokemon trainer. In fact, when the Pal Park opened around in Sinnoh, her parents went to work for them and Nellie herself ended up observing and studying with her parents on outside Pokemon.
Her spirit for Pokemon battling never died, however. Whenever she had the time outside of her family work, Nellie would battle against passerbys and other young Trainers with whatever Pokemon she had on her. As much as she wasn't an official trainer, she still had some of her skill in battling, albeit a bit rusty. Being holed into rural life and having nothing to do was really getting to the girl.
Thankfully, Nellie's parents noticed their daughter's wanderlust. When Nellie was twelve, the Park introduced some Unovan and Kalosian Pokemon as Sinnoh's Pokemon distribution has changed and the Park was attracting more foreign trainers. They decided to give Nellie a Pokemon of her choosing in the park, giving her a few regular Pokeballs instead of the Park Balls normally used, but she wanted to withhold her decision and consider first.
While looking through the Pokemon in the park, Nellie finally approached one that was quietly dusting itself below a tree – a Minccino with pointed ears and angled white fur that gave it the appearance of sharp, white squares on the tip of its ears. Nellie approached it slowly, and to her surprise the Pokemon didn't run away but instead looked right back at her. She quickly noted those eyes – that of a Pokemon that its goals and dreams deferred, and stuck in the Park with nothing to do. But if he could come along with a trainer...
Nellie promptly caught the Pokemon, more determined than ever to go out and explore distant lands. When she heard about the region of Fordis, she asked her parents, who then agreed to send her there to start the journey she should have done years before. Now, on a boat to Estoria, Nellie prepares for what awaits her...
@OtomostheCrazy He has been on. Just hasn't posted anything in a while. You should join the Skype group. The majority of us are already there. Abysmal is there talking to if you wanna ask him something.
@AbysmalDemon However, if the antenna turns out to be good, then Deneb wouldn't mind that at all. Seriously. If it means they can get off the island, then he'll be happy enough to give a little grin...we ain't getting that, are we?
I think we're all about ready to wrap up Dune Town, do some misc events like something to do with the water supply, and then get moving onto the next route.
That said, we're not going to end up with one giant group right? That could get chaotic.
Maybe we should have multiple ways through the routes, like the upcoming that goes through the desert, might also have a cavern network and ruins. So one group could go through the caverns, and the other over the desert. Both teams would encounter different Pokemon.