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Hidden 8 yrs ago Post by Legion-114
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@Charter
Don't worry, there'll be plenty of things to kill for the new empire.

A rebel asset:
Hidden 8 yrs ago Post by Legion-114
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Kind of think of history repeating itself.
Hidden 8 yrs ago Post by Charter
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Player Name: Charter
Name: 2nd Lieutenant Victor Caldeck

Age: 33

Appearance: Standard TIE Pilot gear.


Gender: Male

Race: Human

Force Sensitive Y/N: No

Equipment: A standard issue TIE/IN Interceptor[/url], a DL-44 Heavy Blaster Pistol and TIE pilot armor.

Skills:

  • Squadron Tactics - TIEs tend not to survive on their own, as a result all pilots are trained to work as a team with their wingmen or other squadrons when necessary.
  • Disciplined - Due to their training regime, TIE pilots are expected to show no fear in the face of danger. Victor is no exception.
  • Ace TIE Pilot - Victor has survived the Galactic Civil war and has continued to survive. While not the best the Empire had during the time of Palpatine and lord Vader, he's the one of the few actual aces to survive the destruction of the second Death Star and transfer themselves into the Infinite Empire.
  • Squadron Leader/Officer Training - Victor has been given his own squadron of ace TIE/IN Interceptors. He performs his duties well and makes sures his squadron keeps up or he threatens to take them off the team. As of yet, the only ones to be removed from the squadron are those who end up dying in a fight. He has been known to order other squadrons around if they either seem confused or are on the verge of breaking.

Strengths:

  • Reliable Shot - When using his none-standard issue blaster pistol, Victor has proven to be able to use it effectively.
  • Can't Touch This - When in a space battle, Victor has the capability to avoid a good deal of fire. If he needs to, he can attempt to avoid damage by pushing his vehicle to the limit while not being able to fire at anything.
  • My Loyalty Is True... - Victor is loyal to a fault. He will follow orders as directly as they are given, whether he agrees with them or not. (Continued in 'Weaknesses')

Weaknesses:

  • Not Very Good At This... - Victor is trained to be a pilot, not a ground soldier and definitely not able to hold his own in a brawl or any melee combat.
  • I Think I'm Going To Be Sick! - If Victor is forced to evade incoming fire for too long, the Gs he's pulling off will start to get to him. He'll have to either pull off from the chase or escape before throwing up in his helmet and thus drowning himself in his own vomit.
  • ... But My Intentions Are Truer - (Continued from 'Strengths') If orders aren't completely clear or there's room for interpretation, he'll improvise and do what he thinks is best. While this can be helpful at times, he values the life of sentient beings as a whole, even if they are alien scum. He tends to put himself in harm's way to try to save a wingman if possible. This may put him at odds with his leaders as he can be sometimes vocal about this.

History: Victor grew up in a noble family on the busy world of Coruscant. He grew up with 3 other siblings and their nursing droid, while his parents performed their own ambitious plans. Victor nearly flunked school as a child, failing to have any ambition to achieve greatness like his parents. They would criticize him about this but couldn't get their desired response out of him. It wasn't until he joined up with the Imperial Navy of his own accord that he found a purpose. What he lacked all his life the Empire fulfilled by giving him both purpose and a sense of duty, responsibility and honor. This want to be the best the Empire had to offer is what lead him into the cockpit of the TIE/IN Interceptor and his survivability is what allowed him to become both an ace and a veteran.

Upon the destruction of the second Death Star, along with Palpatine and lord Vader, Victor was beginning to see the Empire fall apart. When Darth Tidus arrived to create newly named Infinite Empire, Victor was one of the first to join.

---

Will correct stuff later. off to work. KTHXBYE!
Hidden 8 yrs ago Post by Legion-114
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Legion-114

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@Charter

Accepted.

Quick starting post will be up in 3.
Hidden 8 yrs ago Post by Jonesy
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Jonesy

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I'm quite interested. It seems to me like the characters will be starting off in relatively separate individual storylines. Would anyone be interested in allowing me to create a character that has beginning ties with theirs so we can start off with some interaction?
Hidden 8 yrs ago Post by Vas Khaleen
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Vas Khaleen Gold fangs on, pocket full of coin.

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I'm quite interested. It seems to me like the characters will be starting off in relatively separate individual storylines. Would anyone be interested in allowing me to create a character that has beginning ties with theirs so we can start off with some interaction?


I'm up for it.
Hidden 8 yrs ago Post by Charter
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Added an Imperial Designation to my CS as well (ya know, like 'TK-something or other'). Under the character name. Awaiting further orders.
Hidden 8 yrs ago Post by Legion-114
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Added an Imperial Designation to my CS as well (ya know, like 'TK-something or other'). Under the character name. Awaiting further orders.


Up to you. You could be part of the invasion of Cousant, or another planet that is currently being dictated by an IE Regional Commander.
Hidden 8 yrs ago Post by Legion-114
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Oh and just so you know, there is a major rebel base on Manann which the Infinite Empire doesn't know of.
Hidden 8 yrs ago Post by Vas Khaleen
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Vas Khaleen Gold fangs on, pocket full of coin.

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Oh and just so you know, there is a major rebel base on Manann which the Infinite Empire doesn't know of.


I'm trying to decide what I'll enter with.
Hidden 8 yrs ago Post by Shadow Daedalus
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I'm quite interested. It seems to me like the characters will be starting off in relatively separate individual storylines. Would anyone be interested in allowing me to create a character that has beginning ties with theirs so we can start off with some interaction?


Sounds fun. I can link them with either of my characters if you want
Hidden 8 yrs ago Post by Joestar
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@Jonesy

Same here!
Hidden 8 yrs ago 8 yrs ago Post by Shadow Daedalus
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Here's what I've come up with. I'll have an IC up for Khyrr soon, with any luck
Hidden 8 yrs ago Post by Legion-114
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Looks like Tidus will be hunting down Zeros for more than just his force abilities. :
Hidden 8 yrs ago Post by Shadow Daedalus
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@Legion-114So he's approved?
Hidden 8 yrs ago Post by Jonesy
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@Jonesy

Same here!


Was taking a gander, seems that the characters are primarily sided with the Empire. Could use some rebel characters, what do you think about an acquaintance with your smuggler/rebel, Kelim'tel Osdum?
Hidden 8 yrs ago Post by Legion-114
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@Legion-114So he's approved?


Yes ^^

@Jonesy

I thought there were only 2 Empire and one merc :/
Hidden 8 yrs ago Post by Jonesy
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<Snipped quote by Shadow Daedalus>

Yes ^^

@Jonesy

I thought there were only 2 Empire and one merc :/


Oh, maybe I'm totally wrong sorry!
Hidden 8 yrs ago Post by Legion-114
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I'll be getting a Manann post up for the rebels soon. But if anyone wants to jump ahead they're free to do so. Very little has changed to Manann since KotOR expect their economy is not as great as it use to be since Bacta overtook Kolto as it was cheaper and easier to produce.

There are a few rebel ships such as Mol-Caly Cruisers and there are secret underground labs that only Rebel Officers have access to.
Hidden 8 yrs ago Post by Joestar
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@Jonesy

Go ahead, mate. Kelim isn't Imperial or Rebel, he just holds the previous Empire(Galactic Empire) as a much better form of rule, mainly because he believed the Empire brought order to the galaxy until the Rebels came along. Now he's just wandering about, since he disapproves of the newer one.
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