Hidden 8 yrs ago 8 yrs ago Post by Asuras
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Asuras No spoken words, only napalm and guns

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A sci-fi fantasy roleplay
Themes: Magic, Crime, Vigilantism, Grimdark
Posting Expectations: 2 posts on average per week.
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Discord Channel
Currently CLOSED


Notice: Potential for continued updating of OP thread. Check back for information as you see fit.







"Entropy. That's it. It gripped hold of us, and our minds were muddled, overcome by the intrinsic laws of the universe. It must have been."


Mankind escaped a perfect apocalypse.

In an age long past, men existed as mundane beings,able to handle tools, learn, and naught much else. Normalcy would have us grow as a civilization as one would expect; forging weapons, erecting buildings, aligning into nations. It was our common state, our destiny, our only option. A world not unlike our own today was managed after centuries of progress and strife, and were it not for a fateful discovery, it would have continued as such.

In the final days leading to the apocalypse, man had uncovered the existence of a certain thing that sparked their wonder. Some had initially called it merely Imagination, while others had believed it evidence of the true Spirit. While the name was varied, its traits were uniform, and yet limitless in application.

What I speak of is, for all tends and purposes, a form of 'magic' as we may think of it today. To us, magic elicits images of fireballs and soothing auras, but upon the world of Nera, it was far more apocalyptic. This "magic" was no mere will to send flying energetic bolts and the like, but a reactive fundamental particle that listened to our thoughts; hence the name, "Imagination". Magic afforded humans a means to truly engage in "mind over matter", warping the world before them in whatever ways they could conceive.

It took only a thought, which is why it had spelled doom for humanity.

In single nights, destruction and creation of inconceivable magnitude wrought upon the planet and beyond. Minds with no bounds created changes that ripped and tore at existence until Nera itself was but a glowing ball of flame floating in the vastness of abyssal space. For a moment, not even the sun could outshine Armageddon.

And yet, as some minds destroyed, others mended. In a divine flurry of thought, Nera was in a state of flux, torn and mended infinitely as entire hemispheres lit aflame and were subsequently doused by a wash of imagination. Those few persevering souls that could survive the cataclysm resolved to end it all; to reverse this apocalypse entirely, and return Nera to peace.

Ten minds gathered in the inferno. Ten minds willed themselves into one. One mind, formed of ten, instated the first ruling of magic upon the planet.

The Arcane Decree.

Unmatched in sheer thought-power, the newly arisen entity spread its dominating influence such that no other minds could will their own thoughts into existence. In a flash of light, illuminating the system itself, Nera fused together from its multitude of crumbling and molten parts. All was well, though the loss of life was immeasurable. In its final profound act, the entity created many humans to cope with the loss, hopeful that mankind could truly recover.

These are our ancestors.

Many more centuries later, as humanity started from scratch once more, civilization has returned to its days before the apocalypse.

But, with the presence of magic still looming and remnants of the apocalypse still lurking, the world must keep its wits about it, lest history be repeated.






Nera. Our world.

Though it features but a single supercontinent, it is permeated by many unique cultures and peoples and is far from homogeneous. At the forefront of Nera's story is the city of Neo Babylon, a massive megatropolis residing near the east of the continent. Independent of all other nations, the city-state of Neo Babylon welcomes all into its folds, enjoying customs and faces from every corner of the globe. Truly a modern city, you will find no other place upon Nera with such incredible opportunity... and danger.

Despite its wealth and boundless entertainment, Neo Babylon is not without its issues; vile shadows, terrorism, and rampant greed plague the city's streets and towers, so thoroughly ingrained into its culture and functioning that many question if it's worthwhile to even try fixing them. The factions of Neo Babylon spread far and wide, featuring persons of varying character. From the most disturbed of Painstaker mages to the most valiant and brave officers of Policus, people come from every background imaginable in the City of Cities.









ADDENDUM











You are a Cleaner (detailed above, in the factions listing); an individual dedicated to the elimination of darkness within Nera, by any means necessary. You have come from any background, be it as a former Painstaker, or a brave soul looking to do right for their friends, family, and civilization. It is up to you how your character came into the Cleaner folds.

You may be of any age, within reason. All that is required is a strong heart, be it young or old. Your characters may know one another as older faces to the cause, or they may be new blood, unfamiliar with the etiquette and names of the secretive society. Regardless of your inexperience or otherwise, you will come to learn that teamwork and trust is a necessity when dealing the nightmares of Nera. Independence and mistrust will result in swift death.






I encourage you to make the character sheet, provided below, look more fancy and pleasant to look at. Kudos. Feel free to rearrange the sections as you see fit.

Please post your unaccepted character sheets in the OOC first. Once it has been accepted, please copy it over to the Characters tab.

[Appearance at top of sheet. Prefer anime/drawn art images. This is not an optional addition.]
[b]Name:[/b]
[b]Codename:[/b] [Cleaners call each other by their codenames, frequently. Helps to avoid releasing their true name to the public. One word.]
[b]Color Scheme:[/b] [Two colors. Give me the hex code as well.]
[b]Age:[/b]
[b]Gender:[/b]
[b]Personality:[/b] [As bullet points or paragraphs. Quirks are nice.]
[b]Short Biography:[/b] [Include the important points; how did you come to your current living situation, what important aspects of your history aided in it, what events were important to you, etc. Prefer conciseness over length.]
[b]Magic Style:[/b] [I'm not looking for just a list of unique spells your character knows (though you should include such things), but also a unique 'style' in which they use their magic. Use your imagination here. Rather than describing exactly what I mean by this, I would rather see how players interpret it, and what they come up with. Note that it is not a requirement to be a mage to be a Cleaner; in many cases physical weaponry can do the job. Cleaners with a lesser aptitude for magic may forgo it entirely in favor of guns and blades. They will necessarily have trouble dealing with the more esoteric nightmares, however.]
[b]Membership:[/b] [New or old? As an old character, they will be no more experienced than 2 years on the job.]
[b]Equipment:[/b] [Anything that might come up as important to a scene or your character.]
[b]Relationships:[/b] [As below, Relationships should be filled in retroactively, and should detail things discussed with other players. While not mandatory, I encourage you to use it for improving upon your character build. This is especially encouraged for characters who are older members of the Cleaners.
[b]Character Impressions:[/b] [Not to be included until more character sheets have been submitted. While this is an optional CS addition, I encourage you to participate as a character-building exercise. If your character is new blood, their impressions may be first impressions, while older members may give their more experienced impressions of other characters.]
[b]Theme Song:[/b] [Be it battle music or the song that plays when your character's episode ends in a video game. Go wild.]
Hidden 8 yrs ago 8 yrs ago Post by Tortoise
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Tortoise

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Fantasy-sci fusions usually give me headache. But this seems better done than most, and it has my interest.

If you're not already full via Interest Check reservations, I'd like to pop in and let you know I want to join.
Hidden 8 yrs ago Post by Asuras
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Asuras No spoken words, only napalm and guns

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No reservations. Interest check was to see if I had just that; interest. By all means apply. :)
Hidden 8 yrs ago Post by Tortoise
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Tortoise

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No reservations. Interest check was to see if I had just that; interest. By all means apply. :)


Thanks! Kk, gimme a day or two to get a character idea solidified and written. I've never done this form of RP, so I can't pull my usual BS and just copy-paste a previous CS.
Hidden 8 yrs ago Post by ERode
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ERode A Spiny Ant

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Name: Josephine
Codename: End
Color Scheme: ec008c 000000
Age: Mid-Twenties
Gender: Female
Personality:

  • Exacting
  • Obssessive
  • Arrogant
  • Dramatic
  • Thrifty
  • Determined



Magic Style:
Iron Revolution
Disassembly, Telekinesis, Reassembly
Josephine utilizes three different spells simultaneously, focusing more on speed rather than large effects in order to create a magic system that synergizes with her preferred form of combat. An ‘active’ disintegration field creates atomic dust, which is then shrouded around her by ‘passive’ telekinesis, and then ‘actively’ reassembled into the form of bullets with grains of iron sand within them in order to be recycled once more. In its most base application, she can give herself an unlimited amount of railgun ammunition, as long as her mind can keep up with the many spells in place.

Disable.bond(molecular) – The disassembly of matter into atomic dust via destruction of molecular bonds. Can be used to ‘cut’ through objects as well, at roughly the same speed as a plasma torch.

Move.object(variable) – Telekinesis, capable of moving objects at bullet speed. Passively keeps all atomic dust that Josephine created in 5 meter radius of her.

Generate.bullet(iron) – The reassembly of bullets with an iron sand core, specifically. Takes whatever atomic dust she has gathered and re-connects their molecular bonds.

Membership: New, 6 months but highly active.
Equipment:
Heavyware Railrifle X-16 – Silent, recoilless, and deadly. Can hold a clip of 70 bullets and has various features such as burst, semi-auto, single-shot, and full auto. An all-in-one gun that can be used for anything from close-range firefights to long-range sniping. State-of-the-art.

Heavyware Punisher EMT – Lethal and highly accurate. Can hold a clip of 15 and fire a variety of bullets. Advertised as a hand cannon that even a child can use. From HE to AP to Tracker Darts, it’s a sidearm commonly used by elite bodyguards.

Heavyware Valkyrie Suit – Lightweight and slim. Body armor that enhances both motor functions and reaction speed through biochemical processes and electric stimulation. Strong enough to deflect small firearms easily and take a few hits from heavy arms, but its main selling point is the fact that one can wear regular clothing over them. Installed with a jetpack and glider wings, allowing for superjumps and a semblance of flight.

Grenades – Many.

Relationships:
Character Impressions:
Theme Song:

Hidden 8 yrs ago 8 yrs ago Post by Asuras
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Asuras No spoken words, only napalm and guns

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@ERode
Biography is good as is, but I'm curious, how'd she start capping people in the first place? Clearly she was a poor soul that needed cash, but was being the child-soldier hitman her first choice, or even a choice at all? Was she initially picked up by a trainer before being let free to do as she pleased? Or was it something she thought she could do and pursued it from nothing?
Hidden 8 yrs ago Post by ERode
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ERode A Spiny Ant

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@Asuras
As a little kid, she basically followed someone else's orders in order to kill some fatty. Just given a gun, given a location, and various edgy shit happened before she point-blanked the dude. Dude that was supposed to pay her just cut off all connection with her instead, so she made do with whatever was in dead man's pockets.

After she recovered from the initial trauma (or maybe she never did), her mind began to equate killing people with money, so her first major purchase after 'food' was bullets for an empty gun. Shop owner (or street peddler?) would have thought she was just some low-level grunt working as a runner for some low-level gang, so probably overcharged her a ton. But she made the bullets pay for themselves and then some.

Was really just mugging with murderous intent until she worked out that she can double-dip. Steal dead people's shit AND get paid for capping them.

Essentially, it was something she got tossed into and never came out of. I just assumed that in the future, firearms are so easy to handle that even kids can use them.
Hidden 8 yrs ago Post by Tortoise
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@ERode
So, was she more the "justified vigilante" type that mainly killed scumbags and criminals, or was she more the type to remorselessly kill anyone who had a price on their head- regardless of whether they are "Good people"?
Hidden 8 yrs ago Post by ERode
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ERode A Spiny Ant

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@Jeyma
"It's the victor who has justice."

Also, money's money, and those good people never helped her out, so she doesn't really care.
1x Thank Thank
Hidden 8 yrs ago Post by Tortoise
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@ERode
Fair enough. Every RP's got to have at least one psychopath.

I wonder if the other Cleaners will just be like "Well, she can kill the nightmares, so it doesn't matter if she's an assassin" or "Damnit, she's a nutcase, kick her out!"
Hidden 8 yrs ago Post by ERode
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ERode A Spiny Ant

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Don't gotta be a psycho in order to be ruthlessly pragmatic. Especially not in a world that's literally set up to be 'grimdark'. XD
Hidden 8 yrs ago Post by Asuras
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Asuras No spoken words, only napalm and guns

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Individuals with a kill count aren't turned away by Cleaners unless they specifically show a murderous tendency. Unless you're the kind to execute a civilian on the street for scuffing your shoes, they don't care about your history. In plenty of cases the Cleaners themselves have to kill other people for various reasons. Nightmares come in many shapes after all.
Hidden 8 yrs ago Post by Tortoise
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Tortoise

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Gonna make a character who's a certifiable genius, but is so incredibly impatient that they use the "Brute" method rather than take a bit of time to think up more safe/complex ways around the Law.
Hidden 8 yrs ago 8 yrs ago Post by DracoLunaris
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I have probably made 1 to many assumptions about the setting, please let me know where I have gone to far and I can rejig whatever that may be.


Name: Sebastian Mortimer (Seb for short)
Codename: Advent, but a lot of people just call them Doc or ‘That thing’
Color Scheme: ACE7EA DE0000
Age: Late Twenties
Gender: M
Personality:
Inquisitive
Obsessive
Creative
Kleptomania and hoarding: specifically when it has to do with things they might use for modification, their room is full of junk machine parts, preserved animal bits and various creations either dormant or wandering about.
Generally rather cheerful and optimistic: Good for bedside manner, rather odd coming from a monstrosity or a man elbow deep in a corpse warping the laws of nature to their will.





Membership: New. Been here for about 2 months, most of that is combat training, providing medical assistance, tinkering, providing modified experimental equipment(with various degrees of success in their operation) or watching more experienced Cleaners do their work so that he can learn from them.
Equipment:
This mostly depends what they have done to themselves today, but they always have a collection of spare AI chips for modding stuff on the fly as well as some personal computing equipment to program said chips either on their person or on a nearby creation.

Weapon wise they either use the bioweapons(claws, blades, organic launcher weapons) of their modifications or installed/wielded laser weaponry.


Theme Song:

Relationships:
Character Impressions:
Hidden 8 yrs ago Post by Asuras
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Asuras No spoken words, only napalm and guns

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@DracoLunaris
Biotechnology \o/

Sucker for that shit. I'll have to say though that any instances of human (not self) modification are unlikely to be something the Cleaners would allow amidst their ranks. A person turning other people into freakish creatures is about as nightmarish as it gets, so he'd be a target before he was a potential recruit for the Cleaners if he dabbled in human experimentation (and I find it highly unlikely anyone would be willing to be his test subject).
Hidden 8 yrs ago Post by DracoLunaris
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DracoLunaris Multiverse tourist

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@Asuras

That is fair, I added the stipulation of willing subjects in the actual magic part for that reason, but I should probably add a bit about their morality also not allowing unwilling subjects as well. They are more, "look at this cool bug-cat/gun/hunting lizard thing I made" than forcibly inducing trans-humanism in others. Also controlling a human is hard, possibly impossible, better to train a dog, chip a beetle or just use AI for servants anyway.

Though I imagine there might be some people interested in minor modifications (healing injuries, non-disfiguring cybernetics/bio mods, cosmetic work, etc. seeing as people do this IRL already with plastic surgery, prosthetics and Biohacking) or using external things made by them like weapons or creatures but yeah, both I and he can see being stuck in a massive flesh monster that you can only get out of if someone else dismantles it for you would be very unappealing for basically everyone.

being a giant monster is a nice place to visit, I wouldn't want to live there tough.
Hidden 8 yrs ago 8 yrs ago Post by Tortoise
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@DracoLunaris
Your first weapon pick is insulting you because you took it from an anti-hotlinking website.

Just uh... go look at the picture you put under the weapon hider.

Apparently, this is your character's primary weapon:

Hidden 8 yrs ago Post by DracoLunaris
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DracoLunaris Multiverse tourist

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@Jeyma


I will change it to an imgur link, let me know if that helps
Hidden 8 yrs ago 8 yrs ago Post by Tortoise
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@Jeyma


I will change it to an imgur link, let me know if that helps


Your problem is solved!

I was getting a little cartoon girl that said "Hyperlinking is wrong!" and informed me that you are an evil person who was stealing bandwith from their website



(Side-note: This is not my computer. Those are not my bookmarks, and thus, neither is that my facebook account. I was just too lazy to edit all that out.)
Hidden 8 yrs ago Post by Traitor
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Traitor under cardiac arrest

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This has caught both of my eyes. Really interesting premise and what can I say, I have a thing for fantasy/sci-fi crossover shenanigans. And a character concept I've been itching to use somewhere appropriate for forever.

I'd go ahead and set up a CS if there's still room, seeing how this thing clearly doesn't have enough explosions yet.
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