Because this bitch is gonna need medical treatment every five seconds.
With armor on:
Without the suit, she'll be dressed in fairly regular clothes, but thin and asymmetrical veins of metal will be seen running up the back of her neck, spine, legs and right arm. Her left, on the other hand, may as well stay beneath the armor.
General:
Name: Jaclyn Joy Janeway. Often called Jackie or "Three-J"
Codename: "Voice"
Color Scheme: DimGray (696969) and LightCoral (F08080)
Age: 28
Gender: Female
Personal Details:
Personality:
She knows they are frightened of her: she can see it in their wide-eyed stares at the chrome implants, the red eyes, the dead hair- then jerk away in shame when her gaze confronts them. Biotech might have earned a little acceptance (bit by bit) in the minds of the common people, yet Jaclyn Janeway has so much more than a few modifications.
Yes, she sees them watching her. Then she smiles. Then she sweetly says hello.
It doesn't take anyone long to notice her lightening intellect, or her equally impressive kindness. She talks fast, thinks fast, and befriends fast. She has an acerbic sense of sarcasm, but also a compliment for everyone. It is in her nature to be loving.
Even when the implants try tugging her in another direction.
Her brain's condition worsens every day right up until treatment. Months pass Voice by, until her naturally determined and optimistic personality is overshadowed by a quiet suffering. Insomnia forms bags under eyes, paranoia takes away her cheer, depression steals the light out of her smile. Psychosis will finally rob her of sanity- nothing is left.
On a lighter note, she enjoys gardening. Since receiving her final brigade of biotech, she's taken up an interest in growing otherwise sickly plants on artificial substrates and hydroponics.
On another, slightly less light note, she's terrified of doctors and robots.
Short Biography:
Jaclyn Joy Janeway was born broken.
A malformed segment of the brain left her incapable of reaching much beyond an eight-year-old's conception of the world. When she was young, her well-achieved mother and masculine father looked at her as an extension of their success: a beautiful little daughter who would make great things of herself, they were certain. When her mental flaw was uncovered, that joy turned to parental fear.
She was given her first biotech implant.
It small one, buried deep into her brain tissue, but the results were miraculous. Her intelligence sky-rocketed, she was taken from the "special" classes to the normal ones, social skills finally showed signs of life. But while no one could see the electric device adjusting her mind's every signal, she could feel it. It hurt. Very, very badly. Only after months of that little girl begging to "go back the way I was" did a shocked doctor realize the implant was destroying her. It was irremovable, but also unsustainable. She was on the path to death.
So to counteract the malfunctioning, she received five implants.
A few years passed peacefully. "Jackie", she was calling herself, was predominately the star pupil of all her teachers. Then the decay began once more: her movements were jerking, her steps were off. Her mother noticed bruises over the preteen's arms and legs, a new mark left whenever she rammed herself into furniture. Worse, she was talking to herself frequently- nobody could ignore the paranoia, either, or the gradual slip into depression. "Your brain is still fighting the original implant. By rejecting our machinery," the doctor sagely intoned, "your immune system is killing you!"
They could only hope that, by adding yet more devices, they would be able to force the girl's decaying body into accepting her original implantations.
It worked. After years spent under surgery, modification and adaptation... Jaclyn was finally safe. With, however, a cruel irony: her parents did this all to give her a normal childhood, but now it was too late for that. She was a teenager. A teenager with a lightning scar of metal veins running through her body, a prosthetic limb replacing her left arm, and a computer articulating thoughts on her behalf. She was intelligent, and she was (mostly) sane, but she was not a child any longer. Even with the best efforts of the best professionals her family could afford, the original implant was never perfect. She still requires treatment every few months, or a deep insanity will grab hold of you.
As the years passed, Jaclyn became a sort of home-brewed academic. She never obtained a degree- citing impatience as an excuse not to bother with college- but she surprises everyone with a knowledge of botany, chemistry, physics, engineering and history. However, she's shied away from anything related to biotech.
Given her base of knowledge combined with that propensity for insanity, it is no wonder that she fell into the path of forbidden magics. She was never aggressive or anarchistic, but she did align with painstakers- more from a general curiosity than any sort of dangerous intent.
It was through this underground culture that she first came in contact with a Cleaner who, upon discovering Jacklyn's propensity for atomic control, offered her recruitment. With the growing, growing, growing threat of "permanent brain malfunction" at her back, it was an easy choice for her to join the Cleaners. She feels a drive to do something valuable with her life before it's too late, and a responsibility not to waste the second opportunity this technology has granted her.
Combat:
Magic Style:
Voice's a very willfull, rushed woman. It's reflected in her magic: while she is more than intelligent enough to skip around the arcane Law, she is far too impatient. She shirks away from thoughtcraft. All that time spent inventing a thousand loopholes would drive Jackie insane even faster.
Her powers are incredibly simple; she prefers to call them "effective". She's a Brute, kicking down the mystic barrier like a door- steam rolls her will into the universe. No specific command, no long process of casting, just one of three thoughts: move, energy, or stop. It is too time-consuming to invent a detailed method of killing, as the Thinkers do, so she opts to focus all her power into simple-yet-versatile ideas.
Voice sees no point to extravagant magic. Why cast a fireball, or summon a monster, or freeze an opponent in ice? Some mages clearly read too much fantasy. In reality, when one can control the world around them, only the most base ideas are needed to change everything.
One only needs to command a few atoms, and the whole world will shift.
Energy: Heat and energy are, if not totally the same, at least incredibly similar. Voice has learned how to command atoms to vibrate, generating both. Everything in her vicinity is consumed in ever-expanding heat, as the atoms vibrate faster and faster and faster.
It is truly a horror to see what this will do to a living creature.
Warp: Rather than forcing atoms to shake, she directs them to move. Like most Brutal spells, there is no real micro-management here. All molecules in her sight alter direction totally at random, some moving one way and some moving another. To the untrained mind, that sounds harmless. To anyone with knowledge of physics, this is utterly terrifying.
Imagine your body, when the atoms start to shift. The tissues and organs that hold you together- that make you a living creature- will lose cohesion. They will revert into a pile of disconnected cells. Your cells will revert back to a collection of proteins, lipids and carbohydrates. Then the proteins, lipids and carbohydrates will revert into their basic compository elements. What remains? A pile of chemicals, and some acidic water.
She prefers never to use this power. When it is done, nothing is left but an unidentifiable mass of raw materials. Objects, nightmares, buildings, the floor, people: everything tears itself to shreds on a molecular scale.
Needless to say, as much danger is posed to her as to her target. Throwing herself fully into warping the world would be definite suicide. Her own atoms would repel away from eachother at unimaginable velocities. Not even chemicals left. Not even a speck of dust.
She casts this only in the most dire situations. Though it will kill anything made of matter, tremendous willpower is required to prevent her own atoms from fleeing.
Stop: After hearing of Energy and Warp, most people expect this stops atoms. Unfortunately for the Cleaners, Ms. Janeway is not nearly powerful enough to prevent movement on that level. To stop the vibration of atoms and the rotation of electrons around them would be... catastrophic.
This is one skill she does not need to think about. If someone attacks you, what first runs through your mind? Stop! Jaclyn has taught herself to instinctually pump magic into this thought, ceasing attacks towards her. It may erect a barrier against spells, or push an incoming bullet backwards. Of course, everytime she does it, she grows a little more weary. It will not stop a determined nightmare- it will simply hold them off.
Her code-name derives from an odd little quirk: whenever Voice's magic is used, she shouts or growls or yelps or performs some guttural vocalization. It's an instinct she developed back in the early days of her magic, when the implant was even more rejected than it is now- at a spell being cast, a jolt of pain would dance through her skin from head to toe. The habit has stuck.
Membership: Semi-new. She has been a Cleaner for a solid year. While she's adapted to the lifestyle quickly, several months were spent during this time to develop the B.I.P.A. She has executed only a small number of nightmares, but impressively, she managed to "warp" one out of existence after the rest of her team was... eaten. She has yet to be assigned a new squad, as Voice only recently recovered from massive injuries self-inflicted by the spell.
Equipment: As far as weaponry goes: she carries a fully automatic assault rifle on most missions, matched with a pistol for back-up.
Armor is another story.
B.I.P.A. stands for Biotech Interfacing Personal Armor. It's a unique device, as far as Jaclyn knows, having been made exclusively for her. She recruited the aid of several biotech experts to build a form of armor that would connect to her implants, increasing her natural reaction speed while also protecting her from simple bullets or spells.
She uses the device primarily because she knows her combat training is minimal, but her style of magic forces her to get close to a target.
Interpersonal:
Relationships: To be filled out as characters are interacted with.
Character Impressions: To be filled out as characters are encountered.
@DracoLunaris Sorry for lateness, but go ahead and throw the sheet in the character tab. You're accepted!
@Jeyma Besides a little iffyness on her powers, she looks pretty good. That being said, I've got plenty of measures in place to ensure magic from player characters doesn't get out of hand, so just don't be surprised if things don't work 100% when the situation calls for a dulled potency.
How did she actually come into contact with the Cleaners in the first place?
Regarding her powers: she's def. Over-Powered, I know, but I tried to balance that by insuring that ever truly using them would kill her. If I go all out, I'll have to make a new character
That being said, I've got plenty of measures in place to ensure magic from player characters doesn't get out of hand, so just don't be surprised if things don't work 100% when the situation calls for a dulled potency.
No problem. GM autonomy.
How did she actually come into contact with the Cleaners in the first place?
I hadn't thought about that.
Let's say she met the cleaners through her magic. Someone already involved heard of her strong powers and took it upon themselves to recruit her. Sound fair?
Her powers fall more in line with that of illegal spells, so I imagine they'd have recruited her under the table, and that her actual prowess with said spells was kept secret from anybody that wasn't already dabbling.
Her powers fall more in line with that of illegal spells, so I imagine they'd have recruited her under the table, and that her actual prowess with said spells was kept secret from anybody that wasn't already dabbling.
Fair enough. I'm eating, but later I'll add something like that into her biography.
good thing Advent don't actually have a medical licence then. Because that fact would definitely put Voice at ease /s
The "it sucks that they did this to me" (if that persists to this day) vs "look what I can do to myself" dynamic is also going to be interesting. Their Brute vs Thinker pain-stalker methods are nicely at odds too. Finally of coarse then there is our two well educated, academic chars vs @ERode's street smart assassin, End.
also it is really good that the Personal Reality Field is a thing because her powers are terrifying, while it is not quite the Manton effect its still going to allow people to resist being exploded from the inside out.
if @Traitor's explosion mage is also female I might shift my char to be the oldest by a segnificant margin so he can be the Professor Utonium to your messed up magical girls
Click me for pic Name: Vivian 'Vivi' Goldberg Codename: Zer0 D4em0n.exe - 'Title' she was known as while with Freudentanz.
Color Scheme: #660099 #000000 Age: 17 Gender: Female Personality:
Lethargic
Curious
Bright
Kind
Distrustful
Game Addict
Dislikes violence
Short Biography: Vivian was a more-or-less ordinary, but clever, child born into an ordinary family with an ordinary life. Since young, the girl was surrounded by the wonders of technology - developing an unhealthy addiction towards gaming.
The girl was living in the 'here&now'; not caring about her future. Soon, the growing girl discovered another part of the internet: the deep web. It was after that the game-addict picked up her very own style of magic: Thought Division. The ability to split and enhance her brain/mind into multiple parts - capable to work independent from each other or together for greater results.
With a small flame of passion sparked inside her Vivian developed her ability further and further - turning her brain into a supercomputer of sorts. Still, while she could have done so much more, all the purple-haired girl did was mess around; and one day, she messed with the wrong people.
It was a simple job for them. Abduct the girl and use her in their own interests. It didn't even take an hour. Just like that, Vivian Goldberg became a missing person.
Despite them never having managed to completely break her will, 'Freudentanz', as they called themselves, had enough experience to manipulate a young girl to do to their bidding without the fear of retaliation. Having done many things that Vivian wasn't proud of, it took around 2 years for everything to change: A Nightmare for others, a Miracle for her.
It was over before Vivian even realized that it had began. She had heard the screams. She had heard the gunfire. But by the time the old metallic door she was held in was broken open it was a group of people she had never seen before: Cleaners.
Being generally good people, an older Cleaner titled Gramps decided to take care of her - seeing the usefulness of the ability she possessed.
Vivian learned a lot from him and helped her developing Thought Division even further until he tragically passed away just a year later. Despite not wanting to be part of this part of the world, Vivian promised Gramps to fulfil his wish. Surely, there couldn't be too many Nightmares left.
Magic Style:
Thought Division Vivian is a Supercomputer on two legs with an Antenna on her head. Able to split her mind into multiple partitions capable to work independent or together.
What originally started out harmless, nourished into an ability that could control an entire mechanized army of death robots - as long as she has access to it. While wireless signals are easy prey to Vivi; closed off networks need some sort of entry-point: something simple like her finger touching an USB port could already suffice. While this may be useful against anything that is not a Nightmare, Vivian had to put some serious effort into developing her ability into something that was of use as a Cleaner. Ultimately, she ended up to be more of a support role - for now.
Overclocking Vivian's manipulation of devices doesn't have to be negative. Instead, the girl is also capable of overclocking the equipment of her allies. While Overclocking has usually a bad effect on the Hardware Vivian's Algorithm Control is capable to minimize the dangers.
Algorithm Control Vivian sees everything made up of algorithms. Every (re)action is followed by one, or multiple, (re)action(s). Vivian is capable of manipulating those - to an extent. Giving her or her team a more favourable outcome.
Gl1tch.exe A simple reactive offensive spell that aims to disrupt her foe. The power of this ability can vary immensely - though Vivian isn't capable of producing anything too strong. Just like the name suggest, Gl1tch.exe doesn't have to create a logical result: a gun that is about to shot a bullet could instead let out a bouquet.
Link-Up! Through simple contact with others, Vivian is capable of 'linking up' with them, treating their mind just like her own. Usually used to enhance the strength of other spell casters or collecting information. The closer the contact, the better Vivi can help. Reading the entire brain, memories and so on of someone else however requires contact on a level she refuses to do.
Membership: New
Equipment: Vivian only carries a bare minimum of equipment around as she mostly relies on her magic and is more of a background support anyways.
[u]Liberator-XL300:[/url] A personal, simple, one-handed shotgun for simple self-defense. Vivian carries a few, but different, kinds of ammunition with her around.
Carbyne-Jacket and Cloak: Maybe not taking this Cleaner business serious enough, Vivian only carries a bare minimum of defense around.
if @Traitor's explosion mage is also female I might shift my char to be the oldest by a segnificant margin so he can be the Professor Utonium to your messed up magical girls
"You know, I could increase the power of you all by just adding a bit biote-"
also it is really good that the Personal Reality Field is a thing because her powers are terrifying, while it is not quite the Manton effect its still going to allow people to resist being exploded from the inside out.
The "it sucks that they did this to me" (if that persists to this day) vs "look what I can do to myself" dynamic is also going to be interesting.
It does persist to this day. She would live without the implants, if she could, even if that meant being mentally disabled again. She'd rather be retarded than constantly having to fight off insanity. Plus, the fact that she had no choice fuels some resentment.
I can't tell if they'd like eachother or hate eachother. I usually have a good feel for how my characters will respond, but...
They both rely on biotech to live, but one sees it as a gift and the other sees it as a curse. They're both academics, but one was purely curious and the other wanted to create monsters. They're both mages, but one works with the basics of life and the other with the basics of the universe. Yin-yang
I can't tell if they'd like eachother or hate eachother. I usually have a good feel for how my characters will respond, but...
Advent probably might not hate Voice initially, but she might take his "oh that's some cool shit you got there" entirely the wrong way, be hostile in attitude as a result and then that drives a wedge between them. Also his opinion of her predicament would be kind of similar to her doctor actually, fix the shoddy workmanship with more mods, because they value their intellect and power incredibly highly and think others should as well. But he respects her opinion that the situation sucks, would probably be sympathetic with that idea after seeing her cycle of decay.
yeah it's tricky, seeing as they have to work with each other, being enemies or not on talking terms would be inconvenient.
also your char's shifting personality is making it tricky as well, though I guess paranoia!Voice won't get along with anyone.
I imagine the fact that we have described them both as cheerful means they might get along well if they can work out their differences. which would make for good character development. Going to need to think about this.
They both rely on biotech to live, but one sees it as a gift and the other sees it as a curse. They're both academics, but one was purely curious and the other wanted to create monsters. They're both mages, but one works with the basics of life and the other with the basics of the universe. Yin-yang
It's even worse than that, Advent doesn't actually need his mods, he could remove them all and be fine because they are deliberately noninvasive, even when he alters his own body he has the pattern memorized for how to change himself back to baseline human. Unlike Voice Advent (or i guess Seb in this case) can go out in public and not be stared at.
There's two or three more I'm waiting on, and I won't be having a CS beyond some snippets on GM-controlled NPC's. I'll give it maybe two more days before I throw down an IC post.
Just letting you know that I'm working on it. It's taking some time fleshing the characters ability out into a readable format that isn't a gigantic wall of text, but not too convoluted either. After reworking the entire thing from the ground up and then re-reworking it back to what it was before I don't think I've ever tried so hard to justify reality-fuckery of this magnitude. I can feel all of my former physics teachers rotating dangerously fast in their graves right now. CS is gonna drop in the next few hours.
Also yes @DracoLunaris, explosion mage is gonna be a female newb.