Hidden 8 yrs ago Post by Greenie
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Welp :D My character is friendly and a people's person so I'm ready to make any connection!
Hidden 8 yrs ago 8 yrs ago Post by KoL
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KoL Knight of Lorelei

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@Mokley

Well, if people are willing to, I guess that it can make sense for Rhea to know of @Ms Ravenwinter Rose and @DepressedSoviet Johann, mostly because the three of them seem like they could have a relationship based songs being highly educated people that live in the same city. Say the very least they could be part of her clientele at her bookstore. We can get more development on this later, of we reach an agreement.

Other than that, @TheWindel Alice is obviously someone Rhea would like to know, if possible.

Anyone else can know Rhea through her shop, if they want. You can't turn away potential customers, after all.
Hidden 8 yrs ago Post by TheWendil
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TheWendil The Wendil-Sama™ / ಠ_ಠ

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Other than that, @TheWindel Alice is obviously someone Rhea would like to know, if possible.


Why am I not surprised.
Hidden 8 yrs ago Post by KoL
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KoL Knight of Lorelei

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<Snipped quote by KoL>

Why am I not surprised.


Birds of a feather flock together?
Hidden 8 yrs ago Post by DepressedSoviet
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DepressedSoviet A Sad Communist

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@DepressedSoviet There's no limit to how helpful a walking encyclopedia would be in the field, haha! Might he have some publications of his own that the Tin Dragon might have in their library? As well, because of his extensive knowledge feel free to shoot me a PM at any time during the RP if you think he should have knowledge about something specific.


Basically, over his career he'd have published creature encyclopedias a la D&D's Monster Manual Books, detailing the creature, things it can do, identifying traits, known habitats and times of activity, that sort of thing. It's pretty likely that they'd have many, if not all, of these tomes. I'll leave the exact number up to you.
Hidden 8 yrs ago Post by Mokley
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Mokley aka windyfiend

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The Repository keeps an entire shelf of Von Hochstadt publications, then, well-read and often-borrowed. x3
Hidden 8 yrs ago Post by KoL
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KoL Knight of Lorelei

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<Snipped quote by Mokley>

Basically, over his career he'd have published creature encyclopedias a la D&D's Monster Manual Books, detailing the creature, things it can do, identifying traits, known habitats and times of activity, that sort of thing. It's pretty likely that they'd have many, if not all, of these tomes. I'll leave the exact number up to you.


I actually like this concept. Excusing crappy backstory, your character is a nice expy of van Richten, my favorite character of my favorite D&D setting, which Ravenloft, obviously. That's why I think both of our characters would hang out very well together.
Hidden 8 yrs ago Post by Slamurai
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Hmm, I guess I'll roll up a dude in the interest of gender balance (although I find the idea of an older professional like Johan surrounded by a cadre of snappy young ladies pretty funny).
I thought about playing a character with a bit of 'muscle,' if expeditions should get hairy. It'd be good to have the manpower around. Another idea is a downtrodden 20-something in need of work - a lot of odd jobs under his belt, but never the right opportunity to shine.

I'm still taking potshots at ideas, so don't wait up for me. I'll find something I gravitate to soon enough!
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Hidden 8 yrs ago Post by DepressedSoviet
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DepressedSoviet A Sad Communist

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@KoLI've never had the chance to play a full Ravenloft campaign, so I didn't actually know Van Richten existed when I first created Johan, which was for a still-ongoing 5e Curse of Strahd campaign. As far as characters knowing each other, I'm fine with anyone who thinks that's a possibility, and its likely that those who don't personally know him will have heard of him.
Hidden 8 yrs ago Post by Greenie
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@AristoI noticed all the ladies as well and thought about a guy char buuuut I quite like my girl.
Hidden 8 yrs ago Post by Gareth
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Hey Mokley I just really want to say you are really good at writing and you did a great job in the first post of the O.O.C.
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Hidden 8 yrs ago 8 yrs ago Post by Ruthenselle
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Ruthenselle (: ruthless-rueful :)

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@Mokley Alright, completed my application sheet.

Hidden 8 yrs ago Post by Mokley
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Mokley aka windyfiend

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@Ruthenselle As discussed through PM, Trilune is approved!

General info and what's being approved: Trilune is a sylph (air elemental), has wings but doesn't use them to fly, and in bright light can pass unnoticed and is hard to see unless someone looks directly at her.
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Hidden 8 yrs ago Post by Gareth
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@Mokley*begs Mokley for I.C.*
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Hidden 8 yrs ago Post by Greenie
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@GarethDo you think our characters may have crossed paths? Lian's generally pretty good around animals and she lives I believe near where I'm presuming Gareth does.
Hidden 8 yrs ago Post by Gareth
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Gareth KingKlutz

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yeah that kind of makes sense that jacky would have met lian. so if you ate up for it then so am I. @Greenie
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Hidden 8 yrs ago Post by Greenie
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yeah that kind of makes sense that jacky would have met lian. so if you ate up for it then so am I. @Greenie


I'm definitely up for it! Would Jacky be the kind of guy/fox to sneak into a gypsy camp? :'D
Hidden 8 yrs ago 8 yrs ago Post by Mokley
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Mokley aka windyfiend

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Working on that IC stuff! In the meantime I've added a small writeup on drop-gates on the first post of the OOC, cuz it'll be important fairly early:

Each large town is built around its own drop-gate. The drop-gates are ancient circles of astranechite (a diamond-hard mineral, violet-black marbleized with pale green, one of only three minerals known to perpetually generate energy) embedded upright in the ground. A wide stone platform has been built around each drop-gate, and two gatekeepers posted as its sentry.

Each origin gatekeeper keeps a set of keys, one for each known drop-gate. Keys are circular, about the size of the palm of a hand, and usually made of metal or stone. The surface of the key is usually embellished with the insignia of the corresponding town or city. The underside of the key is a raised delicate pattern of lines and circles, entirely unique to each drop-gate.

The gatekeeper will usually charge a fee (sometimes very high) for passage through the gate. Upon acceptance of the fee, the gatekeeper will insert the corresponding key into a circular cavity on the side of the drop-gate. The marbleized stone will hum and vibrate slightly, but there is no other indication of activation. For exactly ten seconds after the key has been inserted, anyone or anything that passes through the drop-gate will step out on the other side of the gate at the chosen destination. Those unaccustomed to gate travel will, upon stepping through, experience a sense of vertigo and falling, which may last up to a few hours after travel.

The destination gatekeeper greets incoming travelers, gives directions, and calls for a wheelchair if the "dropped" traveler is unable to stand.


Very rich traders, as well as the Tin Dragon agents, carry their own keys. In this case, the gatekeeper will simply step aside and let the person insert their own key and go through. The key does not have to stay in the lock, it'll stay active for ten seconds regardless. :)
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Hidden 8 yrs ago Post by Gareth
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Gareth KingKlutz

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when in the mood. yep :D
Hidden 8 yrs ago Post by Gareth
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Gareth KingKlutz

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when in the mood. yep :D


@Greenie
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